HOME | CHEATS | NEWS | REVIEWS | FORUMS


More:Halo: Missions: Assault On The Control Room

From GameWinners

Jump to: navigation, search

Contents

Easy completion

Go to the area where the Goliath tank is located. Take out the tank, but do not go past the pond that it sits on. After you take it out, look up on the wall until you find a ledge sticking out with a light on it. Shoot the middle of the pad on the underside. This may take a few attempts until you get the Banshee that falls off the ledge. Get in and fly down the tunnel. Take out the Hunters at the bottom, then get out and open the door. Fly to where the bridge is broken and take that enemy out. Get out of the Banshee and snipe the enemies on the other side of the gap. Get in the Banshee and fly to the door. Open it and fly through. Keep going in the Banshee until you get to the area with the second tank. Go to the ledge and grab the other banshee on the large middle island. Take it and keep flying in the same direction until you see two bridges. Go to the one next to the one above the door on the ground. Go until you come out on the bridge where the "I wish I had a super weapon" message appears. Take one of those and fly to the top of the pyramid and finish the level. This is a good way to easily complete this level under the legendary difficulty setting.

When you go outside, get the rocket launcher and continue through the level until you reach the Scorpion tank. Kill all the Covenant in that area. There will now be a tunnel to the right and a path to the left. Take the left path and look up. You will see a platform. Shoot the rocket launcher at the center of the platform. If done correctly, a Banshee will fall. Take it to the area with the bridge above it and land on the bridge. When you go through the door, there will be no Covenant for the remainder of the level.

When you get to the tank, take it to the next chasm through the tunnel. Once you have destroyed the Covenant tank and Ghosts, go to the next tunnel. Take the tank over to the far left of the tunnel entrance wall. Here you can drive the tank up the rocks until you can jump out of it to the upper level where the other Covenant Tank is hiding. Take out this tank with your RPG. From here, look back up the chasm to where the Banshee is located on top of the platform. Use your sniper rifle to aim the RPG and knock the Banshee down. Get into the Banshee and fly through the next set of areas until you get to the entranceway where you would normally discard the tank. In this last chasm, take the Banshee up to the second ledge and find a place to land. From here you can snipe a very large force of Covenant from about 800 meters up on the ledge. Again, use your sniper rifle to sight in your RPG, as its view is not to useful from such a great height. From here you can take out Hunters as well. Once you have wiped out the Covenant, fly your Banshee to the next chasm and land on the left suspension bridge. From here you can walk to the "If I Had A Super Weapon" are unchallenged. Get into another Banshee and fly to the top of the pyramid structure. From here you can get to the next level.

When you reach the part where you have to fight the second Covenant mortar tank, take all the enemies out without going past the hill at the end of the tunnel. Then, get on the hill and pull out the sniper rifle to line up the shot. Next, use the rocket launcher and without moving the controls, shoot the Banshee. Then, get back in the Scorpion and take out the Hunters. Next, walk over to the left side of the tunnel you fought the Hunters in. When you get to the rocks, jump up and get as high as you can. Then, use the sniper rifle to line up the shot again, followed by the rocket launcher until it falls. Then, take the Banshee and leave them in your dust. Continue through the level as normal, until you reach the "rolling thunder" part. Once there, fly to the top of the building. There should be a Banshee. Take it and fly through the rest of the level. There should be no more enemies.

When you get to the natural bridge covered in snow above the tank, Ghosts, and the control room, kill all the enemies on it. If you have a rocket launcher, take out the enemies near the ground and the tank. Face the control building. In the middle, there is a spine-like wall going down the middle. Jump on it as high as you can. You will lose some life, but it would be worth it. Walk down the spine all the way to the ground. When you get to the ground, there would be no enemies on the building or anywhere else except behind the door. You no longer have to worry about Covenant on the building.

