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More:Grand Theft Auto: Vice City: Missions

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All Hands On Deck mission

During Cortez's last mission, All Hands on Deck!, you can make things easier it by eliminating the entire first part. To do this, you must have a car and drive it over to Cortez's yacht. Before you step in the pink marker or even get out of your car, drive over to the adjoining yacht to the right, of Cortez's yacht. Park your car in front of the now open gate so that most of it is blocked off. Then, run (do not take the motorcycle next to the yacht) to Cortez's Cheetah. Take it and fill in the last bit of open space between the gate and your first car. Again, get out of your car and run back to Cortez's yacht. During the intermission sequence, the French will try to no avail to get on the pier.
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After the mission starts, continue to enable the "Destroy all cars" code. This will destroy all boats and helicopters, but will not harm the yacht you are on.

All Hands On Deck mission: See ultimate secret vehicle early

You can see the ultimate secret vehicle early in this mission. It is the helicopter that is attacking you.

Alloy Wheels Of Steel mission

Enable the "Rhino" code and put two tanks in front of the other motorcycles. You will have enough room to get in front. Keep up your speed and you will win the race easily because the other motorcycles will crash into the tank and either fall off or have to go around them, using up time.

Before starting the mission, enable the "Faster acceleration" and "Higher top speed" codes. The other racers may pass you for the first few turns, however they will over-shoot the turn on the first long straightaway because they are going too fast. You will see them piled up in the alley beside the curve. Keep following the markers as fast as you dare, and you will easily win.
Chris Major.

Take one of the racer's bikes. It is very responsive and will not tip over or slide in a turn. Note: The Angel will not retain its special qualities if saved in a garage (or destroyed and placed in a garage.)

 PlayStation2  Go to the Hyman condo hideout and enable the "Never fall off motorcycle" glitch with a Freeway bike and go to the starting point. You now will not fall off at all, unless you press Triangle because your Freeway is on fire. If you press Square and aim at someone with a gun; or press Circle, the glitch will end.

Before you start, do not take an Angel or a Freeway at the right. Instead, go to the right hand side and knock the driver of the bike. He is now out of the race. The bike you take is much faster than the others, and has better turning ability.

Autocide mission

Before you start the mission, have a Hotring Racer #2. Enable the "Health" code. For the people in the cars and boat, use a rocket launcher. For the man on the motorcycle, you can bash him head on if you drive on the wrong side of Ocean Drive and come from the way that the North Point Mall is located.

Autocide mission: Character references

The people you have to assassinate have very similar names as characters from other crime games.

Marcus Hammond: Mark Hammond from The Getaway
Franco Carter: Frank Carter from The Getaway
Nick Kong: Nick Kang from True Crime: Streets of L.A. (yet to be released)
Dick Tanner: Tanner from Driver
Charlie Dilson: Charlie Jolson from The Getaway

Back Alley Brawl mission

Drive fast towards the chef. Jump out of the car before you get too close. The car will then hit the chef and kill him. Pick up the cell phone. When the three chefs appear, they will protect you instead of trying to kill you. Another advantage is that Lance will follow you. When the car pulls up to the hotel at the end of the mission, Lance will get out with you, and the car will drive away by itself.

When you go to the alley where the chef is located, find him but do not get too close. Line him up with your vehicle and get a good run for it. Run him over so that you do not have to risk getting beat up. Then, get out and pick up his cell phone.

Back Alley Brawl mission: Chef bodyguards

Enable the "Tommy groupies" code. After you kill the chef, Lance and the other three chefs will protect you, even after the mission is completed. This also works for other missions where you have to take people to different places.

Bombs Away mission

Instead of chasing boats and a car, you can run over all the Cubans with the RC plane. Then. just drop the bombs and blow up the boats.

When you first start the mission, take off then land on the other side. Drive the plane to the dock and run over every Cuban. Once they are all dead, you can bomb the boats with ease.

Cabmaggedon mission

Get the rocket launcher at the pool of the hotel near Escobar International Airport before starting this mission. When you enter the pink circle, face the boat that is located opposite the gate to the lot. As soon as you can, go towards the boat. Drive until you see the storage bins, then hop out of the taxi. Then, jump up the step at the edge of the lot. The taxis cannot get up this. Take out your rocket launcher and fire towards them. You can kill all of them with a few shots. Then, go out to attract the Zebra Taxi and fire at him. You can do all this without getting hit.

Go to where you are supposed to meet Mercedes. When there, go towards the water and you will see a garage with the black ball above it. This is 8-Ball's garage. Drive in to get your car fitted with a remote detonation bomb. Go back to he pink circle and point your car towards the water. Honk the horn, then go to the most north-eastern place in the area. Get out of the car and jump on the ledge. Move behind the boxes. When the cars are close enough, detonate the car-bomb. When the Zebra Cab appears, shoot it with whatever you want to destroy it.

Cap The Collector mission

Take a quick car to the Print Factory. Make sure it is not damaged when you arrive, as one of the men has a shotgun that can destroy the car easily. Before stepping into the circle, enable the "Faster cars" code. Once out, race to the dockyard. If you are lucky, the men have not taxed your store yet. Otherwise, when they are back on the bike, just ram into it then run over the men. The next location is Sunshine Autos. Do the same thing, although you may be able to get there before the next set of people. The next location is The Malibu Club, and the same process. There are only three sets of men. Once you have killed all six, the mission is complete

The Chase mission

After you go to Diaz to start the mission, check the window, get upstairs, then start chasing the thief. If you are good enough at sprinting and weaving in and out of tight spots, you will pass him up on the roof and jump off the edge of the building first. Then, get in the BF Injection and wait. The theif will jump down, get in, and drive you there. You will appear to be invisible at the end of the mission. Get out of the car, and you will have completed the mission by doing very little.

Check Out At The Check In mission

Before starting this mission at the phone in the airport terminal, find a helicopter and park it outside the airport. Also, get body armor (preferably with 150 armor or health). Start the mission, get the gun, and go to the farthest metal detector from you and snipe from there. Then, enable the "Lower wanted meter" code and run to get the briefcase. After that, run out, get in the helicopter, and fly it to the Downtown Ammu-Nation store. Information in this section was contributed by

Checkpoint Charlie mission

To have an easier time controlling the Squallo, enable the "Slow motion" code. The speed will be decreased, but the handling of the Squallo remains the same. Since the speed is less, the handling would seem better, allowing you to complete the mission without problems. Also, after complete it for the first time, every consecutive time after that, fog will appear that gets worse with each attempt. Enable the "Normal weather" code to make it disappear.

Enable the "Car floats on water", "Increase your vehicle's top speed" and "Better driving skills" codes. Drive a fast car into the water behind your boat, but not so far as you will drown when you get out or back in. Then, start the race with a boat. Jump out of your boat and run back to your car. You can complete the race a lot faster because you will not jump around on the waves and can turn easily.

Cop Land mission

Once accepting the mission, take Lance with you to the police station helipad in Downtown. There are stairs which lead to the helipad from ground level. Take the VCPD helicopter (Lance will get in with you), and fly it to the garage where you are supposed to trap the police officers to obtain your uniforms. Land as carefully as possible in the grassy open area just east of the garage. You will see the police car intended for you parked behind the wall in the same area. Trap two police officers to obtain their uniforms. Once you are donned in police gear, you can take any police vehicle to the mall, including the VCPD helicopter. Fly with Lance to the mall and land in the open area between the two south entrances. Once you detonate the bomb and exit the mall with Lance, enter the helicopter as soon as possible and fly over all the pursuit vehicles to the mansion. Land and run down with Lance in tow to the pink area to complete the mission. Note: Police will appear inside the mansion and on the roof; kill them off quickly to get to the checkpoint.
Nathan Hillyer.

After the mission has been completed, you will notice some of the things inside your mansion will have changed. The paintings on the walls will be crooked, and some will be taken away.
A.A.M.

Once you plant the bomb inside the Tarbrush Café, run as fast as you can away from it before it detonates (about five seconds). Once your wanted level jumps up, enable the "No wanted level" code to return to your mansion easily.

After you lure the cops and get their clothes, enable the "Rhino tank" code. Take it to the entrance where the coffee shop is located. Detonate the bomb, then run to the tank. Make sure that Lance gets in before you leave. You will be able to return to the Mansion with no problems.

Once you have your cop uniform on, enable the "Slower game play" code. Do the whole mission in slow motion. The cops and FBI will not be able to catch you. Make sure not to spin out of control or do anything else, because they will then hit you.

Death Row mission

Go to the Malibu Club in a really fast car, such as an Inferno. Get the mission brief. Drive as fast as you can towards the junkyard. When around the corner from enable the "Rhino" code to spawn a tank. Drive towards the guards, blasting them with the tank's cannon. Once inside the junkyard, kill as many men as you can by running them over with the tank. Grab Lance and make your way back toward the tank. Then, take him to the hospital to complete the mission.

Fly a VNC Maverick (or any other helicopter) to the Junkyard instead of driving. This will not only get you there faster, but also will make getting Lance out of there a lot easier. Fly your helicopter next to the hangar Lance is held in, set it down, and kill the Cubans. When you pick up Lance, go directly into the helicopter. This will help you avoid the Diaz's men that chase after you. Then, just fly Lance to the hospital.

Get a helicopter and get the mission from the Malibu Club with it. Then, fly to the junkyard and land quickly in front of the building holding Lance. Jump into the helicopter and take off quickly because the guards will shoot it once you are inside.

