More:Halo: Missions: Assault On The Control Room
From GameWinners
Easy completion
Go to the area where the Goliath tank is located. Take
out the tank, but do not go past the pond that it sits on. After
you take it out, look up on the wall until you find a ledge sticking
out with a light on it. Shoot the middle of the pad on the underside.
This may take a few attempts until you get the Banshee that falls
off the ledge. Get in and fly down the tunnel. Take out the Hunters
at the bottom, then get out and open the door. Fly to where the
bridge is broken and take that enemy out. Get out of the Banshee
and snipe the enemies on the other side of the gap. Get in the
Banshee and fly to the door. Open it and fly through. Keep going
in the Banshee until you get to the area with the second tank.
Go to the ledge and grab the other banshee on the large middle
island. Take it and keep flying in the same direction until you
see two bridges. Go to the one next to the one above the door
on the ground. Go until you come out on the bridge where the "I
wish I had a super weapon" message appears. Take one of those
and fly to the top of the pyramid and finish the level. This is
a good way to easily complete this level under the legendary difficulty
setting.
When you go outside, get the rocket launcher and continue through
the level until you reach the Scorpion tank. Kill all the Covenant
in that area. There will now be a tunnel to the right and a path
to the left. Take the left path and look up. You will see a platform.
Shoot the rocket launcher at the center of the platform. If done
correctly, a Banshee will fall. Take it to the area with the bridge
above it and land on the bridge. When you go through the door,
there will be no Covenant for the remainder of the level.
When you get to the tank, take it to the next chasm through the
tunnel. Once you have destroyed the Covenant tank and Ghosts,
go to the next tunnel. Take the tank over to the far left of the
tunnel entrance wall. Here you can drive the tank up the rocks
until you can jump out of it to the upper level where the other
Covenant Tank is hiding. Take out this tank with your RPG. From
here, look back up the chasm to where the Banshee is located on
top of the platform. Use your sniper rifle to aim the RPG and
knock the Banshee down. Get into the Banshee and fly through the
next set of areas until you get to the entranceway where you would
normally discard the tank. In this last chasm, take the Banshee
up to the second ledge and find a place to land. From here you
can snipe a very large force of Covenant from about 800 meters
up on the ledge. Again, use your sniper rifle to sight in your
RPG, as its view is not to useful from such a great height. From
here you can take out Hunters as well. Once you have wiped out
the Covenant, fly your Banshee to the next chasm and land on the
left suspension bridge. From here you can walk to the "If
I Had A Super Weapon" are unchallenged. Get into another
Banshee and fly to the top of the pyramid structure. From here
you can get to the next level.
When you reach the part where you have to fight the second Covenant
mortar tank, take all the enemies out without going past the hill
at the end of the tunnel. Then, get on the hill and pull out the
sniper rifle to line up the shot. Next, use the rocket launcher
and without moving the controls, shoot the Banshee. Then, get
back in the Scorpion and take out the Hunters. Next, walk over
to the left side of the tunnel you fought the Hunters in. When
you get to the rocks, jump up and get as high as you can. Then,
use the sniper rifle to line up the shot again, followed by the
rocket launcher until it falls. Then, take the Banshee and leave
them in your dust. Continue through the level as normal, until
you reach the "rolling thunder" part. Once there, fly
to the top of the building. There should be a Banshee. Take it
and fly through the rest of the level. There should be no more
enemies.
When you get to the natural bridge covered in snow above the tank,
Ghosts, and the control room, kill all the enemies on it. If you
have a rocket launcher, take out the enemies near the ground and
the tank. Face the control building. In the middle, there is a
spine-like wall going down the middle. Jump on it as high as you
can. You will lose some life, but it would be worth it. Walk down
the spine all the way to the ground. When you get to the ground,
there would be no enemies on the building or anywhere else except
behind the door. You no longer have to worry about Covenant on
the building.
Shortcut
At the part where you have to leave the Marines to
carry on, continue on and fight more Covenant. When you get to
an elevator, go up and you find a Jackal at the top when the elevator
stops. After killing him, continue until the part where there
are two bridges. When you get on the first bridge, you will find
some sleeping Grunts. It is best to leave them sleeping. Immediately
get on the bridge, turn right, and you will reach some sort of
glass wall. Just to the left of the glass wall you will see what
appears to be a small pillar or stone. There are other stones
to the left of that particular stone your looking at. Jump on
the stone pillar. You may need several attempts to do so. Once
you are on the stone, the glass will be to your right, the other
stones will be to your left, and the other bridge will be in front
of you. Turn right until you are facing the glass wall. You can
now see the top of the glass wall. Turn to the right so that you
can see the top of the glass wall, then jump on the glass wall.
