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Metroid Prime 3: Corruption

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Unlockables

Hyper Mode difficulty

Successfully complete the game to unlock the Hyper Mode difficulty setting.

Alternate ending sequences

Finish the game with a 75% or higher completion to see an extended ending.

Get all 100 collectibles for a 100% completion to view a bonus sequence after the credits.

Concept art

Spend the indicated type of credits to unlock the corresponding concept art.

Creatures 1: 1 Blue credits, 1 Gold credits, 3 Red credits
Creatures 2: 2 Blue credits, 1 Friend credits, 2 Gold credits, 3 Red credits
Samus: 2 Blue credits, 1 Gold credits, 3 Red credits
Storyboards 1: 2 Blue credits, 1 Gold credits, 3 Red credits
Storyboards 2: 2 Blue credits, 1 Friend credits, 2 Gold credits, 3 Red credits
World 1: 3 Red credits, 1 Blue credits, 1 Gold credits in North American version; 4 Red credits, 1 Blue credits, 1 Gold credits in European and Australian versions.
World 2: 2 Blue credits, 1 Friend credits, 2 Gold credits, 3 Red credits

Bonus content

Spend the indicated type of credits to unlock the corresponding bonus content.
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Bumper Stickers: 1 Blue credits, 2 Friend credits, 3 Gold credits, 3 Red credits
Diorama 1: 1 Blue credits, 1 Friend credits, 3 Gold credits, 3 Red credits
Diorama 2: 1 Blue credits, 1 Friend credits, 3 Gold credits, 3 Red credits
Diorama 3: 1 Blue credits, 1 Friend credits, 3 Gold credits, 3 Red credits
Diorama 4: 1 Blue credits, 1 Friend credits, 3 Gold credits, 3 Red credits
Diorama 5: 1 Blue credits, 1 Friend credits, 3 Gold credits, 3 Red credits
Diorama 6: 1 Blue credits, 1 Friend credits, 3 Gold credits, 3 Red credits
Mii Bobblehead: 1 Blue credits, 2 Friend credits, 3 Gold credits, 3 Red credits
Screenshot Taker: 1 Blue credits, 2 Friend credits, 3 Gold credits, 3 Red credits

Music

Spend the indicated type of credits to unlock the corresponding bonus song.

Battle Theme (GF): 2 Blue credits, 1 Gold credits, 4 Red credits
Battle Theme (Metroid): 2 Blue credits, 1 Gold credits, 4 Red credits
Gandrayda: 2 Blue credits, 1 Gold credits, 4 Red credits
Gryyo: 2 Blue credits, 1 Gold credits, 4 Red credits
Gryyo (Thorn Jungle): 2 Blue credits, 1 Gold credits, 4 Red credits
Helios: 2 Blue credits, 1 Gold credits, 4 Red credits
In the Cockpit: 2 Blue credits, 1 Gold credits, 4 Red credits
Omega Ridley: 2 Blue credits, 1 Gold credits, 4 Red credits
Phaaze: 2 Blue credits, 1 Gold credits, 4 Red credits
Pirate Homeworld: 2 Blue credits, 1 Gold credits, 4 Red credits
Skytown: 2 Blue credits, 1 Gold credits, 4 Red credits
Steamlord: 2 Blue credits, 1 Gold credits, 4 Red credits
The Corruption: 2 Blue credits, 1 Gold credits, 4 Red credits
Title Screen: 2 Blue credits, 1 Gold credits, 4 Red credits
Valhalla: 2 Blue credits, 1 Gold credits, 4 Red credits

Japanese messages

When in your ship at the beginning of the game you will eventually be asked to input your security clearance on a console. Afterwards, activate the console again and input the same sequence: the character second from the right, the "X" like one that is second from the left, then the three dots above a line fourth from the right, then the pyramid made of three line on the far left. You will hear a message in Japanese from Satoru Iwata, the president of Nintendo. The translation is "Hello, this is Iwata from Nintendo. A president has to take things really seriously, even if it doesn't seem like it. It's understandable if you lose weight from stress... but I get fatter instead. Nobody thinks I'm taking it seriously."
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Go to the radio in Samus' ship and activate the following symbols in order (numbered from left to right): 8, 3, 5, 4. You will hear a message in Japanese from Shigeru Miyamoto. The translation is: "Ah, can you hear me? This is Miyamoto. All of you playing Metroid, can you hear me? It's fun, isn't it? I've also worked on many 'Metroid' games, but this one is the best yet, don't you think? Definitely play it all the way to the end. See you!"