Shortcut

At the part where you have to leave the Marines to carry on, continue on and fight more Covenant. When you get to an elevator, go up and you find a Jackal at the top when the elevator stops. After killing him, continue until the part where there are two bridges. When you get on the first bridge, you will find some sleeping Grunts. It is best to leave them sleeping. Immediately get on the bridge, turn right, and you will reach some sort of glass wall. Just to the left of the glass wall you will see what appears to be a small pillar or stone. There are other stones to the left of that particular stone your looking at. Jump on the stone pillar. You may need several attempts to do so. Once you are on the stone, the glass will be to your right, the other stones will be to your left, and the other bridge will be in front of you. Turn right until you are facing the glass wall. You can now see the top of the glass wall. Turn to the right so that you can see the top of the glass wall, then jump on the glass wall. If you miss, you either safely fall back onto the bridge or fall off the bridge and down to your death. After making it onto the top of the glass wall, turn slightly to your left and try jump on to the other bridge. By this time the covenant should have already discovered you and will start shooting. Once you are on the other bridge, continue on to complete the level. This is useful when playing under the legendary difficulty setting to avoid fighting all the Covenant, especially the Elites and Hunters.

On the part where you go over the snowed over bridge, grab the Banshee and kill all the enemies in the area. Then, take the Banshee to the pyramid type building. This way, you will not have take on any enemies in the chasm or on the pyramid.

Get to the point where there are two Banshees outside on the bridge. Use a Sniper Rifle to kill one of the Elites that pilot them. Take off in it and go to the "control room" on the building next to the bridge (or you can simply jump onto the "spine" and walk down to the ground). If you go under the spot where the spine is located, there is a med pack and supplies. When you get to the ground, you can go get a Ghost and drive it up the ramps (you must drive on the sides), or just walk up the ramp. Open the door and kill everything. If you used a Banshee or a Ghost, take it all the way inside and it will show you in it during the FMV sequence after the level is completed.

When you get to the ice bridge, run directly to the first Banshee and kill the enemy behind it. Then, go directly to the left of the bridge to the big door. Get out of it, open the door, and press the L key to destroy more Covenant forces.

Note: Two players are required for this trick. When you get on the first bridge where the Grunts are sleeping and Cortana says that the weather patterns here seem natural, go to the edge and look down. There is a little ledge that you can reach. Kill the first group of Grunts, then the Banshee (if under the heroic or higher difficulty setting). Then, jump down to the little ledge. Kill your partner and jump, staying on the side of the mountain. If done correctly, your partner will respawn on the second ledge down. Keep walking to where the Marines are until you cannot walk further. You must jump to stay on the ledge at this time. Have one player go down and keep repeating until you get down safely. You can now go through the rest of the level without any Covenant.

When you get to the "I wish I had a super weapon" part, you should see two Banshees. Try to get to one. If you cannot, run to the middle of the bridge to where you are facing the pyramid. Get in front of the edge and from there, jump off the bridge and onto the railing. From there, you can run to the pyramid without the Banshee.

Near the end you will find yourself on a natural bridge that crosses a large canyon. To your left is the pyramid shaped Control Room. Ahead should be a Banshee. Move towards the Banshee and ignore the Covenant forces around you. Beat the red Elite to the Banshee. Jump inside and destroy the other Banshee on the bridge. Go towards the Control Room in the Banshee and you can skip the process of going down to the canyon floor then fighting your way back up the pyramid.

Hidden ammunition stash

At the room where there is a bridge on one side and a half broken bridge on the other side, there is a ammunition stash on the far left side, near the broken bridge. Note: It is the giant room once you enter the tunnel. There is ammunition for the sniper rifle, assuault rifle, pistol, and rocket launcher and is very useful when fighting the Hunters and Elites on the other side.

At the end of the level, look in the crater where the actual control room building is "anchored" into the ground. You will find some dead marines and a lot of good items, including a health pack, a pistol, and some rounds. More importantly, there is a sniper rifle with rounds and a rocket launcher. You can use the rocket launcher to get rid of the two Jackals that are on the first "level" of the building and the two that await at the top. Use the sniper rifle to get rid of nearly all of the other Covenant forces without them even seeing you. You can actually jump onto that "anchor" that goes into the ground. Its just wide enough for you to walk on. Walk on this part of the control room building all the way up to the very top, pausing every once in a while to zoom in on the different levels to clear all of the Covenant forces. Once you get to the top of the building (and cannot walk any farther) and all the aliens are killed, walk back down carefully and grab one of the Ghosts. You can ride it up the different levels. This will make it easier to kill the onslaught of aliens that await behind the final door in the building.

