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More:Halo: Missions: Silent Cartographer

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Jump all the way down off the ledge where you see the Chief kick a rock off the edge by getting an overshield from outside. If you make it, look down at the next level. There is another overshield. Jump -- you must land on the overshield or you will die.

 Xbox  Note: This is best done in co-operative multi-player mode. When you get your Warthog, go right to the structure that is guarded by Elites and Grunts. Drive into the building after slaughtering all the Covenant. Drive down the ramp. After reaching the bottom of the ramp, hit the gas and floor it to the door before it closes. If done correctly, the Warthog will be stuck in between the two rooms, wedged in the door. Get out; the golden Elite should be dead as you ran him over. Continue through the rest of the level as usual until you get to the bottom and activate the map room. Then, have player two wait until the Covenant ship has left and the Pelican dropship has landed. Floor the Warthog over to the dropship. Jump out while the Warthog is still moving. Press X to get into the dropship. This is also possible in campaign mode, but when you drive through the door you cannot unlock it. You are basically stuck. After you have finished in the map room, return to your Warthog. If you reverse your Warthog into the door, you can become unstuck sometimes.

After you shut down the main security override and are out of the structure, look to your lower right. There should be two trees. Jump onto the first tree, then walk over to the next. Get on the far edge of the second tree and look down. You should see a branch that sticks out slightly. Jump down directly onto that location. You will not be able to stand on the branch, but it will lower you before you fall. If you do not hit the branch, you could die. Even if you do hit it, you will lose your shield. If you have an over shield, you will only lose a little bit of the green over shield layer. This shortcut will prevent you from having to return through the path that is in the interior of the island. It will also prevent you from having to fight more Covenant who are dropped off by the circular concrete structure. You will now be near the crash of the Marine's dropship, where all the Jackals and Grunts are located. However, you are far enough away to get your Warthog with the Marines in it that you probably left at the start of the path. Even though you may lose a little bit of your over shield, you would probably lose more if you went back through the path when you battle more Covenant. It will also saves time.

In cooperative multi-player mode, proceed through the level normally until you get to the part where the door gets locked. Take the Warthog you obtained to the door. Turn it around so that the back of it is facing the door. Have the other player go between the door and the Warthog. Get the player in the Warthog to slowly reverse up to the player and gently push him. If done correctly, the player behind the Warthog will appear on top of the wall. Shoot the swordsman from the top of the wall. He will not notice you, and you will kill him. Walk forward and you will be on the passage without having to go all the way around the island. Unlock the door and come all the way back. Then have the player who is past the door continue until the intermission sequence starts. Both of you will now be on the ledge.

Easy completion

Take the first Warthog you get and drive it through the entire level. When you get to where you have to go through some trees, back up then ram forward. You will make it, and when you have to get out of it when you are at the "shafted" part, leave it there. When you get back it will be there. At the very end with all the Elites, just plow through them. Note: Make sure you get a passenger and a gunner at the start.

After the FMV sequence and the dropship drops you off, there will be Covenant waiting for you. As soon as you are dropped off, turn around and run away from the battle. Run to the security override location first. This way, you can pick up the rocket launcher earlier in the level. By now, the people will say they killed all of the Covenant in the opening battle. However, if you get into the Warthog and drive over there, they are still battling. Kill the remaining Covenant and get some people in your Warthog. When you get to the building with the Silent Cartographer, kill the Covenant and enter the structure. There will not be Covenant in the doorway, but the Elite with the sword will still be there. Continue and finish the level as usual.

You will reach a part where the Covenent will seal a door and leave you to go find a control center to open it. You will need to do the following with two players in cooperation campaign mode. Have the first person kneel in front of the locked door, below the window. Have the second person jump on their back and kneel. You will have a direct shot at a gold Elite. Kill it and finish the level with ease. You will eventually see an intermission sequence that shows the gold Elite go through the locked door. Do not worry; it is not really there because you already killed it.

When starting the level, kill all of the Covenant before you. Once you are done, a Warthog will be delivered. Get in the Warthog. However, instead of going straight, turn around. You will travel a short distance before discovering a small passage filled with Covenant to your right. Get out of the Warthog and kill all of them. Go through the passage and continue until you reach the building at the top. Go into the building and kill the rest of the Covenant. Go a little deeper and you will see a room with a giant hologram in it. Go in and activate the hologram. You see an intermission sequence a gold Elite with an energy sword appears. Exit the building, follow the trail back down, get into your Warthog, and drive back the way you came. You can then go where you are supposed to without worrying about the doors looking.