 PlayStation2  When you drive to the entrance, you will meet up with a blockade of cars and Diaz's armed henchmen. Get up to speed, heading straight for the blockade. When you are a short distance from it, press Triangle to dive from the car. The car should take out most of the men, as well as the cars. This will be helpful in getting away. Then, get up and take out whoever is still standing. Then, take out resistance as you meet it and rescue Lance. Take the nearby car to escape. Watch out for Diaz's men in cars as you leave. They will chase you to the hospital.

 PlayStation2  Use the Sea Sparrow at the mansion after getting 80 Hidden Packages. Land outside of the Malibu Club. Then, fly to the Junkyard and hold R1 to use the gun. Kill the enemies and land. Then, get Lance and take him to the hospital.

When doing the Guardian Angels mission, intentionally kill Lance or Diaz. Take Diaz's car and store it in a garage. When doing the Death Row mission, use this car and take it to the garage were Lance is being kept. Get in and drive away. Because Diaz's car is bulletproof, there will be no chance that it will explode.

This mission is somewhat difficult; some preparation is needed. First, find body armor and health. Diaz's guards are armed with Rugers and 9mm Uzis. Next, get a third-person automatic weapon, preferably the Ingram Mac, found by the van in Vice Port, or a 9mm Uzi, which is found by the stairwell across from the Greasy Chopper, next to a pink high rise in Ocean Beach, or behind the southern Pay 'n' Spray on the eastern island. You will need about 250 to 300 rounds of automatic ammunition. The last weapon needed is a sniper rifle, which you can be found on a roof in Little Havana, next to the large "Kaufman Cabs" billboard. You can also purchase one in the mall. Find a large vehicle which has speed (fire truck recommended) and rig it with a bomb from 8-Ball's bomb shop in Vice Port. Quickly go to Kent Paul at the Malibu Club. Take off to save Lance. Use the handbrake when cornering. The fire truck will uproot the parked Admiral when you crash into it. You can jump out far away, and the speeding truck will carry its weight and crush the Admiral. The two guards behind it should not have much of a chance, as you will then detonate the bomb when the truck hits. Run into the junkyard with your Ingram/Uzi firing. You should drop the first four or five guards without much return fire. Take out your sniper rifle and kill the man on top of the crane. Switch to your automatic, and kill the men with Lance. Take the Trashmaster by the conveyoer belt and evacuate the area.

Enable the "Weapons tier 3" code to have a mini-gun and a sniper rifle. Take any car and drive to save Lance. When you are in the street where Lance is held, spin your car so that it will block the street (but keep it far from the garage). Position your car so that the driver's door will face the location where Lance is held. After you free Lance, return to the entrance of the garage and you will see that your car blocks Diaz's drivers. Do not run toward them. Instead, take out the sniper rifle and shoot your car. The car will explode and burn one of Diaz's cars. That car will also explode, and blow up the second of Diaz's cars. This will continue until all of Diaz's cars are destroyed. Then, take the car that is near the place where Lance was held and drive safely to the hospital. Note: You can take that car before you take Diaz's drivers down.

 PlayStation2  Have a fast car pointing north outside the Malibu Club and your sniper rifle selected in your weapon slot. When the timer starts, drive north and take the second left turn to head west across the bridge, fast. You want to exit the bridge to your left in the oncoming lane across the dirt median. Then make a quick left, right, right, left to get to the junkyard. Lance's life should still be at least two thirds full. Drive towards the blockade and when you are half way down the street, jump out of the car and crouch down (L3). They will have started shooting by now, but they are not skilled at that distance. Even if you get nicked a couple of times from 150 feet away, continue. They will not hit you very hard. Aim (R1) and fire a dozen rifle rounds into the cars in the blockade until they explode. As soon as cars start exploding, get up and switch to your targeting machine gun and approach the barricade with a slight zig-zag path. Press and release R1 while you are approaching, and if you see the pink targeting reticle appear, stop, press R1 and fire two-second bursts. Repeat this tactic. That is the whole trick to this mission from this point on, and you should practice this technique if you want to use it successfully in many other missions including Rub Out. When you are very skilled at the R1 and fire technique, you should have plenty of time to collect all the cash and ammunition that is also dropped. Note: Do not use L2 and R2. Tap R1 to re-target the closest enemy. Cycling through enemies will likely cause you to change weapons in the middle of the fight, unless you keep R1 firmly held. Once inside the fence, you will have two more waves of four to five thugs as you slowly approach, plus three to four thugs inside the hangar and a sniper on the crane. The whole idea is to not to trigger the next wave until you kill the active wave from a safe distance of 40 to 50 feet. Always keep moving (you do not have to run), keep pressing R1 to see if the targeting reticle "finds" a thug, and keep bursting two second volleys as you move towards the opening of the hangar. Never stand still unless you are shooting. Check behind you when you are satisfied you have killed off the wave, but keep moving forward. There is no waiting around with this tactic. When you get beneath the crane (and all thugs behind you are dead except the sniper) keep zig-zagging and use the R1 and fire tactic to enter the hangar. Sweep the room and free Lance. You might take a round if there is a thug remaining in a corner. Your health should still be above 80. Remember, do not let them get close to you and they cannot damage you badly. After the intermission sequence, keep tapping R1 in case you missed someone and run outside and to your right to circle the hangar. If you hear lone gunshots, it is the sniper. Either way, keep going around, and when you are back to the other side of the hanger, sprint to the garbage truck and jump in. Ignore the sniper because you are staying in motion. If you sprint to the garbage truck, Lance also sprints. Obviously, you can go ahead and kill off the sniper if desired. The chase only begins when you leave the junkyard. Make your way to the hospital and fight off two waves of attacking thugs trying to ram you off the road. When you get to the hospital, pull a U-turn so that the passenger-side door is next to the pink drop zone. The second wave of cars should crash in at the last moment if you drove in with good time. The truck will shelter Lance in case he needs it. Jump out and make sure you do not get crushed before you join him in the drop zone. The "Mission Success" message should appear.

Death Row mission: Easy money

Kent Paul is located at the Malibu club. His first mission for you is "Death Row". When approaching the entrance to the junk yard, there are an abundance of gang members. Once you have killed all of them, collect their money and let Lance die. Once the mission is over, start it again.

The meter for Lance's health will be on the side of the screen, and you must reach the junkyard before it runs out. Once there, kill all the thugs. Each thug has at least $500 on them. Since there are about fifteen thugs there, you can easily make about $75,00. Once you have killed all the thugs and collected all their money, save Lance and enable the "Rhino Tank" code. Get in with Lance, then leave the junkyard. Diaz' gang will arrive in cars and try to kill you and Lance. Do not destroy the cars. Shoot somewhere on the road next to the cars so that the cars will smoke. They will run out of their cars. Once they do this, kill them and they should have a lot of money. Get out the tank and collect the money. You should be able to make at least $10,000 total. Then, kill Lance to intentionally fail the mission. You can return to Kent Paul and start the mission again. Repeat this as many times as desired.

Demolition Man mission

In this mission, you must fly a toy helicopter into a building and drop four bombs into specific points within the building and avoid getting beat or shot down in only seven minutes. There are construction workers and security guards with guns who will attack the toy helicopter throughout the building. The countdown however, does not start until you pick up the first bomb. The best way to begin the mission to find and kill the construction workers and security guards by flying into them with the propeller before you pick up any bombs. This will get them out of the way and you will get a feel for flying the helicopter and spotting where the targets are in the process. After you have killed them all, go back to get the bombs and start dropping them in the targets. Also avoid flying into anything -- with enough damage the helicopter will be totaled.
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Another way to complete this mission is to pickup the first bomb and place it on the top floor first. Then, place the next bomb on the third floor, the next bomb on the second floor, and the final bomb on the bottom level.

Dirty Lickin's mission

Have a rocket launcher ready. Do not bother sniping, because the Hatians knock off most of the Cubans. Wait for a car to drive up. When it does, blow it up. Then a line of Cubans will run out from the bottom left. Also blow them up. There will one or two Cubans remaining. Snipe them to complete the mission

Distribution mission

When doing the Cherry Popper drug deals, it is easier to just go to the beaches and sell. Once one star is achieved, simply drive around until it disappears. The bonus to doing it this way is that you will always have plenty of customers, and no cop cars. The only downside is that the ice-cream truck moves very slow. However, you can easily outrun any on foot cops. Try this to make 100 sales easily.

 PlayStation2  An easy way to get a hundred sells for the mission is to go to one of the beaches. You will find the most people with no gang members. Find a spot and start selling the ice cream. While you wait, enable the "Lower wanted level" code but stop before you put in the last step of the code. As long as you do not press any buttons, you can just press Down to activate the code, which makes it helpful when a cop runs up to you. Note: You must repeat this every time, but it is a lot easier than trying to activate the full code while being chased by a cop.

When playing the mission, you will notice that the "ice cream" is most popular among prostitutes.

Driver mission

In the mission when you are racing Hilary, just stay an his tail and he may spin out.

Go to the Malibu Club, and enable the "Flying car (Dodo)" code. When racing Hilary, drive as fast as you can without flying. Since Hilary's car is much faster than yours, it will not stop flying and you will always be in the lead. When the cops show up, enable the "Lower wanted level" cheat, and cruise from there on. You will win without worry about Hilary catching up.

During the countdown, enable the "Hotring Racer" code. Get out of the Sentinel and get in the Hotring .Hilary will be ahead, but you will catch him sooner or later.

