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More:Two Worlds: Item Codes

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Weapon codes

Use the following entries with the Create code.

Swords
Command: Create WP_Sword_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
0 Short sword
1 Machete
2 Bastard sword
3 Cord
4 Sabre
5 Long sword
6 Katana
7 Two handed sword
8 Uncommon sword
Axes
Command: Create WP_Axe_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
0 Small hatchet
1 Small axe
2 Two handed hatchet
3 Axe
4 Taber
5 Ornamented axe
6 Two Handed axe
7 Two Handed ornamented axe
8 Two handed taber
Maces
Command: Create WP_Mace_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
0 Club
1 War club
2 Heavy club
3 Heavy knobbed club
4 Flanged club
5 Morningstar
6 Warhammer
7 Ornamented mace
8 Ornamented warhammer
Daggers
Command: Create WP_Dagger_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
Bows
Command: Create WP_Bow_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
Quivers
Command: Create AR_Quiver_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
Staves
Command: Create WP_Staff_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
Pole Arms
Command: Create WP_Pole_Arm_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
0 Staff
1 Spear
2 Pitchfork
3 Bill
4 Halbred
5 Ornamented Spear
6 Ornamented Pitchfork
7 Ornamented Bill
8 Ornamented Halbred

Traps

Use the following entries with the Create code.

Standard traps
Command: Create Trap_01-08 with the following values.
01 Spike trap
02 Blades trap
03 Hammer trap
04 Poison trap
05 Ripper trap
06 Poisoned blades trap
07 Hot irons trap
08 Sharp icicles trap
Holding traps
Command Create Trap_Hold_01-08 with the following values.
01 Small holding trap 10 seconds
02 Holding trap 13 seconds
03 Advanced holding trap 17 seconds
04 Advanced holding trap 20 seconds
05 Advanced holding trap 25 seconds
06 Advanced holding trap 30 seconds
07 Advanced holding trap 35 seconds
08 Advanced holding trap 40 seconds
Bomb traps
Command: Create Trap_Bomb_01-08 with the following values.
01 Nail bomb
02 Bomb
03 Fire bomb
04 Poison bomb
05 Ice bomb
06 Blades bomb
07 Heavy bomb
08 Unleashed hell bomb

Armor

Use the following entries with the Create code. Note: (00,00,00) is (item level,enhancements,item code).

Plate armor
Create AR_Plate_Boots(00,00,00)
Create AR_Plate_Armour(00,00,00)
Create AR_Plate_Trousers(00,00,00)
Create AR_Plate_Gloves(00,00,00)
Create AR_Plate_Helmet(00,00,00)
Half plate armor
Create AR_Half_Plate_Boots(00,00,00)
Create AR_Half_Plate_Armour(00,00,00)
Create AR_Half_Plate_Trousers(00,00,00)
Create AR_Half_Plate_Gloves(00,00,00)
Create AR_Half_Plate_Helmet(00,00,00)
Chain armor
Create AR_Chain_Boots(00,00,00)
Create AR_Chain_Armour(00,00,00)
Create AR_Chain_Trousers(00,00,00)
Create AR_Chain_Gloves(00,00,00)
Create AR_Chain_Helmet(00,00,00)
Leather armor
Create AR_Leather_Boots(00,00,00)
Create AR_Leather_Armour(00,00,00)
Create AR_Leather_Trousers(00,00,00)
Create AR_Leather_Gloves(00,00,00)
Create AR_Leather_Helmet(00,00,00)
Robes
Command: Create Robe_<0-1>(00,00,00) where <0-1> is as follows.
0 without hood
1 with hood
Bucklers
Create AR_Buckler(00,00,00)
Round shields
Create AR_RoundShield(00,00,00)
Shields
Create AR_Shield(00,00,00)
Tower shields
Create AR_TowerShield(00,00,00)
Goblin shield
Command: Create AR_Goblin_Shield_<01-03> where <01-03> is as follows.
01 Light Grom Shield
02 Grom Shield
03 Heavy Grom Shield

Rings

Use the following entries with the Create AR_Ring_01-15(00,00) code. Note: (00,00,00) is (item level,enhancements,item code) and <01-15> is as follows.

