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More:Final Fantasy 8: Guardian Forces

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Contents

Guardian Force locations

Ilyana C and

Alexander: Draw from Edea at the end of Disc 2.
Bahamut: Go to Battleship Island (in the lower left part of the world map). You must have the Ragnorak. Land there and go inside. Walk only when the light is not flashing. Head to the core. Bahamut will ask questions. First, answer "It's not our will to fight". Battle the Ruby Dragon, then answer "Never". Battle another Ruby Dragon, then answer "It's our nature". It is the third choice; hidden under "None of your business". Defeat Bahamut and he will join you.
Brothers: Defeat them in The "Tomb of the Unkown King" outside Deling.
Cactuar: Use Ragnarok to fly to the island on the outside of a desert; you will see a cactus teleporting around. Walk up to it. Be careful, as its 10,000 needles do 100,000 damage.
Carbuncle: Draw from Gargoyle/Lizard bosses attacking Rinoa at end of Disc 1.
Cerberus: Draw from Cerberus during the Galbadia Garden invasion. He is at the center glowing circle near the entrance. Alternately, defeat him in Galbadia Garden during Disc 2.
Chocobo: Catch and name a Chocobo, then use Item Gysahl Greens during a battle.
Diablos: Before going to Timber, talk to headmaster Cid until you get the Magic Lamp. Save the game, use the lamp, and defeat Diablos. Draw and store Demi then cast it. Do not draw and immediately cast, as he will not cast Curaga on your character.
Doomtrain
  • Get the "Solomons Ring" from Tears Point before Lunatic Pandora is summoned. A recommended time to do so is right before you are supposed to meet Dr. Odine at the Launch Pad. Then, "Mug" Marlboros outside the Sorceress Shrine until you have six Marlboro Tentacles. Note: Marlboros are also at the Island Closest to Heaven. Purchase 60 Remedies and use Alexander's "Med Lev Up" skill to make six Remedy+s. Get six Iron Pipes by using "Mug on the yellow/green monkey monsters outside Deling. Note: If you cannot get back to Deling you may have to wait until after you have the Ragnarok to obtain them. After getting all the items use the Solomon Ring from the item menu to receive Doomtrain.
  • To get Doomtrain, go to Tears Point. And you will find a ring called Solomon Ring at Tear's Point in Esther. You will also need six of the following items. Malboro Tentacles, Remedy +, and Steel Pipes. Then, go to your item menu and select the item Solomon Ring. Once you select this, Solomon will automatically join you. You do not need to battle him. Solomon's useful abilities are Elem-Atk-j, ST-Atk-j, Elem-Def-Jx4, and Def-Jx4. Another great ability is Forbid Med-RF. It is difficult to get the items for it. Junk Shop is a bit more practical, but should not really be a priority until Disc 4.
Eden: After defeating Bahamut, return to the Ragnorak and enter the cockpit. Return to Battleship Island with Zell in your party. Go down the roots and examine the machine. After it uses the 4 RSP, go down a level. Use 1 RSP on every level until you reach the machinery which Zell ask to handle. Let him and he will open the door to the excavation site. Prepare for some very hard battles and go down to the very end. You should have at least 10 RSP. Activate the machine to battle Ultima Weapon. Draw Eden from it.
Gilgamesh: Get Odin before the end of Disc 3 and Seifer will kill him. Gilgamesh will replace him.
Ifrit: Defeat him in the Fire Cavern outside Balamb Garden as partof the test.
Leviathan: Draw from NORG after destroying his pods.
Minimog: (PocketStation required) Receive Minimog during "Chocobo Adventure" PocketStation mini-game.
Mumba: (PocketStation required) Defeat "Chocobo Adventure".
Odin: Defeat him in Centra Ruins.
Pandemona: Draw from Fuijin in the battle with Fuijin and Raijin in Balamb Town.
Phoenix: Use the Phoenix Pinion item during a battle.
Quezacotl: From Squall's computer in the classroom at the start of the game.
Shiva: From Squall's computer in the classroom at the start of the game.
Siren: Draw from the Boss at the top of Dollet Satellite during the SeeD exam.
Tonberry: Defeat Odin. Then fight 20 Tonberrys at top of elevator or open place, not at torch lit place at its base. You will fight the Tonberry King.

