More:Grand Theft Auto: San Andreas: Missions
From GameWinners
555 We Tip mission: Grand Theft Auto: Vice City reference
While going to the destination marker, you will
see police cars chase a car and a man firing at them. If you look
closely, you can see it is Tommy Vercetti from Grand Theft
Auto: Vice City. Be careful -- the police will sometimes crash
into you, giving you one star on your wanted meter.
8-Track mission
Enable the "Slow motion" code and you will
be able to easily take first place. This is helpful if you are
trying to get the Monster Truck.
Air Raid mission
Enable the "Slow motion" code to get a better
shot at the RC planes.
Enable the "Destroy all cars" code repeatedly to pass
the mission.
Amphibious Assault mission
If you do not have the required level of lung capacity
(which is about 50% and higher) and try to start the mission,
an intermission sequence will show Woozie and CJ playing a video
game. Woozie will ask CJ if he can swim well, to which CJ replies
negatively. The intermission sequence will then end, leaving the
player with the message telling him to get more practice underwater.
Note: If you want to increase the percentage of your lung capacity,
go to any beach or marina, enable the "Speed Up Time"
and "Maximum Lung Capacity" codes, then dive underwater
for a quick practice.
Are You Going to San Fierro mission
Instead of burning the weed with the flamethrower,
take out a lock on rocket launcher and shoot the crops. It will
destroy them much easier.
Are You Going to San Fierro mission: Radio comment
After completing the mission, tune into K-DST to hear
Killer Tommy say "Great to hear that weed farm going up in
smoke. I just wish I could have been there with a good pair of
lungs".
Badlands mission
Get to the mountain top and blow up the snitch's car.
He will jump off the side of the mountain, committing suicide.
Enable the "Spawn Jetpack" code and go down there. Take
a picture of him. Take the picture back to the drop point. By
doing this, you will not have to chase him back down the mountain
on the dirtbike.
Enable the "Spawn Jetpack" code. Fly up the mountain,
near the top of the cabin. Do not let the guards see you. Choose
the silenced pistol. Enter through the back of the cabin and shoot
the snitch. Be prepared to fight it out with the FBI if you get
caught. You can now snap a photo of the dead snitch without chasing
him. It is important to watch the guards' movement before attempting
this.
Beat The Cock mission
Next to Palomino Creek is a beach that is part of Fisher's
Lagoon. The one attached to that is part of Palomino Creek (if
you are looking on a map it is the second largest of them all,
and has a dock). Go to it. On there will be a red circle. Enter
it to start the mission. You should have full muscle and stamina
because it is a swimming race. If you have good stats, you will
complete the mission.
This is a triathlon. Go to Santa Maria beach in Los Santos and
wait until the weekend (press L1 to see the current day).
Then, go to the lighthouse. You will see a little red marker which
will start the mission. Note: You must be in very good shape to
win. The reward is $10,000.
When the race starts, enable the "Spawn Vortex" code
and drive through the markers, but do not run over any of the
participants as you will get disqualified. After that you must
ride the bicycle. Keep tapping X. Next, you will have to
run. Enable the "Spawn Jetpack" code and go through
the marker to win $10,000.
Big Smoke mission
Instead of holding X to pedal your bike to get away from the red Ballas car, tap X rapidly. CJ will stand and pump on the pedals, allowing you to ride faster, and keep up with Sweet on the uphill areas.
Black Project mission
This mission starts after a number of Torino missions.
Truth is upset with you working with Torino. He abandons you on
a road. You are getting into Area 69 and must bring back the Black
Project. You must go to the control tower and open the blast doors.
You have to avoid the searchlights, but not shoot out more than
two of them. You have thermal goggles to see the guards. You must
get in before 5:30 a.m. You will begin near body armor if you
do not have any. There are guards at mid-level on all of the light
towers, plus many that are walking around. Try sniping everybody
so that you are not spotted. If you do get spotted, you are told
to use a vent to get into the building. In any case, there is
armor up on the control tower to replenish with, and a red spot
to use to open up the blast doors. The blast doors are in the
center of the mound. The vent is marked nearby and you can shoot
your way in through the grates. There is a health waiting for
you inside that room (with the blast doors on the other wall).
