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Blue Dragon (Xbox 360)

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Contents

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.
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Back Attack (5 points): Complete a Back Attack.
100 Back Attacks (30 points): Complete 100 Back Attacks.
Multi-Monster Encounter (5 points): Complete a Multi-Monster Encounter.
10+ Monsters in an Encounter (30 points): Win a Multi-Monster Encounter against at least 10 enemies.
100 Monster Fights (30 points): Make Monster Fights happen 100 times.
Beat King Poo (30 points): Find and defeat the rare monster King Poo.
Beat Golden Poo Snake (30 points): Find and defeat the rare monster Golden Poo Snake.
Beat Gold Mecha Robo (30 points): Find and defeat the rare monster Gold Mecha Robo.
Mechat Shooting Stage 1: Perfect (30 points): Clear Mechat Shooting with no damage.
Wagon Escort: Perfect (30 points): While escorting the wagon, make sure that it takes no damage.
Dragon: Max One Class (30 points): Max out the rank for one Dragon class. Must go from 98 to 99 without using a Heart enhancement.
Minotaur: Max One Class (30 points): Max out the rank for one Minotaur class. Must go from 98 to 99 without using a Heart enhancement.
Phoenix: Max One Class (30 points): Max out the rank for one Phoenix class. Must go from 98 to 99 without using a Heart enhancement.
Dragon: Max All Class Ranks (50 points): Max out the rank for all Dragon classes. Must go from 98 to 99 without using a Heart enhancement.
Minotaur: Max All Classes (50 points): Max out the rank for all Minotaur classes. Must go from 98 to 99 without using a Heart enhancement.
Phoenix: Max All Classes (50 points): Max out the rank for all Phoenix classes. Must go from 98 to 99 without using a Heart enhancement.
Maxed Out All Character Levels (50 points): Make all your characters level 99.
Got Ultimate Weapon Bracelet (10 points): Find and obtain the rare Ultimate Weapon Bracelet.
Got Final War Necklace (10 points): Find and obtain the rare Final War Necklace.
Got Dragon Bracelet (10 points): Find and obtain the rare Dragon Bracelet.
Activated All Warp Devices (25 points): Activate all of the Warp Devices.
Removed All Barriers (25 points): Remove all barriers in the game.
Completed Monster Record (25 points): Fill up the Monster Record by defeating every monster.
Completed Item Record (25 points): Fill up the Item Record.
Got 1,000,000 Gold (25 points): Save your Gold: You need 1,000,000!

Additionally there are eighteen secret achievements.

Closed Flying Fortress Door (5 points): You closed the Flying Fortress door without fighting the mecha robos.
Pulled in the Flying Fortress (5 points): You helped pull in the Flying Fortress without angering the Gorgo giants.
Rescued Kluke (5 points): You rescued Kluke without falling.
Got to Nene Before Bomb Went Off (5 points): You arrived at Nene's location before the time bomb went off.
Saved Kluke from Choking (5 points): You saved Kluke from being choked by Nene's collar.
Summoned Shu's Shadow (5 points): You summoned Shu's Shadow.
Escaped from Squashtrich (5 points): You escaped without being stomped by the Squashtrich.
Killer Bat: Max One Class (30 points): You achieved the highest rank for one class of the Killer Bat Shadow.
Saber-Tooth: Max One Class (30 points): You achieved the highest rank for one class of the Saber-Tooth Shadow.
Mechat Shooting Stage 2: Perfect (30 points): You destroyed all the mechat base machine guns in Mechat Shooting Stage 2.
Moon Laser: Perfect (30 points): You got a bonus for completing the Moon Laser perfectly.
Mechat Shooting Stage 3: Perfect (30 points): You cleared Mechat Shooting Stage 3 with no damage.
Killer Bat: Max All Classes (50 points): You achieved the highest rank for all classes of the Killer Bat Shadow.
Saber-Tooth: Max All Classes (50 points): You achieved the highest rank for all classes of the Saber-Tooth Shadow.
Equipped All Mechat Parts (10 points): You got all of the mechat part types and completed all enhancements.
Got All Dragon Items (10 points): You got all of the dragon items.
Escaped More Than 50 Times (0 points): You fled from battle more than 50 times.
Ambushed More Than 50 Times (0 points): You were ambushed more than 50 times.

Unlockables

Shadow forms

Shu: Dragon
Kluke: Phoenix
Marumayo: Saber-Tooth/Werewolf
Zola: Killer Bat/Gargoyle
Jiro: Minotaur

Hints

Easy "10+ Monsters in an Encounter" achievement

At the end of the Underground River area should be a location with a large number of Kelolon monsters. Use the "Fleeing enemies keep running" glitch to cause the Kelelons to keep running until they all run into the invisible wall that prevents them from falling off the edge. This may take some time as they slowly move sideways across the invisible wall. Eventually ten or more of them will get close enough for you to attack all of them at once. Make sure you keep your Stealth active this entire time or they will jump into the ground and hide, forcing you to start over again.

Easy "Got to Nene Before Bomb Went Off" achievement

Use the following trick to get this achievement easily while defeating all unique enemies on this airship. Make sure one of your characters has field barrier. Start each by floor defeating the two or three characters that are unique then activate your field barrier. You will not have to kill them again. Bouncing into them and instantly killing them costs no time, while a regular fight takes about thirty seconds. It will be easy to complete this level in about 40 minutes.