If you miss, you either safely fall back onto the bridge or fall
off the bridge and down to your death. After making it onto the
top of the glass wall, turn slightly to your left and try jump
on to the other bridge. By this time the covenant should have
already discovered you and will start shooting. Once you are on
the other bridge, continue on to complete the level. This is useful
when playing under the legendary difficulty setting to avoid fighting
all the Covenant, especially the Elites and Hunters.
On the part where you go over the snowed over bridge, grab the
Banshee and kill all the enemies in the area. Then, take the Banshee
to the pyramid type building. This way, you will not have take
on any enemies in the chasm or on the pyramid.
Get to the point where there are two Banshees outside on the bridge.
Use a Sniper Rifle to kill one of the Elites that pilot them.
Take off in it and go to the "control room" on the building
next to the bridge (or you can simply jump onto the "spine"
and walk down to the ground). If you go under the spot where the
spine is located, there is a med pack and supplies. When you get
to the ground, you can go get a Ghost and drive it up the ramps
(you must drive on the sides), or just walk up the ramp. Open
the door and kill everything. If you used a Banshee or a Ghost,
take it all the way inside and it will show you in it during the
FMV sequence after the level is completed.
When you get to the ice bridge, run directly to the first Banshee
and kill the enemy behind it. Then, go directly to the left of
the bridge to the big door. Get out of it, open the door, and
press the L key to destroy more Covenant forces.
Note: Two players are required for this trick. When you get on
the first bridge where the Grunts are sleeping and Cortana says
that the weather patterns here seem natural, go to the edge and
look down. There is a little ledge that you can reach. Kill the
first group of Grunts, then the Banshee (if under the heroic or
higher difficulty setting). Then, jump down to the little ledge.
Kill your partner and jump, staying on the side of the mountain.
If done correctly, your partner will respawn on the second ledge
down. Keep walking to where the Marines are until you cannot walk
further. You must jump to stay on the ledge at this time. Have
one player go down and keep repeating until you get down safely.
You can now go through the rest of the level without any Covenant.
When you get to the "I wish I had a super weapon" part,
you should see two Banshees. Try to get to one. If you cannot,
run to the middle of the bridge to where you are facing the pyramid.
Get in front of the edge and from there, jump off the bridge and
onto the railing. From there, you can run to the pyramid without
the Banshee.
Near the end you will find yourself on a natural bridge that crosses
a large canyon. To your left is the pyramid shaped Control Room.
Ahead should be a Banshee. Move towards the Banshee and ignore
the Covenant forces around you. Beat the red Elite to the Banshee.
Jump inside and destroy the other Banshee on the bridge. Go towards
the Control Room in the Banshee and you can skip the process of
going down to the canyon floor then fighting your way back up
the pyramid.
Hidden ammunition stash
At the room where there is a bridge on one side and
a half broken bridge on the other side, there is a ammunition
stash on the far left side, near the broken bridge. Note: It is
the giant room once you enter the tunnel. There is ammunition
for the sniper rifle, assuault rifle, pistol, and rocket launcher
and is very useful when fighting the Hunters and Elites on the
other side.
At the end of the level, look in the crater where the actual control
room building is "anchored" into the ground. You will
find some dead marines and a lot of good items, including a health
pack, a pistol, and some rounds. More importantly, there is a
sniper rifle with rounds and a rocket launcher. You can use the
rocket launcher to get rid of the two Jackals that are on the
first "level" of the building and the two that await
at the top. Use the sniper rifle to get rid of nearly all of the
other Covenant forces without them even seeing you. You can actually
jump onto that "anchor" that goes into the ground. Its
just wide enough for you to walk on. Walk on this part of the
control room building all the way up to the very top, pausing
every once in a while to zoom in on the different levels to clear
all of the Covenant forces. Once you get to the top of the building
(and cannot walk any farther) and all the aliens are killed, walk
back down carefully and grab one of the Ghosts. You can ride it
up the different levels. This will make it easier to kill the
onslaught of aliens that await behind the final door in the building.
