More:Grand Theft Auto 3: Vehicles
In the Portland area, go to the Capital Autos shop.
Take a big car and ram it into the glass on the store to break
it. Inside a Banshee, which is the fastest car in the game and
resembles a Shelby.
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Note: If the Banshee is not in the location where it is usually
found, circle around the block once or twice and it will appear.
The easiest place to get a Blista is at the paint shop
in Stauton Island. Near the paint shop is a group of garages.
When you are about to leave the alley there should be a Blista
parked in one of the garages.
BP Barracks OL truck
Ride the road by the water at Staunton Island. You
will find a storage place with a lot of boxes. Go to the gate
marked "Keep Out". Enable the "Better driving skills"
code, then drive in reverse and press L3 to jump over the
gate. Get out to find a Barracks OL truck. It looks like a farm
This car can only be obtained during the Arms Shortage mission.
When you are in Phil's compound, get into the Barracks OL and
use it to block the Cartel cars. Then, kill all the Cartel. Check
on Phil and you are done. Take the Barraacks OL and shoot it.
It should be bulletproof.
BP Patriot: Bulletproof
To get the bulletproof Patriot (Hummer), complete the
Marked Man mission for Roy (the cop) the second time that you
Complete the Mafia missions in story mode to unlock the BF Injector Buggy. Return to Portland and go to the Diablo parking lot (where the mission phone is located) between 19:00 to 24:00 to find the same buggy glimpsed in Joey's garage from the Mafia mission. It will appear in the same location and change color each time. This car also has an alarm.
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If you want to pick the color of the BF Injector, park a car with the desired color near the entrance of the building at the parking lot. The car does not appear to be scratched, other than the windshield when it hits something. It also never stays upside down.
Complete El Burro's missions for the Diablos, and a new off-road buggy called the "BF Injector" will appear in the little block by the building by the phone.
The Borgnine is a well built car or taxi. It is a brick
red cabbie with spikes with blood on the bumpers. It is located
in Harwood. Go to the head radio station. It usually is at the
engine store next to the radio station after the game has been
Get 100 taxi fares to get the Borgnine Taxi. The taxi is maroon
and shaped like a cabbie. You will know when it is unlocked when
the pager appears and tells you. You can go to Borgnine Taxi's
in Harwood and get a new type of taxi. You should have one star
once you steal it due to the alarm. Note: The easiest place to
get the fares done is in Staunton Island.
Borgnine Taxi: Spikes
Look closely on the back bumper of the Borgnine taxi with a sniper rifle. Sometimes it has about seven spikes with blood on them.
To get bus, which you will need for the list of cars
in Portland Harbor, try to find a garbage truck. Since buses are
very hard to find, try to find one of these instead. They are
more common, and easier to find. Once you find one, drive it around
awhile until you start to notice more garbage trucks appearing.
Keep driving and you will soon see more vehicles of the same type;
one of these is a bus. Be patient, and they will eventually appear
if you are driving a garbage truck. Once you steal a bus, take
it to the Portland Harbor garage and put it inside. If you walk
outside, you will notice a red line through "bus" on
Drive around for awhile with the Coach underneath the long bridge
connecting Portland and Staunton Island. You should see it after
awhile. It looks like an old school bus. Once you are in it, more
of them will show up.
When the race starts in the Turismo mission, go to
your hideout and park yourself inside a tank directly in the street.
One of the cars is a Cheetah, and it will veer to the left and
go into your garage area. Push the Cheetah into your garage and
trap him there by leaving your tank in front of the garage door.
When the race ends, he will remain in your garage and you can
save the game. Note: Park many tanks in the street to better force
him into your garage. Also put a lineup of tanks on the left and
right side of your garage so he cannot get around you when he
tries to leave.