Go to the radio in Samus' ship and activate the following symbols in order (numbered from left to right): 3, 6, 4, 8. You will hear a message in Japanese from Kenji Yamoto.

Go to the radio in Samus' ship and activate the following symbols in order (numbered from left to right): 4, 6, 1, 7. You will hear a message from Yoshio Sakamoto, co-creator of the Metroid series.

Go to the radio in Samus' ship and activate the following symbols in order (numbered from left to right): 1, 3, 8, 5. You will hear a message from Kensuke Tanabe.

Bumper stickers

Purchase the "Bumper Sticker" bonus under "Bonus Content". The stickers that will appear on your ship are relative to the game saves you have on your Wii hard drive. For example, having a save file for Zelda: Twilight Princess results in a large white Hylian logo on the very top hood, complete with the Triforce logo in the center. The following games have special decals.

Wii Play
Wii Sports
Zelda: Twilight Princess
Super Paper Mario
Super Smash Bros. Brawl
Metroid Prime 3
Excite Truck
Wario Ware: Smooth Moves
Mario Party 8
Super Mario Galaxy

Hints

Combat

Items

Morph ball jump

You can jump in Morph Ball mode without laying a bomb. Tilt the Wiimote up quickly in Morph Ball mode and you will jump. You can do an air bomb jump but cannot jump twice. For example, you can jump, lay a bomb, jump, then get propelled higher by the bomb. You cannot use a second bomb to propel you.
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Double bomb jump

Lay one bomb, then exactly at the moment it explodes, lay a second. At the peak of the jump lay the last bomb. The second one will explode and just when you get to the top one, it will explode.

Region and upgrade maps

After you get the spider ball, go back to the Chozo astronomy lab in Skytown, Elysia. This is the place where you get into a light up bomb thing as a morph ball, and magnifying lenses move to a position and a probe is sent into the sky that gives you maps. Enter all the bomb things, one by one. After all of them have been used, you should have maps for all of the planets and positions of upgrades. They will come up as a sphere, and if they are acquired, they will become an X.

See Samus "Corrupted"

After you destroy the first Seed, look at the reflection of Samus' eyes in her visor when the scanning visor is equipped. You can see black streaks of Phazon on her face that get progressively larger after each Seed is destroyed.

Metroid Prime reference

Look closely on planet Phaaze just before you fight Dark Samus to find a body of Metroid Prime. You can even scan it.

Tallon IV reference

At the Chozo observatory in Skytown, Elysia, when you put a morph ball bomb in a certain bomb slots, it will say you now have more information about Tallon IV, from Metroid Prime.

Zebes reference

There is a reference to Planet Zebes (the planet that Samus visited during the original Metroid and Super Metroid) that can be found on the Pirate Homeworld. Land your ship at the Research Facility and find the place on the map called Metroid Processing. Once in this room you will find an empty tank next to the Spider Ball rail. Scan the tank to get the following message: "Data decoded. Zebes specimen. Highly aggressive subject has been transferred to an off-site laboratory."

Glitches

Stuck Gandrayda

While battling Gandrayda, she will turn into a Aero Space Pirate. After damaging her, she may fly upwards then go under the platform and get stuck. To continue, kill yourself with the acid rain and try again.

Rhundas gets stuck

When you fight Rhundas you can sometimes get him stuck in wall by firing a missile when he is directly in front of it. Once you do this, he will stay in his neutral position and can be killed easily.

Faster Charged Beam

To get a Charged Beam faster, instead of waiting until it is fully charged only wait until it is halfway done. It has the exact same effect but is faster. However it will not work with Hyper Beam.

Incorrect dialog

When you scan the Aurora Unit 313, it will say "Blow up the inner core to damage the tentacles". Actually, you must attack the tentacles to be able to attack the core area.

Video

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