More:Dead Or Alive 4: Hints
From GameWinners
Easy Time Attack achievements
To easily unlock the Time Attack achievements (Bronze,
Silver, and Gold), go into "Settings", then "Game
Settings", and change the "Time Attack Mode Match Points"
to "1" instead of the default of "2". By doing
this, you will only have to defeat each opponent once instead
of twice. Note: Costumes cannot be unlocked and your score will
not be on the leaderboard unless it is under the default settings.
Hidden Goof rewards
Some of the game's secrets shown in the achievements
list are actually goof rewards. These vary from Loss Streaks to
Rank Demoting.
Fight against Gen Fu
Complete the game as Eliot and try to complete it with
Kasumi. You will have a small chance to fight against Gen Fu in
the first round.
Hayate: Moves
Press Forward, Punch, Kick. It
is very quick and sends your opponent flying.
Press Punch(3) to whip out three punches in rapid succession.
Press Away, Punch, Down, Kick to floor
them. It is just slightly slower than FPK.
Press Down/Forward, Kick, Punch for a good
stun move.
Pressing Up, Punch, Kick is fast and will knock your opponent back, thus providing space.
Press Forward(2), Kick(3). It is slow and can be
seen at a distance which leaves you open to be countered or blocked.
Press Up/Forward, Kick(3). It is faster than the previous move, but if blocked it will leave you open for a counter.
The Raijin is the most difficult throw, and can be almost impossible
to pull off against a human opponent.
Press Quarter Circle Back, Kick for a rainbow-type
flying kick. You must have a minimum two sweep lengths of space
if you want this move to connect. It can be seen coming and thus
blocked and/or countered.
Jann Lee: Easy win
When fighting as Jann Lee, there is a way to go over
the edge and become a killing machine. To do so in every match,
follow this sequence and break it into separate parts. First,
you want to at least try to land a critical punch or kick to the
enemy mainly in their head. If not accomplished, make use of quick
countering or blocking to land a nice firm blow. Afterwards when
your enemy is hit off balance for a few seconds, keep throwing
random critical blows to the head region mainly, and mix it up
slightly to the body and legs. If you can do this and include
fast combos in between your rhythm, you should be able to keep
the enemy off the ground desperate for making successful blows.
You should be able to do this technique with simple combos easily.
Make sure that your rhythm is broken, meaning attack at different
times without staying in a similar pattern and keeping your blows
mostly critical. If you can do this much, you should also be able
to switch it up with fast combos making it almost impossible for
your opponent to counter. Remember to execute critical blows to
the head mainly, mixed with fast combos and quick blows to the
body. Keep your rhythm broken so it is impossible to counter (no
repetition or repeating the speed of blows), and make sure to
keep your guard up. Do not allow the enemy to hit you unexpectedly,
or they may confuse you with the same trick. Try to at least counter
when you lose balance in the match or the winning streak may turn
on you.
Gambler's Paradise stage: Jump over cars
To jump over the cars on the Gambler's Paradise stage,
simply use a mid-kick counter when the car is about to hit you.
Face Tengu in Time Attack mode
It is possible to fight against Tengu at stage 7 of
Time Attack mode. In order to do this, you must defeat he first
six characters with a time of 2:30 or less, and also score one
"Greatest" (taking no damage against any one character
in both rounds) along the way. Once this is done, you will face
Tengu at the Ninja Hideout, but outside the tower in that pit.
The "Jintsuriki" can be heard playing in the background.
Easy costumes
Costumes for the most part are easily unlocked by two
methods. One involves completing story mode with a character to
get their next costume, while the other involves purchasing them
at the Zack Shop under DOA 4 Live. Note: If this is your first
time playing the game you should initially have 10,000 Zack points
already, which is enough to purchase two costumes for whomever
desired.
Tag moves
- Tag-ground move: Press RT + LT + Up + Y + B.