Drawing GFs

One of the most commonly overlooked things to do in a heated battle is drawing from Bosses. By using the Draw command, you may find a hidden GF in a Boss. Try drawing from the Evorlet in disc 1 to find Siren. Draw Leviathan from Norg in disc 2. Draw Pandemonia during the battle with Fujin and Rajin in disc 2. Draw Alexander from Edea during the second battle with her. Draw Eden from Ultima Weapon on the artificial island where Bahumut was defeated.
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Bahamut and Eden

Once the Ragnarok is obtained, fly to the bottom left corner of the world map. Set down on the landing spot to find a small artificial island. Enter and defeat Bahumut to obtain that GF.

Defeating Bahumut

Get your Str up to 255, junction GF Cactuar, and learn the Kamikazi ability. Kill the three dragons using Aura and Diablos, as it takes 9999 off of them. Simply cure to full health if any health is lost and Kamikazi yourself. It will take 60,000 damage and defeat Bahumut.

Fly to the research center in the southwest bottom corner of the map if you have not been there before. Zell will say something when he is finished. Go in. Note: You must be at level 80 or above and have Ragnorok. When you defeat three Ruby Dragons and another message appears, press Triangle. Put Aura on Irvine and use AP or Pulse ammunition. About nine or eleven shots will kill him.

Getting Brothers

Go to the east of Delling City to the Tomb Of The Unknown King. Use the following directions straight from going into the tomb.

  • Go forward once, then turn right.
  • Take the turn, then take a right.
  • Go up once, and take a right. Then, go forward until you fight Sacred.
  • After defeating Sacred, go out of the room and go forward once.
  • Take a right, go around the turn, then take a right.
  • Go forward and take a right. Keep going forward and release the flood gate.
  • Leave the room and go forward until you reach a dead end.
  • Go back once and take a left.
  • Go forward twice and take a left.
  • Go until you can take a right and do so.
  • Go forward twice and activate the switch in the back.
  • Go out of the room and go forward to the dead end.
  • Go back to the first junction.
  • Take a left and keep taking lefts until you find a drawbridge.
  • Go across the bridge and battle Sacred and Minotaur. Defeat them and they will join you.

Summoning Carbuncle quickly

Get the Dragon Skin item to decrease the summoning time for Carbuncle.

Choosing Gilgamesh's sword

In any battle that Gilgamesh is summoned, when his four swords come down from the sky and stick into the ground, rapidly press the D-pad toward the sword you want him to use. If done correctly, he will use that sword.

Defeating Cerebus

If you have Squall's Gunblade, take at least 1000 damage with or with out pressing R1. Cast Mad Rush on everyone and take heavy blows on him. Make sure that your HP levels are fairly high, and your other party members are able to take at least 400 of damage.

Defeating Diablos

First, cast Blind on him. Follow this by drawing Demi spell into your inventory. From your spell inventory, cast the Demis on Diablos. Diablos will respond by casting Curaga on that character. Note: This will not work if you do not stock his Demis.
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Cast Protect and Shell on your characters and then use the Siren, Shiva and Queezacotl GF.

After getting the Lamp from Headmaster Cid and using it, make sure your party has Draw equiped. When fighting Diablos, use draw to get ?????. It is Demi. Keep casting Demi on Diablos until it does almost no damage, then use some of your GFs to defeat him.

Wait until you get Carbuncle from the Iguions, then fight Diablos. When you start the battle, automatically take out Carbuncle so he will use Reflect then use Blind so he will not ram you when he is mad. Next, summon Shiva a couple of times. After that, he will use Demi which is very effective against him. Use your GFs or Scan Diablos to see how many times you have to hit him.

When you are ready to use the magical lamp and fight Diablos, make sure you have Quistis with the Missile limit break acquired by using the Missile item. When in the battle, have Quistis limit break. Use the Missile limit break and it can do as much 9,999 HP damage. The least amount of damage should be about 3,200 HP. Diablos only has about 21,000 HP.

Summoning Diablos quickly

Get the Steel Orb item to decrease the summoning time for Diablos.

Getting Eden easily

Do not worry about the Ultimate Weapon if you have reached Disc 4. Go through the Bosses in Ultimecia's castle as intended. When you reach Tiamat, you can draw Eden from him without having to go through the Ultimate Weapon. You can also draw Leviathan and Siren from the Bosses in Ultimecia's Castle.
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Make sure you have Auras and Lion Heart. Once you find your way to the Ultima Weapon, save at the secret save point. When you enter the battle, draw Eden immediately. Then use Aura on Squall and use his limit break. If the final is Lion Heart, and results 9999 damage per hit, Ultima Weapon will be defeated. You may want to use Light Pillar on each character because Ultima Weapon's speed is incredible.