As soon as you get booted out of your ride, immediately throw a grenade in the doorway ahead. The doors will open. If your grenade is sitting in the doorway, the enemy is not going to be stupid and walk over it. They will instead hang back. Immediately toss another grenade into the open door. If that one does not look like it will take out both Elites, toss another. Proceed until you meet the bridge with no railings and Banshees half way on it. Note: There are a few bridges on this level, but there is only one with rocks and no railings. Kill every one there. There should be a red Elite. Run up to a Banshee and fly away with it. Look down the bridge and you should see that you are high up. You should also see some sort of huge archway going diagonally down to the ground. Jump on it. You should lose a lot of your health; to the yellow or red. Keep going down it until you reach the ground. At the ground you should see a ditch below you. Go in it. There should be guns and dead Marines everywhere.

Near the end you will end up on a natural stone bridge spanning a large canyon with the Control Room on your left. Ahead should be a Banshee. Ignore the Covenant around you and go to the Banshee. Beat the red Elite to the Banshee and get inside. Then, go down to the canyon floor, killing anything that you might find as an immediate threat. On the canyon floor should be a large slab that cuts into the ground and creates a small ravine around it. Go into the ravine. At the bottom are some dead marines with a rocket launcher, sniper rifle, assault rifle, pistol ammunition, and frag grenades.

Sniping location

As you exit the lower door into the valley, head to the large vertical support for the pyramid. There is a large crack where this support is anchored in the ground. Jump in -- there are weapons and health located here. After arming yourself with the rockets and sniper rifle, go to the beginning of the vertical support. Hop on it and start walking up. You cannot go all the way to the pyramid, but you will be high over the enemy, who you can pick off at will. The tank is the only weapon that can hit you. However, if you go to the correct location the snow bridge that you crossed will block the shots. This will work going in and when you exit later.

Get a Banshee from the snow covered bridge (near the pyramid building). Fly up to the pyramid and open the door. Get back into your Banshee and fly up the pillar directly in front of the building (it goes straight up). There are walls coming out of the pillar. Land the Banshee on top of the bottom wall. Get out carefully and walk to the right side of the wall. If you do not have a sniper rifle or pistol, there is a spine coming out of the pillar; go down it to find is a stash with a sniper rifle, pistol and rocket launcher ammunition. Also, in the bottom of the ditch is health, if needed. Go back to the bottom wall again. Get out of your Banshee and walk to the right side again. You should have an easy shot at the Grunts and Elites. They will not be able to shoot back. After that, fly back down and continue into the building to finish the level.

You must get the early Banshee to do this trick. When you get to the part where there are two bridges (one broken), fly to the Hunter's side of the bridge. Then, fly up and slightly to the right. You will see a ledge. Land the Banshee on it, but be careful as it can fall off. If that happens, you cannot get back down because you will die. This is an excellent location to snipe the Hunters and Elites, if you have an RPG or sniper rifle. Then, get back into your Banshee and continue the level as usual.

Get a sniper rifle with at least eight rounds. Play to where the phrase "If I had a super weapon" appears. Go across the bridge and get in the Banshee without killing the enemies there. Fly to the top ring above the "pyramid" structure (the highest place on the map). Get off the Banshee when on top of it. Slowly and carefully walk to the edge and look at the bridge you were just on through the scope. You can snipe the enemies you left behind. There should be two Ghosts on the ground near some trees on the right, with an Elite walking around nearby. The range is somewhere around 420 meters.

Spinning ring

 Xbox  At the Halo start up screen, choose multiplayer mode. Choose cooperative play at the next screen, then choose your profiles at the next. Choose the level where in the beginning it says, "I would have been your daddy" (Assault On The Control Room). On the difficulty screen, choose legendary. When the level starts after the introduction sequence, have one of the players quickly press X when the "Press X to get on the Pelican" message appears. That player will re-board the ship and start flying with it down the hole. The other player will quickly die because of the aliens, and will be respawned on the spinning ring. Make sure to jump where there are gaps. If you are good enough, you can even jump to a nearby ledge. Additionally, once you are respawned on the ring, quickly jump off and fall to your death. Sometimes you will be respawned on the lowest ledge in all the blue haze, and a "Press X to flip the Pelican" will appear that the top of the screen very briefly.
and

Move turret across bridge

When you are on any part of the bridge that has turrets, keep using a melee attack against it. It will slowly move across the bridge. Move it down the bridge a short distance. You can now kill all of the enemies on that bridge with the turret weapon.

