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Bubble Bobble (Amiga)

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Cheat Codes

Cheat mode (game play)

Press one of the following keys during game play to activate the corresponding cheat function. Note: The cheats are valid only in certain versions of the game.

Effect Code
Advance one level
[F1]
Advance six levels
[F2]
Advance eleven levels
[F3]

Cheat mode (title screen)

Enter one of the following codes at the title screen that features the words "Bubble Bobble" written in a cloud. A message will appear to confirm correct code entry.

Effect Code
Power up mode with fast feet and fast bubbles Left, Jump, Left, [F1], Left, Bubble, Left, [F1]
Original game mode with bonus doors to treasure rooms Bubble, Jump, Bubble, Jump, Bubble, Jump, Right, [F1]
Super mode with new monsters and true ending F1, Jump, Bubble, Left, Right, Jump, [F1], Right

upeai uyut atwi

Cheat mode (high score screen)

Enter one of the following initials at the high score screen to activate the corresponding cheat function. Note: Some codes only have an effect on the second bonus object that appears on the first set of levels. The best way to see the effects are to bubble the three monsters and wait for the second bonus to appear. Collect the bonus, then blow as many bubbles as possible to get the maximum points. Also blow bubbles and burst them while you wait or are running along the bottom of the screen to force certain bonuses to appear on the following level.

Effect Code
Pitch forks, cakes, vegetables and other items turn enemy into 6K diamonds SEX
Octopus that turns bubbles into Xs at end of level TAK
Flamingo that turns bubbles into smiling droppings at end of level STR
Beer that turns bubbles into pizzas at end of level KTT
Knives, cakes, vegetables turn enemy into 6k diamonds ...
Coke can, sunflowers turn enemies into 6k diamonds I.F
Coke can, sunflowers turn enemies into 6k diamonds MTJ
Coke can, sunflowers turn enemies into 6k diamonds NSO
Coke can, sunflowers turn enemies into 6k diamonds KIM
Coke can, sunflowers turn enemies into 6k diamonds YSH

Video

Walkthrough (Amiga)

Created by cubex55.

Hints

Level 1: Bonus fruit

Shoot the first two monsters with bubbles, then fill the screen with bubbles. Then, bubble and burst the third and final monster. All bubbles still on the screen will turn into fruit.

Level 100

Created by GermanTribun.

Action Replay Codes

Note: An Action Replay cartridge is required to use the following codes. Change the value of the indicated memory locations to adjust the corresponding game feature.

Effect Memory Location
Kickstart v1.2
Player 1 lives 1EA56
Player 2 lives 1EA57
Kickstart v1.3
Player 1 lives 1EB8E
Player 2 lives 1EB8F

More...

Strategy: by G. Hall

Strategy: Special items: by Chris Moore

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