More:Diablo 2: Lord Of Destruction: Items
If you find an item and you are going to sell it, repair
it first so it is worth more gold. This increases the price of
the item selling by 50%. You could save about 1,000 to 2,500 gold
early in the game. Note: The more valuable an item is, the higher
the price you can sell it for after repairing.
Note: When repairing items to sell for gold pay attention to the
sell price before you repair. The maximum sale price is 25,000
gold. If your item is worth 25,000 gold before repair, do not
waste your gold repairing it. It will not increase the sell value
When the secret Cow level is empty of cows or there are only a
small number remaining, go in and pick up items. Go to town and
sell them. Return to the Cow level and pick up the items again
Horadric Cube items
Combine the following items in the Horadric Cube to
get the corresponding new item.
, , , , and
|Old items||New item|
|3 Perfect Gems + 1 Charm||1 new Charm|
|3 Perfect Gems + 1 Jewel||1 new Jewel|
|3 Gems of the same type and grade (except perfect)||1 Gem of the next higher grade|
|6 Perfect Skulls + 1 Rare Ring||1 Rare Ring|
|6 Perfect Skulls + 1 Rare Amulet||1 Rare Amulet|
|3 Perfect Gems + 1 Ring||1 Magical Ring|
|3 Perfect Gems + 1 Amulet||1 Magical Amulet|
|3 Rings||1 Amulet; a higher level character will get a better quality amulet|
|3 Amulets||1 Ring; a higher level character will get a better quality ring|
|1 Perfect Skull + 1 Rare Item + Stone of Jordan||1 High Quality Rare Item of the same type|
|3 Perfect Skulls + 1 Rare Item + Stone of Jordan||Add 1 Socket to the Rare Item if item is socketable|
|6 Perfect Skulls + 1 Rare Item||1 Rare Item of the same type|
|4 Health Potions (any quality) + 1 Ruby (any quality) + 1 Magic/Set/Rare sword||1 Long Sword of the Leech; 3-19 Damage, 4-7% Life Steal|
|1 Diamond (any quality) + 1 Staff + 1 Kris + 1 Belt items used can be of any type or quality||1 Savage Bardiche; 166-180% Damage|
|1 Small Magical Shield + 1 Spiked Club (any quality) + 2 Skulls (any quality)||1 Small Shield of Spikes|
|3 Chipped Gems + 1 Sword||1 Socketed Long Sword with 3 sockets and random mods|
|2 Quivers of Bolts||1 Quiver of Arrows|
|2 Quivers of Arrows||1 Quiver of Bolts|
|1 Spear + 1 Quiver of Arrows||1 Stack of Javelins|
|1 Axe + 1 Dagger||1 Stack of Throwing Axes|
|3 Mana Potions + 3 Healing potions + 1 Gem (any type)||Partial Rejuvenation Potion|
|3 Rejuvenation potions||Full Rejuvenation Potion|
|3 Perfect Gems (any type) + 1 Magic Item||1 New Magic Item of the same type|
|3 Thul Runes + 1 Chipped Topaz||Amn Rune|
|3 Amn Runes + 1 Chipped Amethyst||Sol Rune|
|3 Sol Runes + 1 Chipped Sapphire||Shael Rune|
|3 Shael Runes + 1 Chipped Ruby||Dol Rune|
|*3 Dol Runes + 1 Chipped Emerald||Hel Rune|
|*3 Hel Runes + 1 Chipped Diamond||Io Rune|
|*3 Io Runes + 1 Flawed Topaz||Lum Rune|
|*3 Lum Runes + 1 Flawed Amethyst||Ko Rune|
|*3 Ko Runes + 1 Flawed Sapphire||Fal Rune|
|*3 Fal Runes + 1 Flawed Ruby||Lem Rune|
|*3 Lem Runes + 1 Flawed Emerald||Pul Rune|
|*2 Pul Runes + 1 Flawed Diamond||Um Rune|
|*2 Um Runes + 1 Topaz||Mal Rune|
|*2 Mal Runes + 1 Amethyst||Ist Rune|
|*2 Ist Runes + 1 Sapphire||Gul Rune|
|*2 Gul Runes + 1 Ruby||Vex Rune|
|*2 Vex Runes + 1 Emerald||Ohm Rune|
|*2 Ohm Runes + 1 Diamond||Lo Rune|
|*2 Lo Runes + 1 Flawless Topaz||Sur Rune|
|*2 Sur Runes + 1 Flawless Amethyst||Ber Rune|
|*2 Ber Runes + 1 Flawless Sapphire||Jah Rune|
