More:The Elder Scrolls 4: Oblivion: Locations
From GameWinners
Aylied ruins: Shoot through gates
Notice the round hole in the middle of the sliding
gates in Ayleid ruins. It is there so that you can use your bow
to sweep the area on the other side of the gate clean while the
enemies helplessly bash at the closed gate. If you see a pressure
plate before the gate, jump over it. Clean the area using the
bow or spells, then step on the plate to open the gate.
Border Watch: Glass and enchanted weapons and armor
There is a city called Border Watch, northwest of Leyawin.
Everyone there has nice Glass weapons, some of which are enchanted.
You cannot steal them while they are sleeping, but can steal their
armor (mithril). The Sheregoth shrine allows you to do a quest
here. The Daedric asks you to fulfill a prophesy. Do the quest,
which include three tasks and your done. After this, go to one
of the people's houses. You should be about level 15. Have a good
sword ready, then go in sneak mode. Hit the person with a sneak
attack x6. Do not stop and they will appear dazed. Once they are
dead you can get their items, which are worth a lot of gold. Do
this repeatedly to any house desired. Do not do it to the shaman
unless you are at a higher level. Some houses have two people
inside. You can sometimes kill one person without the other waking
up, then kill the other person.
Brindle Home: Strong bow and enchanted arrows
Go to Brindle Home, north of Skingrad. You will find a man named Torbal The Sufficient. Kill him and loot his corpse. You will get a lot of enchanted arrows and the Bow of Blizzards. This is an enchanted bow that does 20 points of ice damage. If you equip this bow and the Arrow of the North Winds, which does 60 points of damage on its own, you will have a very strong bow.
Bruma: Escaping from jail
If you get sent to jail in Bruma, you will be in a cell with another person named Jorundr. If you punch him once, the jailer will unlock your cell, kill Jorundr, and leave the cell door open. You can now escape from jail by killing the jailer or sneaking out. You can only do this once. Note: Jorundr is a character in the "Two Sides of the Coin" quest. If you kill him, you cannot complete the quest. Do not kill him until you finish the quest.
Bruma: Funny hero statue
Before doing the mission where you are supposed to
close the Great Gate at Bruma (the mission just after you must
go to every city and ask for help), try to get a full set of Daedric
armor. Then, do the mission in that armor. After you have closed
the gate, go back to Bruma a few weeks later. There should be
a statue of yourself resurrected as the hero of Bruma. If you
are wearing the Daedric armor at the end of the mission, then
there will be a huge statue of a Daedric Lord there, holding his
sword high. Note: The statue will be of whatever armor you wear
for the mission. For example, if you only are wearing underwear
it will appear that way.
Crayfish Cave: Dead drunk goblin
In Crayfish Cave, go to the vents then to Soggy Bottom.
In the area called Soggy Bottom is a room where a dead goblin
has its head underneath the spout of a wine barrel. On a shelf
next to the barrel are 20 or 30 beers.
Deepscorn: Sithis shrine and its benefits
Buy the Deepscorn Hollow. The Ichor of Sithis will
activate the shrine in Deepscorn. This shrine will give you blessings
depending upon your infamy level. If your infamy is 0 the shrine
will tell you to "Recant your honorable nature" and
not give you a blessing. If it is 1 to 20, it gives you Call Of
Sithis curing disease, fortifying health, and restoring attributes.
If it is over 20 and under 50, it gives you Increased Fortify
Health and adds Agility and Sneak boost to everything else. If
it is 50 to 90, it increases the Fortify Health, Agility, and
Sneak boost. At over 90 it increases them yet again with a powerful
Chameleon enchantment along with everything else.
Fort Redman: Giant skull
Go to Fort Redman. It is located along the riverbank
southwest of Fieldhouse cave. Once inside, go forward until you
see a bridge. The bridge should come down when you get near it,
but a trap will also be sprung. Cross the bridge and keep going
straight. You should see a statue on a ledge. If you have a high
enough Acrobatics skill you can jump up to it. Behind the statue
is a skull that is about four times the size of a regular skull.
Imperial Arena: Easy completions
Get a bow or some decent spells. Make sure you have
at least 30 in Acrobatics. As soon as the gate drops, run to your
right, to where the right gate meets the fence. Jump onto the
stone piece that juts out. Then, jump again to get on top of the
little piece sticking out above it. Once on top, turn and fire
on your helpless victims. When you have to fight mages or archers,
stay on the ground and strafe behind the four central pillars
for easy kills.