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Find the blue phone on the map (El Burro missions) in Hepburn
Heights. Pick up the phone and go to the starting line. Do not
stop on the blue dot or ram any of the other cars. Go to the brick
wall next to the Callahan bridge. Enable the "Rhino tank"
code then place it against the brick wall, even with the edge
of the building to the right. Get a car and return to the starting
line. Bump one of the racers or stop in the blue circle to start
the race. The three Cheetahs will race through the first checkpoint
next to the brick wall and slam into the tank. About 50% of the
time, one car will flip. If they do not, ram the three of them
until one flips over. You can now either destroy the other two
and finish the race (but the flipped over Cheetah may disappear)
or move the tank and let at least one finish the race. Do not
move the car until the race is over, because the driver is still
trying to race and the car flips back on it wheels very easily.
After the race is over, take a car and ram the now empty, but
locked, car into your garage. If your car starts on fire, enable
the "Health" code. Once in your garage and after the
door closes, the car will be unlocked.
Cheetah: Bulletproof, fireproof, explosion proof
Get a Tank. Go to your hideout and take out anything
that is in your garage. Then go to the El Burro phone and accept
the Turismo mission. Drive the Tank to the purple marker, making
sure not to blow any cars up on the line. Whenever the race starts,
turn your tank around and high-tail it back to your hideout. Park
it right by the entrance and wait there. After awhile, around
"Race Time:170", the cars will turn the corner. Run
into one, causing it to explode. Then, push it into your garage.
After it gets repaired, it will be bullet-proof, explosion proof,
and fire proof. The only thing that destroys it is collisions.
After getting the bulletproof, fireproof, explosion proof Cheetah
from the Turismo mission, fail the mission intentionally. Do not
do the mission again until you reach the next city. After getting
to to Staunton Island, go back and repeat the trick and get another
special Cheetah. Repeat this process to get as many as desired.
Cheetah: Without completing the Mafia missions
Clear the Mafia missions up to "The Chaperone".
Talk to Maria's friend/drug dealer, Chico. If you have an Uzi,
kill Chico. He will just stand there and die after the shots.
Go to the party but do not go in the blue marker -- park about
12 feet way from it. Look at the line of cars to the right and
a Cheetah will be in between a Mantana and Patriot. Get in the
Cheetah and punch it to your safehouse garage. Maria will not
have gotten out of the car. Go back to the party and get the stretch
ready to speed to Salvatore's house.
Cheetah: Easy steal in Shoreside Vale
Go to Cedar Grove near Catalina's mansion. When you are near the curvy ramp, there should be houses down along the left side of the road leading to it. About five houses is a house with a medium sized driveway that ends at a garage. This house is white with a black roof. There is a Cheetah in the driveway that is always open, but be careful of the car alarm. If cops see you with it on, they will chase after you.
Colombian Cartel Cruiser
The Cartel Cruiser can be found on Liberty Campus at Staunton Island.
The Diablo Stallion can be found in the Red Light District at Portland Island. It is a modified Stallion.
PlayStation2 Take the Dodo to the very end of the runway. Turn it around so its facing away from the edge. Hold X to build up momentum, while holding Up. Once you get enough speed, quickly hold Down. Once airborne, use normal controls to level out the car. Note: The small wings make extended flight extremely difficult, if not impossible.
PlayStation2 Hold Down to get more speed with the Dodo. When you are about to do a nose dive, hold Up and you will start to fly.
PlayStation2 To get sustained flight, go to the end of the runway, so that when you go down the runway you will be heading toward Staunton Island. Hold X, but do not use the Analog-stick except for staying on the runway. Before you get to the end of the runway, the plane will start to take off. Do not touch the Analog-stick while in the air or you will lose speed and crash. You can make it to Staunton Island, but you will have to try and land on the underpass. It is possible to fly for up to 32 seconds.
PlayStation2 Find a long stretch of road (such as the runway) then hold X + Down. When you see sparks underneath the plane, release all buttons. When you are high enough (but not high enough to stall), hold Down to level off or until you cannot see the red nose (holding X of course). The trick is to avoid pressing Up (except to dodge obstacles such as billboards). To turn, tap in your desired direction multiple times. It is possible to fly up to 199 seconds with this technique.
