Kingdom Hearts: Birth By Sleep
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Blank Points preview
Complete the following tasks to unlock a preview of the next game in the series. The requirement varies depending on difficulty.
- Critical mode: Complete the Final Episode.
- Proud mode: Complete the Final Episode and the Sticker Album with 140 points for all characters.
- Standard mode: Complete the Final Episode, the Sticker Album with 140 points for all characters, and earn the Keyslinger Trinity trophy.
Fight against Lingering Spirit Vanitas
Successfully complete Final Story. You can face Lingering Spirit Vanitas during Terra, Ventus and Aqua's Story.
Fight against Mysterious Figure
Defeat Lingering Spirit Vanitas at Keyblade Graveyard during Terra, Ventus and Aqua's Story.
Trinity Archives option
Successfully complete Story mode.
Trinity Archives trophies
Complete the indicated task to unlock the corresponding trophy in the "Trinity Archives" menu.
- Arena Sweeper: Complete every quest.
- Clockwork: Play 80 hours or more.
- Dairy Devotee: Activate Frozen Fortune thirty times.
- In the Munny: Have 33,333 munny.
- Keyslinger: Take out 9,999 Unversed.
- One Down: Complete one character's story.
- Power Walker: Take 99,999 steps.
- Trinity Trophy: Complete all the stories in Proud mode or better.
Collect all Xehanort reports as every character, then complete all three Story modes.
Reach level 29 in Mirage Arena and it will be in your inventory.
Reach level 30 in Mirage Arena and complete the final arena challenge, Arena's Ruler. Once completed, Ultima Weapon will be in your inventory.
Defeat Vanita's Sentiment to unlock the Mysterious Figure in the Land Of Departure.
No Name Keyblade
Defeat the Mysterious Figure in the Land Of Departure.
Complete the stories of all three characters, then defeat Vanitas's Lingering Sentiment in the Badlands Of The Keyblade Graveyard.
To level D-links, you must first use it and kill enemies until a star-shaped item is dropped. Two of these are required to completely master a D-link.
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In Aqua's story in Deep Space, you will encounter Gantu several times. The last one happens when you find Experiment 626 and Dr. Jumba. You must battle him. Stay close. Gantu shoots his gun most of the time which will not hit you if you are very close, landing combos. When he dashes, follow him and repeat the process.
Mirage Arena Command Boards
In each person's story, you will have to option to visit the Mirage Arena. Along with Rumble Racing and Battle Arena, you can play on Command Boards. You will unlock more Command Boards as you progress in your story. In the end you will have six Command Boards unlocked. You will have to play and win all six Command Boards to unlock the seventh Command Board, Secret Board. If you want to reach Arena level 30, you must play and win all seven boards.
Abilities such as Last chance, Combo Boost and HP Boost can be obtained through Command Fusion. You must combine two commands and add a item which will give the command an ability to learn. For example, if you combine Cura and Cura, and also add a Rise Crystal, the result will be a Curaga command with the ability "Air Combo Boost". Once you master this Curaga command, the ability "Air Combo Boost" will still be available even if you unequip the command.
Xehanort's Reports locations
Search the indicated location to find the corresponding report.
|Xehanort's Letter||Ventus||Complete Land of Departure|
|Report 1||Ventus||In a chest located in Deep Space, Sortie Deck|
|Report 2||Terra||Complete Radiant Garden|
|Report 3||Aqua||In a chest in Merlin’s house, Radiant Garden|
|Report 4||Aqua||Complete the Mysterious Tower|
|Report 5||Terra||Complete the Prison Guard Challenge in the Mirage Arena|
|Report 6||Aqua||Complete Enchanted Dominion|
|Report 7||Aqua||Complete Aqua's Story|
|Report 8||Terra||Complete the Land of Departure, which is done near the end of the story|
|Report 9||Ventus||Automatically obtained during an event at Disney Town|
|Report 10||Ventus||Complete Ventus' Story|
|Report 11||Terra||Complete Terra's Story|
|Report 12||Ventus||In a chest at the Keyblade Graveyard, in an empty area behind the starting spawn point|
In Aqua's storyline, while in Ghost mode, air dash into one of Tinkerbell's balls of light. You will remain invisible, even after Ghost mode ends. You will reappear once you attack.
Strategy guides from GameFAQs