Before starting the mission, save the game at the Malibu Club. Enable the "Change wheel size" code. Pause game play and load the game that you just saved. Once the game is loaded, enabled the code again. Repeat this about five times. Then, enter the club and start the mission. The "Change wheel size" code makes certain cars go faster. In this case, your Sentinel will not go any faster, but Hillary's will. Hillary will be driving so fast that his car will spin out of control and he will crash into other cars and buildings. This allows you to get a really vary lead and Hillary will never catch up with you. Once the police catch up to you, enable the "Lower wanted level" code. Note: Not only will you be able to beat Hillary, your status will not be effected. Other codes will lower your status badly, but this one has no effect.

As soon as the race begins to count down, immediately enable the "Spawn Hotring Racer" code or something similar. The car you spawn should fall in front of you. When the race starts, you can immediately get out of the car and enter your Racer. The faster car should help you score an easy win. Note: This cannot be done with a Racer from Sunshine Autos, as it will disappear before the race.

Before racing Hilary, go to the police station on the right side by the bridge. Spawn a tank and park it in the road. Go to the Malibu Club and save the game. Race Hilary. He will run into tank and get stuck because he cannot blow up. From there, on cruise along the rest of the race and he cannot catch you.

To defeat Hillary easier, take the Stretch limo from your mansion and park it so that just a little bit of the end is still on the bridge after the police station where the girder sticks out. The rest of it should go about all the way to the middle of the street. Run to the Malibu Club and start the mission. Let Hillary get ahead of you just before that location. He will either spin around when he hits it and slam into the wall, or he will get in front of your car and become smashed to the side of the road. This allows you to get a head start while he recovers.

Before starting the mission, enable the "Slower game play" code three or four times. After enabling the code, start the mission. The game becomes very slow, but at least you can win the race.

Throw a Molotov cocktail onto the dance floor inside the Malibu Club on your way to the pink mission marker. This will result in you getting a three star wanted level and the police on your tail. Hillary should run over a police trap and popped all his tires. Avoid the trap and take your time around the corners to complete the mission with no pressure.

Do some prep-work and park some fire engines in front of the other competitors. Hopefully they will stay there and the opponents will wonder what they are doing.

Enable the "Increase your vehicle's top speed" code before going into the club. You may also need to enable the "Lower wanted level code", as the cops will come after you for street racing.

Fastest Boat mission

Use a car to run over the men with. This is much faster, and lowers your risk of dying.

Go to Diaz and start the mission. When you get outside of the fence, enable any "Weapons" code and shoot the men with the sniper rifle. Enable the "Rhino tank" code and drive it through the fence. Hop out of the Rhino and run forward out of the tank. Near the crates is a boat on land. Go behind it, crouch, and get out an Uzi. Target the enemies and kill them. Next, go to the garage and kill the three men. Do not activate the switch. Get the Rhino and drive it into the garage. Activate the switch and drive the Rhino over the men that enter. Be careful -- do not hit the boat. With the men dead, get into the boat and leave the Rhino. Enable the "Lower wanted level" code, then complete the mission.

Just before you start the mission, enable the weapons code that gives you the flame thrower. When you approach the boathouse, stop just outside the fence. Enter the fenced in area and run undetected to the right. Come back and face the first two guards. Take out the first one that is directly ahead, then the one to the right with your small machine gun. This will alert the other guards. Also take them out with your small machine gun. This will give you time to switch weapons. Now, use the flame thrower. Enter the boathouse, turning to the left, and take out the mechanics from a distance. Let them get too close and you will also go up in flames. Run around the flames to the switch and lower the boat. Then, turn and take out the rest of the guards from a safe distance with another shot from the flame-thrower. Then, run, jump in the boat, and head out.

Enable the "Weapons (tier 2)" code and take out the shotgun. Do not drive to the docks. Go to pier 2 instead. This is the next pier over from Cortez's boat. Take the boat there to the boat yard. You will not have as many guards to deal with, and the shotgun easily picks them off.

Four Iron mission

When you arrive at the driving range, go to the line of parked Caddys. Drive your Caddy straight to the edge of the river bank, behind them next to the telephone pole. Put the front wheels hanging over the edge. Next, one at a time, use the parked Caddys to ram them off the bank and into the river. The last one you use (the pink one) should be parked with the front wheels off the bank far enough where you cannot back it off. Be careful, or you will drive off the bank and die. Your last act should be to steal the last Caddy that has the guard in it. After you hijack the Caddy, the target will send his guards after you and attempt to run. He will get into the last available Caddy (the one parked at the edge of the bank). He will eventually fall off the bank, into the river, and drown. Your mission will be complete. Do not engage the guards -- as soon as the target gets into the Caddy, drive around. You can also ram his Caddy from behind to speed things up.

Make sure you have a gun of some type. When you go through the metal detector, the gun will be saved outside for you to pick up on your way out. Note: You can take a chainsaw inside with you, if you have not died since your last Cortez mission. Once inside, go directly to the driving range and pester one of the guards by jumping in his Caddy, or run up the stairs and jump off the top of the driving range. This will put everyone in motion. Kill, beat, or otherwise disable most of the bodyguards so that you can jump in a Caddy and leave the area. Go directly back to the metal detector entrance and kill the two rent-a-cops there. Walk outside, pick up your weapons, and wait for the target to exit the club. When he does so, kill him to complete the mission.

If you do not have the sniper rifle, enable the "Weapons" code to get it. Go into the range, exit back out, then park a car in the left hand corner next to the entrance. There should be a small wooden club holder there. Jump on the car then jump over the wooden club holder. You should be able to snipe the man without the guards even noticing.

When you get to the Leaf Links Country Club, go past the security checkpoint, then enable the "Weapons (tier 2)" code. Take the Caddy and go to where the target is located. Keep a fairly good distance from where he is, then change to your rocket launcher. Use it to kill him and complete the mission.

Go to Ammu-Nation and buy yourself some exceptional guns. Next, get dressed as a golfer and drive or walk to the entrance of Leaf Links Golf Club. You can walk into the pink circle if desired. Look to the far left of the club's entrance and you should come across a cylinder-like object turned over on its side, with eight flags lying across it (directly next to the hedge) . Re-enter your car and drive over to the flags. You must align the side of your vehicle with the flags. In other words, the door of your car must as close to the flags as possible, and the front of your car as close to the yellowish-whitish fence as possible. Your car should now be parked parallel to the gray cylinder. You can now use your car into a stepping stone. Jump onto the hood of your car, then turn around and leap onto the hood. Finally, jump from the roof straight onto the flags and you will be inside. You now have the ability to use your guns in the course and kill the target from a distance.

Get your new outfit, a PCJ-600, then ride to the pink circle. Do not go in. Instead, turn around, ride back down the road and take the first right. Follow that road until you see a small road that is a dead end on your map. There is a ramp located there. Get plenty of speed and jump the ramp. You will make it over the water easily. You are now on the golf course, with a full arsenal and your bike, making it easy to complete the mission.

Get some grenades from Ammu-Nation at North Point Mall. Drive the car as close to the fence on the left of Leaf Links as possible. You will see the fence with golf clubs lined against it. Jump over that fence and you do not have to worry about the metal detectors taking your weapons. You may want to kill the guards before you do this. When you find the driving range, throw a grenade at the golf carts to knock them out of commission. Throw another grenade when his guards attack, and you can kill him. Make sure you have a full health and armor.

When you get to the driving range, instead of going upstairs, ditch all the golf carts in the water (speed to it and bail). Then, go after your target. When he comes down, there will be no cart for him to get away in. He will run away on foot, making it very easy to catch up and beat him with the golf club.

Go to the pink marker at Leaf Links, but do not enter the golf course. Instead, drive to where that bridge that connects the golf course is located. Drive up there, get out of your car, then go where the bridge ends on the right side. Aim and get a jump to land on the golf course with all your weapons.

Use the following trick to to avoid dropping off your weapons at the gate, and complete the mission using a car. When you approach the entrance of the course you will notice a Comet sitting there. Get into the vehicle and drive straight down the driveway to the road and stop. If you go left, you will drive back to where you came from. If you go right, you will be headed towards the bridge that is closed. As you are driving there, you will notice a wooden bridge above that links two golf holes together. Drive until you get to the closed bridge and turn around, but do not go yet. Back up until you cannot back up anymore. You should now be facing the way you just came and see the wooden bridge you just drove under. Notice there are slanted grass slopes that are on each side of the road that lead up to a wall of bushes. At the top of the grass slopes on the sides of the road is a wall of bushes that you cannot go through. However, there is a crease where the bridge and the bush wall meet. This trick can only be done on the left side of the wooden bridge as you are facing it. Start driving up the grass slope at full speed into the corner where the bush wall and wooden bridge meet. When you hit the crease, your car will bounce into the air and hopefully land on its wheels onto the bridge. This might take a attempts. If you land upside down on the bridge, get out of the car before it explodes then jump back down onto the road and go back to the entrance of the course. There will be another Comet waiting there. Repeat this until your car lands correctly. When on the course, drive carefully towards the yellow dot where you will find the marked man and his bodyguards. When you arrive, notice that there are a number of golf carts parked and empty, except for one that has a bodyguard to the far right. While in you car, pull next to the carts parked near the driving range and push them straight back into the water. Make sure that you do not go too far and also fall in. Continue to get rid of the carts by pushing them in the water with your car, but do the cart with the bodyguard last. When you attack him, the bodyguards will come after you and the marked man will start to flee. The bodyguards and marked man cannot move too fast because they are not in the carts that you pushed into the water. Drive around so the bodyguards cannot catch you, and as you do so look for the marked man running down the golf course. When you find him, run him over with you car until he is dead. The bodyguards will then disappear. If you have to get out of your car for some reason, you will still have your guns to use. When completed, go back to the wooden bridge from which you came and jump over the side of the bridge onto the road.

