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More:Final Fantasy 7: Combat

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Cast magic three times at an opponent

Have all characters have Reflect status. Cast any attack spell on all three of your characters. The spell will bounce three times into the enemy, each with the attack power of a full spell.
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Easy Deathblow

Manipulating your enemy makes for an easy deathblow.

Strong Omnislash

After battling 2000 times at intervals of 500 battles, if Cloud has a certain combo of weapon and HP he will insult the enemy and do Omnislash attack with each hit doing several thousand damage, regardless of defense.

Strong Comet

If you have a high magic stat, a few Master Magic or Level 2/Mastered Comet Materia, Quadra Magic and W-Magic, link Comet2 to Quadra Magic, and have W-Magic. Link extra Comet2 to HP Absorb, MP Absorb (optional) and Added Cut. The result will be 40 hits for 9,999 damaged, which Mimed twice can even kill the Weapons.

7777 fever

If your HP is exactly 7777, you will attack random enemies numerous times doing 7777 damage. To reach that number of HP, get your HP to be 1 at end of a battle. Then have a character with 184 magic cast 3 Cures on that character. Note: That character's HP will drop down to 1 afterwards.
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Another way to get 7777 fever is to get your player's HP below 154. Then, use the Cait Sith's Bell to get your HP to 154. Use Demi2 and half your HP to 77. Then, use curative items (not magic), to get your HP to 7777. After the battle, repeat the process.

Note: This trick requires the Hp<>Mp Materia, at least 13 Hi-Potions and 4 Potions. First, get to level 99 with Cloud. Check his MP. It should be 877, with no Materia equipped. Use a few Ethers to get his MP full. Equip the Hp<>Mp Materia to Cloud then unequip it. If done correctly, his HP should be at 877. Use 13 Hi-Potions to get his HP to 7377. Use the four normal potions to get his HP to 7777. You can do this as many times as desired, because Cloud will not gain more MP as he is already on level 99.

Get the Enemy Skill Chocobuckle. Then, run from battle 2222 times so that Chocobuckle inflicts 2222 damage. Use it on a character with 9999 HP to get All 7s Fever.
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If you are close 7777 Fever (for example, if your HP is about 7780), change your enemy or enemies into frogs or mini. Each time an enemy attacks you, it will only do 1 HP worth of damage. Wait until your HP reaches 7777 and unleash it on your enemies.

Ultimate weapon damage

That the more your character is damaged when their ultimate weapon is equipped the less damage it will do to your opponents. This is especially important when fighting difficult opponents, such as the Ruby and Emerald Weapons.

Finding the best weapons

Each character has an ultimate weapon that must be found using the following instructions.

Cloud: Found after killing Ultimate Weapon (not in Mideel).
Barret: Found before fighting Hojo on Mako Cannon. Note: Barret must be in your party for it to appear.
Aeris: Found behind door four in the clock room at the Temple of the Ancients.
Tifa: Use the key to reach sector 5. Go to Wall Market and use the broken item machine.
Yuffie: Found in the downed Shinra Plane in the ocean.
Red XIII: Take Bugenhagen to the ancient city, then return to Cosmo Canyon on Disc 3 with Red XIII in your party. He will receive the weapon from Bugenhagen.
Cid: After the rocket in Rocket Town has been launched, talk to the man outside the item shop several times.
Cait Sith: When in Midgar for the second time, go to the Shinra Tower. Go to floor 64 and enter the locker room. Search one of the lockers in the third row on the left side .
Vincent: After getting a Gold Chocobo or the Submarine, find the cave behind the waterfall in the middle of a continent. Vincent must be in your party.

Getting Limit Breaks

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Level 1 Skill 1: Already learned.
Level 1 Skill 2: Use Level 1 skill eight times. You cannot use it eight times in the same battle.
Level 2 Skill 1: Kill eighty enemies with the character that will learn the limit break.
Level 2 Skill 2: Use Level 2 Skill 1 six times.
Level 3 Skill 1: Kill eighty enemies again.
Level 3 Skill 2: Use Level 3 Skill 1 four times.
Level 4: See following section.

Level 4 limit breaks

Cloud (Omnislash): Get 32,000 battle points in Battle Square at the Gold Saucer, then trade them in at the machine. This is worth getting, as it does more damage than Knights Of The Round when used at a high level with the Ultima weapon.
Barret (Catastrophe): Once Meteor has been summoned, go to North Corel and speak to the woman whose husband died. She may be found in the first hut on the second level in the town.
Red XIII (Cosmo Memory): Defeat the Lost Number monster found in the safe at the Shinra mansion.
Tifa (Final Heaven): Go to Nibelheim with Tifa in the party. Then play the following notes (PlayStation version) on the piano in her room by pressing X, Square, Triangle, R1 + Triangle, R1 + Square, X, Square, Triangle, R1 + X, Circle, X, Square, Triangle.
Aeris (Great Gospel): Find the sleeping man on the first continent that can tell you how many fights you have had. He is in a cave near Condor Fort, across a river. The buggy (hitch a ride from Costa Del Sol) is needed to reach that location. Once you find him, wander outside and keep getting in fights until the last two digits of your fight total are the same (e.g. 688,133). Return to the may to receive some mithril. Go to the weapons shop near Gongaga and talk to the man inside. He will offer you a small or large box. Select the small box, then look in the box that is upstairs.
Yuffie (All Creation): Win all the battles in the pagoda in Wutei.
Cid (Highwind): Found in the Gelinka (the sunken Shinra plane)
Vincent (Chaos): Using the submarine or a Gold Chocobo, go to the circular lake on the second island on disc 3. Vincent only has one break per level.

