Evil Islands: Curse Of The Lost Soul
From GameWinners
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Cheat Codes
Cheat mode
Press ~ to display the console window. Note: Press ^ with a German keyboard. Type thingamabob and press [Enter] to enable cheat mode. Then, enter one of the following console codes to activate the corresponding cheat function. A message will confirm correct code entry.
| Effect | Code |
|---|---|
| List console codes | help |
| Invincible and no energy loss when running | @godmode(0,1) |
| Invincible, no energy loss when running, kill anything with one hit | @godmode(0,2) |
| Disable God modes | @godmode(0,0) |
| Level select | @leavetozone(0,"<level name>",0) |
| Set strength level | @givestrength(getunitofplayer(0,0),<amount>) |
| Set dexterity level | @givedexterity(getunitofplayer(0,0),<amount>) |
| Set intelligence level | @giveintelligence(getunitofplayer(0,0),<amount>) |
| Set melee weapon skill | @giveskill(getunitofplayer(0,0),"melee" <number>) |
| Set ranged weapon skill | @giveskill(getunitofplayer(0,0),"archery" <number>) |
| Set use/steal skill | @giveskill(getunitofplayer(0,0),"science" <number>) |
| Set elemental magic skill | @giveskill(getunitofplayer(0,0),"elemental" <number>) |
| Set astral magic skill | @giveskill(getunitofplayer(0,0),"astral" <number>) |
| Set sensory magic skill | @giveskill(getunitofplayer(0,0),"sense" <number>) |
| Get indicated amount of money | give 0 money <amount> |
| Get indicated amount of experience | give 0 exp <amount> |
| Toggle frame rate display | fps 0 or 1 |
| All mission map objects in inventory | lootall |
| Quit game | exit or quit |
| Set console placement | console <r, l, t, b, or c> |
| Kick player from your server and ban IP address | ban |
| Kick player from your server | kick |
| Unknown | localrate |
| Unknown | rate |
| Unknown | partyresend |
| Unknown | days |
| Unknown | generateacks |
| Unknown | disconnect |
| Unknown | net |
| Unknown | memusage |
| Unknown | server |
| Unknown | join |
| Unknown | fadeout |
| Unknown | executeorexec |
| Unknown | lastfps |
| Unknown | loadvar |
| Unknown | listvar |
| Unknown | show |
| Unknown | filter |
| Unknown | history |
| Unknown | debuginfo |
Please submit more details about the unknown information.
Level names
Use one of the following values with the @leavetozone(0,"<level name>",0) codes to advance to the corresponding location.
| Location | Level name |
|---|---|
| New Green clan's residence | bz10k |
| Abandoned mines | bz11k |
| Fortress | bz13h |
| Last Shelter | bz14h |
| Old Necromancer's tower | bz15h |
| Secret trading place | bz16h |
| Cave; meeting place | bz18h |
| Village | bz1g |
| Witch's cave | bz2g |
| Dragon's lair | bz3g |
| Khadaganian expedition camp | bz4g |
| Lizard hermit's home | bz5g |
| Sheivar settlement | bz6g |
| Great Mage's Catacomb | bz7g |
| City of Ingos | bz8k |
| Green clan's residence | bz9k |
| Tunnel | gz10g |
| City and surrounding areas | gz11k |
| Abandoned mines | gz12k |
| Karansul's domain | gz13k |
| Forbidden catacombs | gz14k |
| Death canyon | gz15h |
| Wormheads' cave | gz16h |
| Necromancers' desert | gz17h |
| City of Suslanger and surrounding area | gz18h |
| Portal | gz19h |
| Ruins | gz1g |
| Catacombs | gz20g |
| The road to the witch | gz2g |
| Foothills | gz3g |
| Remote mountains | gz4g |
| Cave | gz5g |
| Middle mountains | gz6g |
| The river and the islands | gz7g |
| Sands | gz8g |
| Dead city | gz9g |
Hints
Moving between islands
Whenever you are about to move from one island to the next, strip your companions of their spells and equipment. You will end up losing these people when you are transported. Save their items for yourself or the next collection of allies; or sell them to get more money.
Less healing
Add item-triggered healing spells as powerful as possible into most of your armor after progressing into the game. The addition of the spells is a small cost compared to what creating the armor will be, and whenever you get hit in combat the healing spell will be activated on your character. By doing this, you will do a lot less healing.
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Final battle
Cast a Weaken spell as soon as the enemy appears. If you are lucky, you will not have to do anything else to win.
More...
Strategy guides from GameFAQs

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