 PlayStation2  When you complete the "Guardian Angles" mission, unless you ran out of bullets you will still have the Ruger. Do not die or get busted. Go to Avery and get the mission. When you get to the golf course, park your car by the left of the entrance. Get out and jump on the car, then jump again to land inside the golf course. Note: They will take away your Ruger if you walk through the metal detector. Go towards the target, but start turning towards the right. You will be directly in front of the range, but very far away. Walk towards it until you can see the target. Press L3 to crouch down. Take out the Ruger, carefully aim at the wildly-swinging target, and hold Circle. You will eventually see the "Mission Passed" message and the bodyguards will start running towards you. Run back to the entrance and back over the ramp to leave. Tap X while running to move quickly and not get caught. Note: if you get too close to the driving range, the bodyguards will start chasing you and you will not be able to simply shoot the target.

Do the Treacherous Swine mission before you do this mission. When you get in the golf course, they will take all weapons you have. However, if you did the Treacherous Swine mission before this mission, the chainsaw will still be there. Go to where your target is. As soon as he and his bodyguards see you, quickly jump off the steps. If you landed correctly, he will be face to face with you and will be trying to get away. Chainsaw him to pass this mission in less than a minute.

G-Spotlight mission

Instead of using the motor bike to complete the entire mission, only use it for the checkpoints that are in the office building. Then, use a helicopter (either from the police station or the Hyman condo) and proceed to stop at the checkpoints on the roofs of the other buildings.
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First, get the PCJ 600 near the guard booth near the entrance of the movie studio. Proceed to the pink marker on your radar. Drive through the first building, hitting all the pink circles on the way (enjoy the elevator ride). When you see the first jump to the next building, fall off the building on the bike. Return to your mansion on Starfish Island and go inside. Go up to the roof of the mansion (go inside, turn left before "Tony's Room", follow the wall until the passage on right, follow passage until the stairs, then climb the stairs), get the helicopter if one is there, and proceed to hit all the pink markers. Note: You do not need the helicopter from the mansion; any available one will suffice.

The easiest way to do this mission is to take the bike to the building. Go up the steps and go around until you reach the elevator. Go around the office corner and onto the pink circle. Ahead of you should be the first building jump. Jump it on the bike. When you land on the blip, you can ditch the bike. Jump off the side of the building and make your way to an apartment with a helipad. Get a Maverick and land it on each circle until you get to the spotlight.

G-Spotlight mission: Complete without a bike

When you start this last mission for the movie studio, it calls for you to do the stunts via the red PCJ 600 motorcycle or any bike. However, this is not necessary. After doing the first two pink circle check points (one before the elevator and the other in the second building's big hole you jump to), ride the bike over to the Hyman Condo and use your helicopter for all the rest. It is fast and easier.

G-Spotlight mission: Complete with passenger

Enable the "Tommy groupies" code and start the mission. When going into the elevator, the man in the green shirt will get on your PCJ and stay with you for the entire mission.

G-Spotlight mission: New bike

No matter what condition your bike is in, ditch it as soon as the second set of stairs come down. You will find a new bike in seconds. Then, restart the run up the second steps.

G-Spotlight mission: New spotlights

After you complete the mission, the spotlight will have a picture of breasts with the word "Suxxx" under it to promote the new movie for Candy Suxxx.

Guardian Angels mission

Get some armor, a shotgun, and at least 50 rounds of ammunition for it. When the enemies appear, jump down from the roof with your shotgun. When you get down, start aiming and shooting. When the car blocks you, jump on the hood, aim, and shoot. When you get done with the first two cars, watch the lower left corner of the map. As the yellow dots approach, get ready to aim and take fire. When you get to the dirtbike part, have a gun since you can shoot ahead and not have to use the drive-by view. Get about five to ten feet away and start shooting. When he falls off his bike, you should also get off. After this, it should be easy to finish him off and to get the money back to Diaz. Note: This may not always work. To make things easier, jump off the roof just before the enemies get there.

Do not stay up on the balcony with the Ruger Cortez gave you. Instead, go down with Diaz and the Cubans. Wait until you see the yellow blip on the radar. This will work well if you have a sub-machine gun. Once the other Cubans and Hatians appear, pick them off with the sub-machine gun. After you chase down the Haitan on the Sanchez, you are rewarded $1,000 and Diaz will call for you to get some work done for him.

Enable the "Weapons tier 3" code. When you enter the parking garage, you will see a gun. Take it and it will replace your M16. When you are at the deal location, do not use that gun. Instead use the mini-gun and kill the dealers. Another car of Cubans will arrive. Do not wait until they get out of the car -- just shoot the car until it explodes. Do the same to the next set of cars until the Cubans use the motorcycle to take the package. Diaz will shoot one of the drivers, and you will take his motorcycle. Because the "Weapons tier 3" code was used, you will have an Uzi. Shoot the man on the motorcycle, then return with the package.

Guardian Angels mission: Flying Lance

When you get your gun and Lance shows up, get a motorcycle and he will also get on. Get to the ramp that goes over bridge near the Malibu Club. Get as far as possible from the ramp then speed towards it as fast as possible. Either lean forward or lean back when you hit the ramp. You should either do a backflip or frontflip. Lance should go flying almost halfway down the street then slide almost the rest of the way. It may be more effective to enable the "Faster game play" code.

Gun Runner mission

The key to this mission is to keep moving and to keep renewing hearts and armor. Before you start the mission, fill your condo garage with as many Zebra cabs and FBI cars as possible, all parked outwards for a quick getaway. One you start, run over the crates. Do not pick the weapons up at this time. Run down some people and get all four crates open before you start to pick them up. As soon as you hear the Faggios, get in the car and run. The first two crates are roughly at the Pay 'N' Spray north of Cherry Pickers. You need to go into the Pay 'N' Spray every time you have a wheel shot out, coming back out of it at speed. Keep picking off Faggio riders and the other drivers as often as possible. Do not pick up the spilled crates until as late as possible. If you are chasing or being chased near the condo, drive in as soon as you are damaged. Pick up a new car, and keep swapping. Do not forget the hearts at the hospital and to buy armor at Ammu-Nation. You can even use a helicopter to get hearts from your mansion at Starfish Island.

Before you start the mission, enable the "Rhino tank" code. Use the tank though the mission. Do not get the weapons until you kill everyone.

Go out of Phil's place and enable the "Destroy all cars" code . The cars will explode and the Faggios appear. Enable the "Spawn Rhino tank" code. Enter the Rhino and collect the weapons . If the men on Faggios appear their bikes will explode when touch your Rhino.

Gun Runner mission: Extra money

While doing the Gun Runner mission, other people will be shooting you (usually riding Faggios). If you kill them, you will get a $100 bonus.

Hit The Courier mission

Before starting the mission, spawn a Hotring Racer #2. Enable the "Weapons tier 2" code twice and switch to the handgun. Then, start the mission at the Print Works. Hop in the car and ride as fast as you can to the pink square. Kill everyone there and when the courier lands, quickly shot her, grab the briefcase, enable the "Lower wanted Level" code, and ride out of there.

Hog Tied mission

Get a helicopter and fly on top of the Ammu-Nation in Downtown. Use your sniper rifle to pick off the gang members one by one down below. Next, grab the Angel and go right to the alleyway that is blocked off. The south side is blocked by a gate, and the north side has a ramp of stairs. Gun it and fly off the ramp, out of the alley, and on to the main street. From here it is easy. Just avoid the chasing gangsters and return the bike.

Enable the "Dodo car (flying)" code, then go all the way back to the fire station and jump the stairs. You will land on top of a building. Go to the edge and fall off. Shoot all of the henchmen, and drive out.

The Job mission

Be on guard for cops heading up towards the safe. Make sure you keep your armor and your health filled. There should be armor in the room to the right of the manager. You should have plenty of time to enter codes if desired. When you leave Cam for the second time to check on the people with Phil, somebody trips the alarm. Do not panic. Enable the "Lower wanted level" code. While you are upstairs, go on the opposite side of the railing. Take out the sniper rifle, take aim, and shoot everyone in the room, starting with the three guards. When you get ready to leave, the Feds will drop teargas and drop in from the ceiling. Kill them all. Before you step on the pink circle to leave, enable the "Lower wanted level" code again. There are still cops out front, but ignore them. Once you are outside behind the tree, exit and walk away down the alley. Steal a car with four doors and only a driver. Then, take your gang to the hideout.

Note: After you complete "The Job" mission, you can return to the bank and rob it whenever desired. However, whenever you run upstairs, an alarm will sound and you will automatically get four stars on your wanted meter. As soon as you hear the alarm, run back into the lobby and enable the "Lower wanted level" code. The guards will stop shooting at you, then start shooting the other gang members in the bank. While they do this, you will have a chance to go upstairs, steal the money, and leave unnoticed. About one third of the money is in the manager's office and the rest is in the room with the elevator.

The Job mission: Extra money

After you exit the bank, enable the "Lower wanted level" code to keep the cops from chasing you. Run around the corner of the bank and jump into a car. If you kill Cam or something else happens to him, then you and Phil will split his share. Remember not to let anything happen to Phil.