PC While on the runway of the airport in Shoreside Vale, you can get a dodo in one of the hangars. The easiest one is near the helicopter pad in the back of the airport. Bring it on the
runway. Once there, back it up all the way to the end so that it is facing Staunton Island. Hold [Down] + X. Note: Look toward the side view of the plane to get a better view before it scratches the ground and crashes. While accelerating, immediately before the plane's nose sparks the ground is going its full speed, release every thing and the plane it will take off on its own. Once in the air, you are now able to use the cursor keys to steer the plane. Tap the keys and do not hold them for a safer flight. Keep the plane closer to the ground as it keeps trying to go up. However, every once in a while let it climb then do a nose dive to get more speed.
PlayStation2 When flying in the Dodo, pick up a lot of speed and
fly as high as you can. Then, dive down, pull back up and hold
Analog-stick Down. The Dodo will soon slow down and be
straight up, but slanted back slightly. It will then start to
lose altitude quickly. Press Analog-stick Up and the Dodo
will slowly do a flip. Note: This may require several attempts.
Get to full speed in the plane and fly along the beach in the
west. Do a nose-dive and as you hit the ground, pull up and do
not stop. If done correctly you should do a pathetically small
The only way to get the FBI car is to have five stars on the wanted meter. The FBI will come after you in purple FBI cars. It is a modified Kuruma.
Go to the railroad and you will notice only one of the two are actually used. Go to the other side from the loading platforms that are not used. You can sit on the edge of the railroad
and kill people. Because of the railroad under you, they will not be able to shoot you (except for the occasional helicopter, which you will have to shoot down). You will be able to kill the FBI agents. When they get out, quickly jump in and drive to your save point.
Use the following trick to get an FBI car easily when you are trying to get all the law enforcement cars on the ship. Go to your hideout in Portland and stay just inside of the entrance
to the street. Take out your weapons and start shooting cars that pass you by Rockets work very well. When you get your warning level to five stars, the FBI cars will come after you. They will be so out of control that they will crash into the wall in front of you. Run to the back of your hideout by the garage, then run back up to the FBI car. Get in and drive it the few feet to your garage and save the game. Then, load the game to get rid of all the cops and take it to the harbor.
Enable the "Tank" code and drive around, destroying things until you get four stars. When the FBI cars are flying at you, drive around the same block until they form a roadblock.
Drive to it slowly and enable the "No wanted level" code. Get out of the tank and jack an FBI car before an agent gets in, then immediately drive away. Perform the "No wanted
level" code again and you are done.
Note: The FBI cars get a free spray when taken to the Pay 'N' Spray at Staunton Island, behind the car storage unit.
Get a five star wanted level. If the cops start your car on fire, get out and get another car quickly. When the FBI arrives in their black Kurumas, stop and make them get out. Drive the opposite direction, then turn back around quickly. The FBI agents will be gone, and you can take their car easily. Then, enable the "Decrease wanted level" code and take it to your hideout.
There is a small bridge over a one way road on Stanton Island. Climb up it. Enable the "Full armor" code and repeat the "All weapons" codes to get 100 rocket launcher rounds. Either enable the "Increase wanted level" code or destroy lots of cars and people. When you get five stars on your wanted meter, kill the FBI agents near one of the FBI cars. Then, enable the "Decrease wanted level" code. When the police have gone, take the car and store it in your garage. Note: Sometimes a police officer or FBI agent will climb the stairs of the bridge. This is rare, but dangerous. Shoot the officer to death.
PlayStation2 Get any car and drive to the Pay 'N' Spray on Staunton Island. Once there, park your car just in front of the garage and get out. Make sure you leave the door open (holding Triangle). Then get a five star wanted level. Make sure you stay within the area so that your parked car does not disappear. Once at five stars, lure a FBI car into the complex of garages and run up the ramp towards the Pay 'N' Spray. If desired, you can kill the FBI agents from up there. This makes it easier to get the car. Then, run as fast as possible to your parked car and drive into the Pay 'N' Spray. After your warrant is gone, if you have not killed the agents they will start to get in the FBI car and drive away. Run towards the car and you will have a FBI car with no police chasing you.