Do over 9999 damage with Eden

Get Eden on a hidden island at the bottom left corner of the map. Draw Eden from Ultima Weapon. After getting Eden, let it learn the Boost ability. After that, fight any monster and keep pressing Square. Get to 250 times by pressing Square. After that, keeping pressing Square, but the number will not increase. Wait until you cannot boost any further and watch the damage. It should be between 19,000 to 36,000, depending on what Eden's level.

Defeating Ifrit

Go to the forest outside the fire cavern and draw Blizzard from the caterpillar creature. When going to battle Ifrit, make sure one of the abilities for the character with Blizzard has the ability Magic and the other has Shiva equipped. When fighting him. use the Blizzards and summon Shiva simultaneously.

Getting Ifrit's Calling Card

Enter the Fire Cavern and choose a 30 minute time limit. Have a character with Shiva and another character with Lightning before reaching Ifrit. Keep the character with Shiva attacking while the other character casts Lightning.

Defeating Jumbo Cactuar

Have 3000+ HP, and a weapon that takes at least 1000-2000 damage. First, cast Cerberus, and have Triple available. Cast three protects on your party as well as Regen. Cast Berserk and Haste on the person who has the best attack and weapon. That character will take about 9999+ before Cactuar uses 10,000 needles. Cast Full-Life on the character that was killed, then cast Aura on your party. Keep attacking with everything available until Jumbo Cactuar is defeated. To help even more, junction Ultima to Rinoa's Mag to increase it over 100+, then cast Angel Wing. If she casts Meteor it will take off 4000 to 5000+ with each hit.

Junction all your character's weapons with 100 Water magic and have their strength at 255, and body strength at 200. Have Life 2 magic or Alexander's Revive on every character. Have Meltdown and Magic Command equipped on one character. Enter the battle. Cast Meltdown on the Cactuar, then just attack. You should deal 9999 damage on each turn. After ten hits, Jumbo Cactuar should be defeated. For an easier battle, cast Meltdown first, then use Renzokuken. One turn will be enough. Do not worry about his 10000 Needles attack, as you should have Recovery or Life 2. Revive the dead character and keep attacking.

This battle is about quick thinking and timed attacks. The party you should use should have Squall, Rinoa, and Quistis. If you have been training Zell instead of Quistis, you can substitute him for her. In preparation for this battle, have Squall's strength anywhere above 200, and have his attack junctioned with Water. You also must have the Lion Heart Limit Break and have him equipped with the Darkside Command. Rinoa should have plenty of Aura spells and either Recover or Revive. The character that does not have Revive must have plenty of Life and Full Life spells. Quistis should have which ever Command Rinoa does not have. She should also have plenty of Aura spells. Quistis also must have the Blue Magic Mighty Guard, which can be obtained from Behemoths in the Deep Sea Research Center. Save on the island, and then run into the giant green Cactaur to begin the battle. Jumbo Cactaur has one main counterattack called 10,000 needles which brings you to instant death. When this happens, quickly get Quistis or Rinoa to revive the downed character. With your party fully revived, have Rinoa cast Aura on Quistis so she can do Mighty Guard. Then have Squall do Darkside on the Cactaur. Since Water is junctioned to his attack, the damage will be 9,999. The Cactaur also cannot counterattack it. When Rinoa's bar fills up again, have her cast Aura on Squall so he can hopefully do Lion Heart, which will most likely finish him off in two turns. Do this for the rest of the battle, while still having Quistis cast Mighty Guard and Rinoa act as a medic. When a screen appears and states that Cactaur is Hesitating, stop any attacks that bring damage to him, with the exception of Lion Heart. If you manage to destroy all 600,000 HP and not have him run away, you will unlock him as a GF.
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Getting Gilgamesh

