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Cutthroats: Terror On The High Seas

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Cheat mode

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "playconsum.txt" file in the game's "\data\econ" folder. Set all values to zeros so the entries appear as:

Sup Weight(lbs) Per person
Food 0
Fruit 0
Pork 0
Rum 0

This allows you to sail as long as needed as long as at least one ton of those supplies are present. Note: The "Fruit" and "Livestock" commodities will still be used by the crew.
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Extra money

Note: This procedure involves editing game files; create backup copies of the files before proceeding. Use a text editor to edit the "missionbrief.txt and "missioncompleted1.txt" files in the "/data/missions/<mission name>/" folder. In the "missionbrief.txt" file, look for the amount of pesos and increase it to the number desired. In the "missioncompleted1.txt" file, look for the amount of pesos and set the same number. Play the mission and get your reward.

Hints

Building a large crew

  • Port at any seaward town. Order the crew to take prisoners before returning to the ship. Once they return, send them out again. The prisoners will be pressed into service and added to the ranks of the sailors. Repeat this as many times as desired.
  • Attack a port. When you do this, the number of marines will either double or triple. Note: Try not to keep more than 300 or your food and rum supply will be consumed quickly.

Easy money

  • Start in 1635 and travel from port to port. Recruit 100 marines while sailing southwest. Go to the Cayman Islands and attack. Put all marines in the last option area once on land. Take prisoners but not back to the ship. Keep taking prisoners and decline the terms. The town will surrender. You will get an option to sell the prisoners. Click it, then click "Cancel". The money you are rewarded for defeating them will increase each time you offer to sell them and cancel. Note: The more houses you raid, the more the multiplier. Also, raid the treasury but not the Governor's mansion. Having 100 muskets will speed up the process.
  • Before disbursing your plunder to end an adventure, go out for one last strike on the open seas to kill off a few of your crewmen and get some extra gold. This will make your split much more attractive once you reach port.
  • When you get a ship to surrender, secure it and take it to port to sell. Do not press the crew into service or they will mutiny at the most inconvenient time.

Finding the Silver Train and Spanish treasure fleet

To attack the Silver Train and Spanish treasure fleet, be at the bottom of the map near the town above Panama in late October or early November. They will cross trade lanes at that point after 1650. Before 1650 they are often late and sometimes early, but hardly on time.

Easy sea battles

  • Attack your opponent's sails with chain shot. Without a sail, that ship will be less mobile. Once the sails are tattered, switch to grapeshot and pound the deck to slay most of the crew. After a few strikes, sail alongside the ship and issue the grapple order to begin boarding it.
  • Never drop your sails in battle. Maneuverability is important to get your other cannon facing toward the enemy as quickly as possible.
  • When you begin an adventure, loot towns first to get about 1,500 gold pieces to buy another small ship before you try open-water battles.
  • Before starting a long series of sea battles, recruit as many sailors as you can fit onboard, You will need them for boarding operations
  • Stick to a single ship and upgrade instead of increasing your fleet. You will have less worries about doling out the plunder later with fewer pirates under your care.
  • When sailing into combat with multiple ships, control the lead ship and allow the CPU to control the rest to cut down on the chaos.

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