Go through the hallway and shoot the guards at the other end.
There is armor up and to the right in here. There is also a minigun
there. This area has bulletproof glass, so you are safe. Go downstairs
to the little opening (not the red path to the left). Shoot out
more guards in here. At the end of the path is armor. Then, take
a right and another right and you can see a radar room. Disable
the SAM site. Then, go downstairs and over to the yellow striped
area. There is a grate below you. Go to the end where the grate
is up and go in for the health and armor that is down there. Move
along, as there are more enemies to kill. Then move left - they
say that there is a keycard. Get the armor then touch the scientist
to get his keycard. Follow him down the path to the left and you
will be in a giant cylinder building. Work your way down all of
the stairs, shooting as you go. Get the Jetpack and fly out, heading
for the triangle. You can fire a weapon while flying, but you
really do not have to. Truth takes it from you, takes off, and
abandons you there.
Black Project mission: Too fat
If you are fat and you try to start this mission, the
Truth will laugh at you and call you a "fat ass". He
will tell you to lose weight before you contact him again. CJ
will make a comment about not being that fat and rub his stomach.
Rashida.
Black Project mission: Minigun
When you begin the mission, open up the blast doors
first then make your way in. After you go in, there will be a
small office off to your right that contains armor and the minigun.
It is recommended that you enable the "Unlimited ammunition"
code, as the minigun only has 100 or 200 rounds of ammo. After
you complete the mission, go to your nearest waypoint and save
the game. The minigun does not have auto-aim and must be manually
targeted to hit something, like the AK47 and the M4.
Body Harvest mission
Take a bike to the farm and ride to the back of the farm using an indirect route, bypassing the survivalists in the fields and tractors. Quickly steal the harvester, then run over the survivalists that are on foot between you and the road back. Try to overturn the pickups that are in your way. If they are still following you on the road, do a drive by when one is next to you to kill the gunman on the truck bed. The Harvester can take quite a bit of damage. Hit the pickup until it catches on fire, then get away.
To get the Harvester back to The Truth without the cult members
following you, just hop out of the Harvester and run around the
farm blasting them all away until there are no more people. This
requires a few minutes, but in the end no one will be following
you.
Catalyst mission
When you reach the train, do not bother getting out of your car. Drive around the pinned down Groves and run into the Vagos. Drive into the train tunnel to turn around if needed. After all the ones on the ground are killed, exit the car and shoot the one on the train. Then, get back into your car and run over the arriving Ballas. If your car begins smoking, park it next to the Ballas car to create an explosion that should kill them all. Then, get on the train as instructed. Quickly toss the ammo crates to Ryder. There is an unlimited number of them onboard so you do not have to waste time getting a perfect target. You may want to change the "Invert Look Controls" setting to make this less confusing. Remember to change the setting back after all the crates are tossed.
Cleaning The Hood mission
Do not bother using fighting moves on the crack dealer outside. A single shot from your pistol will bring him down. Once inside the crack den, use the pistol again to take down the targets quickly. Note: Shoot the man with the bat first.
Cop Wheels mission
Any police motorcycles will not work. You must steal
the ones that the game marks for you.
Cut Throat Business mission
If you failed this mission the first time and try it
again, you will be prompted to trip skip. This makes you automatically
appear near the RS Haul video shoot location, not wasting your
time driving there.
Da Nang Thang mission
When the helicopter gets shot down and you are in the water, do not swim to the ship. Instead, swim to shore, steal a car, and drive to Ammu-Nation to buy weapons and armor. Then, go to the ship. The mission is a lot easier with an AK-47 in your inventory.
Don Peyote mission: Kent Paul vomits
Note: Turn the subtitles on to make this easier. During your trip to the snake farm, Kent Paul tells you to pull over. If you do, he will get out of the car, vomit on the side of the road, then get back in.
Drive-By mission
After approaching each group of targets, just continue to drive around the block normally. There is no reason to damage your car trying to reverse or spin back around. The targets do not run far. Simply drive normally around the block until your partners can start shooting them again. With the last group of Balla's, drive your car down the path and through the tunnel to run them over. Turn around and repeat until they are all dead. Note: Since this mission is not timed, you can drive carefully to a Pay N' Spray between drive-bys to get your car's health bar restored. You will eventually have to go to the Pay N' Spray anyway at the end of the mission to lower your wanted level. Note: That visit will be complimentary, but any others will be charged.
