Harry Potter And The Sorcerer's Stone (PC)
From GameWinners
Cheat Codes
Cheat mode
Enter one of the following codes during game play to activate the corresponding cheat function.
| Effect | Code |
|---|---|
| Debug mode; press [F7] to disable | harrydebugmodeon |
| Unknown | harrysuperkoresh |
| Restores health | harrygetsfullhealth |
| Super jumps | harrysuperjump |
| Big jumps | harrynormaljump |
| 15 beans | harrytriggercheat |
| Invisibility | harrykoresh |
| Silent walking1 | harrykorwalk |
1. This code is useful when avoiding Filch and Mrs.Norris.
, , and
Cheat mode (alternate)
Type harrydebugmodeon during game play to enable debug mode. Then, press ~ during game play and type set engine.playerpawn bcheatsenabled true to activate special cheat mode. Note: Enter the set engine.playerpawn bcheatsenabled true code every time after the game tells you the level goal (for example, "Attend Herbology class on the Hogarts grounds"). Press ~ to display the console window and type one of the following codes to activate the corresponding cheat function.
| Effect | Code |
|---|---|
| Harry is weightless; disabled when using wand | fly |
| Harry goes through walls; do not use wand | ghost |
| Disable fly and ghost codes | walk |
| Set how fast Harry runs | setspeed <number> |
| Set friction; 0 is sliding, 10 is default | setfriction <0-10> |
| Give Harry indicated number of Beans | givebeans <number> |
| Award indicated number o Gryffindor points | givehousepoints <number> |
| Get indicated number of Fireseeds | giveseeds <number> |
| Get all Wizard cards (except for secret one) | giveallcards |
| Get indicated number of challenge stars | set baseharry numstars <number> |
| Kill Harry | killharry |
| Kill everything | killall |
| Save game without searching for book; load it again from the level select option | savegame 1 |
| Quit game | quit |
and
Level select
Enable the harrydebugmodeon code, then return
to the main menu. Press [F1] through [F4] to switch
to various locations, or press [F5] for all of them.
Hints
Hidden items
During broomstick training fly directly at the Hogwarts
seal. You will enter a secret room and find four Bertie Botts
every flavor beans and a Wizard Card. The beans will be quite
old seeing no one has found the room since 1867.
and
When you are entering for the Incendeo lesson, look for an iron
chest go near it. Enable the harrynormaljump code, Then
cast magic on the statues. They will present you a magic card.
Then, come back for your lesson.
After learning the Alohamora spell, when you enter the room with
Hermione for the test, cast the spell on the statue to get a bean
and open a secret room with a magic card.
When you first enter the garden after defeating Malfoy, finish
talking with Hagrid the look for a fountain. It will be on the
right side of you. Cast a spell on it to open a secret room behind
it. Collect everything in the room, then cast the spell again
to close the room.
Defeating Malfoy
When you are chasing Malfoy in Remembrel Chase, speed
up your broom stick. Try to keep Harry ahead of Malfoy so that
Malfoy chases Harry, When he tries to go ahead, collide with him.
Do this repeatedly until Malfoy loses all his health. You can
do this trick when you are chasing Key and playing a Quidditch
Match.
When at the part where Malfoy is throwing Wizard Crackers at you,
you do not need to throw them back. Just walk so that you are
touching him, and wait until he is about to throw a cracker. Then,
walk away from him. He will end up throwing a cracker at himself.
Defeating Professor Quirrel
When at the part where you must move blocks in order
to reach Quirrel, run towards him. Then move to the right, near
the wall, and a few feet away from the platform that he stands
on. Enable the harrysuperjump code and you should land
on the platform.
Defeating Voldemort
Go behind a pillar, and when it rocks, cast a Flipendo
spell on it. If timed correctly, it will fall on him. Keep doing
this and when all the pillars have been used, use the Flipendo
spell to direct it into his green spell and it will backfire.
Go behind the broken side of the mirror and when he tries to hit
you, it will sometimes hit the cracks and backfires.
The pillars in the room that you battle Voldemort in rock slightly
to the left. Hide behind the pillars slightly to the left and
wait for him stop casting his first round of spells. If you must,
while you are waiting, give him full health. He will then walk
over to the left. Wait for him to start casting his spells, then
use your Flipendo. It should hit him every time. Note: Once you
hit him with about four of them, the final ones will explode.
pgliae tetne
Use the mirror to reflect spells from Voldermort. Make sure to
be on the back side so that you can see him.
When battling Voldemort, after using the columns to fall on him,
go behind the cracked side of the mirror. His spells will reflect
off it. When he moves, cast Flipendo on the mirror to turn it
so that you can stay behind it.