|*2 Jah Runes + 1 Flawless Ruby||Cham Rune|
|*2 Cham Runes + 1 Flawless Emerald||Zod Rune|
|Ancient's Pledge||3 Socket Shields||Ral + Ort + Tal|| +50% Enhanced Defense
Cold Resist +43% Fire Resist +48% Lightning Resist +48% Poison Resist +48% 10% Damage Goes To Mana
|Black||3 Socket Clubs/Hammers/Maces||Thul + Io + Nef|| +120% Enhanced Damage
40% Chance Of Crushing Blow +200 To Attack Rating Adds 3-14 Cold Damage - Cold Duration 3 Seconds +10 To Vitality +19 Poison Damage Over 2 Seconds 15% Increased Attack Speed Knockback Magic Damage Reduced By 2 Level 4 Corpse Explosion (12 Charges)
|Fury||3 Socket Melee Weapons||Jah + Gul + Eth|| +209% Enhanced Damage
40% Increased Attack Speed Prevent Monster Heal 66% Chance Of Open Wounds 33% Chance Of Deadly Strike Ignore Target's Defense -25% Target Defense 20% Bonus To Attack Rating 6% Life Stolen Per Hit +5 To Frenzy (Barbarian Only)
|Holy Thunder||4 Socket Scepters||Eth + Ral + Ort + Tal|| +60% Enhanced Damage
-25% Target Defense Adds 5-30 Fire Damage Adds 21-110 Lightning Damage +75 Poison Damage Over 5 Seconds +10 To Maximum Damage Lightning Resistance +60% +5 To Maximum Lightning Resistance +3 To Holy Shock (Paladin Only) Level 7 Chain Lightning (60 Charges)
|Honor||5 Socket Melee Weapons||Amn + El + Ith + Tir + Sol|| +160% Enhanced Damage
+9 To Minimum Damage +9 To Maximum Damage 25% Deadly Strike +250 To Attack Rating +1 to All Skills 7% Life Stolen Per Hit Replenish Life +10 +10 To Strength +1 To Light Radius +2 To Mana After Each Kill
|King's Grace||3 Socket Swords/Scepters||Amn + Ral + Thul|| +100% Enhanced Damage
+100% Damage vs. Demons +50% Damage To Undead Adds 5-30 Fire Damage Adds 3-14 Cold Damage - 3 Second Duration +150 To Attack Rating +100 To Attack Rating Against Demons +100 To Attack Rating Against Undead 7% Life Stolen Per Hit
|Leaf||2 Socket Staves (Not Orbs)||Tir + Ral|| Adds 5-30 Fire Damage
+3 To Fire Skills +3 To Fire Bolt (Sorceress Only) +3 To Inferno (Sorceress Only) +3 To Warmth (Sorceress Only) +2 To Mana After Each Kill Cold Resist +33%
|Lionheart||3 Socket Body Armor||Hel + Lum + Fal|| +20% Enhanced Damage
Requirements -15% +25 To Strength +10 To Energy +20 To Vitality +15 To Dexterity +50 To Life All Resistances +30%
|Lore||2 Socket Helms||Ort + Sol|| +1 To All Skill Levels
+10 To Energy +2 To Mana After Each Kill Lightning Resist +30% Damage Reduced By 7 +2 To Light Radius
|Malice||3 Socket Melee Weapons||Ith + El + Eth|| +33% Enhanced Damage
+9 To Maximum Damage 100% Chance Of Open Wounds -25% Target Defense -100 To Monster Defense Per Hit Prevent Monster Heal +50 To Attack Rating Drain Life -5
|Melody||3 Socket Missile Weapons||Shael + Ko + Nef|| +50% Enhanced Damage
300% Damage vs Undead +3 To Bow and Crossbow Skills (Amazon Only) +3 To Critical Strike (Amazon Only) +3 To Dodge (Amazon Only) +3 To Slow Missiles (Amazon Only) 20% Increased Attack Speed +10 To Dexterity Knockback
|Memory||4 Socket Staves (Not Orbs)||Lum + Io + Sol + Eth|| +3 to Sorceress Skills
33% Faster Cast Rate Increase Maximum Mana 20% +3 Energy Shield (Sorceress Only) +2 Static Field (Sorceress Only) +10 To Energy +10 To Vitality +9 To Minimum Damage -25% Target Defense Magic Damage Reduced By 7 +50% Enhanced Defense
|Nadir||2 Socket Helms||Nef + Tir|| +50% Enhanced Defense
+10 Defense +30 Defense vs. Missile Level 13 Cloak of Shadows (9 Charges) +2 To Mana After Each Kill +5 To Strength -33% Extra Gold From Monsters -3 To Light Radius