Keep Your Friends Close mission

It is a very good idea to have an ample supply of either Python or Spaz Shotgun ammunition for this mission. You will start out in your office. Run out of your office and stand at the top of the staircase. Use auto-aim to target and kill the seemingly endless amounts of gangsters that enter the building. After dispatching quite a few of these Mafia members, Lance will appear near the entrance to the roof. Run after him. He will appear in the hallway as you turn -- shoot him. When you reach the roof, run up to the helipad area. Shoot down the numerous gangsters. If you lose health, locate the health behind the helicopter. There is also an adrenaline pill on the roof. The best strategy to kill Lance and his friends is to use a gun such as the Python or MP5 (something you can sprint with while holding), fire, then run away. After killing Lance, run back downstairs and prepare for Sonny. He will have a few stronger gangsters with him. Get off a few shots, then run to the side of the upstairs with the windows. Since they cannot shoot through the floor (they should be directly underneath you) shoot who you can, and when you feel ready, run back around to the front of your office and fire off more rounds. Repeat this strategy, using the health in the den when needed.

The final story mission involves dispatching both your "best friend" Lance and the Mafia leader, Sonny. This mission is especially difficult, due to a seemingly endless supply of gunmen. Make sure your armor and life are at 100 (or 150 if you finished the Vigilante and Pizza missions). Arm yourself with the shotgun and position yourself by the office door, facing so that you can see anyone approaching. Instantly lock on with R1 and fire when anyone comes within range. After several attackers are cut down by the shotgun, the game will prompt you to kill Lance. Switch to your hands, so you can run. Go through the door, and an intermission sequence with Lance will play. When the game resumes, run up the stairs to the right, past Lance, as though you were heading to the roof for the helicopter. Do not worry if you pass Lance on the way up. Just before you head onto the roof (screen transition to Starfish Island) make sure your health and armor are full. On the roof, Lance will be waiting with several gunmen. Run past them to the right, and make your way beyond the helicopter pad. Refill your health and armor if needed. Switch to the sniper rifle. Go back past the helicopter, and look around the corner. Take out Lance and his men with several shots. Using the rocket launcher also works if done from a distance. Run back downstairs towards your office until the intermission sequence with Sonny plays. Run back upstairs, onto the roof. Refresh your health and armor as needed. Switch to the rocket launcher and walk to the end of roof. Take out the three limos and henchmen in the driveway. Jump off the roof and walk to the front of the house. Kill any gunmen with the shotgun if needed. Walk up the stairs until you see Sonny in the doorway. He may not see you. Fire rockets at him until he goes down for good. The intermission sequence will play as soon as he dies.
Chris Major.

You will start out in the room at the top of the stairs. There is a Colt Python in the room by the door. This is the best gun you can have in this mission. Once you get the Colt Python, run outside of the room to the very top of the stairs behind the right hand rail. Get into the crouch position then target and shoot all the Mafia men (about 20) until the game tells you to get back to your money. An intermission with Lance will start. Immediately after it ends, run towards him. Do not bother shooting, as you will not hit him. Cut down the hall and go up the stairs to the roof. Do not shoot anyone yet. Get on to the helicopter pad, where they cannot shoot you. The best weapon to use here are grenades. Toss them over the guardrail onto the gangsters. There is health power-up behind the helicopter and an adrenaline pill behind the barrels on the right (when looking at the entrance). once you kill them all, go back inside all the way down the stairs to the small room with health, armor, a shotgun, and machine gun. Go back up the stairs to the place you started at. Another intermission will start. Once it is over, use the rocket launcher to take out Sonny.

When you start in your room, crouch so that you cannot see the doorway into your room. This is a glitch that prevent the gangsters from spawning. Then with Lance, just follow him while shooting him with a MP5. Later at the top of your house, crouch behind the barrels, and do not worry about losing money -- you will get it back. Snipe out the other gangsters helping Lance. After that, shoot him with an RPG. He will respawn. Give him another shoot with the RPG. Then, go to the main stairs of your house. Arm yourself with either a Colt Python or a PSG sniper rifle. Use the rifle to kill Sonny and do not worry about the other two. Alternately, use the Python to kill one of his helpers, run to your room, get armor and health and repeat.

In the office, use the shotgun to kill the gangsters with one shot. After getting the message to kill Lance, switch to your pistol. Shoot at Lance to get him to go up towards the roof. Follow him and kill any enemies along the way. Once on the roof, sprint to the back of the helipad and switch to the rocket launcher. If needed, you can enable any codes safely at this location. Shoot a few rockets towards Lance and his friends until the "Last dance for Lance Vance" message appears. Then, go to the front of the roof where the limos are parked. This is the left side when you are facing Lance. Destroy the limos with the rocket launcher, then shoot a few more in Lance's direction until he is dead. Then, go down to the office and the intermission with Sonny will start. When it ends, sprint back to the stairs. Go downstairs and kill anyone in your way. Once you get to the bottom, use the little room to fill up on armor. Then, head out towards the pools and kill anyone you see. Then, go over to where all your hidden package rewards are located. Take out any gangsters you see then go to the right and go out in the main street on Starfish Island. Steal a car and park it directly in front of the gate you see on the right side. This puts you in a perfect line with your front door. Get out and duck behind your car. Take out your PSG sniper rifle. If you see fire coming at you, duck, then shoot straight ahead. The fire coming at you is Sonny. After killing him, the final intermission sequence will start.

Before you start the mission, Lance will call and tell you to go to the mansion. Before you do this, enable the "All weapons" code repeatedly to stock up on ammunition. When you begin the mission, there will be enemies coming at you non-stop. Shoot them as much as possible. If you get hurt, do not go to the bar and refill your health, as you will end up dead or more damaged. Instead, stay inside the room where the safe is located and enable the "Health" and "Armor" codes. When the message appears instructing you to get Lance, run as fast as you can to the roof where the helicopter is located. Killing Lance is easy; shoot him, then go back to the safe room. When you get there and kill some men, Sonny will appear with more men. There will be a short intermission sequence. After it ends, run back up to the roof, as you will be ambushed by too many men if you stay in the main area. Once on the roof, jump to the side or the front of the house. Fill up your health and armor if needed. Destroy the limos in the front of the mansion to prevent Sonny's men from using them as shields. Shoot Sonny's men then enable the "Weapon" code for the rocket launcher. Aim it at the main entrance of the door and you should kill Sonny without injuring yourself. Killing Sonny outside is easier than killing him inside as you have more room to move and there are less men attacking you. Note: During the entire mission, you will get a message to return down to the safe and stop the men from stealing your money. Ignore this message; once you get there it will tell you to get Lance and repeat. This is to confuse you. Ignore it and at the end your money will be fine.

Get the Python and shoot all the Mafia men that come up the stairs until you see Lance. Then, move quickly up the stairs on your left, shooting more enemies as you go, until you can get a lock on Lance. Fire a few shots at him, then follow him. Once you get to the main central staircase, do not follow Lance anymore. Instead, go downstairs to your secret supplies room to stock up on health and armor. Then, head back upstairs and keep going to the roof. Shoot any Mafia men that are in your way as you run up to the helipad. Do not bother shooting Lance yet. Throw as many grenades over the side as possible, then check to see if anyone is still alive. If they are all dead, then the first objective is complete. The next objective is to kill Sonny. Run back downstairs (or jump off the roof and grab your items from collecting the hidden packages). Go back into the entrance hall to find Sonny. You will get 100 health and armor. Run over to either the top left or top right corner of the upstairs walkway, then equip your rocket launcher. Fire continuously at Sonny to complete this objective.

You will start the mission in your office. Shoot the people that climb up the stairs. When Lance appears and shoots at you, use your sniper rifle and shoot him in the head. He will not die. Follow him up to the helipad. Keep shooting him while moving. Once you have reached the top of the stairs, enable the "Armor" and "Health" codes, then equip your rocket launcher. Go to the helipad and blow them up using your rocket launcher. Then, return where you started and you will see Sonny Forelli. After the intermission sequence, go up the stairs so that he is under you. Shoot the people that are robbing the safe. When you feel ready, go to shoot Sonny. Equip your Uzi and run to him and his men. Shoot him a few times and the intermission sequence will begin.

After you follow Lance Vance to the roof and kill him and his backup, do not go back down-stairs to protect your safe and kill Sonny. Instead, walk to the front edge of the roof. Parked in front of your stoop will be three white streches. Destroy them. Normally when you go back down-stairs, there would be a non-stop barrage of Sonny's thugs. They are coming from those Stretches. When you go back down-stairs after destroying the Stretches, there will be only a few thugs in the room. Take them out, then Sonny is an easy target for a few explosives.

After you kill Lance on the roof, go down to the safe and let the intermission sequence begin. There will be more gangsters trying to kill you. Make sure you have a good weapon. Then, immediately run to the stairway and go to the lobby level. On the way to the lobby there may be some gangsters trying to kill you. Afterwards, you will see Sonny at the bottom of the stairs. Run out of the hallway and try to shoot him. If you get low on health, run back in the hallway and enable the "Health" code.

Loose Ends mission

Bring a helicopter before you start the mission at the phone. Start the mission and use the helicopter to go to the top of Cherry Poppers, instead of getting up there on foot. You will avoid most of the men that would have shot you. Once at the top, land the helicopter, shoot the few men there, get the briefcase, then fly the helicopter to the airport. Do not worry if they shoot your helicopter on fire, since there is another one on top of Cherry Poppers. Once you take the briefcase to the airport, the mission is over.

When you start the mission, enable the "Weapons tier 2" code twice. When you start, you will see a car. Use the rocket launcher and blast it. When you get inside, kill all the agents you can. Go back to where you entered from. You will see stairs. Go up and from there snipe the rest of the agents out.