Getting to the control room pit

 Xbox  In the first room, it is almost impossible to reach the bottom. This can only be done in co-operative multi-player with two players. To get to the bottom of the first room, press X while falling out of the Pelican. A message stating "Press X to enter the Pelican" will appear. Make sure you have fragmentation grenades. You should now be in the Pelican and it is flying down. Once you pass the first ring, have one player hop out by pressing X to flip the Pelican. Once the white fog begins to hit, the remaining player must begin to throw fragmentation grenades. At the bottom is a white room filled with fog. Do not get crushed by the landing Pelican. Also at the bottom are some more weapons, including a hunter gun (that you can use). This does not work every time.
nusef

Fun with weapons

 Xbox  Where you cross the bridge, and all the little guys are sleeping, press B to hit them and quickly kill them. Leave one on the left or right still sleeping. Throw a plasma grenade on the turret. They will scream and sometimes get in the turret. Get back and watch the him fly out of the turret and fall to the ground very far below. Sometimes the turret will fall on him. When the dropship flies over and the other people with the shields start shooting at it, go up behind them and throw a plasma grenade on his head. He will run around and explode. Sometimes, he will fly all the way down to the ground below. Finally, when you get to the Banshees (flying alien vehicles) fly as high as you can. Then, floor it to the ground and hit people on the ground. Press L to shoot missiles and R to shoot lasers. Also, you can fly as high as you can and jump out. You will fall for a while, then hit the ground with a big "ch-wunk".

Disable Banshee

There is a hidden Banshee in the middle of the level. After you get the tank and rescue the Marines, proceed to the left of that area. Make sure you have a rocket launcher and sniper rifle. There will be a tunnel. Follow it. When you exit, there will be a hill straight ahead of you. Move up onto it and take out the Wraith Tank. Once everything is destroyed, get out of the tank and take out your sniper rifle. Zoom in on the platform to your upper left. You will be able to see the top of a hidden Banshee. You could try and get it down, but if that fails, zoom on the top of the Banshee. Switch to your rocket launcher, and without moving, fire. The rocket will hit the Banshee and disable it. The Elite guarding it is too stupid to flip it over, and it will be useless. You no longer have the annoying Banshee on your tail as you proceed through the rest of the level.

Disable Wraith tank

Get into a Banshee, preferably when you are supposed to get it on the snowy bridge. You should be in the area with the large pyramid structure. Fly down to the bottom where a Wraith tank is lobbing plasma mortars at you. Fly directly at it, head on. Your Banshee will knock the tank upwards, and if you keep pushing, it will completely flip. The Elite will fall out, and you can kill him. However, you cannot get in the Wraith tank. Note: This may require a few attempts.

Fun with Ghost

Kill all of the surrounding Covenant so they do not get in the way, then get in the Ghost. Keep jumping the tank at different angles. You can do various tricks, such as 360 degree cartwheels. Note: This is easier to do in open spaces

Play the level under any difficulty setting, but easy or normal would be better and easier. Get to the part where you have to rescue Fire Team Zulu. Rescue them, and note that there are some Ghosts at the far side of the canyon. Most likely an Elite has got into one of them, so there may only be one remaining. Get into it and proceed to the next section with the tank in it. Kill everything in the area, but instead of leaving, drive the Ghost directly at the tank. The Ghost will do all sort of flips and spins. Try ramming the Ghost into the tank and different angles. Each angle will give you a different result.

