More:Halo 2: Missions: The Great Journey
From GameWinners
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Black Eye Skull
Play the level under the legendary difficulty setting.
Eventually you have to escort the Sarge who is in a Scarab. Follow
him along until you see the huge compound in front of you. Directly
above the door that the Sarge blows open with the Scarab is an
angled beam. Land your Banshee on this beam and walk to the top
of it. Look down and to your left to see a circular angled wall.
Jump onto this wall and walk to the top. Walk straight along the
right-hand side of this area. You will have to jump over a small
beam in front of you. Continue walking straight until you come
to a grassy area. Keep walking up the grassy hill and go until
you reach the point where can jump onto the angled support where
the tower meets the grass. Jump onto the support and walk up the
support. It is a very steep climb; jumping while you are going
up the support speeds it up somewhat. At the first landing, you
will see the Black Eye skull sitting on a glowing white panel
on the floor. This skull makes your shield charge abnormally.
To charge your shields you must melee enemies. You can charge
your shields into the overcharge range by doing this.
Sniping location
Play until you reach the part where the Scarab is going
to blow open the door. Then, fly your Banshee down to the water
and get out. Walk into the water and you will be invisible to
your opponents. However, you will be able to see them, making
this the perfect place to go under the legendary difficulty setting
to kill your enemies without them seeing you. You may also take
a Ghost or a Spectre down here. If you are skilled enough, you
can even take them up very close to the top of the structure.
Pass from Scarab part to Boss
When the Scarab blasts the door open, take your Banshee
and fly to the right of the tower. When you reach a slanted part
of the wall, fly as high as you can (hugging the wall), and turn
your Banshee sideways. Get out. Climb up the slant and you can
skip the part when you face the Brutes and land in the Boss room.
This is very helpful if playing under the heroic or legendary
difficulty setting. Note: Do the same on the left side under the
legendary difficulty setting to find a skull.
Get past Brute force
After the Scarab blows down the door, go in as usual.
When you get to the door that leads to the area where you meet
them, stay to the right. Do not stop. Stay to the right. jump
over them, and do not fight. If done correctly, the doors should
not be fully closed, and when you get to them they should open
again. Go in and you are done with them and can continue on to
Tartarus. Note: Do this as quickly as possible, otherwise the
doors will shut.
Shortcut
There is a shortcut at the end. When Sgt. Johnson blows
down the door to inside the activation building, stay in your
Banshee. Go to the right of the building but do not go in. Go
to the top of the building still in your Banshee and just a little
to the right. Stay there. It will take you directly to the control
room where Tartarus is located. When you start, turn around and
get the Banshee. You can use it to kill Tartarus.
Hitch a ride
Get to the part where you fly the Banshee and protect
the Scarab. When the Scarab stops at the water, a ship will arrive
and drop off a Wraith. If you are still in the Banshee, go on
top of the drop ship then get out. You should bounce a little.
Try to land on the ship. If done correctly you can hitch a ride
out to sea. The drop ship will eventually disappear after going
out too far.
Ride the Scarab
On the last level, The Great Journey, you can actually
ride the Scarab. When you get your Banshee, fly over and just
get out on the Scarab. You are now free to ride. Your Banshee
will most likely fall off, but you can hijack the ones that appear
later. The enemies are harder to take out if it is just one player
doing this, and you may waste your ammunition at the moment. It
is fun, but you must hijack a Banshee in the end to finish the
level.
On the level, The Great Journey, you can ride the Scarab until
the end of that section, when you are in front of the control
room. By riding the Scarab, you will skip the major sections of
the level. This is helpful when playing under the legendary difficulty
setting. When you ride the Scarab you probably will not have a
Banshee, but by following these steps, you can get one and fly
over to the control room (for the Black Eye Skull or just to skip
the other parts of the level). When you ride the Scarab, just
before reaching the control room you will encounter checkpoints.
When you get to the last checkpoint before you blow open the door,
run to the right side of the Scarab and jump onto the joint of
its "leg", then jump onto the structure to the immediate
right. By doing this, you will safely reach the ground. Instead
of running to the Banshee there in the open, hug the cliff wall
and go backwards through the level. The Banshee in the open will
most likely get you shot down and killed. Before a cliff that
you climb down is one of the Heretic Banshees. It is slightly
beat up, but you can ride it all the way to the end of the level
if you are skilled enough. Note: Beginners should not try this
trick, as it requires patience and skill much higher than that
of someone playing under the easy or normal difficulty settings.
This trick is meant for the heroic or legendary difficulty settings.
You do not have to lose your Banshee and find another while riding
the Scarab. When you first get your Banshee, hop into it and destroy
the Wraiths just ahead. This will cause the Scarab to start moving.
Then, park the Banshee directly on top of the Scarab, directly
behind that cannon-looking object. Get off the Banshee. If you
look closely, you will see that the Banshee is somewhat "magnetically"
stuck to the Scarab, and therefore will not fall off. The only
trick is getting back on it and getting away while the Banshees
try to gun you down. Put on your camo, make a run for it, then
fly away.
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Get inside Scarab control room
Note: You must have the Sputnik Skull to do this trick.