FBI car: Gray
Get a FBI car and take it to Pay And Spray
A Flatbed is needed for the Import/Export garage in
Portland harbor. Get the fire truck from Portland (near Capital
Autos) and drive over the bridge to Staunton Island. Go to the
Pan-Lantic Construction/Cartel gang area (to let the memory focus
that you have a large vehicle, so it can match others with its
size), then drive back to the bridge. Drive over the bridge back
to Portland, and about half-way across you will see it/them. It
looks exactly like a Barracks Ol.
Ice Cream Truck
Go to Portland and do the "I Scream, You Scream"
mission (after the Turismo mission) by El Burro. Pick up the briefcase,
then go towards the dot. When you get there, hijack the Ice Cream
Truck, drive it to Staunton Island, and park it in your garage.
It will not fit in the Portland garage. Blow up the truck. You
should fail the mission. Open, then close the garage and the Ice
Cream Truck is all yours.
Go to Portland and do the "I Scream, You Scream" mission
(after the Turismo mission) by El Burro. After you deliver the
ice cream van to the docks and set off the music, step back and
wait for the men to appear. Shoot them instead of detonating the
van. You will pass the mission and get the Mr. Whoopee truck.
Drive around the Cartel Mansion (near your hideout/dam) in Shoreside Vale. Drive to the back of the mansion and wait near the gray areas of the mountains or on top of the hill. You will soon hear the familiar Ice Cream Truck song from Grand Theft Auto 2. If you are fast enough, you will see the Ice Cream Truck drive by. A fast car is recommended to chase after the truck -- once it disappears from the screen you will not be able to see it again until another game cycle/day. The Ice Cream Truck appears at random times.
PlayStation2 Get a police car in Shoreside Vale and press L3 to switch
to vigilante mode. After a few suspects, you will generally encounter
one in an Ice Cream Truck. Hit him a couple times or trap him
so he exits. You can run him over and kill him for some quick
money, then get out of the police cruiser and into the Ice Cream
Truck. You can then hold L3 to play your music, even if
the cops have you in a high-speed pursuit. Note: If you drive
slowly along the streets with the music going, people will lean
over to buy some ice cream.
PlayStation2 Cruise the street between the Porter tunnel entrance (under your
hideout) and the Cochrane Dam (it will be on one road) in Shoreside
Vale. Drive back and forth. If you hear a ice cream truck song,
follow it to see the truck, which appears once a day. You can
also steal a fire truck, police car, Enforcer or FBI car then
click R3 and do the vigilante missions until the ice cream
truck is found.
Do the fire truck missions until you find an Ice Cream Truck.
Put out the fire, then get in it.
In the beginning of the game when you have to go to
Luigi's for the first time, get out of the Kuruma. 8-Ball should
still be talking. Enable the "All weapons" code. Get
a Rocket Launcher or something similar and shoot the car. 8-Ball
dies and you will start over again, but will get a brand new Kuruma.
If you do this fast enough, 8-Ball still talks after he dies.
You can also do this by just flipping upside-down, catching on
fire, or falling into the water.
PlayStation2 First, get a Taxi or a Cabbie. Drive around and look
for a stretch limo. While in the taxi, hold R3 and press
Triangle to get out. While still holding R3, run
to the limo and get in. Once inside, release R3 and it
will be as if you have a limo service.
The Mafia Sentinel can be found in Saint Mark's at Portland Island or the Mafia hideout. It is a modified Sentinel.
This car can be obtained from the Skunk In The Trunk mission. Take it to your Portland garage and blow it up. It is now yours, complete with dead body.
This car can be obtained during the Diablo missions.
You will need it for Import/Export garage in Portland.
PlayStation2 To get a Mr. Whoopee for the Import/Export garage, during the El Burro "I Scream, You Scream" mission, instead of blowing up the truck, sniper all of the Forellis that exit the warehouse. Take the Mr. Whoopee to the Import/Export garage. If you already completed the mission, steal a fire truck and press R3 to do the fire mission. After awhile, you will find a Mr. Whoopee. After putting out the fire, steal the Mr. Whoopeeand take it to the Import/Export garage.
Do Vigilante mission 2 on Portland. You will have to chase a mr. Whoppee. Make it get stuck and when the suspect gets out, kill him and take the car to the Import/Export garage.
