The web's largest cheats, codes, and game help site  
HOME | CHEATS | NEWS | REVIEWS | VIDEOS | FORUMS


More:The Elder Scrolls 4: Oblivion: Locations

From GameWinners

Jump to: navigation, search

Contents

Ald'Ruhn: Powerful spear

Use the following trick to get a powerful spear that has Soul Trap 1,000 points cast when hit. Go to Ald'Ruhn and start looting people's homes on the right side just before you hit Skar, the giant shell thing. In one of the houses (probably the ones that are locked), you will find a blonde woman. Kill her if desired, then go to her bed beside the closet. There will be a spear called Buerketnhgs or something similar. Take it and get a lot of Greater and Grand Soul Gems, as everything you attack gets trapped.

Aylied ruins: Shoot through gates

Notice the round hole in the middle of the sliding gates in Ayleid ruins. It is there so that you can use your bow to sweep the area on the other side of the gate clean while the enemies helplessly bash at the closed gate. If you see a pressure plate before the gate, jump over it. Clean the area using the bow or spells, then step on the plate to open the gate.

Border Watch: Glass and enchanted weapons and armor

There is a city called Border Watch, northwest of Leyawin. Everyone there has nice Glass weapons, some of which are enchanted. You cannot steal them while they are sleeping, but can steal their armor (mithril). The Sheregoth shrine allows you to do a quest here. The Daedric asks you to fulfill a prophesy. Do the quest, which include three tasks and your done. After this, go to one of the people's houses. You should be about level 15. Have a good sword ready, then go in sneak mode. Hit the person with a sneak attack x6. Do not stop and they will appear dazed. Once they are dead you can get their items, which are worth a lot of gold. Do this repeatedly to any house desired. Do not do it to the shaman unless you are at a higher level. Some houses have two people inside. You can sometimes kill one person without the other waking up, then kill the other person.

Brindle Home: Strong bow and enchanted arrows

Go to Brindle Home, north of Skingrad. You will find a man named Torbal The Sufficient. Kill him and loot his corpse. You will get a lot of enchanted arrows and the Bow of Blizzards. This is an enchanted bow that does 20 points of ice damage. If you equip this bow and the Arrow of the North Winds, which does 60 points of damage on its own, you will have a very strong bow.

Bruma: Escaping from jail

If you get sent to jail in Bruma, you will be in a cell with another person named Jorundr. If you punch him once, the jailer will unlock your cell, kill Jorundr, and leave the cell door open. You can now escape from jail by killing the jailer or sneaking out. You can only do this once. Note: Jorundr is a character in the "Two Sides of the Coin" quest. If you kill him, you cannot complete the quest. Do not kill him until you finish the quest.

Bruma: Funny hero statue

Before doing the mission where you are supposed to close the Great Gate at Bruma (the mission just after you must go to every city and ask for help), try to get a full set of Daedric armor. Then, do the mission in that armor. After you have closed the gate, go back to Bruma a few weeks later. There should be a statue of yourself resurrected as the hero of Bruma. If you are wearing the Daedric armor at the end of the mission, then there will be a huge statue of a Daedric Lord there, holding his sword high. Note: The statue will be of whatever armor you wear for the mission. For example, if you only are wearing underwear it will appear that way.

Crayfish Cave: Dead drunk goblin

In Crayfish Cave, go to the vents then to Soggy Bottom. In the area called Soggy Bottom is a room where a dead goblin has its head underneath the spout of a wine barrel. On a shelf next to the barrel are 20 or 30 beers.

Deepscorn: Sithis shrine and its benefits

Buy the Deepscorn Hollow. The Ichor of Sithis will activate the shrine in Deepscorn. This shrine will give you blessings depending upon your infamy level. If your infamy is 0 the shrine will tell you to "Recant your honorable nature" and not give you a blessing. If it is 1 to 20, it gives you Call Of Sithis curing disease, fortifying health, and restoring attributes. If it is over 20 and under 50, it gives you Increased Fortify Health and adds Agility and Sneak boost to everything else. If it is 50 to 90, it increases the Fortify Health, Agility, and Sneak boost. At over 90 it increases them yet again with a powerful Chameleon enchantment along with everything else.

Fort Redman: Giant skull

Go to Fort Redman. It is located along the riverbank southwest of Fieldhouse cave. Once inside, go forward until you see a bridge. The bridge should come down when you get near it, but a trap will also be sprung. Cross the bridge and keep going straight. You should see a statue on a ledge. If you have a high enough Acrobatics skill you can jump up to it. Behind the statue is a skull that is about four times the size of a regular skull.

Imperial Arena: Easy completions

Get a bow or some decent spells. Make sure you have at least 30 in Acrobatics. As soon as the gate drops, run to your right, to where the right gate meets the fence. Jump onto the stone piece that juts out. Then, jump again to get on top of the little piece sticking out above it. Once on top, turn and fire on your helpless victims. When you have to fight mages or archers, stay on the ground and strafe behind the four central pillars for easy kills.