Fun with Hunter

After you cross the bridge with two Hunters, continue on. When you meet the next batch of Hunters, kill only one of them. Run through the rest of the level. Kill everything on the bridge, and make sure to take one of the two Banshees. Kill everything on the bridge, structure, and ground. Then, fly all the way back to where that Hunter was located. Stand in front of him, and let him swing at you. His melee attacks will force him to go forward. Do this for a long time, and take him across the bridge then on to the elevator. When at the bottom, lure him all the way up the structure. Kill the Covenant that appear from the doorway up there (where the gold Elite is located). Keep going, and lead the Hunter all the way to the doorway. Open the control room doorway, with the Hunter close by. In the intermission sequence, the Hunter wants to fight more. He will knock Master Chief off the edge, kill him, or do something similar.

Easy Hunter kill

When you are on the final bridge, with the Banshees, kill all of the Grunts and Elites. Have a rocket launcher. When the door opens for the next wave of troops, fire it into the enemies. This should kill most of the Grunts and Elites, and leave you with just the Hunters. Get their attention and make them melee you. Dodge these attacks and lead them over to the edge of the bridge. They will ram you. When you dodge this, they will fall off the edge.

Fun with a Banshee

Get to the bridge where it says, "If I had a Super Weapon..." and get the Banshee. Fly it around and let the other one chase you. Notice the tank firing plasma charges at you. Make sure the Banshee is following you and dive directly toward the tank. The tank will just miss you overhead, causing the Banshee behind you to get caught in the blast and be destroyed. Note: This was done under the easy difficulty setting.

After defeating all of the enemies in the part where you have the option to get the tank, take the path to the left of the cave. When you get onto that path, look up. Watch out for the Ghost that comes over the hill. You will see a platform hanging off the side of the wall. Take out a rocket launcher and shoot the platform, directly in the center. A banshee should fall off it. If not, either keep shooting; and if it still will not come down, revert to the last checkpoint and try again.

Early Banshee

Get the rocket launcher and sniper rifle from the area where your men are fighting near a flipped Warthog. Play the level until you get to the Scorpion tank. Take the tank through the cave. There will be a small hill after the cave. Kill the Wraith Tank from on top of the small hill. Take any enemies out without passing the small hill. Get out of the tank and turn around to your right. Look up and you should see a platform with a blinking light. Note: if you move past the little pond that the Wraith Tank was on, there is an elite guard there that will pilot the Banshee, thus costing you to lose the chance of getting it. Take the rocket launcher and fire at the center of the platform (underneath). This may require a few shots. When you hit the correct location, you will see the Banshee fall off the platform and to the ground. The Banshee is now yours for the taking. You can find another Banshee on top of the large pillar in the center of the canyon after the caves.

Select solo or co-op mode. Go through the level normally until you encounter the Scorpion tank. Get the rocket launcher and sniper rifle from the downed Pelican that is located left of the tank. Ride the tank and continue through the tunnel on your right. Clear out the Ghosts that attack you, then go up on top of the hill ahead of you. Do not pass the ice pond. Remain on the hill. Look with your sniper rifle to the left. Look up and you will see a platform with lights. A Banshee is on this platform with an Elite to drive it, but he does not get in unless you pass the ice pond. Aim with your sniper rifle under the platform, around the middle. Take out your rocket launcher without moving the controller and fire. If done correctly, the Banshee will fall down. You can fly the Banshee and take it through the whole level. You can find a floating tree after doing this. Fly the Banshee on top of the platform in front you. It is above the normal door where you find the Hunters, and there is a turret in the middle. Beware of the second tank. Destroy it and park the Banshee. Look at the center tree to see that it is floating.

Later Banshee

At the end of the level when you begin crossing the snow covered bridge, after the "...If I had a super weapon" message appears, run straight ahead until you see the first controllable Banshee. Shoot near either the first or second Banshee with your rocket launcher. It will fall off the bridge and be available when you emerge from the ground floor door when you have to climb the pyramid structure to end the level.

There is another Banshee located when you first encounter the Scorpion tank. There are two roads that leads to the same place. One is to go to the cave, and the other is to go to an open road. Choose the open road to the left. Make sure you have a sniper rifle and a rocket launcher. While you are walking in the road, look up and you will see a platform. Get at least under the platform. Use the sniper rifle to aim directly in the middle of the platform. Change your weapon to a rocket launcher, but make sure you do not move your aim. Shoot the rocket launcher, and if you hit it in the correct location, a Banshee will fall. You can use it throughout the game. You will also find places you cannot see and use them to easily defeat your enemy.

