More:Halo: Missions: Silent Cartographer
From GameWinners
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Jump all the way down off the ledge where you see the
Chief kick a rock off the edge by getting an overshield from outside.
If you make it, look down at the next level. There is another
overshield. Jump -- you must land on the overshield or you will
die.
Xbox Note: This is best done in co-operative multi-player mode. When
you get your Warthog, go right to the structure that is guarded
by Elites and Grunts. Drive into the building after slaughtering
all the Covenant. Drive down the ramp. After reaching the bottom
of the ramp, hit the gas and floor it to the door before it closes.
If done correctly, the Warthog will be stuck in between the two
rooms, wedged in the door. Get out; the golden Elite should be
dead as you ran him over. Continue through the rest of the level
as usual until you get to the bottom and activate the map room.
Then, have player two wait until the Covenant ship has left and
the Pelican dropship has landed. Floor the Warthog over to the
dropship. Jump out while the Warthog is still moving. Press X
to get into the dropship. This is also possible in campaign mode,
but when you drive through the door you cannot unlock it. You
are basically stuck. After you have finished in the map room,
return to your Warthog. If you reverse your Warthog into the door,
you can become unstuck sometimes.
After you shut down the main security override and are out of
the structure, look to your lower right. There should be two trees.
Jump onto the first tree, then walk over to the next. Get on the
far edge of the second tree and look down. You should see a branch
that sticks out slightly. Jump down directly onto that location.
You will not be able to stand on the branch, but it will lower
you before you fall. If you do not hit the branch, you could die.
Even if you do hit it, you will lose your shield. If you have
an over shield, you will only lose a little bit of the green over
shield layer. This shortcut will prevent you from having to return
through the path that is in the interior of the island. It will
also prevent you from having to fight more Covenant who are dropped
off by the circular concrete structure. You will now be near the
crash of the Marine's dropship, where all the Jackals and Grunts
are located. However, you are far enough away to get your Warthog
with the Marines in it that you probably left at the start of
the path. Even though you may lose a little bit of your over shield,
you would probably lose more if you went back through the path
when you battle more Covenant. It will also saves time.
In cooperative multi-player mode, proceed through the level normally
until you get to the part where the door gets locked. Take the
Warthog you obtained to the door. Turn it around so that the back
of it is facing the door. Have the other player go between the
door and the Warthog. Get the player in the Warthog to slowly
reverse up to the player and gently push him. If done correctly,
the player behind the Warthog will appear on top of the wall.
Shoot the swordsman from the top of the wall. He will not notice
you, and you will kill him. Walk forward and you will be on the
passage without having to go all the way around the island. Unlock
the door and come all the way back. Then have the player who is
past the door continue until the intermission sequence starts.
Both of you will now be on the ledge.
Easy completion
Take the first Warthog you get and drive it through
the entire level. When you get to where you have to go through
some trees, back up then ram forward. You will make it, and when
you have to get out of it when you are at the "shafted"
part, leave it there. When you get back it will be there. At the
very end with all the Elites, just plow through them. Note: Make
sure you get a passenger and a gunner at the start.
After the FMV sequence and the dropship drops you off, there will
be Covenant waiting for you. As soon as you are dropped off, turn
around and run away from the battle. Run to the security override
location first. This way, you can pick up the rocket launcher
earlier in the level. By now, the people will say they killed
all of the Covenant in the opening battle. However, if you get
into the Warthog and drive over there, they are still battling.
Kill the remaining Covenant and get some people in your Warthog.
When you get to the building with the Silent Cartographer, kill
the Covenant and enter the structure. There will not be Covenant
in the doorway, but the Elite with the sword will still be there.
Continue and finish the level as usual.
You will reach a part where the Covenent will seal a door and
leave you to go find a control center to open it. You will need
to do the following with two players in cooperation campaign mode.
Have the first person kneel in front of the locked door, below
the window. Have the second person jump on their back and kneel.
You will have a direct shot at a gold Elite. Kill it and finish
the level with ease. You will eventually see an intermission sequence
that shows the gold Elite go through the locked door. Do not worry;
it is not really there because you already killed it.
When starting the level, kill all of the Covenant before you.
Once you are done, a Warthog will be delivered. Get in the Warthog.
However, instead of going straight, turn around. You will travel
a short distance before discovering a small passage filled with
Covenant to your right. Get out of the Warthog and kill all of
them. Go through the passage and continue until you reach the
building at the top. Go into the building and kill the rest of
the Covenant. Go a little deeper and you will see a room with
a giant hologram in it. Go in and activate the hologram. You see
an intermission sequence a gold Elite with an energy sword appears. Exit the building, follow the trail back down, get into your
Warthog, and drive back the way you came. You can then go where
you are supposed to without worrying about the doors looking.