As soon as you get booted out of your ride, immediately throw
a grenade in the doorway ahead. The doors will open. If your grenade
is sitting in the doorway, the enemy is not going to be stupid
and walk over it. They will instead hang back. Immediately toss
another grenade into the open door. If that one does not look
like it will take out both Elites, toss another. Proceed until
you meet the bridge with no railings and Banshees half way on
it. Note: There are a few bridges on this level, but there is
only one with rocks and no railings. Kill every one there. There
should be a red Elite. Run up to a Banshee and fly away with it.
Look down the bridge and you should see that you are high up.
You should also see some sort of huge archway going diagonally
down to the ground. Jump on it. You should lose a lot of your
health; to the yellow or red. Keep going down it until you reach
the ground. At the ground you should see a ditch below you. Go
in it. There should be guns and dead Marines everywhere.
Near the end you will end up on a natural stone bridge spanning
a large canyon with the Control Room on your left. Ahead should
be a Banshee. Ignore the Covenant around you and go to the Banshee.
Beat the red Elite to the Banshee and get inside. Then, go down
to the canyon floor, killing anything that you might find as an
immediate threat. On the canyon floor should be a large slab that
cuts into the ground and creates a small ravine around it. Go
into the ravine. At the bottom are some dead marines with a rocket
launcher, sniper rifle, assault rifle, pistol ammunition, and
frag grenades.
Sniping location
As you exit the lower door into the valley, head to
the large vertical support for the pyramid. There is a large crack
where this support is anchored in the ground. Jump in -- there
are weapons and health located here. After arming yourself with
the rockets and sniper rifle, go to the beginning of the vertical
support. Hop on it and start walking up. You cannot go all the
way to the pyramid, but you will be high over the enemy, who you
can pick off at will. The tank is the only weapon that can hit
you. However, if you go to the correct location the snow bridge
that you crossed will block the shots. This will work going in
and when you exit later.
Get a Banshee from the snow covered bridge (near the pyramid building).
Fly up to the pyramid and open the door. Get back into your Banshee
and fly up the pillar directly in front of the building (it goes
straight up). There are walls coming out of the pillar. Land the
Banshee on top of the bottom wall. Get out carefully and walk
to the right side of the wall. If you do not have a sniper rifle
or pistol, there is a spine coming out of the pillar; go down
it to find is a stash with a sniper rifle, pistol and rocket launcher
ammunition. Also, in the bottom of the ditch is health, if needed.
Go back to the bottom wall again. Get out of your Banshee and
walk to the right side again. You should have an easy shot at
the Grunts and Elites. They will not be able to shoot back. After
that, fly back down and continue into the building to finish the
level.
You must get the early Banshee to do this trick. When you get
to the part where there are two bridges (one broken), fly to the
Hunter's side of the bridge. Then, fly up and slightly to the
right. You will see a ledge. Land the Banshee on it, but be careful
as it can fall off. If that happens, you cannot get back down
because you will die. This is an excellent location to snipe the
Hunters and Elites, if you have an RPG or sniper rifle. Then,
get back into your Banshee and continue the level as usual.
Get a sniper rifle with at least eight rounds. Play to where the
phrase "If I had a super weapon" appears. Go across
the bridge and get in the Banshee without killing the enemies
there. Fly to the top ring above the "pyramid" structure
(the highest place on the map). Get off the Banshee when on top
of it. Slowly and carefully walk to the edge and look at the bridge
you were just on through the scope. You can snipe the enemies
you left behind. There should be two Ghosts on the ground near
some trees on the right, with an Elite walking around nearby.
The range is somewhere around 420 meters.
Spinning ring
Xbox At the Halo start up screen, choose multiplayer mode.
Choose cooperative play at the next screen, then choose your profiles
at the next. Choose the level where in the beginning it says,
"I would have been your daddy" (Assault On The Control
Room). On the difficulty screen, choose legendary. When the level
starts after the introduction sequence, have one of the players
quickly press X when the "Press X to get on the Pelican"
message appears. That player will re-board the ship and start
flying with it down the hole. The other player will quickly die
because of the aliens, and will be respawned on the spinning ring.
Make sure to jump where there are gaps. If you are good enough,
you can even jump to a nearby ledge. Additionally, once you are
respawned on the ring, quickly jump off and fall to your death.