Steal Banshee

Get a rocket launcher during the second time you get attacked by a Banshee in the level (under the easy difficulty setting). After you kill the second Banshee, go past the two Hunters then kill the rest of the enemies. You will encounter two more Hunters after you meet up with about six of your men on the ice patch. Kill them and you will reach the next big outdoor area, where you fight a group of little Convenant on top of the cliff with one tree in the middle of some rocks. Do not go past that battle area or the rocks that the Convenant have taken cover at. After you defeat them, go to the wall on your far left, directly above the cliff. You will see a little rock. Stand on it. It should be sitting just at the base of the large cliff wall. Stand directly on top of it. You should now how the third Banshee attacks. You must know where he appears (before he takes off in order to get it. Try and spot the Banshee just laying around in the far background of the outdoor field. You can jump and try to spot the Banshee if necessary. After seeing it, equip your rocket launcher, use the scope to get the best aim, and fire at it. Jump and shoot in order to get a good shot. Keep firing until you have flipped the Banshee on its back. Then, go over there. Ignore the Convenant shooting at you until you get to the flipped Banshee. There will be a tall Convenant just standing there. Kill him, flip the Bashee over, and it is yours. Take advantage of the opportunity to explore the level with it, including getting to the ground at the bottom of the bridges.

You will come out onto a land bridge near the end of the level. You are supposed to go across and then down the other side, then up the "S" shaped path to the completion of the level. There are many enemies at the start of the bridge. Ignore them and try to run by as fast as possible. You will see an Elite running for a Banshee. Quickly snipe him or shoot him with the rocket launcher. Shoot away from the Banshee so it does not fly off the bridge. Shooting the Elite repeatedly with a pistol may also work. Once he is dead, jump into the Banshee and fly off. There is a second banshee on the bridge farther across. It is better to defeat him first, but sometimes if you get over there quickly you can defeat the Elite before that one gets into the Banshee; and a second player can get into it in co-op. Going back to when the first person gets in the Banshee, you can either go down to get ammunition and kill all the enemies (be easy because you are in a Banshee) or just skip all the enemies and go to the door.

No Banshee shortcut

From the bridge at the end of the level, jump to the concrete slope part of the pyramid structure. To live, you need a full shield and at least four bars of health. To get down, just walk down the slope to ground level.

Music from Myth

Get towards the end of the level. Take a Banshee in the open area and go up to the Control Center. Locate the middle ledge that are around the central pillar in front of the door. Maneuver the Banshee so that is parallel to the walkway, and facing the left (with respect to the door), then land. Get out of the back carefully without falling. Walk to the right edge of the ledge and remain idle to eventually hear music from the PC game Myth.

Rescuing Fire Team Zulu

In this mission, there is a group of Marines that need rescuing, code-named Fire Team Zulu. Some players might not care about them, but others may find them quite useful when they use grenades or sniper rifles. Once you exit the door to Fire Team Zulu's location, there will be a Shade to your left. Quickly toss a grenade to him, then switch to the pistol and zoom in on the second Shade, located on the top of a small hill to your right. To the left of that hill, you will notice two Ghosts. If you are fast enough, and playing under the easy difficulty setting, you can zoom in on the Elite and kill him before he reaches the Ghost. If he gets in it, just destroy him and get in the second Ghost. Kill the enemies that are around Zulu, then get the Mortar tank. Get close to it and hold the trigger until it explodes. You will take damage, but not too much, and the Mortar Tank will concentrate on you instead of the Marines. Once destroyed, it is a simple process of eliminating the remaining forces in the area. If all this is done fast enough and correctly, you should have three Marines remaining, which is the maximum amount you can save.

Killing Hunters

When you enter the big open room, get the sniper rifle from the corner with all of the dead people. Then, go to the end of the broken bridge (where the turret is located) and zoom in. You will see two Hunters. The easiest way to kill them here is to shoot near them to make them run. As they are turned to run, aim for the small orange spot on their back. If you shoot them there, it will almost instantly kill them.