Drive Thru mission
Try to get in front of the Ballas car and trap it into a wall or building. Your partners will shoot it until it catches on fire. Get your car away from it before it explodes.
After getting the background of the mission, drive back to Grove
Street and get the bazooka. Aim at the exit for Grove street.
When the Ballas car is coming, shoot at it to quickly finish the
mission.
End Of The Line mission
This mission is very long and difficult to complete.
However, if you die you will restart from the part of the mission
that you died at. This is the last mission in the game. The first
part is very easy. Take the SWAT tank from the police and ram
it into the villain's lair. Make sure you approach from the south
or the Ballas will smash you. Go through all the floors and kill
the endless amount of Ballas that get in your way. There are a
lot of health and armor inside. It is possible to complete this
mission without cheat codes. When you reach the top, you see your
nemesis in a short introduction sequence. Simply shoot him. This
is the easiest part, as he and his stupid Balla goons are very
easy to see, even in the dark. Ignore the message telling you
to get the night vision goggles. You can get them if desired,
but you will lose health. Next Tenpenny will arrive with lots
of cops and set the building on fire. You can get out with a minute
or two to spare. Tenpenny then escapes in a fire truck with Sweet
on the back. Follow them along for a long time. You will be told
when it is time to take action. When the cop stamps on his fingers,
drive as close to the fire truck as possible. Ignore catching
Sweet when he falls of, because it is very difficult. In the last
part of the mission, shoot out of the back of the car while Sweet
drives. This lasts for about four minutes until you reach Ganton
and the truck falls over.
Enable the "Unlimited health" and "Super punch"
codes. When you are running from floor to floor trying to kill
Big Smoke you will not die. When you reach him, his armor is high
and it will take awhile. Punch him once or twice to defeat him.
To kill Big Smoke easier, use a minigun. This is the fastest and
easiest way to kill him without using cheat codes.
Explosive Situation mission
Go into the quarry and shoot the two workers that are featured the opening sequence at the detonation controls. This will stop the countdown and you can take your time getting the dynamite. Run over the dynamite crates with the giant dump truck to beak them open and get the explosives.
Farewell My Love mission
As the race begins, instead of going forward, turn
around and go straight. You will be jumping off a cliff, but if
you can land your car successfully you will be on your way. Keep
driving straight into the town. Take a right turn at the first
right you see. If you have already done the race you should know
where to go. Follow the road and take another right. You will
then be driving across a small bridge. Turn left on the small
dirt road and park your car at the end of the bridge. Since you
are allowed only 25 seconds out of your car, you must do this
quickly. Once out of your car, run to the middle of the bridge.
Enable the "Spawn Rhino" code, which should block the
bridge. Do this as many times as desired, but be aware that the
other cars will show up sometime around three minutes. When the
cars appear, make sure to have the rocket launcher out before
getting in your car. When the cars show up, they will drive into
the creek/river. Quickly get out of your car and fire multiple
rockets at them. Do this very quickly. You can then complete the
race with no competitors.
Before the race starts, enable the "Flying cars" code.
Go to the race. Immediately at the start of the race, all cars
will floor it and will fly off the cliff. This gives you as much
time as needed to complete the race. Make sure you go drive slow
so that you also do not fly off. About six minutes are required
to complete the race.
Farewell My Love mission: Grand Theft Auto 3 reference
The man who Catalina is with is the main character
from Grand Theft Auto 3. At the end of the mission, she
gives a pink slip but it is not to her car She says that she needs
her car because they are going to Liberty City.
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Fender Ketchup mission
Find a large empty area and just keep going fast back
and forth doing a lot of 180 degree turns to get the scare-o-meter
full. Watch out for cops -- once they spot you, you will have
more then one star and they will try to hit you head on. Remember
to make sure that you do not get in a head on collision, or the
man on the hood will die.
Do not drive on the freeway, as this will attract the police.
Instead, drive to the airport and perform a few insane jumps.
This will have him terrified quickly. Also, the airport is not
too far from Woozie's casino.
John
Gilbey.
