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Night Trap

Solution:

Time
Augurs
Total Augurs
Room
0:12
2
2
Hall 1
0:27
2
4
Living Room
0:36
1
5
Bedroom
0:43
1
6
Bathroom
0:49
1
7
Bathroom
1:06
1
8
Living Room
1:24
1
9
Kitchen
1:39
1
10
Entry Way
2:58
2
12
Entry Way
3:15
1
13
Hall 1
3:26
1
14
Bedroom
3:32
1
15
Living Room
3:42
2
17
Hall 1
3:47
1
18
Driveway
4:11
1
19
Hall 2
4:22
1
20
Bathroom
4:38
1
21
Bedroom
4:55
1
22
Living Room
5:04
1
23
Living Room
5:32
1
24
Bedroom
5:36
1
25
Driveway
5:40
n/a
n/a
Code change in Entry Way
5:53
1
26
Living Room (code still blue)
6:10
1
27
Hall 1 (code has changed)
6:19
2
29
Hall 2
6:50
2
31
Hall 2
7:05
1
32
Kitchen
7:27
2
34
Bedroom
7:41
1
35
Driveway
7:51
2
37
Hall 1
8:02
1
38
Bedroom
8:14
2
40
Hall 2
8:27
1
41
Hall 1
8:40
2
43
Bedroom
9:00
n/a
n/a
Code change in Living Room
9:11
1
44
Living Room
9:22
1
45
Entry Way
10:48
1
46
Hall 2
10:54
1
47
Driveway
10:58
1
48
Driveway
11:31
1
49
Hall 1
12:04
1
50
Living Room
12:37
1
51
Bathroom (save Lisa)1
13:15
1
52
Hall 1
13:37
n/a
n/a
Code change in Entry Way
13:50
n/a
n/a
CD change
13:57
2
54
Living Room
14:15
n/a
n/a
Code change
14:41
2
56
Hall 2
15:04
2
58
Entry Way
15:30
n/a
n/a
Eddie in Hall 12
16:28
1
59
Driveway
16:38
2
61
Hall 2
16:45
1
62
Living Room
16:59
1
63
Hall 1
17:13
1
64
Bedroom (save Ashley)1
17:26
1
65
Living Room
17:38
1
66
Hall 2
17:47
1
67
Living Room
17:56
1
68
Bathroom
18:00
2
70
Hall 2
18:13
1
71
Driveway
18:17
1
72
Driveway
18:27
2
74
Entry Way
18:34
1
75
Living Room (save Cindy)3
19:07
n/a
n/a
Hall 1 (kill Megan)4
19:09
1
76
Hall 1 (save Megan)1
19:21
2
78
Living Room
19:56
n/a
n/a
Tony in Entry Way (save Kelley)5
20:12
2
80
Living Room
21:03
n/a
n/a
Charlie (SCAT) in Hall 22
21:19
2
82
Bedroom
21:31
1
83
Driveway
21:45
1
84
Kitchen
21:53
2
86
Hall 2
22:11
2
88
Bedroom
22:24
2
90
Hall 1
23:06
1
91
Hall 2
23:18
1
92
Hall 1
23:34
n/a
n/a
Jeff Martin in Living Room (with SCAT Swanson)2
23:37
n/a
n/a
Jeff Martin in Living Room
23:54
1
93
Driveway
24:04
1
94
Living Room
24:28
1
95
Hall 1
24:30
n/a
n/a
Sheila Martin in Bedroom (save Kelley)6
24:54
n/a
n/a
Victor Martin in Bathroom (save Kelley)7
25:10
n/a
n/a
Sarah Martin in Hall 2 (save Kelley)8
25:38
n/a
n/a
Kelley in Hall 29

1. If missed, immediate disconnect by Simms
2. If trapped, no perfect game
3. If missed, disconnect by Jeff a few minutes later
4. If trapped, immediate disconnect by Simms
5. If missed, disconnect by Sheila and Victor a few minutes later
6. If missed, Sheila bites Kelley after Victor and Sarah are trapped
7. If missed, Victor bites Kelley after Sarah is trapped
8. If missed, Sarah bites Kelley
9. Only in a perfect game


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Copyright © 1996-2006 Al Amaloo. All rights reserved.