Near the end of the level, find a Ghost and get into it. Proceed through the level until you approach two Hunters. Fly directly at them, firing at one of the them. Keep moving from side to side, forwards and backwards, while keeping a steady stream of plasma on one of the Hunters. If done correctly, the Hunter will keep on dodging out of your way, and does not have a chance to fire. His partner will not fire, because he either cannot get a clear shot, or he is afraid of hitting his friend. If he does fire, it will be a clear miss. This is a great tactic if you do not have a rocket launcher with you to take them out, or are just not skilled enough to hit the Hunters' orange soft spot.

Destroying the Covenant Tank on the hill

When you reach the area with the Covenant Tanks, one will be on a ledge above the unnatural tunnel. Destroy the ground enemies and the Banshee. Then, take the tank to the entrance of the tunnel. Turn to your right, and you will see a large boulder. Move the tank up against where the boulder and wall meet. Hop out of the tank and jump on top of it. When you do so, jump into the top of the boulder (the part against the wall). You will be able to walk up it. Walk until you come to a stop against the canyon wall. You will see a small gray ledge. You can jump on the flat part of it. Then, walk up to the snowy ledge on your right. You should then be on top of the ledge. This place is also an excellent sniping location if you have not killed all of the Covenants yet.

Killing Grunts

When entering a room, move slowly. If any Grunts are sleeping, look down at them and hit them with your gun. Make sure you are close enough -- if you stay next to them they will wake up, then the other Grunts will wake up, making the Elites attack you.

After you exit the first elevator, you will see a lot of Grunts that look dead. However, they are just sleeping. Quietly approach them and use your melee attack on them. Do not make any noise or they will wake up. Once you kill the Grunts, quietly sneak up on the Elites and Jackals and take them out with grenades.

Kill Master Chief

When you get to the end of the level, just before you press the switch to open the last door, get a Ghost. Line it up with the center and get out. Press the button and quickly get back into the Ghost. Just as the door opens, drive forward. When the intermission sequence starts, the Master Chief will be killed by the Ghost. The sequence continues, but there is no Master Chief. When the camera shows a certain angle, you can see him laying at an angle, propped up on his gun.
Mr. Stud and

Dancing bodies

 Xbox  During a cooperative multi-player game, go to any elevator in the level and ride it to the bottom. Once there, take turns killing each other on the elevator. Make sure you wait for your partner to respawn before you die. When you have killed each other (no limit of bodies), send your partner on the elevator with the bodies while the other person remains next to the elevator switch. When the elevator is about halfway up, have the person that is standing next to the elevator button rapidly press X. The person on the elevator should see the bodies dancing on the elevator. Sooner or later everything on the elevator slips through the bottom and falls. Look at the player next to the button to see the green bodies fall to the bottom of the hole.

Blow bodies sky high

Go to an elevator during a cooperative multi-player and ride to the bottom. Make sure you have a lot of grenades. Take turns falling into the hole so there are bodies all over the floor at the bottom of the hole. Make sure your partner respwans before you fall. When you are done falling, there should be a lot of bodies and grenades. The more grenades lying in the hole, the better. Then, have someone throw a grenade into the hole. When the grenade explodes, it should detonate all the other grenades with it, making all the bodies fly sky high.

Free play

 Xbox  In multi-player mode, fight all Covenant until you get to the first bridge. Kill all the aliens there. Look down the side next to the door you first came through. You should notice a blackish ledge. Both players jump down onto the ledge. Have one of the players jump down and commit suicide while the other player runs right to the edge of the ledge where it gets very thin. When the player who committed suicide screen reads "Waiting to respawn", have the other player run off the cliff and try to land on the thickest part of the snow ledge below. With any luck, the dead character should respawn on thes now ledge while the other player dies. Wait a few seconds until the other person respawns on the ledge. Next, attempt to slide down the cliff onto the ground. If done fast enough, there will be a Pelican waiting for you at the bottom. Press X to enter it. If the Pelican has left already, do not worry as you can just walk wherever you want to go. You are now free to walk, drive, or fly around anywhere. There are four types of useable vehicle to explore with. There are three Banshees on the level, although only one is immediately visible. Another is on top of the giant pillar (with an alien tank nearby) which can easily be knocked/blown down to the ground. The final Banshee is concealed on top of a small non-natural alien made ledge close to where you find the tank.