Fast limit breaks

Go to Cactaur Island (south of Cosmo Canyon) on Disc 2 or 3. Manipulate the Catcar and use 1000 Needles.

It is a good idea to use the following before starting the Temple Of The Ancients. For the limit breaks that require 80 kills (or Vincent's or Cait Sith's limits), go to the Mirithl Mines south of Fort Condor. Walk around fight a group of enemies, like Hegs or others that appear in a group of five. Make sure your character has a Fire 2, Ice 2, or Bolt 2 with an All Materia attached to them. Then, attack with your magic.

For the limits that require you to use your limit break eight times, find the Dual Horn enemy outside of the Temple Of The Ancients. Manipulate it, then use its Big horn attack on the character that has the limit break to be raised. Keep using it until that character can use the limit break, then heal the Dual Horn if it is still alive and continue.
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Wait until at least Disc 2, after gaining the Highwind. Equip the materia with the highest Hit Point deductions (preferably materia with Hit Point deductions of 5% and 10%) - your HP should be around 500 to 1000 or even lower. A good location to attempt this trick is on the beaches of Mideel. The monsters at that location have a main attack that takes off about 50 HP to 200 HP. With lower HP, limit breaks should be easy to accomplish.

Use the following trick if you are on Disc 2 or 3. Learn Regen from the Restore materia. Have the Cover materia at 100%. Go just outside of the forest of Mideel (south of the Chocobo Ranch). Find and fight little green grasshopper-appearing monsters called Head Hunters. Before you enter the battle put the Cover materia on the party member who you want to gain a limit break. When you enter the battle, cast Regen on your party member who has the Cover materia. Let the Head hunters attack your party member with Regen. When they get their limit break, use it and/or kill the Head Hunters. Repeat these steps a few times and he/she will learn a new limit break. Note: You may have to cast Regen two or three times since it will eventually wear off.

Cast summon eight times in a row

Note: The Master Summon, Quadra magic, and W-Summon materia are required for this trick. Put the Master Summon and Quadra magic together and put W-Summon in any other slot. Do not put Quadra magic and W-Summon together. Use Knights Of The Round and have the other two characters mime it to hit them your opponent 24 times.
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Use magic three times

Cast Reflect magic on all of your characters. Then, use an all magic attack on your team. The attack will reflect at the enemy three times. It uses more MP but, it dishes out a lot more damage.

Unlimited Knights Of The Round

Once you have the Mime materia, master it twice and equip it to everyone. Then, equip Cloud with Knights Of The Round. Get a W-Summon at the Battle Square. When you fight Emerald Weapon, Ruby Weapon or Sephiroth (the only opponent that can survive more than two Knights Of The Round), cast Knights Of The Round twice and then Mime, Mime, Mime, etc., with no MP cost to Mime. Doing this trick takes time, but is worth it.

Instant enemy kill

Get Cait Sith's limit up when he learns Slots. Get the slots to make a cats face (the left slot has the whiskers, the middle has eyes and mouth, and the right has the rest of the whiskers). Any enemy will instantly be killed. Note: If you only get two parts of the cats face and a bar, it will instantly kill your own party.

Non-stop battle

Cast Reflect on your party and all the enemies. Then cast some sort of magic spell, and it will ricochet off, and it will never stop. You will not be able to escape, and must reset the game.

Winning Boss fights

To win Boss fights easily, use Fury on your characters. Their limit breaks will go up faster, and you will do some great damage.

Use your strongest weapons, armor and accessories. The Materia you will need for your caster (for example, with a party consisting of Cloud as a caster with Barret and Yuffie as the other two) is Knights Of The Round linked to an HP Absorb. The other two characters should have a Mimic Materia. To be safer, have one or both of your other characters use a Phoenix Summon linked two a Final Attack Materia. Note: All these Materia should be mastered preferably. At the beginning of the battle have your caster cast Knights Of The Round then have every other character keep casting Mimic. As long as the chain is not broken, every character will cast Knights Of The Round and get an HP Absorb with that absolutely MP free. In the event your chain does get broken, heal up then just start the process (not the battle) over again, with your caster starting Knights Of The Round etc.

Odin's Steel Bladed Sword

To use Odin's Steel Bladed Sword. equip Aeris with the Odin Materia then equip it to another person. When you use the Odin Materia, Odin will appear and automatically kill the enemy. Note: This will not work on Bosses.

Higher stats

To increase all of your stats in battle, use several Hero drinks. This works very well with Omnislash and Knights of the Round.