Pull to the side of Woozie's casino and drive back and forth doing
180s until the Scare-O-Meter is full.
Free Fall mission
PlayStation2 Once you go through the red ring, CJ will jump out
and get in side of the Forrelli's jet plane. You will be instructed
to take cover using L2 or R2. Make sure you have
body armor and just shoot. They rarely will hit you. Just aim
for their heads and shoot twice. If a Forrelli crouches, shoot
them in their heads. After you take care of them the pilot will
shoot you. It will only take two o three bullets to kill him.
Then, fly the plane back to the airport.
High Noon mission
You must keep ramming him and do the "PIT"
maneuver as taught in driving school. His car will come next to
you. When it does, shoot him with a drive by. His car will catch
on fire and he will get out. He will shoot at you. You must shoot
at him first and he will die.
Before you start, get a RPG or a homing rocket launcher. Then,
enable the "Cars fly away" code. When you start the
mission, get the dune buggy nearby and ram Eddie's car. It will
float away slowly, then it will hover. While it is hovering, get
out of the dune buggy and shoot him down with the RPG or homing
rocket launcher. It will blow up and fall down.
Sometimes when you drive out of the ghost town, at the of the
intersection of the dirt road leading out of the ghost town and
the road leading to the Sherman Dam, Pulaski will go too fast
on the left turn, go wide, and crash into a road sign on the side
of the road. Block him and hijack his car. Drive into the water
just north of the Sherman Dam. Do not go too fast though, or you
will lose Pulaski and fail the mission. Exit the car and just
stay in the water. Pulaski will run after you after you steal
his car, and end up walking into the water. Pulaski cannot swim,
and will drown. You will have killed Pulaski without using cheats
or bullets.
Before you start mission, equip a sniper riffle. When the Pulaski
runs for the car, aim and zoom in. You will have enough time to
flatten the front and the rear tire. Then, hop in the Sand Rail
next to the cemetery and follow his car. Watch him; he will be
swerving all over the place. This will give you enough time to
shoot at the car or pull him out and shoot him.
At the start of the mission, do not get into a vehicle. Instead,
lock on and keep shooting at Pulaski when he is getting in his
Buffalo car. If done correctly, he should stop in the car and
just sit there for a few seconds. Beware, as when he gets out,
he will walk forward some steps and immediately shoot at you with
his Desert Eagle. Note: Try using a M4 when shooting at Pulaski.
High Stakes, Low Rider mission
Instead of using the first lowrider that was given
you by Cesar, drive any vehicle to Cesar's house. Look across
the street from the mission starting circle to find a light colored
Voodoo in a driveway. Get in it, and use it to start the mission.
This car is considered a low rider, but does not have hydraulics
making it less likely that you will accidentally activate them.
It also controls better in turns when compared to your original
lowrider. Get to the starting position of the race. When the race
begins, try to maneuver around the inevitable initial crash of
most of the other drivers. Note that the waypoint markers for
races now are visible on the horizon, unlike the "bubble"
markers of previous Grand Theft Auto games. Also, imbedded
in the waypoint marker is an arrow that will indicate the direction
that you need to follow for the next marker. It may be easier
to slip into second place and watch the first place cars for cues
on where to turn. Otherwise, just pay attention to the directions
and take your turns carefully when in first place. By the time
you reach the final waypoint markers, slip into first place, or
use the final straight away to take the lead. Do not slow down
at the end, even though the road stops. Hit the finish line at
full speed.
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When you get in the low rider, enable the "Vehicle of death"
code. During the race, tap the rear bumper of each car in front
of you. By the end of the race, you will have as much time as
needed to finish in first place without any competition.
Enable the "Flying cars" code before you get to the
starting grid. When the race begins, the five other low-riders
will start to fly around the area. When you reach the third or
fourth checkpoint, you will be in first place throughout the race.
Do not accelerate fast, because you will also end up flying. Instead,
drive at a very slow pace, but fast enough so that you can finish
the race before the game freezes.
Use either a Voodoo, Savannah, Blade, or Remington without hydraulics
to complete this mission. Mod your car with x10 nitrous. Do not
use the nitrous until the final stretch. Just make sure you do
not run into any cars and you should complete the mission easily,
with no cheats.