Get Odin before the battle with Seifer on Disc 3. As soon as you have control of the mobile Balamb Garden, fly to the Centra Crater and you should find the Centra Ruins. A clock will start upon entering, and you must find and defeat Odin within the time set. After defeating him, he will show up often at the beginning of difficult battles (apart from Boss and GF battles). Storm clouds form in the sky and rain falls down. Odin will approach the enemy on his horse and cut them with his lethal Zantetsuken sword. He slashes the enemy three times, each time a Japanese symbol is displayed on the screen, altogether, the symbols say "Zantetsuken". The sword slices the enemy completely, and you win the battle. However, on Disc 3 in the Lunatic Pandora, the End of Disc battle is with Seifer. Odin will appear at the start to vanquish Seifer, and his animation is exactly the same as usual, but as Odin charges forward, the screen now switches to Seifer instead, and the change occurs. Seifer slices Odin vertically in half, and Odin will split into two. This time, the symbols will appear with Seifer, but there will be two extra symbols at the end. Altogether, the symbols say "Zantetsuken Reverse". The screen shows Odin's Zantetsuken sword flying into the air. Then a hand will grab the sword. Squall will be shocked at Odin's death. He says, "Odin!?" and Seifer replies by saying, "Hah! I won't give up that easy. Show me what you got Squall, let me add another scar for you!". As always, Seifer is weak against Poison, so use Bio magic or the Doomtrain GF. Soon after, the being who grabbed the sword, Gilgamesh, will appear. He will talk to Seifer, "You gave me? The 4th one? Huh? Was it you?...Then Dodge my sword...Eat this!!" Gilgamesh executes the Zantetsuken on Seifer with one swing of the sword, pushing him back. Gilgamesh will be your replacement for Odin from now on. During a battle Gilgamesh may appear: The sky will open up and a few knives will fall and stick into the ground. Gilgamesh will then make his appearance. "Zantetsuken" will appear at the top of the screen, then Gilgamesh will take a swing at the enemy with the sword before disappearing. Even though Gilgamesh can appear at a Boss battle, he will normally miss the Boss. If you want to keep Odin, wait until you finish the battle with Seifer, then fly the Raganok to Centra Ruins.

Gilgamesh's abilities

If you lose GF Odin through Seifer cutting him down with the "Zantetsuken Reverse", you will obtain GF Gilgamesh, who you may at first think is not on par with Odin's skills. Look at Odin's Card followed by that of Gilgamesh. You will see Odin's Card is of a higher level, meaning that Odin himself would be more reliable (because Odin carries the Zantetsuken sword which will always instantly slice the enemy in half upon striking). However, as GF Gilgamesh appears in battle, you will realize he has more "scope" than Odin due to the following actions. Gilgamesh can appear at any time during both random and Boss battles, unlike Odin who would only appears at the start of a battle, and never during a Boss fight. There is no difference in accuracy or hit between the two GFs, resulting in Gilgamesh never missing the Zantetsuken (except for Boss battles). Zantetsuken is the most common attack Gilgamesh chooses. Also, Gilgamesh is likely to use three other attacks beside the Zantetsuken. When Gilgamesh drops down, four swords stick into the ground. One of these is actually the Zantetsuken. He often picks up the Zantetsuken if you have a high Luck stat. The Zantetsuken is the only sword that misses a Boss, but there is a chance that you will see him instead pick up one of the other three, such as the Masamune (which often deals a heavy blow). There is only one sword he may choose that is no use. For the unlucky, Gilgamesh will pick up a rip-off of the Excalibur, aptly named the Excalipoor, which is quite simply a joke. Against a Marlboro, Excalipoor deals just 1 HP damage. Therefore, Gilgamesh's strength is his range of attacks, while at the same time, his resulting ability to choose a weapon other than Zantetsuken is his weakness.

Defeating Odin

Triple is one of the best magic to junction. It should be drawn from Odin. Do not worry about the time remaining in the battle as long has you have more than thirteen minutes remaining at the start of the battle. Auto junction your magic to Mag to allow your characters to draw faster. Give all the Triples that were drawn to the remaining three character who did not fight Odin before fighting Cerberus because he has Triple magic. Note: Cerberus with a low level will not have Triple.

Get Cactaur with Kamikaze learned. Go to any shop and by 22 Phoenix Downs and go to the Cetra Ruins. Work your way up and take time to fight. When facing Odin, have the member with Cactaur's Kamikaze use it. It will instantly cause approximately 22,590 in damage and kill him. Additionally, since the time limit is now gone, you can go downstairs and fight 20 Tonberrys with Kamikaze. Note: Do not use Kamikaze on the 20th Tonberry, as the Tonberry King will appear.