Easy kills
When the Warthogs drop from the sky, jump in and drive
around as normal. You can take it almost anywhere, with some patience
and some risk.
Killing Hunters
On the way down to the Map room will be a long room
with two Hunters that are guarding the ramp that you must descend.
Kill one of the Hunters to make things easier, then get in stampede
range of the other Hunter. Make him charge at you repeatedly.
Try to lure him out the entrance to the room he was in and get
him near the dropoff where all the weapons and health packs were
located. If done correctly, you will be able to get him to charge
at you close enough to the cliff that when you step aside he will
fall to his death. You can also jump down this way to a small
ledge on the left to skip a lot of this level.
Digitalwookie.
This trick requires a Warthog and two Marines. Drive the Warthog
to the tree outside the area where the two Hunters are located.
Drive the Warthog into the wall to the left of the tree. If done
correctly, you should be directly in between the tree and the
wall. Keep accelerating and you should get through. Keep driving
until you get to the Hunters. Run over them or let the marines
kill them, then continue the rest of the level.
Kill yellow Elite easily
After unlocking the door to go to the map room, go
to the entrance with the Warthog. Instead of hopping out at the
very top and walking the rest of the way, drive with the Marines
until reaching the door that was locked then get out. Make sure
to leave the Marines in the Warthog. Go through the structure
and do all the required tasks. When you come back out, the yellow
Elite will be shot at by the Marines. This also helps with the
invisible Elites at the very end, before you get picked up.
Get a Warthog and have some Marines get in it. Move your Warthog
into the first structure and kill everything. Get to the part
where the door is about to be locked. Park your Warthog in that
room with the MG facing the door. Move throughout the level and
turn off the security system. An intermission sequence will appear,
but as the yellow Elite steps out of the room, the Marines on
the MG will fire on him and kill him.
Note: This works best in two player, just have two Warthogs instead of one down there. The MG must be facing the door for this to work.
When ypu go in the structure and the doors lock, kill all the
opposing forces then go straight to the locked door. Look at the
little window at the top of the door then jump up (or stand on
a crouching teammate). Look in the window. You will see a yellow
Elite's head. Shoot him in the head until he is dead. This particular
Elite has an energy sword.
Get Warthog past the tree
Go to the left side of the tree (between it and the
canyon). Get out and go on the other side of the tree (the side
where you usually cannot get to in the Warthog). Throw a plasma
grenade in between the canyon and the jeep (just above the front
wheel). The warthog should be halfway on one side and half on
the other (the wheels may or may not shake when in this position).
Then, get in the Warthog and drive forward. You should be able
to squeeze through. You can also get more Marines by using the
flipped over warthog and having them get in. drive back up against
the tree tell them to get out and get in the other warthog (behind
the tree). This is an easy way to kill the Hunters with the AA
gun. Note: This is easier to do in multi-player mode because the
other person can push it forwards while someone else throws the
grenade.
Drive into the left wall of the canyon at a 45 degree angle. Time
it so that you hit the wall just a few feet away from the tree.
If done correctly, you should drive sideways on the canyon wall
for just enough time to squeeze through the tree. Then as stated
above, you can get more Marines. Alternately, if you are in multi-player
mode and you cannot quite make it, put the Warthog on its side
(by using the wall method). Have your partner in the other Warthog
give you a light push to help get you through. Note: you have
to be on your side, even if your partner gives you a push.
Flying Warthog
Play the level in multi-player cooperative mode. Fight
off the aliens at the beginning, then get in the Warthog and drive
straight. Ignore the other aliens. After awhile, you will reach
a location where you can see the ocean in front of you. There
is a big rock on the beach. Walk up to it and have your friend
kill you. You will drop your grenades. Also kill the marine in
front of the rock. After you have killed everyone (about three
people), park the Warthog over all of the dead bodies. Then, back
up and throw a fragmentation grenade under the Warthog. If done
correctly, the Warthog will fly into the air very high.
In multi-player cooperative mode, when you go past the place that
has Warthog that is flipped over and dead Marines, get filled
on grenades. Have player one kill player two by the rock that
is nearby. Then, have player one get killed by player two. Have
one of the players get in a Warthog and drive backwards to the
rock with the grenades. Then, have player two get one grenade.
Throw the grenade by the others and the Warthog will go flying
in the air.
This trick works best works in cooperative mode. To do this, you
must first get the Warthog and do not use any grenades. Proceed
through the level as usual. After Cortana says that you need to
find that panel thing, go near there. On the way, you should see
a Warthog with a health pack, grenades, and other items. Go back
to where you passed the huge circular opening before you reach
the Warthog. You should see three rocks (one big and two small).
Make sure you have your partner in the gunner's seat and that
he has four frags and four plasma grenades. Park the Warthog in
front of the rock with enough space to let you partner get out.