|Radiance||3 Socket Helms||Nef + Sol + Ith|| +75% Enhanced Defense
+30 Defense Vs. Missile +10 To Energy +10 To Vitality 15% Damage Goes To Mana Magic Damage Reduced By 3 +33 To Mana Damage Reduced By 7 +5 To Light Radius
|Rhyme||2 Socket Shields||Shael + Eth|| 20% Increased Chance of Blocking
40% Faster Block Rate All Resistances +25% Regenerate Mana 15% Cannot Be Frozen 50% Extra Gold From Monsters 25% Better Chance Of Getting Magic Items
|Silence||6 Socket Weapons||Dol + Eld + Hel + Ist + Tir + Vex|| 200% Enhanced Damage
175% Damage vs. Undead Requirements -20% 20% Increased Attack Speed +50 Attack Rating vs. Undead +2 To All Skill Levels All Resistances +75% 20% Faster Hit Recovery 11% Mana Stolen Per Hit Hit Causes Monster To Flee 25% Hit Blinds Target  +2 To Mana Per Kill 30% Better Chance Of Getting Magic Items
|Smoke||2 Socket Body Armor||Nef + Lum|| +75% Enhanced Defense
+280 Defense Vs. Missile All Resistances +50% 20% Faster Hit Recovery Level 6 Weaken (18 Charges) +10 To Energy -1 To Light Radius
|Stealth||2 Socket Body Armor||Tal + Eth|| Magic Damage Reduced By 3
+6 To Dexterity +15 To Maximum Stamina Poison Resist +30% Regenerate Mana 15% 25% Faster Run/Walk 25% Faster Cast Rate 25% Faster Hit Recovery
|Steel*||2 Socket Swords/Axes/Maces||Tir + El|| 20% Enhanced Damage
+3 To Minimum Damage +3 To Maximum Damage +50 To Attack Rating 50% Chance Of Open Wounds 25% Increased Attack Speed +2 To Mana After Each Kill +1 To Light Radius
|Strength||2 Socket Melee Weapons||Amn + Tir|| 35% Enhanced Damage
25% Chance Of Crushing Blow 7% Life Stolen Per Hit +2 To Mana Per Kill +20 To Strength +10 To Vitality
|Venom||3 Socket Weapons||Tal + Dol + Mal|| Hit Causes Monster To Flee 25%
Prevent Monster Heal Ignore Target's Defense 7% Mana Stolen Per Hit Level 15 Poison Explosion (27 Charges) Level 13 Poison Nova (11 Charges) +273 Poison Damage Over 6 seconds
|Wealth||3 Socket Body Armor||Lem + Ko + Tir|| 300% Extra Gold From Monsters
100% Better Chance Of Getting Magic Items +2 To Mana After Each Kill +10 To Dexterity
|White||2 Socket Wand||Dol + Io|| Hit Causes Monster To Flee 25%
+10 To Vitality +3 To Poison And Bone Spells (Necromancer Only) +3 To Bone Armor (Necromancer Only) +2 To Bone Spear (Necromancer Only) +4 To Skeleton Mastery (Necromancer Only) Magic Damage Reduced By 4 20% Faster Cast Rate +13 To Mana
|Zephyr||2 Socket Missile Weapons||Ort + Eth|| +33% Enhanced Damage
+66 To Attack Rating Adds 1-50 Lightning Damage -25% Target Defense +25 Defense 25% Faster Run/Walk 25% Increased Attack Speed 7% Chance To Cast Level 1 Twister When Hit
|Not XLated Call Ken||3 Socketed Sword||Tir + El + Nef|| +2 Mana
+1 Light Radius Poison Resist + 25% +50 To Attack Rating Knock Back
Get any item
Use the following trick to get almost any desired item.
Go to the person in your highest Act that gambles (for example,
Gheed or Jamella). Go to gamble. A list of good items will appear.
If you do not see anything desirable, exit, then go to gamble
again. There will be a new list of items for sale. Repeat the
process until you have found what you want.
Go into the Blood Moor in Nightmare mode. Fight some
zombies, quill rats and the little red demons. They will be extremely
difficult, but when you kill a simple zombie Boss, red demon Boss
or quill rat Boss you will get a rar item (for example, a unique,
gold or blue). Also, the rouge encampment has good weapons.