Sometimes you will be respawned on the lowest ledge in all the
blue haze, and a "Press X to flip the Pelican" will
appear that the top of the screen very briefly.
and
Move turret across bridge
When you are on any part of the bridge that has turrets,
keep using a melee attack against it. It will slowly move across
the bridge. Move it down the bridge a short distance. You can
now kill all of the enemies on that bridge with the turret weapon.
Getting to the control room pit
Xbox In the first room, it is almost impossible to reach
the bottom. This can only be done in co-operative multi-player
with two players. To get to the bottom of the first room, press
X while falling out of the Pelican. A message stating "Press
X to enter the Pelican" will appear. Make sure you have fragmentation
grenades. You should now be in the Pelican and it is flying down.
Once you pass the first ring, have one player hop out by pressing
X to flip the Pelican. Once the white fog begins to hit,
the remaining player must begin to throw fragmentation grenades.
At the bottom is a white room filled with fog. Do not get crushed
by the landing Pelican. Also at the bottom are some more weapons,
including a hunter gun (that you can use). This does not work
every time.
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Fun with weapons
Xbox Where you cross the bridge, and all the little guys
are sleeping, press B to hit them and quickly kill them.
Leave one on the left or right still sleeping. Throw a plasma
grenade on the turret. They will scream and sometimes get in the
turret. Get back and watch the him fly out of the turret and fall
to the ground very far below. Sometimes the turret will fall on
him. When the dropship flies over and the other people with the
shields start shooting at it, go up behind them and throw a plasma
grenade on his head. He will run around and explode. Sometimes,
he will fly all the way down to the ground below. Finally, when
you get to the Banshees (flying alien vehicles) fly as high as
you can. Then, floor it to the ground and hit people on the ground.
Press L to shoot missiles and R to shoot lasers.
Also, you can fly as high as you can and jump out. You will fall
for a while, then hit the ground with a big "ch-wunk".
Disable Banshee
There is a hidden Banshee in the middle of the level.
After you get the tank and rescue the Marines, proceed to the
left of that area. Make sure you have a rocket launcher and sniper
rifle. There will be a tunnel. Follow it. When you exit, there
will be a hill straight ahead of you. Move up onto it and take
out the Wraith Tank. Once everything is destroyed, get out of
the tank and take out your sniper rifle. Zoom in on the platform
to your upper left. You will be able to see the top of a hidden
Banshee. You could try and get it down, but if that fails, zoom
on the top of the Banshee. Switch to your rocket launcher, and
without moving, fire. The rocket will hit the Banshee and disable
it. The Elite guarding it is too stupid to flip it over, and it
will be useless. You no longer have the annoying Banshee on your
tail as you proceed through the rest of the level.
Disable Wraith tank
Get into a Banshee, preferably when you are supposed
to get it on the snowy bridge. You should be in the area with
the large pyramid structure. Fly down to the bottom where a Wraith
tank is lobbing plasma mortars at you. Fly directly at it, head
on. Your Banshee will knock the tank upwards, and if you keep
pushing, it will completely flip. The Elite will fall out, and
you can kill him. However, you cannot get in the Wraith tank.
Note: This may require a few attempts.
Fun with Ghost
Kill all of the surrounding Covenant so they do not
get in the way, then get in the Ghost. Keep jumping the tank at
different angles. You can do various tricks, such as 360 degree
cartwheels. Note: This is easier to do in open spaces
Play the level under any difficulty setting, but easy or normal
would be better and easier. Get to the part where you have to
rescue Fire Team Zulu. Rescue them, and note that there are some
Ghosts at the far side of the canyon. Most likely an Elite has
got into one of them, so there may only be one remaining. Get
into it and proceed to the next section with the tank in it. Kill
everything in the area, but instead of leaving, drive the Ghost
directly at the tank. The Ghost will do all sort of flips and
spins. Try ramming the Ghost into the tank and different angles.
Each angle will give you a different result.
Fun with Hunter
After you cross the bridge with two Hunters, continue
on. When you meet the next batch of Hunters, kill only one of
them. Run through the rest of the level. Kill everything on the
bridge, and make sure to take one of the two Banshees. Kill everything
on the bridge, structure, and ground. Then, fly all the way back
to where that Hunter was located. Stand in front of him, and let
him swing at you. His melee attacks will force him to go forward.
