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Age Of Empires 2: The Conquerors

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Cheat Codes

Cheat mode

Press [Enter] during game play then enter one of the following codes to activate the corresponding cheat function.

Effect Code
1000 food cheese steak jimmy's
1000 gold robin hood
1000 stone rock on
1000 wood lumberjack
Cobra car how do you turn this on
Control nature natural wonders
Destroy all opponents black death
Fast building1 aegis
Flying dogs woof woof
Full map marco
Instant loss resign
Instant victory i r winner
Kill Opponent 1 torpedo1
Kill Opponent 2 torpedo2
Kill Opponent 3 torpedo3
Kill Opponent 4 torpedo4
Kill Opponent 5 torpedo5
Kill Opponent 6 torpedo6
Kill Opponent 7 torpedo7
Kill Opponent 8 torpedo8
No fog of war polo
Saboteur unit to smithereens
Suicide wimpywimpywimpy
Tall, fast moving, useless villager i love the monkey head
Furoius The Monkey Boy appears at original town center.
It has 9 HP, 99 attack, 99 pierce armor,
and kills anything (including buildings) in three hits
furious the monkey boy

1. This will also affect your opponents.

Demo version: Cheat mode

Press [Enter] during game play then enter one of the following codes to activate the corresponding cheat function.

Effect Code
Full map marco
No fog of war polo
1000 wood lumberjack
1000 food jimmys steak pizza
1000 gold robin hood

Unlockables

Saxon Revolt scenario

There is a hidden scenario named "The Saxon Revolt". To enable it, enter the "Goodies" folder in the game directory. Instructions for enabling it are in that folder.

Hints

Play Age Of Empires 2: Age Of Kings campaigns

Start the game, click "Single Player", then click "Age of Kings campaigns". All the original campaigns can be played.

Faster Teutonic Knights

Get a ram capped ram or seige and fill it with Teutonic Knights. You will now have a faster ram and faster knights.
ognco ihvf eisoe stwpete

Easy wins

  • For easy victory over the CPU under any difficulty setting, place eight to twelve villagers into three control groups. Then, have two control groups working on gold and one working on stone until all of the stone piles and gold piles are gone. Next, build at least two of every building and upgrade everything as fast as possible. If done quick enough you should be able to either swarm your enemy or surround him with castles.
  • For an easier win against NPC characters, make a map using the map editor. Give yourself 99,999 of every recourse and your opponent about 20,000. Go to the options and disable the siege workshop and the trebuchet, then edit all the other options as desired and start the game. It will be a much easier game even under the hardest difficulty setting because the risk of long ranged attacks and siege weapons that quickly destroy your buildings has been removed.
  • You can easily defeat any infantry from Elite Teutonic Knight to Militia byusing your Arbalests. To accomplish this you must build an Archery Camp. Research the Archer to Crossbowman then to Arbalest. These Arbalests when fully researched (for example, Carthaginian Tactics) are extremely powerful in ranged attacks but somewhat weak in combat. Create fifteen Arbalests. Double Click any one of them to select them all. Right Click to attack any enemy infantry or cavalry. When your men approaches to attack the enemy infantry, attack with the Arbalests. Because the Arbalests are more numerous than the enemy infantry, the enemy troops will die on their way while trying to reach your men. The Arbalests have very long range. They can easily kill the infantry and siege units.
  • Never charge at your enemy, just get in their line of sight. If they are Archers, use Knights or Elephants and charge.
  • Bigger is not always better. If you want to win a war in Multi-player mode, plan your tactical and political skills. You can use your ally as your defensive structure. After you have almost defeated your enemy, change your diplomatic stances to make your ally an enemy after your troops get in their town center. Attack and demolish your ally, then you can be the single leader.
  • You can garrison units inside siege rams, which helps protect them against missile weapons. This is very useful when you are trying to storm enemy walls. Definitely use the farm queue. It will cut down on your micromanagement of farmers. Be careful because 75 pieces of wood get used every time you queue a farm.
  • If you have a Villager, first build a Town Center. Upgrade until the Imperial Age and well consolidate it. If you are completely on land, send a full fledged army (Cavalry ,Infantry, Archers, Siege Weapons, Petards, two Villagers and three Monks). After clearing a considerably large patch of land near or in the enemy territory, quickly build two Castles, Town Center, Stable, Barracks, Archery Range, and consolidate it with Towers. Use a strong Cavalry attack on the enemy for a sure victory. If water is also present, first send a Villager to build then attack from there.
  • You can destroy trees with Siege Onagers (available only to the Teutons, Celts, Mongols, Aztecs, Saracens and Koreans) or Trebuchets. Siege Onagers are far more effective than Trebuchets. You can use this to enter enemy towns and surprise them without breaking down their walls. You can also destroy all the forests near their towns so that they have to go outside to get wood, and you can kill the Villagers.
  • If you do not have a lot of resources but want to win thoroughly, make a large number of archers (specialized archers, like Longbowmen and Hand cannoneers are best), a few monks, and some ranged siege weapons (either Mangonels, bombard cannons or trebuchets) and give them a common number. then put them in Line formation on either defensive stance or stand ground. The monks will heal your archers as they are hurt and the archers and siege weapons will destroy the enemies and their town. The longer ranged your guys are, the better. Just watch out for enemy mangonels, as they will kill your guys like flies.
  • The Turks have a 8+5 bombard tower range. This is good for placing out of range of enemy castles and towers and destroying them without harm.
  • Always have Villagers travel with your army. By doing this, when an enemy Tower or Castle goes down you can build (if you have a lot of resources) the same building that was destroyed. This is a good defense mechanism; if they go to attack you, they will run into your Towers.
  • The best unit is an Elite Teutonic Knight. You only need fifteen of them to take out an enemy Castle.
  • You can destroy a Castle using your Longbowmen. To do this, go to the Imperial Age and research Yeomen. Attack a castle with lots of Longbowmen. Because they have range of 12 and the Castle has a maximum range of 11, it cannot attack them Guard your Longbowmen using Knights.
  • If you are on a coastal map, always have a dock with a passenger ship with five Villagers, a Scout Cavalry, five Foot Troops, three of the unique class, and at least two Archers. If you are getting beaten badly, set sail to an empty area and rebuild. This will give you a second chance, but you must move fast.
  • If you are going to attack the enemy's kingdom, do not take your troops and attack. First, group your troops with some Villagers and stay some distance from your enemy. Built a Fort (recruit Trebuchets, or if you are the Britons recruit Longbowmen), Stable (recruit Paladin), Siege Workshop (recruit Heavy Scorpion) then attack your enemy with your troops. It will be more powerful and you have non-stop supplying for your troops.
  • To make your army most effective against the enemy, first find out what type of special unit they have. Your army should be comprised of many units that have strengths against that unit type. For example, their special unit is a mounted unit, then your army should be filled the highest level Spearman you can create, etc.). In the same way, your army should be filled with units which have strengths against the unit that your enemy uses to to attack you with most often. The rest of your army can be filled with whatever desired.