Martha's Mug Shot mission

Instead of using the helicopter to get to the building you are supposed to, fly to the building that is directly beside it and try to land carefully at the top. Get out of the helicopter and go left until you reach the edge. Take your camera and zoom in. You should have a good view of Shrub's building. Take the pictures, take out a sniper rife, aim at the street, and wait until the FBI Ranchers and unmarked police cars have passed. Then, get in the helicopter and fly back to the film studio.

Martha's Mug Shot mission: Extra pictures

You can actually take more than just three photos during the mission. You can take up to twelve, but it is just the three you get of Alex Shrub that matter.

Messing With The Man mission

Go to Ammu-Nation in Downtown before you start the mission and buy three shotgun rounds. Start the mission. Do not go on a bike. Just shoot people with your shotgun. When the police arrive, shoot them and their cars. Shoot everything in sight to fill the meter before time runs out.

Enable the "Rhino tank" code before you start the mission. Once you start the mission, get in the tank and start ramming and crashing into cars. This will cause the cars you hit to explode. This will probably not make your wanted level go high since it is just like hitting a car with a regular vehicle. If your wanted level does go higher, enable the "Lower wanted level" code.

Start the mission and when you come back out, enable the "Rhino tank" code. Turn right down the very long dual highway, running over cars, motorbikes, and anything that gets in your way. You can also blast them to oblivion with the cannon. Note: The Rhino is very slow; avoid the cops if you can.

Complete the "Rub Out" mission first in order to have Diaz's mansion. After being assigned the mission by the biker gang, go to your mansion and start shooting at those gangs who are usually standing all over the grounds, talking to each other. Kill all of them -- they will not try to kill you because they work for you. Shooting at the remaining dead bodies will also increase the chaos meter.

Do not go on the bike. Instead, take out a flame thrower and burn everyone until the meter is filled.

Blow up a cop car and continue to shoot the blown-up car. Your meter will go up as you shoot it, making it a quick and easy mission.

Get the cop uniform and get the Hunter helicopter at Fort Baxter Air Base. Accept the mission and the helicopter should still be there. If it is not, repeat those steps. Just shoot your missiles and use your machine gun to fill the meter.

When you start the mission, get into a car and get a wanted level. Then, get out of the car and use a flamethrower to destroy everything in sight to get the meter filled up before time runs out.

Before you start the mission, make sure you have a Spaz shotgun and an M4. Try buying at least three of each. Start the mission and cause chaos with your Spaz shotgun until a helicopter appears. When it appears, your chaos meter should be about halfway. Take out your M4 and shoot the helicopter rapidly with it. This makes the meter go up faster, resulting in a complete mission.

Get six stars on your wanted meter, then steal a tank (wait for the soldiers to come out). Start the mission and hope that the tank does not disappear. Then, turn the turret so that it is facing you. Keep driving and running over cars (while firing the turret for more speed) until the meter is full. It requires about 30 seconds to a minute to fill the meter.

When you have killed someone, the ambulance will arrive. Continuously shoot the ambulance with any machine gun until you meter is full.

Phnom Penh '86 mission

Go to Diaz and start the mission. When you are in the helicopter, enable the "Slow motion" code. It will be much easier to complete the mission.

Phnom Penh '86 mission: Suicidal man

While you are flying under the first bridge heading to the stronghold, look up to see a man committing suicide.

Phnom Penh '86 mission: Sea Sparrow

As you pass over the golf course, look up from shooting to see the Sea Sparrow.

Psycho Killer mission

Catching the killer with the Love Fist Limo is almost impossible. To make this simple, pick up the mission from the studio, then drive a fast car to the signing area. Run back to the studio and get the limo. Drive the limo to the signing area. When the killer reveals himself, hop out of the limo and chase him down using the fast car.

Enable the "Weapons (tier 2)" code to get the Rocket Launcher. Have it out before you get into the Love Fist Limo, and drive down to the record signing. Position your driver's side car door in a way so that as soon as the psycho gets into his car, you can just exit your car facing in his direction. Quickly aim and just shoot a rocket, blowing him to bits.

When you have obtain the mission from the VROCK studio, drive the Love Fist limo to the signing area where the killer is located. After he shoots the guards and you are told to kill him, get out the car and quickly enable the "Destroy all cars" code to complete the mission.

Publicity Tour mission

Enable the "Dodo car" or "Better driving skills" code, as well as the "Car floats on water" code before mission starts. After you begin driving the car, go straight until just before you get to the water. Jump or fly over the rail onto the water then drive until the bomb gets defused without worrying about obstacles or other drivers.

To complete this mission easily, enable the "Better driving skills" code before you begin. Then, drive on the road until you need to turn left. Go left and keep going straight until you reach a big patch of grass. Go on it and keep going in circles until the bomb is defused. Slow down slightly when making turns, but as soon as your completely turned around, accelerate or the bomb will explode.

Blow up your car behind the Aces club, then shoot at the blown up car. Your meter will go up and you can successfully end the mission without too much work. Make sure that you do not get arrested or seen when doing this.

Immediately make a "U" turn, then turn right and continue straight onto Prawn Island. Once there, start going around the block until the bomb is defused. It helps to use just a bit of brakes when you are turning the corners.

Road Kill mission

Enable the "Destroy cars" code before he finishes his mission to complete it.

Rub Out mission

 PlayStation2  Go to Ammu-Nation and get a lot of rounds for an Uzi-type gun, only one round for a shotgun-type gun, and body armor. Go to Diaz's Mansion and shoot all the gang members using the Uzi or another type of machine gun. It is much easier then using the Ruger. When shooting the gang members press R1 to lock on the target. If you do not kill him on the first shot, Lance will probably get him. When you get to Diaz, use the shotgun, lock on the target with R1, and keep shooting him. It will probably require four or five shots; do not stop shooting.

Enable the "Pedestrians riot" code. When you are searching for Diaz outside, all of his thugs are now shooting each other and will not bother you.

Rub Out mission: Vercetti's Estate

After finishing the Rub Out mission, Diaz's estate will be yours and be called Vercetti's Estate.

Rub Out mission: Helicopter

After completing the Rub Out mission, Diaz's estate will become yours. Complete all of the missions for the estate. When that is done, enter the house and go up the stairs. Enter the room and follow it to another set of stairs. Keep going up and you will eventually reach the top. Go up the "ramp" to get the helicopter.

Shakedown mission

Get a motorcycle, preferably a PCJ 600. Make sure you have a sub-machine gun to do drive-bys with, and a Ruger or M4 is recommended. With the bike, enter the mall. Do drive-bys on all the stores that are marked on the bottom. It should not take that long as you have the bike to get around the mall quickly. For the top, get off your bike, run up there, and use your Ruger or M4 to take out those stores. You do not need to have an assault rifle, but it does make it slightly easier. If the cops are giving you trouble, just shoot them. You will not retain your wanted level after the mission is completed.

Enable the "Weapons (tier 2)" code three times to get the rocket launcher. Drive in the Stinger up the main road on the east island. Enter on the east side of North Point Mall. Start at the north end of the mall and work your way south. Before shooting out the Tarbrush Café and the Gash, change clothes to reduce your wanted level.

The Shooter mission

Shoot the first and second targets until there is only one piece left in each target. Not only will you be free to shoot up the last target (which gives you the most points), you do not have to worry about the other targets getting in your way. This allows you to score a lot of points in the first round, which means you do not have to be that accurate in the following two rounds.

The Shooter mission: Grand Theft Auto 3 reference

When you aim at Phil Cassidy's shooting range targets, they are characters from Grand Theft Auto 3 such as Maria and Salvatore.

The Shooter mission: Easy targets

At the shooting range when you need Phil Cassidy, enable the "Slow motion" code to make it easier. Note: The crosshairs moves at normal speed.

Sir!, Yes, Sir! mission

Use a motorcycle for this mission. Move up the left side of the convoy, pull in front of the thing you want to steal then stop and get off the bike. Before anyone can react, hop into the door on the left side and pull away.

Get a motorcycle and park it directly in front of the first car. Enable the "Weapons" codes and get the sniper rifle ready, While they move the motorcycle, snipe the person that is driving the tank. Then, take the tank. Make sure you have full health and armor. Drive the tank to complete the mission.

The easiest way to get the tank is to get to the convoy as quickly as possible. Follow the convoy until they reach a red light. When it stops, the troops will all cluster around each other and rest, leaving the tank relatively unguarded. Run up, hop in, and drive it to the garage. Do not stop for anything or you will probably get pulled from the tank and get busted.

Get to the convoy as quickly as possible. Use the bike near the docks. Follow the convoy until they stop for donuts. When the sergeant tells them to get donuts, the door will be unlocked, You can drive away with the tank, but do not stop.

Before you start the mission, get a fast motorcycle. When you start the mission, drive as fast as you can to the convoy. Drive a few blocks ahead of the convoy and enable the "Rhino tank" code. Steal the tank you spawned and position it on the road. Take out the escort vehicles with your tank. Then, fire a shot at the target tank to take out the machine gunner. The area should now be free of troops. Jump in the target tank and get to the lock-up as fast as possible before the tank self-destructs.

Enable the "Rhino tank" code and destroy everyone in the way, which will bring out the men in the tank. Note: Block the Patriot first.

Get the flame thrower from the Rockstar Pool on Starfish Island. Set the tank and convoys on fire. All the army men will also be on fire, and the tank driver will exit the tank, leaving the door open for you to get in.