A party composed of Zell, Squall, and Irvine are preferred. If you choose these members, make sure Zell has good weapons and knows Dolphin Blow. Make sure Squall has the Flame Saber or better. Make sure Irvine has a good supply of Normal Ammo and Quick Ammo, or better. All members should have the Draw and Magic commands, as well as a good supply of Haste Magic. Also, If possible, have Meltdown ready. Make sure you junction your best magic to strength, as you will need to inflict major damage on Odin in as little time as possible. Once Balamb Garden is mobile, go to the Centra Contenent.Outside of Centra Ruins, have your characters' HP lowered into the yellow. Equip ENC-None, one of Diablos' moves. When you fight Odin, have Zell draw Triple from Odin and cast it on Irvine. Have Irvine cast Haste on the whole party. Use Limit breaks to destroy Odin quickly. If you are short on time, use the "Abusing Duel" trick. Also, if your characters are high level and have very good attack power (2000 damage a hit with each character), you can use Ifrit's Mad Rush command. This will easily take Odin out if your party is high level.

Reaching Omega Weapon

Bring the party that you wish to use to fight Omega to the fountain and switch to the other party. Bring the party to the room right before the painting room. Ring the bell hanging at the ceiling by using the line near the screen. Quickly switch to the other party and enter the room with the piano within 58 seconds.

Defeating Omega Weapon

The other 300 Ultima can be drawn from Omega Weapon. Just junction your magic to Mag and make sure your party does not have anyone with a level that can be killed by a Lv 5 Death. Use a Holy War as soon as the battle begins. You may now draw from him as needed. Remember to reuse the Holy War as soon as the effect wears off. Omega Weapon also has Meteor, Flare and Holy, which are good magics. You can always run away from him with the ability to fight later. Just follow the same procedure used to reach him the first time for a rematch. His level is always 100. Just have sufficient Life and Curaga magic to keep your party alive. Remember to save before you fight him.

Use the Zell, Irvine and Squall's party. Irvine should have at least 8 Pulse Ammos left after remodeling Squall's Lionheart. Have 100 Demolition and AP Ammo in your inventory. Have 10 Holy Wars refined from a Gilgamesh card. Have the three characters' life in the yellow. Use a Holy War at the beginning of the battle. Then keep using Limit Breaks against him. For Zell, keep using Booya, Heel Drop, Booya, Heel Drop in that sequence; it should cause more than 100,000 damage for each turn if you are fast enough. Reuse a Holy War after the effect is over. He should be down within 15 minutes if the Str of your entire party is around 250. Remember his level is always 100.

There is also a trick to easily defeat this monster if your Selphie at Level 100. Put Selphie in your party had have her Limit Break usable. Wait for a moment when no one is moving and open the PlayStation lid . This should stop any movement and you can slot until you get a 'The End' magic and one hit kill. Note: It is not recommended that you open the lid of your PlayStation during game play. Use this trick at your own risk.

Have Squall, Quistis and Zell in your party. Squall must be at level 100, strength 255, spirit 200, HP 9999, all the other stats above 100, and have the Lionheart. Quistis should have all her stats above 150, except speed (over 100) and must have 9999 HP and the Alexander's Recovery. Zell must have the Item command equipped and all his stats above 150. Change Laguna card to obtain 100 Holy War (for invincibility). Have Zell use the Holy War on Quistis and then on himself. Have Quistis cast Aura on Squall. Have Zell cast Meltdown on Omega Weapon. Have Squall use his R1 Trigger (PlayStation version). When Omega Weapon attacks (and kills Squall only as Quistis and Zell are invincible), have Quistis cast Revive on Squall. Then, have Zell cast Aura on Squall and restart from point repeat the procedure from the R1 Trigger. When the invincibility ends, have Zell use Holy War again. If done correctly, Omega weapon will be defeated after Squall has six turns.