Start a fire truck mission. When you are in it, you will see a Mr. Whoopie. This may not work on the first mission, but keep trying and you will get it.
During the night at the police station in Portland,
one of the two police cars is unlocked most of the time. Get in
it and steal it. You can get a wanted level if a cop sees you
Walk up to a police car with a someone in it and try to get in.
It will be locked and he will chase you. Run immediately after
trying to get into the car. When the cop starts chasing you, run
away until you are a good distance away. Then, run into the police
car and floor it.
Find a stopped police car on the street. Sneak up behind the car,
then go to the driver's side and press Triangle. Immediately,
without hesitation, run around to the other side of the car. He
will try to chase you around the back. Wait for about one second,
then run back to the driver's side. Get in, and punch the gas
quickly. The cops try to cling to their car. If you want to hurt
them, back up and hit him with the door.
Go to a parked police car on the passenger side. Try to open the
door and it will not open. Wait about two seconds and try it again.
It should now open. Then, drive up about twenty feet and back
over the cop.
Police car: Lock doors
PlayStation2 When you have wanted level, steal a police car. Press L1 to lock the left door and R1 for the right door. Note: This will only temporarily lock the doors.
Red Jacks Hoods Rumbo XL
The Hoods Rumpo XL can be found in Shoreside Vale (not the airport). It is a modified Rumpo.
If you manage to get a tank (by getting the Army after
you and having the soldiers leave the tank), it is possible to
save it in your garage. Unfortunately, a tank will only fit in
your Stauton Island hideout due to the size of the door. Tanks
are not indestructible but they can take about 20 to 30 minutes
worth of punishment. Tanks can also flip over, but this is not
easy to do. The tank shoots grenade rounds, of which you have
an unlimited amount. You can also move the tank's turret with
the Right Analog-stick. Note: The tank can also be used
in the Vigilante missions.
To get a tank, raise your wanted level to 6. Next, find a way
to get it back to level 0, no matter what. Then, go to Phil's
Weapon Shop at the very tip of Staunton Island. You should be
able to enter the tank there.
The only weakness of a Rhino Tank is fire (flame throwers and
molotov cocktails. However, fire still cannot stop a tank unless
it is doused with flames long enough. Their other weakness is
getting tipped over becoming upside down. Against all else, tanks
are indestructible. Every vehicle that runs into them (except
other tanks) will explode upon impact. They also include an unlimited
ammunition cannon in front. Get six stars while on top of a building.
Stand on the edge of the building (so that you are in sight of
the military directly below you) so the Army will exit their tanks
and start shooting at you. Throw a grenade and wipe them out.
Quickly jump down from the building and press Triangle
to get inside a tank. Drive it to your Staunton Island garage
(which is the only hideout garage where it will fit and park it.
Try to get to the elevator and save it. If you get shot or busted
in the process, do not worry about it -- the tank will still be
in the garage for you to save. Though you may have lost weapons
by getting wasted or busted, it is worth it. You can use the tank
during street-races to blow up other racers and have an easy win.
It is also useful with the "Sayonara Salvatore" mission
by Asuka Kasen and many other missions. Try getting the tank as
soon as you reach your Staunton Island Hideout.
Rhino: Faster driving
To get the tank to go extremely fast, turn your turret
to face directly back, then fire repeatedly. Watch your shots
-- if you hit any cars the cops will chase you. This is especially
useful for the Vigilante missions.
Rhino: Move when flipped
If you are in a tank and it flips over, fire the cannon
and it will start to move.
PlayStation2 Get the tank, then turn the turret backwards and find a long road (such as the airport at Shoreside Vale or any of the bridges). Start shooting it as fast as you can to speed up the tank, hold Left Analog-stick Down. If done correctly, the tank will become airborne allowing you to actually fly it around. Do not hold Left Analog-stick Down too far or you will
crash. Note: Also enable the "Flying car" code to increase the flying ability. Once in the air, balance it out pressing Up and Down. You can also turn, but usually will stall. Keep firing the turret while in the air. You can fly into buildings, and do all types of tricks. If you fly long enough you will encounter game glitches.
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