Before you start the mission, get a helicopter and make sure you have a rocket launcher and either a shotgun or machine gun. Fly the helicopter onto the roof of any of the buildings just above the convoy. Get close to the edge of the building and shoot rockets at the army from above. You must be very careful while doing this because the ledge can block your view at times and harm you if you try and shoot. Also the army can shoot at you, so you must be as fast and accurate as possible. Once you have killed as many people as you can, take the helicopter down to the street and kill off any remaining army personnel so you can then take the tank to the hideout.

Get a Cheetah then go where you need to go. Put the car in the middle of the road, a few blocks away from the front of the first car and enable the "Weapons tier 1" code. Press L2 until you get the last weapon then shoot the person that is above the tank. You need full armor and full health. Get the tank without shooting any other troops and take it to the target before it self-destructs.

Get a fast car and get to the convoy as quickly as possible. Park the car in front of the first vehicle in the convoy. The soldiers should start saying "Get that civilian". As they walk towards you, move to the right side of the Rhino. Find a spot to get in between the soldiers and make your move. Fire one or two blasts with the cannon using Circle to blow up the vehicles behind the tank. Then, move the tank forward to blow up the one in front of it then just drive the Rhino to the garage. Try not to stop, as it takes a few seconds for the Rhino to get up to speed and the cops can easily bust you.

You can complete this mission with nothing except one hand grenade. Get into the Cheetah and quickly drive to reach the donut shop before the convoy. Ram your car into the entrance so that it is safely blocked. The soldier trying to get some donuts now will run stupidly against the wall repeatedly and the convoy goes nowhere. Get another car, park it at the entrance to the Ice Cream factory, and use it to jump over the fence. Get to the roof of the donut shop then throw the grenade carefully to kill everything around the tank. Do not worry if someone survives, as the soldiers practically cannot hit you while you are on the roof. Then, jump off the roof and into the tank with or without fragging the rest of the army.

To complete this mission quickly, park a car directly in front of the tank. Once a troop moves the vehicle, rush into the tank. Note: When you park the vehicle in front of the tank, try not to run over the troops or they will start shooting you.

Spilling The Beans mission

It is easier to board the charter boat if you first buy a sniper rifle and take out the guards standing on deck. To be more thorough, you can snipe from land on one side of the boat and from water on the other side.

Take the taxi to the Malibu Club and talk to the man. Go out and while your on your way to the shipyard to talk to the man on the boat, stop at your mansion and get your helicopter. Note: If it is not there, go around the block a few times until it appears. Fly the helicopter to the bout. Land as close to the pink circle as you can and have a gun such as the Uzi ready. Make sure you have full health and armor. Kill the security guards close to the circle. Walk into the circle when they are dead and when you exit, enable the "Lower wanted level" code and jump over the bars. Then, jump off the ship. Get into a car and drive to the print shop to complete the mission.

Stand-off mission

In the final Kaufman Cab Company mission where you are tricked into entering a demolition derby with a group of other cabs at Viceport, it is a good idea to get the rocket launcher from the nearby swimming pool before you park your cab in the lot. When you fight the Zebra cab, your taxi will probably get very smashed up. Kill the Zebra cab with rockets. He is usually not fast enough to run you down if you are on foot.

Park in the pink circle facing the gateway. Drive to gateway as soon as can. Get out and run back up to the back end, by the ship. The cabs will attack your abandoned taxi and leave you alone. Get to the back edge of wharf, jump up carefully, and walk around the stacked boxes. Jump down and walk back to the gateway from the other side. The cabs are now trapped on the other side of the gate trying to kill you. They will all self-destruct while trying to get to you. When the Zebra cab appears, it will mount the gates to get at you. Shoot it to pieces until it explodes.

Enable the "Car floats on water" code. Park the cab in the blip. When the other cabs come after you, drive your car into the water and they will follow you into it. When they die, the Zebra cab will come after you next. Stay in the water and the Zebra cab will go over the side into the water and be destroyed. When it is destroyed, you will have finished all the missions for the Kaufman Cab Company and start earning money for your business.

To win the final Kaufman Cab Company mission, drive your car up to the pink area. Once the other cabs come to destroy you, drive into 8-Ball's bomb shop and have as many of the other cabs as possible follow you in. Once they are in there, get out of your cab, run out of the bomb shop, and detonate your car. This will blow up the cabs and start the Boss fight. Take out your sniper rifle and shoot at him from a distance until he blows up.

Drive a cab to the docks. Before you enter the pink circle, enable the "Rhino tank" code. Then, drive the cab into the pink circle. As soon as you can, jump out of the cab and get into the Rhino. Let all the other cabs hit you (including the Zebra cab). The will explode and you will pass the mission.

Trojan Voodoo mission

When you are exiting after detonating the bombs, do not bother approaching the gate. Nothing can stop this gate from closing, and nothing will open it. Turn to your right when exiting. In the right hand corner, you will find a set of stairs. Use them to run up and onto a building. Kill all the enemies before detonating any bombs. You can also enable the "Slow motion", "Weapons", and "Armor" codes. Set the bomb on the top floor first, then the two on the bottom floor. Run quickly to the exit. Even shoot the Cubans if they get in your way. Once near the exit, turn right, then right again up the stairs and over the roof.
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Get a Voodoo, then go to where the marker is located. Drive in it, then drive to the other marker. Drive in to the gate after all of the others have. Once you get out shoot all the enemies that are shooting at you, then plant the bombs. Walk in the markers and stand there. After all are done, go to the gate, turn right, and there will be a staircase. Go up there to complete the mission.

Trojan Voodoo mission: Gatling gun

After the Trojan Voodoo mission there will be a gatling gun located in the top floor. It may require a few attempts, but it is worth it.

Two Bit Hit mission

While you are in a car, go to the bridge next to the other big bridge. It is next to the bushes. Get out of your car and walk up the hill to one end of the bridge. Try to jump on the bridge. It will require a few attempts, but you will get while having all your the current weapons (go to the pink marker). Then, blast the guards and continue the mission.

In this mission, you have to kill a Voodoo gang leader. When you go to where the hearse is located, you will see two Voodoo cars in the road and one on the side. Note: The one on the side is black. Break through one car and keep doing drive-by shootings. Keep driving, shooting, and going up the street a little then repeat until the hearse pulls out and drive away. Follow it and watch out for the coffins that come out of the back of the hearse. Get up close and drive by the hearse until the gang leader jumps out and starts running. Then, drive-by shoot or hit him.

Start the mission and go to the police station in Downtown and get the helicopter. Fly to the building roof due east of the mark. Get out and with the sniper rifle, snipe the target. It will then tell you to "Get out of Little Haiti quick". Hop in the chopper and fly out of the district to complete the mission.

V.I.P. mission

After you buy the Kaufman Cab Co., your first mission requires you to go to Starfish Island and pick up a very important person (VIP). Before you reach the pink circle before time runs out, make sure the car is facing in the direction that you just came from. Park the car facing that way and sound the horn. As the VIP comes out to the taxi, another cab from another company takes your customer. Since you are facing in the same direction, it is easier for you to start chasing the other cab with the VIP. Pursue the other cab and stay with him to his left so that when he makes the turn, you can block his path and force him into the corner area to the left of the Cherry Popper building. Keep him trapped there and get out of your taxi. Fire a few close range rounds with your sniper rifle. The VIP will get out of his cab and get into yours. As soon as he gets in, drive as fast as possible to Escobar International Airport. The other cab will follow and ram you from behind. If you are lucky, the other cab will catch fire and explode during the pursuit. Drive to the pink circle at the airport's entrance to complete the mission.

Auntie Poulet boat bombing mission

In the Auntie Poulet mission to bomb the boats, steering the mini-plane is difficult. Instead, drive your plane to the pier with the Cubans just as if it were a car (go slow). Then, run everyone over. Since they just react to explosions, you can kill everyone easily. Be careful and avoid splashing your plane. Shove them into the water for additional fun. Note: The man sitting on the stairs will float in mid-air when you shove him off. After everyone is dead, bomb the boats. Since you have three planes, you can crash them kamikaze-style into each boat.

Firefighter missions: Fireproof

 PlayStation2  Steal a fire truck and press R3 to start the firefighter missions. Press Circle to use the firehose to put out burning cars. Get to level 12 to become fireproof while on foot

Pizza missions: Extra health

Go behind the pizza restaurant near the beach and steal the pizza delivery moped and press R3 to start the pizza missions. Successfully deliver 55 consecutive pizzas to increase your maximum health from 100 to 150.
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Paramedic missions: Unlimited sprint/stamina

 PlayStation2  Steal an ambulance and press R3 to start the paramedic missions. Get to level 12 to have unlimited sprint/stamina.
Chris Jensen.

Paramedic missions: Easy area

The easiest area to complete this mission is near Vice Port. Once you start, do not look at the timer and just pick up your patients with the best driving possible with good speed. Pick up the patients that are the farthest at all times. You can ignore because it will build up faster as you pick up the closer patients.. Try your best to not flip over and enable the "Health" code as the ambulance becomes very damaged.

The best place to do the Paramedic missions is the lower part of the second island (the mainland). There are not any Ambulances nearby, so you will have to jack one from the other hospitals, then start the mission next to the hospital near Starfish Island.

Paramedic missions: Save time

When you are going to do the Paramedic missions, first take out the ambulance's doors so that patients can enter faster.

Taxi missions: Hydraulics

 PlayStation2  Steal a cab and press R3 to start the taxi missions. Carry 100 passengers to get hydraulics on all taxi-class vehicles. Press L3 to jump whenever needed.

