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More:Final Fantasy 8: Locations

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Balamb Garden: Easy start

When you first start the game and your objective is to go to the Fire Cavern, do not go there. Instead, equip Quistis with Shiva and give her Draw. Then, outside of Balamb Garden, have Squall and Quistis fight a Glacial Eye (blue skeletal flying creatures) and draw 100 for each of these: Cure, Blizzard, and Scan. You also may want to get 100 Fire from Bug Bites, and 100 Thunder from the Caterchapillers. Also if desired, before you go to get Quistis take Squall to the Training Area (while you are still inside the garden). Level him up twice and draw 100 Sleep from Grats, This will boost your Magic Stat by 12 points. Also for both Shiva and Quezacotl GFs, get enough AP from the Factiolation-Fs to get SumMag 10% and 20% and T-Mag RF, and Ice/Water Mag RF. When you finally enter the Fire Cavern, make sure that both characters are about level 14 to 15. This will help immensely during the first few missions. Note: This may take a long time, but all of the leveling up will pay off. Also, do not forget to go into Config optoin in the menu and set the all the battle meters to 100% to quicken things.

Balamb Garden: Quick movement

When first at Balamb Garden, after you give the tour to Selphie, approach the the directory and press Action. When the directory screen appears, move the pointer to where to wish to go and press Action. You will appear in the hallway in front of that location. Note: This only works at the beginning of the game.

Dollet: Secret location

In Dollet, play the pub owner in a card game. He is an easy opponent. When you defeat him, you get to go to his "secret place". When you go there, he will give you some cards for you to protect his reputation by not telling the old man about all of his losses, There are also magazine clips on the floor. Try to get his Siren card from him.
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Dollet: Cross-dresser

Go to Dollet and go to the pub with the man that has never been defeated in a card game. Stay on the first level and talk to the blonde lady. Ask if she is a man.

Timber: Watts gets hit by train

On Disc 1 when Watts talks to you in Timber, give the wrong password. He will start directing the base into the station and also get hit by it. The game will continue afterwards.

Winhill: Alien abduction

On Disc 1 after defeating NORG, use Balamb Garden to fly to a place on the map called Winhill. Outside the village, run around for a bit. You can see an alien ship abducting a cow.