- Switch-attack: Press RT + LT + Forward + Y or B
Defeating The End Boss
Break the fight into separate bouts. If you continually
attack your character must pause sooner or later. She will tear
your limbs off. Break it into shorter more basic attacks and counters. While the end Boss' combos are intricate and deadly (50% or
more of your health), she only has a few at her disposal. Recognize
which are which, and counter. You can frantically charge with
your big combos, but she will just teleport and beat you with
her bigger combos. The real way to defeat her is to use her
own attacks against her. The easiest one to pick off is her low
kick. It starts with two low sweep kicks, with plenty of time
to pull off a low counter. If she comes at you with the punching
combo, use high counters. They range from high to mid, but your
best bet is a high counter or blocking. Her crazy spinning kick
is the hardest to grab, but for the most part it is Forward,-X.
You are better off retreating or blocking and waiting for a low
one to happen. After she does a blackflip and floats in the air,
do not attack. It is an automatic teleport every time and you
will leave yourself open. Let her come back down, then you can
continue. Most importantly, keep your distance. Stay a good ten
feet away, and try to inch in and out to get her to start her
combos from far away. This gives you plenty of time to see which
one she is doing and prepare yourself to counter it. If it is
one you are not good at countering, just pull back and let her
finish and start a new one. Also, at this range you can see if
she is going to go for the diving grab where she bites you in
the face. Just block and duck, and it will miss.
Combat strategy: Reversals
The tried-and-true reversal system may be similar to previous versions, but enough has changed that a full explanation is in order. Only a complete understanding of the system will net you any benefit. First, the basics. You can successfully reverse a
- Mid-level punch by pressing Away + X.
- Mid-level kick by pressing Forward + X.
- High attack or jumping attack by pressing Up/Away + X.
- Low attack by pressing Down/Away + X.
Basics aside, here are a few points to observe regarding reversals.
- Do not rely on them exclusively. In prior games in the series, you could count on a fair percentage of your damage coming from reversals, however their impact has been somewhat slimmed down in Dead Or Alive 4. They do a fair bit less damage than before; use them more as an effective stop to your opponent's attacks, as opposed to the primary source of your own damage dealing.
- If you're timing feels off, it is probably because you have roughly half the time available to successfully counter an attack as you did before. There is just a fraction of a second now to pull off a reversal. Use the sparring mode to practice your reversal timing if you are having trouble with it.
- A successful reversal paralyzes your opponent. They are unable to do anything for a second or two, making them vulnerable to ground attacks. Make sure you have your character's ground specific attacks (for example, Jann Lee's stomp) memorized so you can take full advantage.
Combat strategy: Patterns
Whether against the CPU or online opponents, recognizing
patterns does a lot for you. Online players tend to fall in love
with specific combos, which can be thwarted at the beginning by
beating them to the punch (or kick as the case may be), or countered
at the end with a reversal since the last move can usually be
predicted.
The reverse is true as well, especially online. Make sure you
mix things up as much as possible. Remember, many combos start
out the same but can end very differently. Try to make sure you
change up not only your combos, but the ends of each combo to
keep your enemy on their toes.
Combat strategy: Separate entities
More than in the series' past, each fighter offers
their own unique style. Do not think that just because you are
dominant with Bayman that you will find equal success with Bass
(or Spartan-458, for that matter). Treat each character as separate
entities and you will find more success.
Combat strategy: Sparring
The sparring mode has been vastly upgraded, so learning
each characters strengths and weaknesses, and mastering their
litany of combos, is easier and more intuitive than before. You
can choose any stage you have unlocked and spar against any character
you want (just like before), but you can also set specific actions
for your opponent to undertake and even select which stance they
use. You can also go through each combo one by one, setting the
game up so it ticks each combo and move off the list as you successfully
complete it.
Combat strategy: Context sensitivity
You can now use the environments to your advantage
by not just knocking someone through a window or down a staircase,
but also by employing context-sensitive actions. For example,
you can leap over a barrier towards an opponent and lay down a
special attack, use special acrobatic moves off of walls, and
context-sensitive throws near hillsides and stairways. You need
to practice extensively with your favorite characters to make
good and strategic use of these moves, but they warrant the extra
effort.
Halo reference
Select Spartan-458 and play on the Gambler's Paradise
stage. During the match, a Warthog with Marines will appear on
the road.
ytub

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