Taxi missions: No time limit

Time it so when your passenger gets in the cab, the timer runs out. You will then be able to complete the mission without a time limit

Taxi missions: Extra money

Every so many fares, you will earn extra money starting at the first ten fares. From then on, you will earn $500 more than the extra bonus for the taxi missions.

Love Fist missions

Use a helicopter (found on either the side of the police station near the Greasy Chopper building and the Sunkmole Shack or on top of the Vercetti Mansion once you have killed Diaz). A helicopter helps with most of the Love Fist missions.

Vercetti missions: Getting money

After completing the Vercetti missions at the Vecetti Estate, a money symbol will appear on your front porch. Walk into it and collect however much money is labeled at the top of the spinning symbol. This is how you collect your pay for owned businesses.

Vigilante missions: Extra armor

 PlayStation2  Steal a law enforcement-class vehicle and press R3 to start the vigilante missions. Get to level 12 to increase your maximum armor from 100 to 150.

Vigilante missions: Army help

 PlayStation2  If you are in pursuit of a criminal and are near Escobar International Airport and your target drives towards the army base, press L3 to turn on your lights. Any army infantry nearby will shoot at the car and blow it up.

Vigilante missions: Easy completion

Instead of trying to ram the target and thus destroying your car as well, just drive alongside them and unload clips from your Uzi. When the car begins to flame, pull away. The driver might get out, and if the explosion does not kill them, your bumper can.

First, get a hideout with a garage. Then, steal a cop car. Park in the garage and start the mission. Exit the car and walk out of the garage so that the door closes. Enable the "Destroy all cars" code to instantly complete the mission. Go back into the car before time runs out. Repeat this until reaching level 12. This is also a good way to make easy money.
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For an easy way to get to level 12 in the vigilante missions, use the Hunter helicopter from the Fort Baxter Air Base. You will not have to worry about police chasing after you, and can easily dispose of the criminals from above.

 PlayStation2  Get a Rhino tank. Turn the turret around so that it is directly backwards. Repeatedly press Circle to shoot and go fast. Start a vigilante and run into all the criminals to blow them up and pass the level.

Collect the mini gun (enable the "Weapon tier 3" code if needed), and get a good distance in front of your target on a straight-way. Quickly get out, make sure you are holding the mini gun, and fire. It takes four to seven shots to destroy it, but since the mini gun has a clip of 500 rounds, there is no need to be precise. This strategy works well when you have multiple targets.

 PlayStation2  Go to Escobar International Airport where the passenger planes land. Drive towards the water. Once you get there, enable the "Rhino tank" code and press R3 to start the Vigilante mission. Turn the main weapon around and press Circle to move faster. The first set of cars will start on the runway. The next set will start at other places. Once you have reached about level 30 to 40, the cars that you have to go after will drop in the same place the rest of the time. They will fall in front of you, and all you have to do is use the big weapon. Once in a while they will appear in other places. When this happens, get out of the tank and enable the "Destroy all cars" code. Enable the "Rhino tank" code again to get another one. Get back inside before your time runs out. The cars will reappear in front of you once you get back into the Rhino.

Vigilante missions: Easy Brown Thunder completion

 PlayStation2  Start the mission by pressing R3 in the Hunter. Do the levels as usual, and when you get a three or four star wanted level, go to the Pay 'N' Spray in Little Haiti. Get in a civilian car and get it re-sprayed. Then, go back in the Hunter and you will have no wanted level.

After starting the Brown Thunder missions, it is very easy to kill the criminals by using the machine gun. Once you get to a higher level, if you are lucky you may notice that cars start coming from one spot (for example, at the end of one of the airstrips). If you go there, you can sit and fire at the two cars that pop up and plow them up very fast. Yhou do not have to worry about the third car because he will somehow usually kill himself. If you happen to get a few stars, go to the Pay 'N' Spray in Viceport. Get in a car, go in and get sprayed. Leave the car there so you can easily repeat this when needed.

Easier passenger missions

For missions involving picking up passengers, such as the taxi or paramedic missions, you can save seconds off each run by getting passengers into your vehicle faster. Do this by using a melee weapon, such as a baseball bat, to hit the doors until they fall off. Do not hit the door too many times to prevent damage to the vehicle itself. Also, do not knock off the driver side door, as this will provide you with protection from the police that want to bust you.

Hyman Memorial Stadium missions

Go to Hyman Memorial Stadium in Downtown for three missions. One is a race car mission, the second is a dirt bike checkpoint mission, and the third is a demolition derby mission. You have to read the billboard to see which event is being held for which night. Enter through the center doors at the top of the stairs. The doors will only open at 20:00.

Boatyard business

Buy the Boatyard in Vice Port for $10,000. Get in one of the boats and start the Checkpoint Charlie mission. Take the boat through all the checkpoints within the allotted time. After this, the Boatyard will begin making money for you. Repeat the mission to increase the amount of money that it brings in. The maximum amount you can make per day is $2,000 to begin with. This number increases each time the Checkpoint Charlie is completed. You can also get free boats.

Cherry Popper Ice Cream Factory business

Buy the Cherry Popper Ice Cream Factory located between Little Havana and Little Haiti (almost directly across from the bridge to Starfish Island) for $20,000. Drive Mr. Whoopee and get 50 buyers in a single run. You cannot leave the truck or get arrested or killed. After this, the business will begin making money for you. The maximum amount you can make per day is $3,000.

InterGlobal Films business

Buy the InterGlobal Films Studio on Prawn Island for $60,000. Complete the four missions related to the studio that are now unlocked in front of Hanger "D" and the business will begin making money for you. The maximum amount you can make per day is $7,000.

Kaufman Cab business

Buy Kaufman Cab at the north end of Little Haiti for $40,000. Three missions will become unlocked. Get in a Kaufman Cab and complete all three missions. After this, the business will begin making money for you. The maximum amount you can make per day is $5,000.

Malibu Club business

Buy the Malibu Club located east of Leaf Links for $120,000. Complete the four missions that are now unlocked and the business will begin making money for you. The maximum amount you can make per day is $10,000.

Pole Position Strip Club business

Buy the Pole Position Strip Club located just west of the Ocean View Hotel for $30,000. Enter the hallway in the back of the building and go in the first door on the left for a private dance. You will begin spending money on her. Get to $600 and the business will begin making money for you. Also, at this point you can go all the way to the back of the hall and go through the last door on the right to see a private pole dance. The maximum amount you can make per day is $4,000.
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Print Works business

Buy the Print Works located northeast of Escobar International Airport for $70,000. Complete the two missions that are now unlocked and the business will begin making money for you. The maximum amount you can make per day is $8,000.

Sunshine Auto Car Showroom business

Buy the Sunshine Auto Car Showroom located just east of Escobar International Airport for $50,000. Go down to the lower garages and locate the dry erase board with a list of cars on the wall. Steal all the cars on the list and bring them to this garage. When this is done, the business will begin making money for you. Each time a list is completed, the business will make more money and a new car for the showroom will be unlocked. The maximum amount you can make per day is $9,000 total ($1,500 per car list). Note: You will also get a free Pay 'N' Spray.
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After you have purchased the Sunshine Auto Car Showroom, go under the building to find a pink mission circle. This is a mission where you are entered into races. Once you have started the races, enable the "Rhino" code. Get into the Rhino, then shoot all the cars that are in the race. When the race starts, there will be no cars remaining except yourself. Once you have completed the race, you will automatically win.

When doing the lists of cars, when you get to the third list (sports cars), you can find almost all of them on the road the Showroom is on, or at the main terminal of the airport. Sit there and they will appear. On the last list, you must buy the Cherry Poppers ice cream shop to get the truck.

When you buy Sunshine Autos, you may want to complete a list of cars to increase the amount of money you will get. First, buy as many properties as you can, as you will need garages. Remember that Sunset Autos also has garages. The cars you need you collect and deliver are as follows.

Landstalker
Idaho
Esperanto
Stallion
Rancher
Blista Compact
Sabre
Virgo
Sentinel (in the showroom)
Stretch (at the Vercetti state)
Washington
Admiral (at Vercetti estate sometimes; changes with Stretch)
Cheetah
Infernus (at Vercetti Estate)
Banshee
Phoenix
Comet (at Leaf Links)
Stinger
Voodoo (next to Auntie Poulet's missions)
Cuban Hermes
Caddy (at Leaf Links)
Baggage Carrier (at Escobar International Airport)
Mr. Whoopee (at the candy store)
Pizza Boy (at any pizza restaurant)

Recommended business order

Buy the businesses in this order for the best way to make money.

  1. Kaufman Cabs: As soon as you are making money, stash as many Zebra cabs across the city as you possible. Some missions depend on you getting to the next garage with a Zebra. Always drive into the garage for money pick ups. You can run over the Haitians awaiting you.
  2. Print Factory: Makes a lot of money for the outlay. If you get past the run on making money, the other runs are easier.
  3. Sunshine Autos: If you buy this next, you can start filling up the drop off garage as you go on the other missions, saving time.
  4. InterGlobal Films: Has a lot of missions, but gets quite a good amount of money and fun.
  5. Cherry Pickers: You need 50 consecutive drug deals to make money. The best place to sell is on the beach. There are always lots of sales and you can spot cops easily.
  6. Pole Position: Waiting for your $600 lap dance bill is boring. The only consolation is that your other businesses are making money while you sit there.
  7. Boat Yard: Should be last. Although it is cheap, the race is very hard to complete. You also get very little money out of it when it is up and running.