High Stakes, Low Rider mission: Bulletproof Savanna
After completing the mission, Cesar and his Savanna will remain at the finish line, but the doors will be locked. Use another vehicle to push the car to your garage. The doors will now be unlocked and the car remains bulletproof.
Home Invasion mission
Try to get to the target house with as much time remaining. The required three ammunition boxes can be found in the following locations. In the first room that you enter, look to your right near the cannon next to the front window. Go up the stairs and look on the landing. Go all the way up the stairs and go to the end of the hallway. If desired, you can get three more boxes in the house, but they do not seem to give anything extra.
Ice Cold Killa mission
Take a gun and shoot out the tires of the pimpmobile.
Then, shoot the car until the smoke turns black. Next, get a gun
that you can do drive bys with. If you do not have one, go behind
the building and by a pole for the bridge to find one. When you
get into the club through the windows, meet Jizzy and just run
out of the club after him. When you are out there, the pimpmobile
should be in the same condition that you left it. It is easier
to blow up his car.
Before you go into the club, shoot out the tires of his Pimpmobile.
Get in the club, chase him out, and he will get into the car even
with blown tires. You just run after him, and pull him out of
the car.
Outside the club are two limos along with Jizzy's car. Before
entering the club through the skylight, park one limo in front
of his car and the other behind his car, blocking it in. It will
remain this way when Jizzy exits the club and tries to escape,
making it easy to run up and pull him out of the car before he
can drive off.
charger.
"High center" Jizzy's car on the grassy median along
the boardwalk prior to entering the club. He will not be able
to drive off it before you reach the car to pull him out.
charger.
Before entering the club, blow up Jizzy's car rather than just
shooting off the tires or decreasing its health. Then when Jizzy
tries to escape, he will be forced to do so in a Pizzaboy scooter.
Just knock him off his bike and kill him with an M4 or any other
gun.
Instead of trying to get out and get in Jizzy's car, just follow
him for awhile. He will get out of the car, and you can shoot
him.
Just Business mission
On the first part, let Sweet do all the shooting. When
on the motorcycle unleash your guns on the people on motorcycles
going for the person driving. If he dies they both do. You can
also try to pop their tires. They will spin out. Do not worry
about the big truck you see -- it is indestructible. You will
see the action play out of you going of the car. You will jump
off the big truck from the trailer.
Key To Her Heart mission
In the Key To Her Heart mission for Woozie in Las Venturas,
when you go to the courtier's house and kill the gimp, you can
take his purple dildo to use as a melee weapon.
When you get Millie as a girlfriend, instead of dating her, kill
her. Wait awhile and Woozie will call. CJ will say that Millie
is dead. Woozie will tell you to go to her house and take the
pass key.
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Madd Dogg's Rhymes mission: Xbox reference
When stealing the lyrics from Madd Dogg for OG Loc,
you must sneak around in the mansion. When passing Madd Dogg playing
his video game, look closely to see that it strongly resembles
an Xbox system.
Madd Dogg's Rhymes mission: DRIV3R reference
Just before you sneak past Madd Dogg, he will say
"Tanner you suck! damn you, Refractions, how could you mess
up so bad?!" This is a reference to DRIV3R, only they
changed "Reflections" to "Refractions".
Mike Toreno mission: Easy completion
After finding Toreno at the airport and destroying
the car, go to the airport's entrance. When you drive into the
marker, you will not progress further. To go further, get into
any other vehicle and drive away without T-Bone and Toreno until
you are told that you are leaving the two of them behind. Drive
back and let them enter your car. You can now go to the Pleasure
Domes.
Misappropriation mission
Instead of chasing the man in the helicopter, enable
the "Spawn Jetpack" code. Fly up behind the man. Make
sure he does not see you then open fire from the Jetpack. Swoop
in, grab the dossier, then make your escape before the FBI kills
you.
Mountain Cloud Boys mission
This mission seems difficult at first, but if you have
the correct weapons it can be easy. First, enable the "Weapons
(tier 3)" code to get the rocket launcher. Next, enable the
"Vehicle of death" code. When the men come after you,
shoot the first two or three with a gun. Get ahead of Woozie and
shoot a rocket at the car to blow it up, killing everyone there.