Make sure you are already a Champion in the Arena. Talk to the
Grand Champion about his nobility and how he needs proof of his
nobility. He will send you on a quest to Crowhaven and give you
a key. Use the fast travel system to get to Anvil. You will then
need to travel northwest to get to the Crowhaven ruin. Beware
of the skeleton archer and skeleton guardian. The archer is easy,
but the guardian is not. Just block and strike. You will eventually
kill the guardian. Once you get inside the ruin, watch out for
wolves. There will be one to the right as you enter. Just follow
the path through the ruin, killing the wolves and skeleton archers.
There will be a gate that needs a key, but the Grand Champ already
gave it to you. Unlock the gate and walk through. The only "monster"
will be a half naked man with an Elven dagger. Take your time
and block and strike twice. Do not underestimate the little dagger.
Once he is dead, find the journal. Your quest will be updated.
Once you go out of the gate that you unlocked with the key, there
is a door down to your left. Beware, as there are three vampires
and one wolf. The vampires will give you a disease. There is not
anything special down here, and is an optional area . Exit the
ruin and fast travel back to the Arena. Talk to the Grand Championand
he will become extremely depressed and not want to live. Challenge
him in the arena. Talk to Ysabela about the challenge. Go up to
the Arena. Once the gates drop he will charge at you. However,
he will not attack you. He will tell you to kill him to put him
out of his misery. Hack away at him. Once he dies you will get
got an Elven longsword and Dwarven shield (heavy). Bring back
his Raiment Of Valor to get your own.
Go to the Imperial Arena and place a bet with the gatekeeper.
The best amount to place is 100, as you are guaranteed to win.
Then, go through the door up to the balcony where you watch the
fights. While the announcer is giving the intro speech, Quick
Save the game. Let the fight go through. If your fighter did not
win, select Quick Load. The fight will be different each time.
Repeat this until you win the fight. This will always allow you
to walk away with your pockets full.
Imperial City: Hidden bag
In the Imperial City waterfront, in The Bloated Float,
rent the room. If you look on the table behind a jar, you should
see a bag. Inside are some jewels.
Imperial City: Akaviri Sunderblade
A great weapon that can be bought for about 4,000 gp
in the Imperial City is the Akaviri Sunderblade, with disintegrate
weapon and armor 100 points each. Start off with it to destroy
their weapon and armor, then use whatever weapon desired.
Kvatch: Severed head
In the city of Kvatch is a building on the left just
when you enter with a few planks of wood leading into it. Go up
the plank that is closest to the fallen chapel and turn right.
There is a small room/hallway with a fairly large severed head
on a stool that has a gash in its head.
Leyawin: Horse racing
You first need to get a black horse (for example, at
the stable by Chaydenhall). Go to Leyawin and start up the road
to the right that does not go to Bruma. Go follow the road for
awhile. Ignore the small town to your right. Go a little past
the town and a woman on a black horse should cut you off. Note:
This may not work every time. You must be at that location at
6:45 to 7:00 a.m.
Rockmilk Cave: Glass armor and weapons
Make sure you are at least to level 15 before doing
this, as there will be better armor and weapons inside. Travel
on the west road from Leyawiin and keep walking on the trail until
you get to Waters Edge (a small town). From Waters Edge, walk
northwest until you reach Rockmilk Cave. This cave is very close
to Waters Edge. Go inside and follow the trails. You will encounter
some thieves inside the cave. If they do not notice you they will
fight each other. You can let them fight or join in and have some
fun hacking away. They are not difficult if you are leveled up.
Go through the cave and you will find at least fifteen people
inside. Each of them has their own set of Glass, Orcish, Daedric,
or Elven armor and weapons. You can fill up with items and sell
about four times.
Skingrad: Hidden treasure
Buy the house in Skingrad and the upgrades for it.
You should have a deer head mounted in the wall. Jump on it and
retrieve the note. It should say that the man who is writing it
is being sent to the prison, but left a clue to his treasure for
his loved one. However she never found it. The answer to the riddle
is an hourglass. Go in the basement of the house. The hourglass
can be found at the top of a support beam with the garlic hanging
from it. Pick it up and you should get about seven flawless gems
and the Ring Of The Grey.
Skingrad: Ebony and Glass equipment
Go northeast of Skingrad's East Gate to find a fort
named Fort Wooden Hand. Kill the people in here to get the full
Ebony armor set and some Glass equipment as well. You can also
get some Daedric armor from the warlord.
tgmy tauai tfntg
Skingrad: Song reference
When you go to Skingrad Castle (where the Lord is the
Vampire), follow the lizard woman wearing a green tunic. After
awhile she will stop and talk to a passerby in the castle. She
will start talking about some wine she had drank from the nearest
wine vender in town. The passerby replies "Yes he is a very
good friend of mine. He let me drink his wine. It was a mighty
fine wine!". These are lyrics to the song "Joy To The
World" by Three Dog Night.
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