Dune 2000 (PC)
From GameWinners
Hints
Unnecessary concrete slabs
You do not need to put concrete underneath an entire
building. If the building has a dirt patch, just cover the actual
building portion and leave the dirt patch on regular sand. This
will save on spice and the number of concrete slabs to be built.
Avoid Atreides airstrikes
When fighting the Atreides, build a line of missile
towers. Build the missile towers all around your base to avoid
airstikes from the Atreides.
Hidden unit
After winning the last mission with the House Harkonen,
the Emperor speaks of releasing the Saudukar in the FMV sequence
that follows. These Saudukar are the infantry units that make
up most of the Emperor's light infantry. They are the ones that
wear the helmet with the black "visor". To be able to
use this unit, you must attack the Emperor first on the last mission
with any house. The Emperor is the purple base/fleet. Bring an
engineer to the battle when you attack him. Then, take control
of the Emperor's palace. You can now build Saudukars from your
barracks.
Easy victory
Do not attack the enemy, let them come to you. When
you start, do not build Weapon Factories. Instead, build Cannons
and Missile Turrets. It is a good idea to build Trikes and Quads
to act as scout lookouts. Try not to build too fast or you will
run out of money when they attack. The most important thing is
to not put all of your defenses in one place.
Use the following strategy as the Atreides for an easy win. :Defend
your base openings in later, harder levels, by blocking off all
entrances except the main, largest entrance. With the others,
build a double wall to provide cover. Now, with the central entrance,
build across it, block by block, not with gun turrets, but rocket
turrets. In order to hit the enemy Missile Tanks, you need to
match their distance, and for the units that cannot hit far, pummel
them with many rockets at once, killing them before they get there.
Build them across all but one block (a gate), so your units can
get out. Then, proceed to build up an army consisting of Rocket
Soldiers, Grenadiers, and Riflemen; Trikes and Quads; and Combat,
Missile, Seige, and Sonic Tanks. At least 100 Units in all. 30
Soldiers will do fine, mainly rocket and grenadiers to destroy
turrets and buildings for your vehicles. Also build a Secret Squad
consisting of 25 Fremen (have machine guns and rockets to deal
with soldiers and vehicles/buildings; will be the enforcers, dealing
with stray opposition. These forces will come during the main
attack, while enemy forces are distracted by Sonic Tanks, Group
Square, etc. Try to find a no-turret zone to enter the enemy base)
and 20 Engineers (what the Fremen are defending; can convert enemy
buildings. While the main enemy forces are being slaughtered by
your own large forces, sneak in, kill any stray enemies, and convert
their Construction Yard first, then Barracks, Heavy Factories,
Light Factories, and finally Wind Traps to kill all power). Now
build up Special Reinforcements, and perhaps a mop-up crew consisting
of 50 different soldiers.
Base defense
While defending your base during a skirmish, if you
completely block off one of the entrances to your plateau, the
AI will just ignore the walls and go to the other opening. This
is good because you only have to focus on defending one area.
If you completely block of all entrances to your base, the AI
will proceed to destroy your walls. Sometimes they may choose
to attack one blocked opening because of the distance and width
of the plateau you occupy.
Using Fremen
On the Atreides missions where Fremen are available,
send about six Fremen at a time to cover areas of prime targets.
Have them stay still until enemy defenses are low. Fremen are
hard to spot when they stay still, so you can build massive attack
squads.
Open combat
When you have built a big enough army for a successful
attack, make sure to use the team hot keys that are described
in the manual for the best efficiency when in a dog fight. Once
all the units in the attack force have been highlighted, start
to move each team at a time to different points among the map.
Keep in mind that some units are much faster than others, so make
the different points relatively close together -- make sure that
the faster units wait for the slower ones. If they do not it would
defeat the purpose of bringing all the units in a team. Even if
you make teams with the same units, the ability to click from
one group to another during battle is far better than to keep
highlighting each group of units when you want to control them.
Once in battle you can rotate from one group of units to another
and focus their attack on focal points in either the opponent's
army or base structure (large heavily defended units and structures
such as a construction yard, heavy factory and repair facility,
etc.) This strategy results in quicker more effective attacks
with less of your units lost.
Gun turrets
At the start of a battle, build up lines of gun turrets instead of wasting time with building up large units that get killed and decrease your score. Build up gun turrets and work on defense. Soon after your enemy starts getting killed by your gun turrets, build up a large army and get ready for an attack. It is recommended that you fix your gun turrets often.
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Tanks
The battle tanks from each house have specific strengths. The Ordos have the fastest tanks. The Harkonnen have the strongest tanks. The Atreides have tanks that are moderate in both speed and strength.
Avoiding worm trouble
Worms can be annoying, especially at the beginning
of the game when you want to harvest a lot of spice. They simply
eat up your harvesters. A very effective solution for this is
to create a group of Troopers (five to ten should be sufficient).
Worms are very susceptible to missile attacks, and do not survive
very long. Better yet, they are not very inclined to surface and
chew up infantry. Put some Troopers around your spice-rich area,
and let them do their work. Put them on some rocks if available.
They will shoot up the worm and kill it in no time, allowing your
harvesters to continue their work without disturbance. A couple
of Rocket Turrets or Missile Launchers also helps.
Getting sufficient amounts of rock
To get a sufficient amount rock, in practice mode(which
can be found in the multi-player option at the main menu; you
should have tech level to 7), send a Trike to look around. Also,
look for the amount of Spice nearby. If you have a sufficient
amount of Spice and Rock, find a place for your MCV. If you do
not, press [Esc], select "Abort Mission", and
reset the campaign. Repeat this process until you are comfortable
with your environment. Do not look for another place without resetting
the mission, as it wastes time and your enemy or enemies can find
you and launch an assault.
All outpost map seen
As soon as you start building up troops, send a Trike
to look around. This will let you see most of your map, depending
on how far you got with the trike before it gets blown up. This
will help you find the enemy and all the bases. Do not worry if
a couple trikes get destroyed as they only cost 200 each.
Getting your troops to other patches of land
Build all of your buildings, troops, etc. Then, build
a Heavy Factory or a Starport. Next, buy a MCV (Mobile Construction
Vehicle). Take the MCV to another patch of land that you cannot
access with concrete. Use the MCV and deploy it wherever desired.
When doing this you can build all your buildings, Refinery, Heavy
Factory, Barracks, etc.
Practice
Go to multi-player mode. There should be a button labeled
"Practice". You can play single-player in multi-player
mode. Also, you can set custom parameters for the game, similar
to skirmish.
Destroy yourself
To destroy yourself in combat, hold [Ctrl] and
click one of your own structures or anything else you own. Note:
The first object you click on has to be something that can shoot.
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