As you go further, two motorcycles will pull up. Hit them with
the rocket launcher. Be careful; make sure that the bike blows
up before getting too close. As you go further into the alley,
you can shoot rockets in the directions of enemies with guns and
kill them all, but stay ahead of Woozie. When you and Woozie jump
in the car (having the "Vehicle of death" code enabled),
just hit the two cars head on, but be careful. Your car can be
damaged and explode as a result of too many hits.
New Model Army mission
To keep the tanks from destroying the Bandit vehicle,
pick up the barrels and drop them on top of the tanks. They should
get destroyed and you can pass the mission.
When you first start the mission, pick up a bomb and blow up the
first tank. Do not worry if your Bandit is blocked. Keep it there.
Next, get another bomb and blow up the second tank. Do the same
thing to the third tank at the beginning of Berkely's Fortress.
Now that the tanks are out of the way, get a plank and make a
bridge where the land breaks. Fly back to your fortress and get
one more plank. Bring it to where the land breaks for the second
time and make a bridge. Next, move the barrel out of the Bandit's
way and follow it along the trail, picking up any barrels in its
way to complete the mission with plenty of time to spare.
OG Loc mission
After getting the PCJ and beginning the chase, it is not necessary to shoot at or try to knock Freddy off his bike. You simply need to follow him. If you lose sight of him, just keeping him in the zoomed version of the mini-map is enough to keep the mission going. Try to follow his path, but if he gets out of sight, you can use parallel streets and paths to continue. Pay attention to whether his position is above or below you (a triangle instead of a square) on the mini-map, and choose the appropriate course. At the end, he will stop at a park in Vagos territory. Ride your PCJ up the stairs past the gang to the top of the structure, then mow them down as they clear the top of the steps.
If you failed this mission the first time and try it again, you
will be prompted to trip skip. This makes you automatically get
OG Loc, and end up at the house where you ring the door bell.
Photo Opportunity mission
The "Trip Skip" feature is available if you
fail this mission after arriving in Angel Pine. This makes you
automatically appear about a block away from the red marker, and
in front of the stairs leading up to a building you take the photos
on.
Pier 69 mission
Instead of chasing Ryder in the boat, wait until he
approaches his boat then enable the "Destroy all cars"
code. The mission will be instantly completed.
Reuniting The Families: Billboard message
Along the highway in Los Santos is an advertisement
on a billboard. It has a woman on it with a can of pop on the
side of her labeled Sprunk. Under that, it reads "A taste
of things to come". At the end of the Reuniting The Families
mission, your car will go through that billboard, changing the
writing at the bottom to read "A taste of come".
Riot mission
This mission is quite long and requires a lot of ammunition
and body armor. You must take over all of the gang territories
in the hood areas. Try driving concentric to the Johnson house
going outward in one big circle. Once you have established your
territory, the mission is complete and you can celebrate with
Big Smoke and continue with the other missions.
Robbing Uncle Sam mission
Before you climb over the gate, get a gun or Uzi and
shoot the two soldiers from outside . When you climb over the
gate, shoot the guard standing behind two crates . When you enter
the warehouse, use the forklift and carry two boxes at a time.
Do this by sliding the arms directly into the middle of two boxes.
You can now carry both of them at the same time. However, you
cannot put two boxes into the truck at the same time . By the
time you carry the two boxes behind the truck , one army guard
will appear and Ryder will try to kill him. Do not let him kill
the guard by himself, as he takes a long time and could lose a
lot of health. After you have carried the four boxes to the truck
, there will be two boxes outside the warehouse . They can be
found at the left hand side of the warehouse, and the other can
be found at the place where you killed the third soldier before
you entered the warehouse. After when you escape , two army vehicles
will start to chase you. If you are lucky, both of them can keep
crashing and they will end up exploding.
Before starting the mission, find the TV Studios in the northwest
part of Los Santos. At the top of the stairs (in the car park),
you will find a sniper rifle. When you start the mission, do not
shoot the guard at the gate. Instead, run behind the building
that is on your left. Go up the stairs, walk along the pathway,
and drop down at the end. Run and climb up the container boxes
that are in front of you. You may get shot a few times, but if
you are fast, you will survive. Use the sniper rifle to shoot
all the guards (do not open the gate yet). After you have opened
the warehouse door by shooting the switch on the right and have
killed the two guards inside, move the boxes close to the door
by using the forklift. Also, move the two boxes outside (which
one of the guards was previously using for cover). You can now
open the front gate. If you use the sniper rifle, you will not
have to keep running around. You should be able to load the boxes
quickly while Sweet covers you. Note: Keep an eye on Sweet's health.
