Empire Earth (PC)
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Select "Random Map" mode, then enable the "Cheat Codes" option at the setup screen. Press [Enter] during game play, type one of the following codes, then press [Enter] to activate the corresponding cheat function.
|Full map and all resources||my name is methos|
|100,000 of all resources||all your base are belong to us|
|1000 more gold||atm|
|1000 more wood||you said wood|
|1000 more rock||rock&roll|
|1000 more iron||creatine|
|1000 more food||boston food sucks|
|Full map||asus drivers|
|Display all codes||display cheat|
|Win game||somebody set up us the bomb|
|No resources||the big dig|
|No gold||boston rent|
|No wood||uh, smoke?|
|No rock||mine your own business|
|Remove objects from map||headshot|
|Age select; Nano is "14"||bam <2-14>|
|View fish and animals||columbus|
|Restore energy to selected Prophet/Hero/Mana user||i have the power|
|Instant building and research||brainstorm|
|Building of all structures completed1||coffee train|
|Free upgrade to lvl.10 for all units (not citizens)||the quotable patella|
|Get all of enemies money||negerpung|
|Planes refueled in mid-air||friendly skies|
1. Note: If the building has just been laid down
and not started on by a civilian, you can walk through the building.
This is problem particularly with walls.
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Same building in command
Double click one building (stable, barracks, house,
etc.) and you will automatically have all of the same building
in your command. This is useful when making units at the same
time. For example, place nine stables together, double click on
one, and tell it to build ten units. All of the stables on the
screen will be told to build the same number of units, and they
will finish each unit at the same time.
Cheat codes in Campaign mode
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Start any scenario of the campaign. Save it, then go to game directory. Open the "Data" folder, enter the saved games directory and change the file type from ".ees" to ".scn". Move the changed files to the "Scenario" folder in the "Data" folder. Go to game and open the scenario editor. Load the desired campaign scenario and enable cheat codes. Save the file and load through scenarios. This will allow you to progress through the campaign and use cheat codes.
Change saved game
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Enter the scenario that you are having problems with and save. Then, go to the scenario editor and click "Test". Enter your recently saved game and save it again. It will save to the scenario folder. Load it from the editor and add new units, buildings, etc. as desired. You can even make the cheat mode available. It will not go in permanently, but when you win the campaign will say it is cleared.
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Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Select a campaign and immediately save it. Start the Scenario Editor and select the blank scenario. Open the saved campaign from the blank scenario you were playing. Pause the game and save it, then go back to the Scenario Editor. Click "Load" to access the saved campaign. You will see all the triggers, diplomacy, etc. that were set for that campaign and can change them as desired.
German campaign: Having engineers do other tasks
While playing the German campaign, build a settlement near the gold mine. You can now use your engineers to mine gold. If they do not mine after being clicked, then select a citizen along with five engineers then click on the mine. Note: This was done with the gold mine. Note: Engineers construct very fast. Make a building with the help of your citizen, then click an engineer to help build it.
German campaign: Blitzkrieg warfare
To immediately defeat Poland, France and Denmark within a few minutes, you must first create lots of bombers and at least three artillery cannons. Use the artillery to destroy your Capital. After this, you can send your bombers to Poland, France and Denmark. Destroy their Capitals, then select one of your citizens to create a Capital on the same location in Poland. Immediately delete the Capital and use a citizen to create a Capital in France or Denmark. Repeat the process. The defeated cities will not attack your base. The only enemy will be Great Britain. Make sure to create lots of AA to protect your Airbase and Research Center. You can then clean up the path to each of the destroyed Capitals to create a Capital and Town Centers in Poland, France and Denmark.
If you are caught in combat at sea against a ship that has much more power than yours (for example, a merchant ship against a battleship), remember that your ship can out run the enemy vessel. If you know the layout of the sea, you can easily run circles around an island, etc. to lose the enemy quickly. Then, send your boat back to the dock for repairs and further protection.
Sending out some scouts is a always good idea. No matter what epoch you are in, the enemy's plans are always unknown. Lift some of that fog by sending out units. At the beginning of the game, it is always nice to know the layout of the land and forests, where the enemy is located, and potential areas for base expansions.
Advance epochs quickly
To make the epoch advance very fast, build two Universities in every epoch. The next epoch will be available instantly. To save space you can destroy the University and build ut again.
Attack while moving
Use this tactic if you are going to advance into enemy territory. Hold [Ctrl] and Right Click. The units will target any hostile unit they see while moving to that location. They will then, if successful, move on to the place you instructed them to go to, unless they see another unit they want to destroy. Keep them away from anything that can kill them easily.
In a battle intermission sequence (such as young Alexander;
Greek campaign), press [Esc] before the fighting. All your
troops will be alive.
Deleting unwanted buildings
After a few ages, some of your buildings start to become useless, spawning no one. In order to get rid of these buildings without having to hire some command fire units, highlight the building and press [Delete]. Note: If you highlight more than one unit, it will only "kill off" a random unit in the group. Also, using [Backspace] will not work.
Make walls and gates under water
Go to the editor, place a wall or a gate, then put water on top of it. The gate will work for boats as well as subs.
Functioning rubble building
Click a villager and instruct him to build a building that you can make units at anywhere on the map. Enable the coffee train code and the building will get full health, and you can build units at it, even though there are only the foundations of it visible.
Strategy guides from GameFAQs