Before you go to the mirror, enable the ghost code and
look for a room with Dumbledore and Quill. Then, use the walk
code to disable the code. You will see fire. Walk towards it and
you will advance to the ending scene, and the game will consider
him defeated.
Avoid fighting Malfoy or Peeves
When you are near the locations that you have to fight
them, use the harrysuperjump code. He will go out the door
if you are at the location where Malfoy is at, or he will get
the chocolate frog and you can just keep walking in both locations.
Escaping the Troll
When you are trying to escape the Troll, set the "Auto
Jump" option on. When you reach a gap in the floor, press
[Jump]. You will be able to land on the other side of the
jump, even if you do not jump from where the beans lead you.
Jump through trees
in the caves/forest where you have to knock over the
tree near the waterfall, enable the harrysuperjump code
on the place you are standing and you will jump through the trees.
Skip potions
To skip the potions part altogether, simply step in
the doorway and enable the harrysuperjump code. You will
get almost all the way to the doorway. There will be no dialogue
and no fire in the doorway -- simply walk through.
Find characters for scenes
If you are at the place where Ron, Malfoy, his friends,
and Nevil Longbottom are but they did not appear, use the harrysuperjump
code. He will jump past the location. Turn around to see Malfoy,
Ron, Nevil and Malfoys friends just standing there but not talking.
You may also see Professor Magonigil over by the way to Hagrid's
hut. However, do not go in the forest. Use the harrysuperjump
code then turn around and she will be standing there, but also
will not talk.
Hidden Filch and Mrs. Norris
After you deliver Norbert to the north tower, you will
see an intermission sequence with Filch petting Mrs. Norris. When
they leave, go through the door and there should be another door
in front of you. Enable the ghost code and go through the
door. After about a hundred feet, you will see Filch and Mrs.
Norris.
Escaping the troll
When escaping the troll, follow the jellybeans. They
will guide Harry to the places that he needs to go. They will
also lead Harry to the jumps that he uses. He will not make it
across the holes if he is not on the jumps.
More house points
Enable the harrydebugmodeon code, then go to
the main menu. Click on "Level Select", then complete
an easy level such as Flying Lessons to get more points.
Easy Wizard card
Immediately after you get out of Professor Sprout's garden, run straight over to the black trunk. Enable the harrysuperjump code. Flippendo each gargoyle once and you will get a wizard card. Enable the harrysuperjump code again to get back to the greenhouse.
Easy jellybeans
Whenever you find any suit of armor and most statues,
cast the Flipendo spell and it will give you jellybeans. With
most objects you must to hit it until the Flipendo sign does not
appear. This indicates that it has no more jellybeans.
Invisible Voldemort
This trick only works for a certain amount of time.
When you are at the location immediately before you have to fight
Voldemort, use the harrysuperjump code to land on top of
the roof. When you jump down on the right, you can walk of near
the mirror and he will start talking to you. When he says "Die
Potter", you will walk back and he will then walk back to
the mirror and continue correctly.
Invisible Alohomohra
After Neville and Professor McGonnagell talk to you
in Hogwarts Front 2, enable the harrysuperjump in front
of the school and go in behind the fountain thing in the secret
room. Go to one of the corners and face the center of the room.
Cast a spell into the center of the room and release. There should
be an Alohmora. Face the fountain's back side and squeeze through.
just as done in Hogwarts Front 1.
Scatter potions
When you get to the potions, hold [Space] during
the entire dialogue and the potion shuffle. The potions will scatter.
Easy level completion
Enable the harrydebugmodeon code, then press
[F2] to [F6] to get to places closest to the end.
Treasure chests in Incendeo challenge
Cast Incendeo on all the Spikey bushes. Then, climb
up on the hedges and jump down to find treasure chests.
Glitches
Explore balcony
When Fred and George are showing you how to climb and
get the Beans, go to a corner of the rug in that room (furthest
from Fred and George), and face the balcony that is all black
on it. Enable the harrynormaljump code and you can now
stand on the picture that hangs under the balcony. If you go back
to the corner of the rug and enable the harrysuperjump
code, you can land on the balcony and walk around. It is all black
on top.
Students moving through walls
When you first begin the game, Albus Dumbldore will
talk to you. Before he can, look to your right. You may be able
to see some students walking through the walls or struggling into
a wall.
Nearly Headless Nick in wall
After Nearly Headless Nick shows Harry the save book,
he will eventually walk into the wall. Walk over to the wall were
Nearly Headless Nick walked into. Stand directly next to the wall
with your back facing it. You should see Nearly Headless Nick.
More...
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