Make sure you are already a Champion in the Arena. Talk to the Grand Champion about his nobility and how he needs proof of his nobility. He will send you on a quest to Crowhaven and give you a key. Use the fast travel system to get to Anvil. You will then need to travel northwest to get to the Crowhaven ruin. Beware of the skeleton archer and skeleton guardian. The archer is easy, but the guardian is not. Just block and strike. You will eventually kill the guardian. Once you get inside the ruin, watch out for wolves. There will be one to the right as you enter. Just follow the path through the ruin, killing the wolves and skeleton archers. There will be a gate that needs a key, but the Grand Champ already gave it to you. Unlock the gate and walk through. The only "monster" will be a half naked man with an Elven dagger. Take your time and block and strike twice. Do not underestimate the little dagger. Once he is dead, find the journal. Your quest will be updated. Once you go out of the gate that you unlocked with the key, there is a door down to your left. Beware, as there are three vampires and one wolf. The vampires will give you a disease. There is not anything special down here, and is an optional area . Exit the ruin and fast travel back to the Arena. Talk to the Grand Championand he will become extremely depressed and not want to live. Challenge him in the arena. Talk to Ysabela about the challenge. Go up to the Arena. Once the gates drop he will charge at you. However, he will not attack you. He will tell you to kill him to put him out of his misery. Hack away at him. Once he dies you will get got an Elven longsword and Dwarven shield (heavy). Bring back his Raiment Of Valor to get your own.

Go to the Imperial Arena and place a bet with the gatekeeper. The best amount to place is 100, as you are guaranteed to win. Then, go through the door up to the balcony where you watch the fights. While the announcer is giving the intro speech, Quick Save the game. Let the fight go through. If your fighter did not win, select Quick Load. The fight will be different each time. Repeat this until you win the fight. This will always allow you to walk away with your pockets full.

Imperial City: Hidden bag

In the Imperial City waterfront, in The Bloated Float, rent the room. If you look on the table behind a jar, you should see a bag. Inside are some jewels.

Imperial City: Free house

When you first arrive at the Imperial City, travel to the waterfront and walk onto the boat with two pirates on it. The pirates will attack you. When they do, run and find a guard. The guard will kill them for you and you will now have access to the ship. It is not considered a crime to enter the boat and you can take whatever desired. During the Dark Brotherhood quest line, you must kill an elf called Baelin. Avoid killing his manservant, Grom. Grom will attack you when you next visit the house. Leave the house and run for a guard. The guards will kill Grom and you can treat Baelin's house as your own.

Imperial City: Akaviri Sunderblade

A great weapon that can be bought for about 4,000 gp in the Imperial City is the Akaviri Sunderblade, with disintegrate weapon and armor 100 points each. Start off with it to destroy their weapon and armor, then use whatever weapon desired.

Kvatch: Severed head

In the city of Kvatch is a building on the left just when you enter with a few planks of wood leading into it. Go up the plank that is closest to the fallen chapel and turn right. There is a small room/hallway with a fairly large severed head on a stool that has a gash in its head.

Leyawin: Horse racing

You first need to get a black horse (for example, at the stable by Chaydenhall). Go to Leyawin and start up the road to the right that does not go to Bruma. Go follow the road for awhile. Ignore the small town to your right. Go a little past the town and a woman on a black horse should cut you off. Note: This may not work every time. You must be at that location at 6:45 to 7:00 a.m.

Rockmilk Cave: Glass armor and weapons

Make sure you are at least to level 15 before doing this, as there will be better armor and weapons inside. Travel on the west road from Leyawiin and keep walking on the trail until you get to Waters Edge (a small town). From Waters Edge, walk northwest until you reach Rockmilk Cave. This cave is very close to Waters Edge. Go inside and follow the trails. You will encounter some thieves inside the cave. If they do not notice you they will fight each other. You can let them fight or join in and have some fun hacking away. They are not difficult if you are leveled up. Go through the cave and you will find at least fifteen people inside. Each of them has their own set of Glass, Orcish, Daedric, or Elven armor and weapons. You can fill up with items and sell about four times.

Skingrad: Hidden treasure

Buy the house in Skingrad and the upgrades for it. You should have a deer head mounted in the wall. Jump on it and retrieve the note. It should say that the man who is writing it is being sent to the prison, but left a clue to his treasure for his loved one. However she never found it. The answer to the riddle is an hourglass. Go in the basement of the house. The hourglass can be found at the top of a support beam with the garlic hanging from it. Pick it up and you should get about seven flawless gems and the Ring Of The Grey.

Skingrad: Ebony and Glass equipment

Go northeast of Skingrad's East Gate to find a fort named Fort Wooden Hand. Kill the people in here to get the full Ebony armor set and some Glass equipment as well. You can also get some Daedric armor from the warlord.
ahemt vcrer yia hvfr

Skingrad: Song reference

When you go to Skingrad Castle (where the Lord is the Vampire), follow the lizard woman wearing a green tunic. After awhile she will stop and talk to a passerby in the castle. She will start talking about some wine she had drank from the nearest wine vender in town. The passerby replies "Yes he is a very good friend of mine. He let me drink his wine. It was a mighty fine wine!". These are lyrics to the song "Joy To The World" by Three Dog Night.