Do this for a long time, and take him across the bridge then on
to the elevator. When at the bottom, lure him all the way up the
structure. Kill the Covenant that appear from the doorway up there
(where the gold Elite is located). Keep going, and lead the Hunter
all the way to the doorway. Open the control room doorway, with
the Hunter close by. In the intermission sequence, the Hunter
wants to fight more. He will knock Master Chief off the edge,
kill him, or do something similar.
Easy Hunter kill
When you are on the final bridge, with the Banshees,
kill all of the Grunts and Elites. Have a rocket launcher. When
the door opens for the next wave of troops, fire it into the enemies.
This should kill most of the Grunts and Elites, and leave you
with just the Hunters. Get their attention and make them melee
you. Dodge these attacks and lead them over to the edge of the
bridge. They will ram you. When you dodge this, they will fall
off the edge.
Fun with a Banshee
Get to the bridge where it says, "If I had a Super
Weapon..." and get the Banshee. Fly it around and let the
other one chase you. Notice the tank firing plasma charges at
you. Make sure the Banshee is following you and dive directly
toward the tank. The tank will just miss you overhead, causing
the Banshee behind you to get caught in the blast and be destroyed.
Note: This was done under the easy difficulty setting.
After defeating all of the enemies in the part where you have
the option to get the tank, take the path to the left of the cave.
When you get onto that path, look up. Watch out for the Ghost
that comes over the hill. You will see a platform hanging off
the side of the wall. Take out a rocket launcher and shoot the
platform, directly in the center. A banshee should fall off it.
If not, either keep shooting; and if it still will not come down,
revert to the last checkpoint and try again.
Early Banshee
Get the rocket launcher and sniper rifle from the area
where your men are fighting near a flipped Warthog. Play the level
until you get to the Scorpion tank. Take the tank through the
cave. There will be a small hill after the cave. Kill the Wraith
Tank from on top of the small hill. Take any enemies out without
passing the small hill. Get out of the tank and turn around to
your right. Look up and you should see a platform with a blinking
light. Note: if you move past the little pond that the Wraith
Tank was on, there is an elite guard there that will pilot the
Banshee, thus costing you to lose the chance of getting it. Take
the rocket launcher and fire at the center of the platform (underneath).
This may require a few shots. When you hit the correct location,
you will see the Banshee fall off the platform and to the ground.
The Banshee is now yours for the taking. You can find another
Banshee on top of the large pillar in the center of the canyon
after the caves.
Select solo or co-op mode. Go through the level normally until
you encounter the Scorpion tank. Get the rocket launcher and sniper
rifle from the downed Pelican that is located left of the tank.
Ride the tank and continue through the tunnel on your right. Clear
out the Ghosts that attack you, then go up on top of the hill
ahead of you. Do not pass the ice pond. Remain on the hill. Look
with your sniper rifle to the left. Look up and you will see a
platform with lights. A Banshee is on this platform with an Elite
to drive it, but he does not get in unless you pass the ice pond.
Aim with your sniper rifle under the platform, around the middle.
Take out your rocket launcher without moving the controller and
fire. If done correctly, the Banshee will fall down. You can fly
the Banshee and take it through the whole level. You can find
a floating tree after doing this. Fly the Banshee on top of the
platform in front you. It is above the normal door where you find
the Hunters, and there is a turret in the middle. Beware of the
second tank. Destroy it and park the Banshee. Look at the center
tree to see that it is floating.
Later Banshee
At the end of the level when you begin crossing the
snow covered bridge, after the "...If I had a super weapon"
message appears, run straight ahead until you see the first controllable
Banshee. Shoot near either the first or second Banshee with your
rocket launcher. It will fall off the bridge and be available
when you emerge from the ground floor door when you have to climb
the pyramid structure to end the level.
There is another Banshee located when you first encounter the
Scorpion tank. There are two roads that leads to the same place.
One is to go to the cave, and the other is to go to an open road.
Choose the open road to the left. Make sure you have a sniper
rifle and a rocket launcher. While you are walking in the road,
look up and you will see a platform. Get at least under the platform.
Use the sniper rifle to aim directly in the middle of the platform.
Change your weapon to a rocket launcher, but make sure you do
not move your aim. Shoot the rocket launcher, and if you hit it
in the correct location, a Banshee will fall. You can use it throughout
the game. You will also find places you cannot see and use them
to easily defeat your enemy.