You may need to stop loading and shoot a few guards if he starts
to lose too much health.
PlayStation2 Driving and using the forklift can be difficult, especially under
fire. Try doing the mission this way. When CJ and Ryder arrive
at the Army National Guard weapons depot, you will be told to
shoot the gate switch so that Ryder can enter. Do not do that.
Instead, jump the wall and kill all the National Guard soldiers
(one near the Jeep, and the other that is near the gate switch).
Then, shoot the keypad that is on the warehouse, not the front
gate. Kill the guardsmen hiding inside the warehouse, then prepare
the area for loading. You will only be able to load six crates
into the truck before Ryder jumps in the back and tells you to
make your getaway. Do not be tempted to bring the other six crates
that are scattered around the warehouse to your staging area.
Bring the four crates that area in the back of the warehouse to
the front and place them closer to the warehouse door opening,
on either side. Bring the two crates that are outside the warehouse
to the area where you have staged the other four, but leave the
last crate you brought on the forklift, and keep it elevated so
you can quickly insert it into the truck. The trick to using the
forklift is to make sure that the forks are fully lowered. Line
yourself up with the crate, drive forward until you hear a rattling
noise, then immediately press Right Analog-stick Up.
The reason for doing this so quickly is that if you are not perfectly
lined up with a crate, it may begin to slip off the forks. Pressing
Right Analog-stick Up quickly may prevent the crate from
falling off. While you are staging the crates, you may be visited
by a guardsman or two. The guardsmen who were at the gate and
Jeep will respawn after awhile. While the one near the Jeep will
come to give you trouble, the one at the gate usually will not
bother you. It is important to not be driving the forklift when
a guardsman appears. If he pulls you from the forklift, you will
not be busted. However just as soon as you begin to get up he
will shoot you. Press L2 + R2 every so often to
look behind you. Because you have as much time as needed to stage
your crates, try sneaking behind the gate guard and practice your
stealth kills. Once you have five crates staged, position the
forklift (with the last crate still on it) inside the warehouse,
facing the door opening. Then, shoot the gate switch. While Ryder
brings the truck in, get back into the forklift to be ready to
insert the first crate. While you are loading the truck, Ryder
will come under fire. Jump out and help Ryder, as his death will
end the mission in failure. When you have loaded six crates into
the truck, Ryder will jump in the back and tell you to make your
getaway. Finish off any remaining guardsmen, then jump in the
truck and drive to the gate. As you near the exit, two Patriots
will appear and aggressively intercept you. If you continue to
leave the depot, Ryder will (at your command by honking the horn),
dump crates at the Patriots in an attempt to thwart the National
Guard from stopping you. However, if these explosions kill a cop
walking along the way to Emmett's, you will have more attention
than needed, as the truck you are driving can be easily tipped
over by obstacles you come in contact with. Instead use the following
trick and you will have no one bothering you on the way to Emmett's.
When the two Patriots appear as you make your way to the gate
opening, stop the truck and get out. While the truck is stopped,
the Patriots will no longer drive aggressively, and the guards
will not leave their vehicles. Use manual aim and shoot the guardsmen
in the head while they are seated. Once both Patriots are disabled
(drivers and passengers dead), make your way to Emmett's. There
is also a glitch in this mission. While you are driving to Emmett's,
press L2 + R2 to look behind you. You may see a
Patriot that is stopped in the middle of the road. Release the
buttons, drive a short distance, and press L2 + R2
again. You will see the same thing, as if the Patriot is following
you when you are not looking.
After loading the six crates in the truck, before you jump into
the van to drive away, run to the stairs where the soldiers were
coming from. Take out the rocket launcher. The two Patriots will
follow you to the stairs and you can destroy them with the rocket
launcher. After taking them out, you will be able to get back
safely with out the nuisance of the Patriots chasing after you.