You can defeat Omega without changing Laguna's Card or open your PlayStation. You can find two Holy Wars by stealing from Edea at the end of Disc 2, and from Seifer at the end of Disc 3. Save them until the fight with Omega Weapon. Have Selphie at level 100 in your party. She should have Life 2 or Revive magic. Another character should have Aura and the Item command available. At the start of the battle, immediately use Aura followed by Holy War on Selphie. Have her limit usable and if you have her The End magic, use it. If you cannot find it repeatedly press Circle to have another stock of magic. Remember that the farther you slot, the less probabilities you have to get The End. If you cannot find in about 30 slots, change stock by pressing Circle again until you see the special's white arrow re-appear. You will get a completely different stock. If the invincibility ends, use Aura again and then the other Holy War on her. If the other characters are dead, revive only the one that has Aura magic and the Item command -- you cannot lose time with the Omega. One of her attacks is enough to wipe out your entire party, so be quick. This trick requires a bit of luck, but you should have enough time to slot until you can find The End. Remember that if the effect of the second Holy War fades out, your party will be destroyed. If this happens try to escape, but then you will no longer have the Holy Wars - it may be more convenient to reset your game and try again.

Before the battle, make sure that you get the Laguna card. Modify ut into 100 Heros and try to have Lionheart for Squall. Also have your characters at full health. When the battle begins, keep healing your characters with Curaga to make sure that they stay at 9999 hit points. When Omega uses his burning move it will take off 9998 points. Have each character use one Hero on themselves and Omega will not be able to damage them. This will allow your characters to keep hitting him with limits as they are only at 1 HP. After about three to four limits with each character, have them use another Hero and it should be defeated with no one dying.

Have Selphie in your party and have her equipped with Strange Vision (her best weapon). Get her HP low enough to get the item "The End" and use it on him. It will kill every monster including Bosses except dead monsters.

Use the following trick to defeat Omega Weapon without refining any cards and using just one Hero. Early in the game, steal a Hero from Seifer on Disc 2 or 3. Then, in Ultimecia Castle, add Selphie to your party. Have the "Item" and, if desired, "Initiative" ability junctioned to each character. Enter the battle and immediately have someone cast Aura on Selphie and then use a Hero. If you do not do it in this order, you will not be able to cast Aura on her, Keep pressing Circle until you activate her limit break and go through her slots until you find "The End". Make sure you do this slowly, since it is very easy to skip. Just use the attack and Omega Weapon will be instantly defeated. To increase your chances of getting "The End", you could raise Selphie to level 100. This could be done easily on "The Island Closest to Heaven" by having Quistis in your party and using her "Degenerator" Blue Magic. Another way is to junction 100 Ultimas to her Luck. Also, you could junction GF abilities that would raise her Luck.

Getting Shiva and Quetzacoatal

After Quistis's class, go back to the computer and turn it on. Go to Tutorial (NEW). After some information is displayed, it will give you Shiva and Quetzacoatal. If you do not do this, once you leave Balamb Garden, Quistis should give them to you.

Defeating Tiamat

Tiamat is found in Ultemicia's Castle. You can absorb his most devastating attack, the Dark Flare, by junctioning elemental defense with 100 Ultima and 100 Life 2. You can put up any other junction that has your character absorbing the basic elemental attacks Fire, Ice and Bolt. (Life and 100 Flare Magic or 100 Meteor and 100 Ice, Fire, and Bolt 3 if you have four junction Elem-Def.) Altough you may think his Dark Flare is a non-Elemental attack cause of the large damage and the heavy load, this is not true. It is similar to the Magic Breath enemy skill from Final Fantasy 7.

Defeating Tonberry

To get the Tonberry GF you must fist defeat nineteen Tonberries. You can defeat them in as many visits as needed. Equip the Cactuar GF's Kamikaze ability to the person that has the highest HP/Str. Defeat eighteen Tonberries using Kamikaze. Then, go out of the Centra Ruins, use a Tent, and save on the world map. Use the "Obtaining various magic" hint and stock Aura, Meteor, Full Life, Tornado ,etc. and equip at least 50 of them on each character. Equip a strong magic to your Mag, and various abilities which have Mag on them (such as Mag+60, etc.) to get everyone's Mag up to 255. Un-equip the Kamikaze ability. Defeat the final Tonberry using normal methods such as Aura to trigger Lionheart and other limit breaks. When that Tonberry is defeated, the king Tonberry will drop down into the battlefield. Use Angel Wing, Squall's limit breaks, GFs, Zell's limit breaks Ultima, Meteor, and Cure to restore your HP up after the Chef's Knife, and Full-Life to restore the dead characters from Everyone's Grudge. The Tonberry GF will say "I-I-I-m Sorry" when it is defeated. You can equip the Enc-None ability after the battle to avoid more Tonberries.