Refill HP

 PlayStation  Cast Regen-All on your party, then quickly open the PlayStation lid when all opponents have been defeated. The game will be unable to load the victory screen, and may glitch while the HP for each party member fills. After everyone is at full health, close the lid to resume the game.
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Another technique is to equip everyone with a Terra Elemental. Then equip all of your characters with a Elemental-Fire, Ice, Lightning, or Earth magic. Then, simply attack Cloud and everyone else in the party. Instead of lowering your HP, you will gain HP.

Enter an easy battle and cast reflect on your opponents. Then cast Cure 3 on your party. It will do Cure 3 the same number of times as there are enemies. Note: It will only do this to the person who casts the Cure 3.

Curing Mini

Cast Mini on a character that already has the Mini status to return to normal.

Curing Toad

Cast Toad on a character that already has the Toad status to return to normal.

Counter Knights Of The Round endlessly

Master Summon (red Materia) with MP Boost or what ever it is Knights Of The Round with Counter Magic. You can keep doing this unless you run out of MP.

Counter Shield endlessly

Shield equipped with Counter Magic with Master Magic (green Materia). You cam use Shield as many times as long as someone attacks you, unless you run out of MP.

Counter Ultima endlessly

Ultima equipped with Counter Magic Master Magic (green Materia). Every time someone attacks you, you will use Ultima unless you run out of MP.

Unlimited battles

Go to the part in Disc 1 immediately after you jump off the train at the start of the second mission. Instead of walking forward and going down into the vent at the end of the tunnel, keep walking backwards about six screens until you reach a door guarded by two Shinra guards. Cloud will tell you to run away, but you can still go forward and fight them. After you defeat them, two more appear and this will repeat. You can leave at any time by selecting "Run" when Cloud defeats someone.

Boss stats

Name
Level
HP
MP
Weakness
Guard Scorpion
12
800
0
Lightning
Air Buster
15
1200
0
Lightning, Back Attacks
Aps
18
1800
0
Fire
Reno
17
1000
0
-
Sample: HO512
19
1000
120
-
Sample: HO512 - opt x3
7
300
48
-
Hundred Gunner
18
1600
0
Lightning
Heli Gunner
19
1000
0
Lightning, Wind
Rufus
21
500
0
-
Dark Nation
18
140
80
-
Motor Ball
19
2600
120
Lightning
Dragon (Cloud's Story)
32
3500
250
-
Bottomswell
23
2500
100
Wind
Jenova-BIRTH
25
4000
110
-
Dyne
23
1200
20
-
Reno
22
2000
80
-
Rude
23
2000
135
-
Stinger
25
2200
60
-
Gi Nattak
29
5500
200
Holy power, Cure magic
Soul Fire x2
21
1300
220
Wind, Holy Power
Lost Number (Optional)
35
7000
300
-
Materia Keeper
38
8400
300
-
Palmer
38
6000
240
-
Red Dragon
39
6800
300
-
Demon's Gate
45
10000
400
-
Jenova-LIFE
50
10000
300
Earth
Icicle
30
3000
300
Fire, Earth, Gravity
Schizo (Left)
43
18000
350
-
Schizo (Right)
43
18000
350
-
Jenova-DEATH
55
25000
800
-
Ultimate Weapon
??
????
400
-
Carry Armor
45
24000
200
Lightning
Carry Armor Left Arm
45
10000
100
Lightning
Carry Armor Right Arm
45
10000
100
Lightning
Rude
42
9000
240
-
Diamond Weapon
??
50000
3000
-
Reno
50
25000
200
-
Rude
51
28000
250
-
Elena
53
30000
100
-
Proud Clod
53
60000
320
-
Jammer Armor
62
20000
300
-
Hojo
50
13000
250
-
Poodler Sample
42
10000
200
-
Bad Rap Sample
50
13000
250
-
Helletic Hojo
55
26000
200
-
Helletic Hojo Left Arm
55
5000
300
-
Helletic Hojo Right Arm
55
25000
400
-
Lifeform Hojo NA
58
30000
100
-
Jenova-SYNTHESISA
61
60000
600
-
Jenova-SYNTHESISB
61
10000
600
-
Jenova-SYNTHESISC
61
8000
600
-
Bizarro-Sephiroth A
61
Varies
400
-
Bizarro-Sephiroth B
61
Varies
400
-
Bizarro-Sephiroth C
61
Varies
400
-
Bizarro-Sephiroth D
61
Varies
400
-
Bizarro-Sephiroth E
61
Varies
400
-
Safer Sephiroth
70
Varies
680
-
Sephiroth
??
0
0
-

Stats for the Weapons

Name Level HP MP Weakness
Ultimate Weapon  ?? 10000 400 -
Diamond Weapon  ?? 50000 3000 Lightning
Ruby Weapon 99 800000 2550 Paralysis
Ruby's Tentacles 50 30000 2550 Poison
Emerald Weapon 99 1000000 100 Gravity
Emerald's Eyes 50 25000 100 Fire