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More:Halo 2: Missions: The Great Journey

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Contents

Black Eye Skull

Play the level under the legendary difficulty setting. Eventually you have to escort the Sarge who is in a Scarab. Follow him along until you see the huge compound in front of you. Directly above the door that the Sarge blows open with the Scarab is an angled beam. Land your Banshee on this beam and walk to the top of it. Look down and to your left to see a circular angled wall. Jump onto this wall and walk to the top. Walk straight along the right-hand side of this area. You will have to jump over a small beam in front of you. Continue walking straight until you come to a grassy area. Keep walking up the grassy hill and go until you reach the point where can jump onto the angled support where the tower meets the grass. Jump onto the support and walk up the support. It is a very steep climb; jumping while you are going up the support speeds it up somewhat. At the first landing, you will see the Black Eye skull sitting on a glowing white panel on the floor. This skull makes your shield charge abnormally. To charge your shields you must melee enemies. You can charge your shields into the overcharge range by doing this.

Sniping location

Play until you reach the part where the Scarab is going to blow open the door. Then, fly your Banshee down to the water and get out. Walk into the water and you will be invisible to your opponents. However, you will be able to see them, making this the perfect place to go under the legendary difficulty setting to kill your enemies without them seeing you. You may also take a Ghost or a Spectre down here. If you are skilled enough, you can even take them up very close to the top of the structure.

Pass from Scarab part to Boss

When the Scarab blasts the door open, take your Banshee and fly to the right of the tower. When you reach a slanted part of the wall, fly as high as you can (hugging the wall), and turn your Banshee sideways. Get out. Climb up the slant and you can skip the part when you face the Brutes and land in the Boss room. This is very helpful if playing under the heroic or legendary difficulty setting. Note: Do the same on the left side under the legendary difficulty setting to find a skull.

Get past Brute force

After the Scarab blows down the door, go in as usual. When you get to the door that leads to the area where you meet them, stay to the right. Do not stop. Stay to the right. jump over them, and do not fight. If done correctly, the doors should not be fully closed, and when you get to them they should open again. Go in and you are done with them and can continue on to Tartarus. Note: Do this as quickly as possible, otherwise the doors will shut.

Shortcut

There is a shortcut at the end. When Sgt. Johnson blows down the door to inside the activation building, stay in your Banshee. Go to the right of the building but do not go in. Go to the top of the building still in your Banshee and just a little to the right. Stay there. It will take you directly to the control room where Tartarus is located. When you start, turn around and get the Banshee. You can use it to kill Tartarus.

Hitch a ride

Get to the part where you fly the Banshee and protect the Scarab. When the Scarab stops at the water, a ship will arrive and drop off a Wraith. If you are still in the Banshee, go on top of the drop ship then get out. You should bounce a little. Try to land on the ship. If done correctly you can hitch a ride out to sea. The drop ship will eventually disappear after going out too far.

Ride the Scarab

On the last level, The Great Journey, you can actually ride the Scarab. When you get your Banshee, fly over and just get out on the Scarab. You are now free to ride. Your Banshee will most likely fall off, but you can hijack the ones that appear later. The enemies are harder to take out if it is just one player doing this, and you may waste your ammunition at the moment. It is fun, but you must hijack a Banshee in the end to finish the level.

On the level, The Great Journey, you can ride the Scarab until the end of that section, when you are in front of the control room. By riding the Scarab, you will skip the major sections of the level. This is helpful when playing under the legendary difficulty setting. When you ride the Scarab you probably will not have a Banshee, but by following these steps, you can get one and fly over to the control room (for the Black Eye Skull or just to skip the other parts of the level). When you ride the Scarab, just before reaching the control room you will encounter checkpoints. When you get to the last checkpoint before you blow open the door, run to the right side of the Scarab and jump onto the joint of its "leg", then jump onto the structure to the immediate right. By doing this, you will safely reach the ground. Instead of running to the Banshee there in the open, hug the cliff wall and go backwards through the level. The Banshee in the open will most likely get you shot down and killed. Before a cliff that you climb down is one of the Heretic Banshees. It is slightly beat up, but you can ride it all the way to the end of the level if you are skilled enough. Note: Beginners should not try this trick, as it requires patience and skill much higher than that of someone playing under the easy or normal difficulty settings. This trick is meant for the heroic or legendary difficulty settings.

You do not have to lose your Banshee and find another while riding the Scarab. When you first get your Banshee, hop into it and destroy the Wraiths just ahead. This will cause the Scarab to start moving. Then, park the Banshee directly on top of the Scarab, directly behind that cannon-looking object. Get off the Banshee. If you look closely, you will see that the Banshee is somewhat "magnetically" stuck to the Scarab, and therefore will not fall off. The only trick is getting back on it and getting away while the Banshees try to gun you down. Put on your camo, make a run for it, then fly away.
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Get inside Scarab control room

Note: You must have the Sputnik Skull to do this trick. Get to the part at the start of the mission when you are on the beach with the Scarab docked to a high platform. Destroy all the enemies, and do the following. You also must have a Wraith. Find the large rock that is closest to the high platform that the Scarab is docked to. Drive your Wraith to the back side of the rock, so that it is between the rock and the base of the platform. Hop out of the Wraith, get on top of it, and grenade jump. You will be blasted to the top of the large rock. Then, grenade jump on top of the rock. Just before it explodes, jump towards the platform. If done correctly, you will be blasted onto the platform. You will now be able to walk around on the platform, on the Scarab, and in the Scarab control room. Note that it is raining inside the control room. If you want to get back down on the ground, walk down one of the Scarab's legs.