To defeat the regular Tonberries on the way to face the Tonberry GF, keep Squall's HP low. Keep switching turns until you can use his special move. Two times will be enough if his strength is above 150. If he dies, revive him with a Life magic to keep his HP low. After defeating twenty Tonberi in the place where you get Odin, you will face King Tonberry. You can easily finish him by junctioning 100 Death to your Status Defense, so you will never die with the Death spell. Squall should have the Lionheart and Strength at 255. Cast Aura on him and Meltdown on Tonberi. Using the Renzokuken two times should be enough to kill him, even if you do not use the Lion Heart. An alternate method is to have one of your characters (besides Squall) with a strength at 255. Use Kamikaze with that character and it should deal 60,000 damage. Then cast Aura on Squall and use Renzokuken. Even if you trigger very badly you should defeat him in one turn.

To defeat normal Tonberries, use a boosted Pademona and Leviathan, while you use Diablos to take 5450 HP of them each time (about 9450 HP taken with one complete turn). Casting Meltdown on them increases Pandemona and Leviathan's damage to about 3000 to 4000 HP. When you fight the King Tonberry, start by stocking loads of Full-life and Curaga. Casting them directly from him makes them less effective. His Junk and its Sharp attack will take off either and makes you close to being killed - have Full Life ready to be casted (Cerberus helps here). He has over 84000 HP. Having the Brothers 20% HP/40% HP/80% HP also helps.

To get the Tonberry GF, go to the Centra Ruins where you can also find Odin. Defeat 18 Tonberries with Cactuar's Kamikaze ability. Saving the game at this point is recommended. You have to defeat 19 or 20 Tonberries to make the Tonberry King appear. The number of Chef's Knives you have has nothing to do with when he appears. To defeat the 19th or 20th Tonberry, use Doomtrain or cast Meltdown. Afterwards, use the boosted Leviathan and Diablos to take off 9999 HP each time. This should kill it in about four turns. When you defeat the last Tonberry, the Tonberry King will show himself. Use Doomtrain or Meltdown, then use the boosted Leviathan to take off 9999 HP (if you get the boost between 150 and 170). Diablos has no affect on him. Equip someone with Item and use a Hero on whoever has Leviathan. Make sure the person with Leviathan has Recover equipped. Use Meteor and Ultima on the Tonberry King. If Squall gets weak, use his limit break before recovering him. Zell's limit break is also effective. Use Scan on the Tonberry King occasionally so you can use Kamikaze to finish him off. It will take off as much HP as it did on most Tonberries. When the Tonberry King, is defeated he will fall over like normal Tonberries, then he will turn into a normal Tonberry and say, "I...I'm sorry." and join your party. He has Haggle, Familiar, LV Up, LV Down and other abilities. Look out for the Tonberry King's "It's Sharp!" attack and Junk.

Defeat 18 Tonberries by using Diablos three times and Ifrit and Quezacoatal six times, which takes off about 22,000 HP. Cure yourself and prepare for a good battle. When you meet the 19th Tonberry quickly defeat him and Tonberry King will appear. Diablos will not work, but keep useing Ifrit and Quezacoatal. Summon Cerebus to have Triple. Have a lot of Holys if Shiva is badly damaged.

Getting missed G.F.s

Every Guardian at Ultemicia's Castle has a GF that can be drawn.

Guardian Forces at the beginning and end of a battle

To have a Guardian Force at the beginning and the end of a battle, go to the Centra ruins and defeat Odin. He is quite easy if you use a few of Ultimas on him. You can get Ultimas at the entrance of Shumi Village. Odin will randomly appear at the beginning of a battle. Next, go to Shumi Village and talk to the sculpture to find some stones. These are the Blue Stone, Wind Stone, Shadow Stone, Life Stone and the Water Stone. The Blue Stone is already in the workshop. The Wind Stone is the big boulder near the hotel. The Shadow Stone is at the entrance where you come in, on the right. The Life Stone is under the huge tree you pass under. The Water Stone is in the house closest to the workshop. The stones will be easy to find because the characters notice things for you. After that talk to the leader of the tribe and later, you will be given two, three or four Phoenix Pinions. Use these to summon a Phoenix using the Item ability. The Phoenix will revive your characters and damage your enemy. Once you run out of Phoenix Pinions, the Phoenix will randomly appear at the end of battles and revive all your characters.