Steal Banshee
Get a rocket launcher during the second time you get
attacked by a Banshee in the level (under the easy difficulty
setting). After you kill the second Banshee, go past the two Hunters
then kill the rest of the enemies. You will encounter two more
Hunters after you meet up with about six of your men on the ice
patch. Kill them and you will reach the next big outdoor area,
where you fight a group of little Convenant on top of the cliff
with one tree in the middle of some rocks. Do not go past that
battle area or the rocks that the Convenant have taken cover at.
After you defeat them, go to the wall on your far left, directly
above the cliff. You will see a little rock. Stand on it. It should
be sitting just at the base of the large cliff wall. Stand directly
on top of it. You should now how the third Banshee attacks. You
must know where he appears (before he takes off in order to get
it. Try and spot the Banshee just laying around in the far background
of the outdoor field. You can jump and try to spot the Banshee
if necessary. After seeing it, equip your rocket launcher, use
the scope to get the best aim, and fire at it. Jump and shoot
in order to get a good shot. Keep firing until you have flipped
the Banshee on its back. Then, go over there. Ignore the Convenant
shooting at you until you get to the flipped Banshee. There will
be a tall Convenant just standing there. Kill him, flip the Bashee
over, and it is yours. Take advantage of the opportunity to explore
the level with it, including getting to the ground at the bottom
of the bridges.
You will come out onto a land bridge near the end of the level.
You are supposed to go across and then down the other side, then
up the "S" shaped path to the completion of the level.
There are many enemies at the start of the bridge. Ignore them
and try to run by as fast as possible. You will see an Elite running
for a Banshee. Quickly snipe him or shoot him with the rocket
launcher. Shoot away from the Banshee so it does not fly off the
bridge. Shooting the Elite repeatedly with a pistol may also work.
Once he is dead, jump into the Banshee and fly off. There is a
second banshee on the bridge farther across. It is better to defeat
him first, but sometimes if you get over there quickly you can
defeat the Elite before that one gets into the Banshee; and a
second player can get into it in co-op. Going back to when the
first person gets in the Banshee, you can either go down to get
ammunition and kill all the enemies (be easy because you are in
a Banshee) or just skip all the enemies and go to the door.
No Banshee shortcut
From the bridge at the end of the level, jump to the
concrete slope part of the pyramid structure. To live, you need
a full shield and at least four bars of health. To get down, just
walk down the slope to ground level.
Music from Myth
Get towards the end of the level. Take a Banshee in the open area and go up to the Control Center. Locate the middle ledge that are around the central pillar in front of the door. Maneuver the Banshee so that is parallel to the walkway, and facing the left (with respect to the door), then land. Get out of the back carefully without falling. Walk to the right edge of the ledge and remain idle to eventually hear music from the PC game Myth.
Rescuing Fire Team Zulu
In this mission, there is a group of Marines that need
rescuing, code-named Fire Team Zulu. Some players might not care
about them, but others may find them quite useful when they use
grenades or sniper rifles. Once you exit the door to Fire Team
Zulu's location, there will be a Shade to your left. Quickly toss
a grenade to him, then switch to the pistol and zoom in on the
second Shade, located on the top of a small hill to your right.
To the left of that hill, you will notice two Ghosts. If you are
fast enough, and playing under the easy difficulty setting, you
can zoom in on the Elite and kill him before he reaches the Ghost.
If he gets in it, just destroy him and get in the second Ghost.
Kill the enemies that are around Zulu, then get the Mortar tank.
Get close to it and hold the trigger until it explodes. You will
take damage, but not too much, and the Mortar Tank will concentrate
on you instead of the Marines. Once destroyed, it is a simple
process of eliminating the remaining forces in the area. If all
this is done fast enough and correctly, you should have three
Marines remaining, which is the maximum amount you can save.
Killing Hunters
When you enter the big open room, get the sniper rifle
from the corner with all of the dead people. Then, go to the end
of the broken bridge (where the turret is located) and zoom in.
You will see two Hunters. The easiest way to kill them here is
to shoot near them to make them run. As they are turned to run,
aim for the small orange spot on their back. If you shoot them
there, it will almost instantly kill them.
Near the end of the level, find a Ghost and get into it. Proceed
through the level until you approach two Hunters. Fly directly
at them, firing at one of the them. Keep moving from side to side,
forwards and backwards, while keeping a steady stream of plasma
on one of the Hunters. If done correctly, the Hunter will keep
on dodging out of your way, and does not have a chance to fire.