Get to the part at the start of the mission when you are on the
beach with the Scarab docked to a high platform. Destroy all the
enemies, and do the following. You also must have a Wraith. Find
the large rock that is closest to the high platform that the Scarab
is docked to. Drive your Wraith to the back side of the rock,
so that it is between the rock and the base of the platform. Hop
out of the Wraith, get on top of it, and grenade jump. You will
be blasted to the top of the large rock. Then, grenade jump on
top of the rock. Just before it explodes, jump towards the platform.
If done correctly, you will be blasted onto the platform. You
will now be able to walk around on the platform, on the Scarab,
and in the Scarab control room. Note that it is raining inside
the control room. If you want to get back down on the ground,
walk down one of the Scarab's legs.
Golden Banshee
In co-op mode, go to the area where Sgt. Johnson is
riding the big machine. Hop in the Banshees and follow him. When
you encounter the first Wraiths, kill them. Then, have the player
two kill player one with the Banshee Bomb. Have the player two
ride down to the ground so that the player one respawns. Note:
Make sure player two stays in the Banshee. Have player one walk
all the way to the end where Sgt. Johnson stops in order to burst
the door down, while at the same time have player two follow player
one. Note: You do not have to wait for Sgt. Johnson to get there;
you can get ahead of him. Then, have player one look down the
hill. There should be a Golden Banshee. When you jump down the
hill, stay against the wall so that you do not die. Then, get
the Golden Banshee. Note: It may be a little beat up already.
In co-op mode, you can get a golden Banshee like the ones used
in The Arbiter mission to kill The Heretic. To get it, follow
the scarab to the end of the path. Go down into the pit at the
bottom where there are two Wraiths. There will also be a golden
Banshee here.
Have spec-ops leader follow you
After the first vehicle portion in the game, just before
you meet the black Elite and Hunters, go back and drive the Spectre
with the spec-ops leader (the invincible white Elite) with you.
Drive inside. There will be a small door that the Spectre cannot
fit through. Destroy the Spectre in any way. Then, punch the spec-ops
leader toward the door. If done correctly, he will continue on
to the next room with you. Note: Stay with him; if you go too
far from him he will disappear. After clearing rooms, punch him
through doors again. He will follow you all the way up to the
Banshee part. Note: He may disappear during the loading sequences.
Have Hunter follow you
Select the easy difficulty setting. At the last part
of the level when you are on the platform waiting for a Banshee
to cover the Scarab, do the following. You must have a Hunter
with you on the platform. Melee the Hunter anywhere where it is
wearing armor, and make sure you do not hit him in the orange
area. Melee him until he falls off the platform, then jump off
the platform as well. You can now melee him to any area where
you fight enemies, and he will fight them. Make sure that you
stay close to him. If you do not watch him carefully, he will
disappear. Try having a Banshee with you to fight your enemies
as well. Note: It is possible to get the Hunter all the way to
the shore of the lake with the structure Tartarus is in. You can
also find two Heretic Banshees on the shore. Having the Hunter
there may effect if the Heretic Banshee is there or not.
Fight Tartarus with a Banshee
After the Scarab blows down the door to the compound,
fly your Banshee into the area where you have to fight all the
Brutes. Note: You will have to maneuver carefully to get through
the doorways and all the melted metal. After you get into the
room with the Brutes, qucikly get the Banshee through the doors
before they lock. If done correctly, after the intermission sequence
run back to where Johnson is located. You should be able to keep
going behind him, and you will see Elites spawning. Your Banshee
should be near where they spawn. Note: You can also go back into
the room where you were supposed to have fought the Brutes and
pick up extra weapons if needed. You can then get into the Banshee
and use it to attack the enemy Brutes and Tartarus when his shields
are down.
When fighting Tartarus, you can use the boost in your Banshee.
If he is close enough to the edge, he will fly off of the platform
screaming to his "death". However, he will not die.
He will then fly out of the lift in the middle to the top layer
of the platform. If you boost at the correct time, you can hit
him off again as soon as he lands. Note: This trick does not hurt
Tartarus. It will however cause damage if you boost into him while
his "shields" are down; but the falling off the edge
itself causes no, or very little, damage. The fact that you can
hit him off of the ledge while he screams to his "death"
effectively makes the room sound like a torture chamber of sorts.
When you have to protect the Scarab and ride in the Banshee, get
to the part when you see a lake with a tower that you will have
to enter. Wait for the Scarab to blast the door, then drive to
the platform in front of it. A lot of rubble will block the entryway,
so you supposedly cannot get through with a Banshee. Instead of
getting out of your Banshee, you can drive through the rubble
and get into the next room. You can do this by flying over the
rubble using boost. When you do this, you will scrape the ceiling
and just barely get through. Then, fly down to the door that leads
into the next room. When your Banshee is directly in front of
the door, get off it, Open the door, then quickly get back in
the Banshee and fly into the next room. Once inside, about ten
Brutes will attack you. Defeat them by using Banshee bombs. When
you have killed all of them and if your Banshee is still flyable,
drive into the tunnel that you see to your right. When you are
in that tunnel with your Banshee, a intermission sequence will
start, showing you without your Banshee walking towards Tartarus,
the Brute leader. When the sequence ends, instead of fighting
the Brutes in front of you, turn around and run back to the tunnel
you were last in before the intermission sequence started. Your
Banshee should appear, and you can get in it and fly into the
room that Tartarus is in. You will now be able to fight Tartarus
in a Banshee.
Elite Skull
During the intermission sequence just before you fight
Tartaurus, you can see an Elite skull on his shoulder. Note: It
will not appear during game play.

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