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Use the following trick to get good weapons, armor, and jewelry.
Use the -act5 code to start with a level 33 character in
Act 5. You can still go out and fight enemies, and apparently
do quests in Act 5. After assigning points to stats and abilities,
go out and fight enemies in the Bloody Foothills. It is a good
idea to stay close to the Barbarians at first, because even at
level 33 you will be weak. Take whatever items the enemies drop.
You will find that you can get some decent items. It is good enough
to keep you alive, and some of it sells high enough so that you
can collect the gold to buy whatever desured. TP back to town
whenever your inventory is full and keep well stocked on ID scrolls.
Cain will identify items for you, but he charges. You can also
do quests, but will not get credit for them.
Easy experience and items
Create a Sorceress, then max out her Firewall. Trade
some items for a good Tarnhelm, some ChaceGuards, and other +%
to Magic Find items. You Sorceress should be at about level 45.
Then, go to Channel Cows/Cowz and wait for someone to make a game.
Join that game and Firewall all the cows. Your experience will
increase and you will get unique items. Do not duel or do anything
dangerous with this sorceress, as you will get killed.
In v1.10, the Countess (Act 1) always gives at least
one rune. This is excellent for getting the Tal Rune (75 poison
damage in 5 seconds). Put two of them in a weapon for a good weapon.
At the Tower Cellar level 5, kill the Boss as many times as desired.
You will always get one to two Runes.
More money for items
The easiest way to increase the value of an item is
to have it identified by a Identify Scroll or by Deckard Cain.
The value will immediately increase.
Unlimited items and money
Note: This trick requires another player whom you can
- 1. Make a copy of all of your save files and put then on your desktop or another folder that is easily accessible.
- 2. Start a game with your friend. This can be done over the Internet or LAN. Make sure the person copying is not a host.
- 3. Drop all of the items that you wish to copy.
- 4. Leave and copy your files into the save game folder.
- 5. Repeat steps 3 and 4 to copy more.
If you die and lose all your weapons, armor, and items,
press [Esc] and select "Save and Exit" before
you doing anything else. Reload your game, and there should be
a dead body next to you. Examine it, and the message <your
name>s carcass or something similar will appear. After
you do examine it, you will get all your equipment and items back.
Note: This may not work with gold.
Imbuing items and adding sockets to items
These two actions are rewards offered by the smiths
in Act I and V as you complete their related quests. It may be
wise not to use them immediately afterwards. Keep them for later
difficulty levels, where you can find exceptional and elite items
(such as the Ornate Plate armor or Mesh Boots). An imbued elite
piece of body armor with added sockets can prove to be extremely
useful. This applies for single player mode, and also may work
in multi-player. Note: Some higher stats you can get after an
imbue can only be obtained only after your character reaches a
In single player mode, when you get to imbue an item, save the
game before doing this. Exit to the title screen, then press [Alt]+
[Tab] to display the Windows Desktop. Create a backup of
your saved game files. They are all the files starting with the
name of your character, with different extensions. If this does
not work, exit the game completely before making the backup. Reload
the saved game, then let Charsi imbue the item for you. If you
are not satisfied with the result, overwrite the saved files with
the ones that you have backed up and repeat the process until
you accept the results.
When you are about to finish all of your scrolls that
are in a tome, you can fill the tome again by selling it to someone
then immediately buying it again. It will be full and it will
cost less than if you bought twenty scrolls or a new tome.
Safe gold storage
If your sash is full of gold and you do not want to lose everything if you get killed, drop all your gold beside your sash or somewhere in town. You can go out and fight without worrying, but must pick up your gold again before you save and exit.
Note: Items will disappear if you leave them next to your box
and they sit there long enough while you are in a different zone.
It does not appear to have anything to do with how many items
drop off monsters; it has to do with time.
Transfer items from different characters in a single realm
First, create a game with the character that you want
to relieve of some or all of their items. Name it something you
can remember and make sure to password it. Go around a little
in the created game. For example, go to the inner cloister or
something similar. For some reason, this extends the life of an
uninhabited game. Then, drop all the items and money that you
want to transfer. This depends on the game holding your game after
you leave. Try to leave and enter with your new character as fast
as possible. Type in the game and password in the find box, and
you should enter the created game with all the items on the floor.
Note: This is an easy way to get the Cube. Just have a your high
level character do this, and you can have Cubes all around.