Golden Banshee

In co-op mode, go to the area where Sgt. Johnson is riding the big machine. Hop in the Banshees and follow him. When you encounter the first Wraiths, kill them. Then, have the player two kill player one with the Banshee Bomb. Have the player two ride down to the ground so that the player one respawns. Note: Make sure player two stays in the Banshee. Have player one walk all the way to the end where Sgt. Johnson stops in order to burst the door down, while at the same time have player two follow player one. Note: You do not have to wait for Sgt. Johnson to get there; you can get ahead of him. Then, have player one look down the hill. There should be a Golden Banshee. When you jump down the hill, stay against the wall so that you do not die. Then, get the Golden Banshee. Note: It may be a little beat up already.

In co-op mode, you can get a golden Banshee like the ones used in The Arbiter mission to kill The Heretic. To get it, follow the scarab to the end of the path. Go down into the pit at the bottom where there are two Wraiths. There will also be a golden Banshee here.

Have spec-ops leader follow you

After the first vehicle portion in the game, just before you meet the black Elite and Hunters, go back and drive the Spectre with the spec-ops leader (the invincible white Elite) with you. Drive inside. There will be a small door that the Spectre cannot fit through. Destroy the Spectre in any way. Then, punch the spec-ops leader toward the door. If done correctly, he will continue on to the next room with you. Note: Stay with him; if you go too far from him he will disappear. After clearing rooms, punch him through doors again. He will follow you all the way up to the Banshee part. Note: He may disappear during the loading sequences.

Have Hunter follow you

Select the easy difficulty setting. At the last part of the level when you are on the platform waiting for a Banshee to cover the Scarab, do the following. You must have a Hunter with you on the platform. Melee the Hunter anywhere where it is wearing armor, and make sure you do not hit him in the orange area. Melee him until he falls off the platform, then jump off the platform as well. You can now melee him to any area where you fight enemies, and he will fight them. Make sure that you stay close to him. If you do not watch him carefully, he will disappear. Try having a Banshee with you to fight your enemies as well. Note: It is possible to get the Hunter all the way to the shore of the lake with the structure Tartarus is in. You can also find two Heretic Banshees on the shore. Having the Hunter there may effect if the Heretic Banshee is there or not.

Fight Tartarus with a Banshee

After the Scarab blows down the door to the compound, fly your Banshee into the area where you have to fight all the Brutes. Note: You will have to maneuver carefully to get through the doorways and all the melted metal. After you get into the room with the Brutes, qucikly get the Banshee through the doors before they lock. If done correctly, after the intermission sequence run back to where Johnson is located. You should be able to keep going behind him, and you will see Elites spawning. Your Banshee should be near where they spawn. Note: You can also go back into the room where you were supposed to have fought the Brutes and pick up extra weapons if needed. You can then get into the Banshee and use it to attack the enemy Brutes and Tartarus when his shields are down.

When fighting Tartarus, you can use the boost in your Banshee. If he is close enough to the edge, he will fly off of the platform screaming to his "death". However, he will not die. He will then fly out of the lift in the middle to the top layer of the platform. If you boost at the correct time, you can hit him off again as soon as he lands. Note: This trick does not hurt Tartarus. It will however cause damage if you boost into him while his "shields" are down; but the falling off the edge itself causes no, or very little, damage. The fact that you can hit him off of the ledge while he screams to his "death" effectively makes the room sound like a torture chamber of sorts.

When you have to protect the Scarab and ride in the Banshee, get to the part when you see a lake with a tower that you will have to enter. Wait for the Scarab to blast the door, then drive to the platform in front of it. A lot of rubble will block the entryway, so you supposedly cannot get through with a Banshee. Instead of getting out of your Banshee, you can drive through the rubble and get into the next room. You can do this by flying over the rubble using boost. When you do this, you will scrape the ceiling and just barely get through. Then, fly down to the door that leads into the next room. When your Banshee is directly in front of the door, get off it, Open the door, then quickly get back in the Banshee and fly into the next room. Once inside, about ten Brutes will attack you. Defeat them by using Banshee bombs. When you have killed all of them and if your Banshee is still flyable, drive into the tunnel that you see to your right. When you are in that tunnel with your Banshee, a intermission sequence will start, showing you without your Banshee walking towards Tartarus, the Brute leader. When the sequence ends, instead of fighting the Brutes in front of you, turn around and run back to the tunnel you were last in before the intermission sequence started. Your Banshee should appear, and you can get in it and fly into the room that Tartarus is in. You will now be able to fight Tartarus in a Banshee.

Elite Skull

During the intermission sequence just before you fight Tartaurus, you can see an Elite skull on his shoulder. Note: It will not appear during game play.