Counter-Strike: Condition Zero
Press ~ during game play to display the console window. Type sv_cheats 1 then restart to enable cheat mode. When the mission restarts, press ~ again, then enter one of the following codes to activate the corresponding cheat function.
|Change map||changelevel <map name>|
|Deleted scenes missions||cl_levellocks 16382|
|Enemies cannot see you||notarget|
|Freeze all bots||bot_stop 1|
|Freeze indicated time except for player||mp_freeztime <number>|
|Full money||impulse 101|
|Kill all bots||bot_kill|
|List available codes||sv_|
|List maps||maps *|
|Restart map with goals intact||restart|
|Restart round||sv_restartround 1|
|Set gravity value||sv_gravity <number>|
|Set starting money||mp_startmoney <0-16000>|
|Spawn indicated item||give <name>|
|15 health||give item_armor 1|
|15 health||give item_healthkit 1|
|Full ammo for all weapons in inventory||give ammo_generic|
|Deleted scenes||cl_levellocks 16382|
|Restart map, do not lose goals||restart|
|Warp to different locations in custom maps||scotty energize|
|Teammates always follow your orders||bot_allow_rogues 0|
|Teammates will accomplish goals themselves||bot_defer_to_human 0|
|Kill all bots||bot_kill|
|Show information at bottom right||+graph|
|Toggle blood thickening||gl_spriteblend <0-1>|
|Unlimited spraying||decalfrequency 0|
|Restart after one second||sv_restartround 1|
|Bullets pass through walls||sv_clienttrace <number>|
|Toggle auto-team balance||mp_autoteambalance <0 or 1>|
|Toggle right-handed player||cl_righthand <0 or 1>|
|Toggle allow local player to automatically kick other players||mp_autokick <0 or 1>|
|Toggle black screen when any player from server dies||mp_fadetoblack <0 or 1>|
|See last deaths of players for specified seconds||hud_deathnoticetime <number>|
|Automatically buy best gun for team (AK-47 or M4A1)||autobuy|
| Automatically kick bot or player if he kills|
indicated number of hostages; set to 0 to disable
|Toggle killing bots or players who kill teammates on next round||mp_tkpunish <0 or 1>|
|Display commands on left side||+commandmenu|
|Disable command display on left side||-commandmenu|
|Erase all whole messages in console||clear|
|Execute a command by just entering the indicated letter in the console||alias "<letter>" "<console command>"|
|List available servers||list|
| Set maximum players when creating|
new multiplayer game before starting a match
|Restart game after 1 second||sv_restart 1|
|Refresh time on the console||timerefresh|
|Exit out of game||quit|
|Ends current session, but stay in game||disconnect|
Use one of the following entries with the give code to spawn the indicated item.
, , and
Additionally, the following entries can be used in the Condition Zero: Deleted Scenes mod.
Downed Pilot: Guns and armor
Soon after rescuing the first pilot, go into the room
where you plant the first RC bomb. Blow the wall up. Enter the
room and take out the only terrorist in the room. Look at your
surroundings. Notice there are ammunition crates stacked up leading
to a vent. Beware, before you enter the room if you are very low
on health use the medi kit on the wall in the hallway. Two terrorists
are lurking in the shadows in the corner behind the armor crate.
Once you take care of them, get the M4A1 carbine, the Leone auto
shotgun, and the armor.
High Rise: ES C90 and ammunition
Once you enter the building in the second room immediately
after your commanding officer informs you about the civilian contact
that is awaiting your arrival, the door to the next room is opened
by about four terrorists. Kill them all then look around the room
which you got the order from your commanding officer. Look for
the fire extinguisher next to a set of doors that will not open,
but you can get inside. Shoot the fire extinguisher. Note: The
fire extinguisher explodes -- stand back to remain unharmed. Duck
then jump into the hole and enter the room. Inside you will find
by the desk in the back an ES C90 and some ammunition.
Secret War: D3/AU Semi Auto Sniper
To get the D3/AU semi auto sniper rifle in the Secret
War mission, go inside after Uri blows the door. Wait until the
commander asks you to go to the bunker room and turn on the generators
for the building. Once he says that, go outside then instead of
going to the bunker, go to the left when you leave. Go up the
ramp and look around at the top of it for the sniper. Note: It
is behind some of the boxes up there.
Secret War: Extra secondary weapon
To get an extra secondary weapon in the Secret War
mission, follow the troop that moves above the place near your
commander and troops in the upper right. When you get up there,
look around and you should hear your commander say "It's
quiet, too quiet". Then, look around for boxes that you can
climb on. When you find them, jump up. You should now be able
to jump onto a ledge then walk along the ledge to find a pillar
that you can jump on. Once you get on the pillar, look around
on the ground. You can find two pistols, which are dual elites.
Jump down to get them then look in the crates near where you got
the pistols. You should find some 9mm ammunition for them.
Secret War: Grenades and ammunition
When the other soldier picks the lock, go to the bunker.
Turn right and find a terrorist. He should be dead. Search around
the big boxes. You should find some He grenades and 9mm ammunition.
Get Counter-Terrorist or Terrorist weapons
If you do not have enough money to buy a good weapon,
get some Kevlar and buy a pistol. Then, either kill a Counter
Terrorist or Terrorist and pick up their primary weapon; scavenge
one from their dead bodies; or just take it from one of your teammates
when they die in a fire fight.
When you have a weapon that you do not like and you see a Counter
Terrorist or Terrorist with a desired weapon, kill them with your
weapon and press G (primary) to drop your weapon. Run over
and pick it up. Usually the CPU or player with the gun has already
bought ammunition for it.
Get rocket launcher in all missions
Enable the weapon_laws code. It is in the item
category (one is primary, two is secondary, etc.; it is in five).
Note: It is recommended that you not this code after your player
has shot the laws and did not drop it. If you enable this code
while the player is dropping the laws, you will not be able to
use the cheat again until you restart the mission or reload the
game. Wait until your player drops the empty laws and auto switch
to primary weapon, then type give weapon_laws again.
When using a single use LAW, when you fire it quickly
press Q to switch to your previous weapon before see yourself
drop it. When you switch back, it will say that you have 0 ammunition
remaining, but you will see yourself load it. After loading it
you will be able to shoot it as if you had ammunition. Continue
doing this for as many uses of a so called "Single - Use"
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