Shoot him from a distance until he dies, then let him kill you
in the same location. Note: You must have four frags and four
plasma grenades already; you cannot pick them up from your partner's
remains. Then, go to where the other Warthog is located with the
health pack and grenades. Your partner must pick up four and you
must pick up one. Kill your partner in the location where everyone
died. Then, get a checkpoint. Throw your grenade under the Warthog.
All twenty grenades will explode and the Warthog will fly up into
the sky.
Two Warthogs
This trick can be done in co-op or campaign mode. When
you first leave the Pelican at the start of the level, turn away
from the Covenant vs. Marine battle and travel the other way.
After walking for awhile on the lonely beach, you will notice
a flipped Warthog. Drive it back to the start and progress until
FoeHammer drops off the other Warthog. You can now have your partner
get in the other Warthog and have two marines in both. This is
very useful against the Covenant.
Ride in a Covenant Dropship
After you first finish clearing the beach of all hostiles,
hop onto the Warthog. Go around the island in the opposite direction
from which the Warthog is pointing. Go to where the narrow uphill
trail with trees leads into the middle of the island. The easiest
way to get past the big tree is to wedge your Warthog in beside
it, jump out, and ram it from behind with the other Warthog which
is flipped over nearby. Drive your Warthog near the top of the
trail and wedge it between the cliff wall and the boulder there.
You can get on top of the wall very easily by throwing a plasma
grenade at your feet (while standing on the Warthog), and counting
to three, then jumping. If timed correctly, the explosion will
not kill you, but instead throw you on top of the cliff wall.
After you get on top of the island, head straight and slightly
to the left until you reach another edge. You should be above
the place which leads to the door which will become locked by
that yellow sword person. If you went the correct way around the
island and did not pass by this point already, then you will see
a landed Covenant Dropship, with its doors open. You are high
up, but must jump from here or the ship will take off. If you
look around, you should see some trees that are near the cliff
wall. Fall onto the tree nearest to the cliff wall and you should
slide down it momentarily -- when you hit the ground, you will
take minimal shield damage. Next, walk straight to the Covenant
Dropship. It will probably try to shoot you. Hop into it where
it is at its lowest point. If you walk around inside awhile, you
will see a hallway that leads into the interior of the ship. However,
there is a locked door keeping you from the pilot's seat :If you
are in co-op mode, you can have the other player enter this section
of the level from ground level, and, with any luck, the ship will
take off with the Master Chief inside. Note: It is very easy to
fall out.
Dropships stay
Play in cooperative mode. When getting out the dropships,
do not move the second player. The dropships will wait until the
second player has moved before they leave.
Deadly bubbles
Go into the water with your Assault Rifle about half
covered in water. With each shot, the splash will severely hurt
you. Fire about one quarter of a clip and you will be dead. It
is similar to the deadly bubbles and the lily pads. Also, stand
in shallow water with the Covenant Pistol and shoot. It will make
a giant splash.
Help from teammates
When you get the Warthog, wait for two other Marines
to get in. Drive to where you are supposed to go and park the
Warthog at the locked door. After you press the button to open
the locked door, an Elite will appear. When you go back to the
door, you will see that the Marines that are in the Warthog have
killed the Elite, saving your time and health.
Ammunition
When you are ready to go to the map room, kill all
the Marines. Then when you are on your way to the map room and
run out of ammunition, go back to the dead Marines. There will
be plenty of ammunition here.
Bleeding shield
Once you clear the beach, go back to the plasma shields.
Shoot their generators that are on the bottom with a plasma pistol.
You should see purple blood around the shield.
Bubbles and fish
After getting a bit into the level, you will start
to approach the superstructure that has the entrance to the Silent
Cartogropher that is guarded by a Gold Elite. Go up the hill that
leads to the platform of the superstructure to your right. You
will see a slightly high rock wall that keeps you from driving
the Warthog off the cliff by accident. Notice that as you go up
the hill, the rock wall will break and there will be a sizable
"hole" for you to drive the Warthog through. Drive the
Warthog through it. Then, get out of the Warthog and walk towards
the deepness of the "ocean". Note: Crouch down and walk
slowly toward the deep portion. When the water is over your head,
stop and stand still. Look straight out towards the deepness of
the ocean. You will see bubbles coming out from the surface and
little fish swimming around.
Easy completion
On the part with the land bridge after the room with
Hunters, blow everything up with the rocket launcher. Make sure
to get the Covenant Tank. This will make the Banshee fall off
the bridge. There will be no enemies remaining. Next, jump (do
not fall) onto the support of the control room pyramid. You will
lose three life, but there are no enemy to worry about. You can
now walk down, get the Banshee, and fly safely up to the big door.
Kill the enemy with the Banshee and go to the control room.
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