Easy kills

When the Warthogs drop from the sky, jump in and drive around as normal. You can take it almost anywhere, with some patience and some risk.

Killing Hunters

On the way down to the Map room will be a long room with two Hunters that are guarding the ramp that you must descend. Kill one of the Hunters to make things easier, then get in stampede range of the other Hunter. Make him charge at you repeatedly. Try to lure him out the entrance to the room he was in and get him near the dropoff where all the weapons and health packs were located. If done correctly, you will be able to get him to charge at you close enough to the cliff that when you step aside he will fall to his death. You can also jump down this way to a small ledge on the left to skip a lot of this level.
Digitalwookie.

This trick requires a Warthog and two Marines. Drive the Warthog to the tree outside the area where the two Hunters are located. Drive the Warthog into the wall to the left of the tree. If done correctly, you should be directly in between the tree and the wall. Keep accelerating and you should get through. Keep driving until you get to the Hunters. Run over them or let the marines kill them, then continue the rest of the level.

Kill yellow Elite easily

After unlocking the door to go to the map room, go to the entrance with the Warthog. Instead of hopping out at the very top and walking the rest of the way, drive with the Marines until reaching the door that was locked then get out. Make sure to leave the Marines in the Warthog. Go through the structure and do all the required tasks. When you come back out, the yellow Elite will be shot at by the Marines. This also helps with the invisible Elites at the very end, before you get picked up.

Get a Warthog and have some Marines get in it. Move your Warthog into the first structure and kill everything. Get to the part where the door is about to be locked. Park your Warthog in that room with the MG facing the door. Move throughout the level and turn off the security system. An intermission sequence will appear, but as the yellow Elite steps out of the room, the Marines on the MG will fire on him and kill him.

Note: This works best in two player, just have two Warthogs instead of one down there. The MG must be facing the door for this to work.

When ypu go in the structure and the doors lock, kill all the opposing forces then go straight to the locked door. Look at the little window at the top of the door then jump up (or stand on a crouching teammate). Look in the window. You will see a yellow Elite's head. Shoot him in the head until he is dead. This particular Elite has an energy sword.

Get Warthog past the tree

Go to the left side of the tree (between it and the canyon). Get out and go on the other side of the tree (the side where you usually cannot get to in the Warthog). Throw a plasma grenade in between the canyon and the jeep (just above the front wheel). The warthog should be halfway on one side and half on the other (the wheels may or may not shake when in this position). Then, get in the Warthog and drive forward. You should be able to squeeze through. You can also get more Marines by using the flipped over warthog and having them get in. drive back up against the tree tell them to get out and get in the other warthog (behind the tree). This is an easy way to kill the Hunters with the AA gun. Note: This is easier to do in multi-player mode because the other person can push it forwards while someone else throws the grenade.

Drive into the left wall of the canyon at a 45 degree angle. Time it so that you hit the wall just a few feet away from the tree. If done correctly, you should drive sideways on the canyon wall for just enough time to squeeze through the tree. Then as stated above, you can get more Marines. Alternately, if you are in multi-player mode and you cannot quite make it, put the Warthog on its side (by using the wall method). Have your partner in the other Warthog give you a light push to help get you through. Note: you have to be on your side, even if your partner gives you a push.

Flying Warthog

Play the level in multi-player cooperative mode. Fight off the aliens at the beginning, then get in the Warthog and drive straight. Ignore the other aliens. After awhile, you will reach a location where you can see the ocean in front of you. There is a big rock on the beach. Walk up to it and have your friend kill you. You will drop your grenades. Also kill the marine in front of the rock. After you have killed everyone (about three people), park the Warthog over all of the dead bodies. Then, back up and throw a fragmentation grenade under the Warthog. If done correctly, the Warthog will fly into the air very high.

In multi-player cooperative mode, when you go past the place that has Warthog that is flipped over and dead Marines, get filled on grenades. Have player one kill player two by the rock that is nearby. Then, have player one get killed by player two. Have one of the players get in a Warthog and drive backwards to the rock with the grenades. Then, have player two get one grenade. Throw the grenade by the others and the Warthog will go flying in the air.

This trick works best works in cooperative mode. To do this, you must first get the Warthog and do not use any grenades. Proceed through the level as usual. After Cortana says that you need to find that panel thing, go near there. On the way, you should see a Warthog with a health pack, grenades, and other items. Go back to where you passed the huge circular opening before you reach the Warthog. You should see three rocks (one big and two small). Make sure you have your partner in the gunner's seat and that he has four frags and four plasma grenades. Park the Warthog in front of the rock with enough space to let you partner get out. Shoot him from a distance until he dies, then let him kill you in the same location. Note: You must have four frags and four plasma grenades already; you cannot pick them up from your partner's remains. Then, go to where the other Warthog is located with the health pack and grenades. Your partner must pick up four and you must pick up one. Kill your partner in the location where everyone died. Then, get a checkpoint. Throw your grenade under the Warthog. All twenty grenades will explode and the Warthog will fly up into the sky.