Easy experience

  • Immediately after the scene where the strange voice tells your characters to swallow the light spheres (after fighting the land shark), there is a chance to gain at least three or four levels in both class rank and character level. You have the choice to escape using the Mechat machine, but do not. Instead, fight the horde of robot enemies. Note: This may take awhile, but the experience gained can really help your characters for what lies ahead. Also, doing this will prevent the "Closed Flying Fortress Door" achievement from being unlocked.
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  • The Underground River area after you reach Disc 2 is a good location to level up your characters fairly easily. Go to the end of the area where you can find lots of the Kelelon things then just battle them again repeatedly. They will always respawn. Note: Try to use R to surround as many monsters in your radius as possible. The Underground River is also well known for having lots of other respawning monsters

Easy SP gain

  • Have any one character get to Rank 50 on Barrier Magic to obtain Field Barrier 3. Then have that same character get to rank 8 on Black Magic to obtain Regenerate MP. While you walk around destroying enemies for SP without fighting, you will regenerate the lost MP and never run out, effectively giving you an unlimited SP gain. A perfect area to do this trick is in the flying fortress just after Zola leaves the team and goes through the other warp. In the room just before you meet Szabo are three lasers. When set off, a flying Mecha Robo appears for each one. Each monster will result in a 2 SP gain. Just run from the save point through the lasers and back to the save point. Continue running this path saving in between when the lasers stop dropping monsters.
  • When you reach the primitive cube, before you enter the ruins, outside you will find butterfly monsters. Activate Field Barrier 3. Place your character in the center of the field and tape the Left Analog-stick Up and Right Analog-stick Right. If done correctly, you will run around killing endless spawns of these monsters for +2 SP each. This is best done with MP Regeneration. You can reach level 99 in a Shadow in less than an hour. Check regularly in case of skill obtaining, and also if the butterflies get in a perfect chasing distance. If they do this, activate the barrier again and continue. This trick is also best done with Eyepatch or Black Belt.

Defeating Moody Dragon

You can find the hidden Boss, Moody Dragon, while leveling up your characters in the Underground River. This Boss is found at random, so this may take some time. Try being at level 27 or above to defeat this Boss. Just use physical attacks, or anything except Shadowa. He has about 2,500 HP. Upon defeating this boss, you will get a nice reward.

Items

Items are not only useful for heals and revives. The attack items are useful for attacking multiple enemies at once. The support option is helpful when you need to help your allies or you need to make an enemy weaker or debuff them.

Barrier Chest locations

Blue Barriers
1. Ancient Caverns: Bellybutton Ring of Fire
2. Drill Machine – 2F: Ancient Warrior’s Necklace
3. Wilderness Camp: Ancient Warrior’s Bracelet
4. Lot Wilderness East: Cross Trainers
5. Undersea Caverns: Flip-Flops
6. Alumaru Village: Alacrity Elixir
7. Jibral(before you enter the second gates): Poo Bracelet
8. Jibral – Eternal Engine Lab: Shell Earring
9. Baroy Town: Generalist Heart
10. Baroy Town: Flawless Sapphire
11. Baroy Town: Barrier Magic Heart
Red Barriers
1. Mural Town: Black Belt
2. Exile Forest – Caverns: Epistle of the King Ghost
3. Jibral Castle: Lv5-Waterus
4. Jibral Castle Lounge: Shell Badge
5. Jibral Castle Courtyard – Chain
6. Underground River: Shoes of the Ancients
7. Ancient Factory: Crystal Ring
8. Wire Highlands: Crystal Bracelet
Green Barriers
1. Lot Wilderness West: Bellybutton Ring of Water
2. Gul Mountains: 3000 Gold
3. Alumaru Village: Mirror Earring
4. Wire Highlands: Cross Trainers
5. Devour Village: Stone Shoes
White Barriers
1. Mural Town: Gravitic Ring
2. Jibral Castle: Lv6-Groundus
3. Ancient Factory: Ballet Shoes
4. Ancient Prison: Champion’s Belt
5. Pachess Town: Belt of Hermes
6. Pachess Town: Lv6-Zephyrus
7. Pachess Town: Lv6-Quickus
8. Devour Village – Medals(9)
Black Barriers
1. Mural Town: Eternity Earring
2. Sea Cube: Renewal Bracelet
3. Lal Mountains Camp: Missile Upgrade Part B
4. Devour Village – Ribbon
5. Exile Forest – Caverns: Lock-On Upgrade Part B
6. Mecha Base – 1F: Ballet Shoes
7. Mecha Base – 2F: Belt of Hermes
8. Mecha Base – 3F: Eternity Bracelet
9. Mecha Robo Cube: Mega HP Up Elixir
10. Mecha Robo Cube: Mega HP Up Elixir

Mechat upgrade locations

1. Lock-On Upgrade Part A: Aurora Ruins (Boss Fight)
2. Lock-On Upgrade Part B – Exile Forest
3. Missile Upgrade Part A: 4F Mecha Base
4. Missile Upgrade Part B: Lal Mountains Camp
5. Coating Part A: 4F Upper Mecha Base
6. Coating Part B: Kelaso Village
7. Heatsink Parts: Eastern Deserted Island
8. Laser Barrier Parts: Sea Cube (Boss Fight)
9. Weapon Parts: Ancient Ruins Forest

Glitches

Fleeing enemies keep running

You must have the field abilities Stun Bomb and Stealth. Go towards an enemy that normally runs away upon seeing of you while under the effect of Stealth (for example, Kelolons). Toss a Stun Bomb at the monster. If done correctly, after the Stun Bomb loses effect on the monster it will begin to flee. However because it cannot see you because you are under the effect of Stealth, it will keep running until you become visible again.

Video

Walkthrough

Bosses

More...

Strategy guides from GameFAQs

Reviews