His partner will not fire, because he either cannot get a clear
shot, or he is afraid of hitting his friend. If he does fire,
it will be a clear miss. This is a great tactic if you do not
have a rocket launcher with you to take them out, or are just
not skilled enough to hit the Hunters' orange soft spot.
Destroying the Covenant Tank on the hill
When you reach the area with the Covenant Tanks, one
will be on a ledge above the unnatural tunnel. Destroy the ground
enemies and the Banshee. Then, take the tank to the entrance of
the tunnel. Turn to your right, and you will see a large boulder.
Move the tank up against where the boulder and wall meet. Hop
out of the tank and jump on top of it. When you do so, jump into
the top of the boulder (the part against the wall). You will be
able to walk up it. Walk until you come to a stop against the
canyon wall. You will see a small gray ledge. You can jump on
the flat part of it. Then, walk up to the snowy ledge on your
right. You should then be on top of the ledge. This place is also
an excellent sniping location if you have not killed all of the
Covenants yet.
Killing Grunts
When entering a room, move slowly. If any Grunts are
sleeping, look down at them and hit them with your gun. Make sure
you are close enough -- if you stay next to them they will wake
up, then the other Grunts will wake up, making the Elites attack
you.
After you exit the first elevator, you will see a lot of Grunts that look dead. However, they are just sleeping. Quietly approach them and use your melee attack on them. Do not make any noise or they will wake up. Once you kill the Grunts, quietly sneak up on the Elites and Jackals and take them out with grenades.
Kill Master Chief
When you get to the end of the level, just before you
press the switch to open the last door, get a Ghost. Line it up
with the center and get out. Press the button and quickly get
back into the Ghost. Just as the door opens, drive forward. When
the intermission sequence starts, the Master Chief will be killed
by the Ghost. The sequence continues, but there is no Master Chief.
When the camera shows a certain angle, you can see him laying
at an angle, propped up on his gun.
Mr.
Stud and
Dancing bodies
Xbox During a cooperative multi-player game, go to any elevator
in the level and ride it to the bottom. Once there, take turns
killing each other on the elevator. Make sure you wait for your
partner to respawn before you die. When you have killed each other
(no limit of bodies), send your partner on the elevator with the
bodies while the other person remains next to the elevator switch.
When the elevator is about halfway up, have the person that is
standing next to the elevator button rapidly press X. The
person on the elevator should see the bodies dancing on the elevator.
Sooner or later everything on the elevator slips through the bottom
and falls. Look at the player next to the button to see the green
bodies fall to the bottom of the hole.
Blow bodies sky high
Go to an elevator during a cooperative multi-player
and ride to the bottom. Make sure you have a lot of grenades.
Take turns falling into the hole so there are bodies all over
the floor at the bottom of the hole. Make sure your partner respwans
before you fall. When you are done falling, there should be a
lot of bodies and grenades. The more grenades lying in the hole,
the better. Then, have someone throw a grenade into the hole.
When the grenade explodes, it should detonate all the other grenades
with it, making all the bodies fly sky high.
Free play
Xbox In multi-player mode, fight all Covenant until you
get to the first bridge. Kill all the aliens there. Look down
the side next to the door you first came through. You should notice
a blackish ledge. Both players jump down onto the ledge. Have
one of the players jump down and commit suicide while the other
player runs right to the edge of the ledge where it gets very
thin. When the player who committed suicide screen reads "Waiting
to respawn", have the other player run off the cliff and
try to land on the thickest part of the snow ledge below. With
any luck, the dead character should respawn on thes now ledge
while the other player dies. Wait a few seconds until the other
person respawns on the ledge. Next, attempt to slide down the
cliff onto the ground. If done fast enough, there will be a Pelican
waiting for you at the bottom. Press X to enter it. If
the Pelican has left already, do not worry as you can just walk
wherever you want to go. You are now free to walk, drive, or fly
around anywhere. There are four types of useable vehicle to explore
with. There are three Banshees on the level, although only one
is immediately visible. Another is on top of the giant pillar
(with an alien tank nearby) which can easily be knocked/blown
down to the ground. The final Banshee is concealed on top of a
small non-natural alien made ledge close to where you find the
tank.
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