Rush G.F Command (from Ifrit and Eden)

Although it may seem that it is a useless command, Rush allow you to cast Berserk, Haste, and Protect on your entire party. If you have high strength stats (above 150) and high HP (above 7000), you will find out that it is useful against junk monsters(Lesmathor, Cokatoris). Against high HP monsters, a high HP should protect you enough and high strength stats with Berserk should allow you to deal out damage of 9999 HP a turn. With the aid of Haste, you can take charge of most of the monsters on the Islands Closest To Heaven and Hell. Junction 100 Drain magic to your Status attack so you can heal yourself as you fight.

Frequent Odin appearances

 PlayStation  Note: A dual analog controller is required for this trick. Get into a normal battle and repeatedly move the Left-Analog-stick and Right-Analog-stick Up and Down in opposite directions (Left-Analog-stick is Up while Right-Analog-stick is Down and vice versa) exactly when you hear the monster's sounds begin. This should increase the chances that Odin will appear in the battle.

 PlayStation  Use the following trick to always make Odin appear. Go to the second-to-last floor and take out the statue's eye. Go upstairs and climb the ladder. Put the eye into the new statue and it will give you a code (for example, 5-6-5-0-7). Take out both eyes and put them into the statue downstairs. A torch will light up, and five "0"s will be on top of it. Enter the code given to you and press Triangle. The door directly under you will open. Odin is in there. To defeat him, try using Cactaur's Kamikaze to deal 60,000 damage and an instant kill.

GF Boost

 PlayStation  The following trick can be used with any GF that has learned Boost. Cast a GF. Hold Select when the blue bar disappears and the character casts the GF. A hand in the bottom right corner of the screen will appear. Notice the circle icon under the pointed finger. When the icon is showing, press Circle rapidly. Stop when the circle icon has an X over it. Try to get the numbers located beside the icon (which starts at around 70) to 100. Depending on the strength and weakness of the target, the GFs attack can take up to 9999 HP off of each opponent.
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 PlayStation  Make sure all the GFs that can learn the Boost ability can do so. Use a controller with a turbo feature and set the turbo function to Square. Just hold Select + Square buttons and release when the red "X" appears. This should give you about twice as much damage than normal.

 PlayStation  When in a battle and you summon a GF, try to press Select. If you have learned the summoned GF "Boost", you will see a little hand pointing at the Square button. Start pressing Square rapidly, and the amount of boost will increase. If you can get the boost number up to about 200 points, the GF's attack will be almost doubled. This trick works with every GF with the ability to learn "Boost GF". Sometimes, depending on level, your GF will be able to inflict over 9,999 HP of damage. Note: Be careful -- if you press Square when an "X" shows up on the little hand, your boost will decrease and you have to start again. The "X" appears three times, and if you are quick, you can avoid it. If you are having trouble getting over 200 or even getting the maximum amount, 250 points, use a controller with an auto-fire feature.

Getting good items for GFs

100 Lightweights using GF Abl Med-RF will refine into 1 accelerator which will teach a GF Auto-Haste ability. 100 Malboro tentacles using GF Abl Med-RF will refine into 1 Moon Curtain which will teach a GF Auto-Shell ability. 100 Dragon Skins using GF Abl Med-RF will refine into 1 Glow Curtain which will teach a GF Auto-Reflect ability.

GF Compatibility items

The following is a list of GF compatibility items, which raise the speed of your GF's summon time.
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GF Item Dropped by
Quezacotl Dynamo Stone (+3) Cockatrice, Blitz
Shiva Arctic Wind (+1), North Wind (+3) Thrustaevis.
Jumbo Cactuar Cactus Thorn (+3) Cactuar
Pandemona Shear Feather (+1), Windmill (+3) Thrustaevis, Death Claw
Cerberus Dragon Fin (+3) (none)
Ifirt Bomb Fragment (+1), Red Fang (+3) Unknown
Siren Silence Powder (+3)
Brothers Dino Bone (+3) T-Rexaur, Sacredcard
Diablos Steel Orb (+3) Unknown
Alexander Moon Stone (+3) Elnoyle, Torama, Imp
Leviathan Fish Fin (+3) Fastitocalon-F, Fastitocalon
Doomtrain Poison Powder (+1), Venom Fang (+3)
Bahamut Shaman Stone (+3)
Carbuncle Dragon Skin (+3) Anacondaur, Red Dragon, Blue Dragon, Hexadragon
Tonberry Chef's Knife (+3) Tonberry
Eden None