Two Warthogs

This trick can be done in co-op or campaign mode. When you first leave the Pelican at the start of the level, turn away from the Covenant vs. Marine battle and travel the other way. After walking for awhile on the lonely beach, you will notice a flipped Warthog. Drive it back to the start and progress until FoeHammer drops off the other Warthog. You can now have your partner get in the other Warthog and have two marines in both. This is very useful against the Covenant.

Ride in a Covenant Dropship

After you first finish clearing the beach of all hostiles, hop onto the Warthog. Go around the island in the opposite direction from which the Warthog is pointing. Go to where the narrow uphill trail with trees leads into the middle of the island. The easiest way to get past the big tree is to wedge your Warthog in beside it, jump out, and ram it from behind with the other Warthog which is flipped over nearby. Drive your Warthog near the top of the trail and wedge it between the cliff wall and the boulder there. You can get on top of the wall very easily by throwing a plasma grenade at your feet (while standing on the Warthog), and counting to three, then jumping. If timed correctly, the explosion will not kill you, but instead throw you on top of the cliff wall. After you get on top of the island, head straight and slightly to the left until you reach another edge. You should be above the place which leads to the door which will become locked by that yellow sword person. If you went the correct way around the island and did not pass by this point already, then you will see a landed Covenant Dropship, with its doors open. You are high up, but must jump from here or the ship will take off. If you look around, you should see some trees that are near the cliff wall. Fall onto the tree nearest to the cliff wall and you should slide down it momentarily -- when you hit the ground, you will take minimal shield damage. Next, walk straight to the Covenant Dropship. It will probably try to shoot you. Hop into it where it is at its lowest point. If you walk around inside awhile, you will see a hallway that leads into the interior of the ship. However, there is a locked door keeping you from the pilot's seat :If you are in co-op mode, you can have the other player enter this section of the level from ground level, and, with any luck, the ship will take off with the Master Chief inside. Note: It is very easy to fall out.

Dropships stay

Play in cooperative mode. When getting out the dropships, do not move the second player. The dropships will wait until the second player has moved before they leave.

Deadly bubbles

Go into the water with your Assault Rifle about half covered in water. With each shot, the splash will severely hurt you. Fire about one quarter of a clip and you will be dead. It is similar to the deadly bubbles and the lily pads. Also, stand in shallow water with the Covenant Pistol and shoot. It will make a giant splash.

Help from teammates

When you get the Warthog, wait for two other Marines to get in. Drive to where you are supposed to go and park the Warthog at the locked door. After you press the button to open the locked door, an Elite will appear. When you go back to the door, you will see that the Marines that are in the Warthog have killed the Elite, saving your time and health.

Ammunition

When you are ready to go to the map room, kill all the Marines. Then when you are on your way to the map room and run out of ammunition, go back to the dead Marines. There will be plenty of ammunition here.

Bleeding shield

Once you clear the beach, go back to the plasma shields. Shoot their generators that are on the bottom with a plasma pistol. You should see purple blood around the shield.

Bubbles and fish

After getting a bit into the level, you will start to approach the superstructure that has the entrance to the Silent Cartogropher that is guarded by a Gold Elite. Go up the hill that leads to the platform of the superstructure to your right. You will see a slightly high rock wall that keeps you from driving the Warthog off the cliff by accident. Notice that as you go up the hill, the rock wall will break and there will be a sizable "hole" for you to drive the Warthog through. Drive the Warthog through it. Then, get out of the Warthog and walk towards the deepness of the "ocean". Note: Crouch down and walk slowly toward the deep portion. When the water is over your head, stop and stand still. Look straight out towards the deepness of the ocean. You will see bubbles coming out from the surface and little fish swimming around.

Easy completion

On the part with the land bridge after the room with Hunters, blow everything up with the rocket launcher. Make sure to get the Covenant Tank. This will make the Banshee fall off the bridge. There will be no enemies remaining. Next, jump (do not fall) onto the support of the control room pyramid. You will lose three life, but there are no enemy to worry about. You can now walk down, get the Banshee, and fly safely up to the big door. Kill the enemy with the Banshee and go to the control room.