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More:Fallout 3: Melee Weapons

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Board Of Education

This is a unique nail board found on the floor next to the bed inside a small abandoned shack at Clifftop Shacks, southeast from Oasis. It is repairable with normal nail boards and has a higher critical chance than them.

The Break

This is a unique pool cue. Go to the slaver camp at Paradise Falls. Search the pool table outside in the main are (outside the shops, Eulogy Jones' pad, and the slave cages).

Butch's Toothpick

This is a slightly more powerful switchblade. It can be obtained from Butch after the "Trouble At The Home Front" quest by either killing him or getting him as a follower.

Fawkes' Super Sledge

Help or kill Fawkes inside Vault 87 to obtain this sledgehammer.

Fisto!

This is a special power fist. Fisto! can be found next to a computer on a desk in the upper area of the Derelict Power Plant across from MDPL-13 Power Station. It can be repaired with regular power fists. Its damage is 31.

Highwayman's Friend

This is a unique tire iron weapon that can be found at Dominic and Machete's garage at Canterbury Commons.

Jack

This is a unique chainsaw found on an Enclave officer at Deathclaw Sanctuary. Jack has the same power as the Ripper but has a higher critical rate.

Occam's Razor

This is a unique combat knife found on Commander Jabsco at Fort Bannister.

Plunkett's Valid Points

Plunkett's Valid Points are unique spiked knuckles. They are obtained from Junder Plunkett at Arlington House in Arlington Cemetery after getting the contract for his bounty. Note: You must have the "Lawbringer" perk to get this weapon. Because it is an unarmed weapon, the "Iron Fist" perk will effect it. It must be repaired at merchants. It is very effective when used with the "Paralyzing Palm" perk.

Shishkebab

This is a schematic weapon. Shishkebab is built from a motorcycle gas tank, motorcycle handbrake, lawnmower blade and pilot light. One of its schematics is found with Vance, who gives one to you after the Blood Ties quest. Lucky Harith the wandering merchant has another. There is a final set near a workbench in a Red Brotherhood Outcast shack, to the southwest of SatCom Array NN-03d. The shack does not appear on the map, but is at the base of the hill the array is built on. Every schematic you obtain increases the condition of the weapon when it is built. Its damage is 40 plus 10 fire damage over five seconds.
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The Shocker

This is a unique power fist located at the Sewer Waystation in the flooded Metro near Arlington Library.

Stabhappy

This is a unique combat knife located in the raider shack east of Bethesda Ruins and north of the Chryslus building. It does 2 damage with a x4 critical multiplier and can be repaired using regular combat knives.

Tenderizer

This is a unique sledgehammer found at the Anchorage War Memorial inside the storage room with the broken door. It can be repaired with sledgehammers. The Tenderizer damages enemy armor on each hit by 5 points. It is the only "enchanted" weapon.

Vampire's Edge

Vampire's Edge is a unique Chinese officer's sword. It can be found at Meresti Station in Vance's sword cabinet in his bedroom. Note: If you kill Vance to get his key, it will make the entire Family hostile towards you, as well as the citizens of Arefu if you have already completed the "Blood Ties" quest to make both communities allies. The sword when found only has 50% durability but can be repaired using ordinary Chinese officer's swords. Because of its very low weight, fast attack speed, high critical chance, and good durability, the Vampire's Edge is a very good melee weapon despite its lower base damage.