Reseeding

On the mill you will find a "Reseed Farm" icon. Select the Mill then press [F3] to pause game play. Check to see if you have enough wood, then start clicking on the icon. After some time, stop clicking and press [F3] again. You will have lots of reseeds in the list.

Defenses

  • You should always build walls and towers to protect yourself. Always place walls from one forest to another. Never build walls from one mine to forest; mine to mine; or forage bush to mine. Otherwise, when you have collected all the resources in the mine that part of the wall will become open. The enemy will enter as soon as the wall has become open.
  • It is possible to play defensively with some villagers to repair and castles. Develop two or more castles from the Mongol civilization and garrison elite Mangudai inside. Have twenty units in each castle. You will get good results. With other civilizations, place archers inside the castles to improve your defense. This also heals your units that are inside the castles.

Preview Wonders

  • To see all the Wonders of the civilizations, go to create a scenario. You can place the wonder. Change your civilization, then place another Wonder.
  • Select the "Defend The Wonder" option during a standard game. You can change the civilization and see their respective Wonder.

Recommended civilizations

  • The following are the best civilizations, in order: Mongols, Celts, Persians, and Britons.
  • The Spanish are one of the best civilizations. Concentrate on gathering wood and gold and build up your navy (especially Elite Cannon Galleons). Then, try to destroy your enemy.

Glitches

Gates

Go to the map editor. Name any team "Gates". When you test the scenario, all of your gates will be damaged if you walk through them.

Free extra resources

On the first map of the Attila the Hun campaign, move Attila away from where you get him. Wait until one of the Tarkans say "Bleda wastes our time. Let us follow Attila." Send Attila up to Bleda, set Bleda's Huns to neutral/enemy, and start killing Bleda. Once you get the Tarkans, send them up to help Attila. Once Bleda is dead, go back to the camp and kill any other Tarkan that do not convert. Once you get the resources from Bleda's Huns, go over the northwestern bridge as one of the Tarkans suggests. Once you get those villagers, GAIA gives you some resources. Return into the Hunnic camp to have Bleda's Huns give you more resources.

More...

Strategy: Multiplayer: by Jim Chamberlin

Strategy guides from GameFAQs

Published strategy guides: Age of Empires 2: The Conqueror's Expansion : Inside Moves

Published strategy guides: Age of Empires 2: The Conquerors Expansion: Sybex's Official Guide

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