01 Silver Ring
02 Gold Ring
03 Jade Ring
04 Silver Ring with stone
05 Gold Ring with stone
06 Jade Ring with stone
07 Silver Seal Ring
08 Gold Seal Ring
09 Jade Seal Ring
11 Ring of Fire
12 Ring of Water
13 Ring of Air
14 Ring of Earth
15 Seal Ring (quest item)

Quest items

Use the following entries with the Create code.

Quest item Code
Taint shoot Create The_Taint
Orc camouflage armor Orc_Armour
Translate item Qitem_008
Grom totem Qitem_009
Translate item Qitem_012
Translate item Qitem_013
Translate item Qitem_015
Translate item Qitem_028
The key to the grave OF the king Qitem_031
Satrius' crown Qitem_032
Insect egg Qitem_038
Big pack of food Qitem_040
Small pack of food Qitem_042
Anti-Taint inspection device Qitem_045
Key to the caves OF Tharbakin Qitem_051
Ancient key OF the dwarves Qitem_061
The cure Qitem_063
A dwarven contraption Qitem_070
Translate Item Qitem_071
Report of the Excavations Qitem_072
Key to the Excavations Qitem_073
Merchants Association package Qitem_096
Underpants Qitem_104
Letter Qitem_111
Whiskey Qitem_112
Necro Orc Killer Qitem_128
Depoisoner Qitem_136
Order for armor Qitem_146
Summon spider figurine Qitem_154
Arrows for Rigwell Qitem_157
Beautiful flower Qitem_161
Love potion Qitem_165
Wilcor's braid Qitem_174
Catapult trigger Qitem_175
Compass Qitem_181
Moon Eye crystal Qitem_191
Throglin statue Qitem_204
Counterfeit Qitem_214
Moonshine Qitem_221
Archmage Earth Staff Qitem_225
Family ring Qitem_234
Hangman's rope Qitem_241
Voodoo doll Qitem_242
Engagement ring Qitem_255
Magical mirror Qitem_264
Red dress Qitem_270
Key to the temple in Ashos Qitem_271
Blacksmith's wants Qitem_272
The mayor's medicine Qitem_273
Magic dust Qitem_278
Letters OF the poet Qitem_286
Soldier armor Qitem_292
Poison Qitem_295
Medal Qitem_296
Necklace OF the wife Qitem_303
Family heirloom piece Qitem_304
Necromancer poison Qitem_353

Alchemy ingredients

Use the following entries with the Create code.

Ingredient Code
Yellowroot Ing_01
Hemlock Ing_02
Screama Badilla Ing_03
Bloatroot ing_04
Hot Rod Ing_05
Spurge Ing_06
Ostrich plume Ing_07
Blue Eye Ing_08
Adder Brother Ing_09
False Shoes Ing_10
Flagelle Ing_11
Lavender Ing_12
Tongues Ing_13
Paturin Ing_14
Swordleaf Ing_15
Traveller's Joy Ing_16
Centaurium Ing_17
Saffron Ing_18
Northern Frost root Ing_19
Forest Burnhand Ing_20
Foxglove Ing_21
Diptame Ing_22
Eagleclaw Ing_23
Friend or Foe Ing_24
Anemone Ing_25
Might of Nine Ing_26
Mountain Breed Ing_27
Aconite Ing_28
Angelica Ing_29
Arborusia Ing_30
Rabbit bladder Ing_31
Beaver fat Ing_32
Goose liver Ing_33
Unicorn horn Ing_34
Dodo feather Ing_35
Viper poison glands Ing_36
Grass snake tongue Ing_37
Rattle snake rattle Ing_38
Foodball Ing_39
Pearl Ing_40
Spider gland Ing_41
Scorpion poison gland Ing_42
Trachidis egg Ing_43
Dragon Scale Ing_44
Wolf heart Ing_45
Bear claw Ing_46
Boar tusk Ing_47
Wyvern lacrimal gland Ing_48
Ripper muscle Ing_49
Zombie thyroid Ing_50
Werewolf spinal cord Ing_51
Skeleton bone marrow Ing_52
Ghoul brain Ing_53
Demon eye Ing_54
Winged demon eye Ing_55
Headless heart Ing_56
Earth Elemental crystal Ing_57
Wing membrane Ing_58
Meat Ing_59
Fox liver Ing_60
Sulfur Ing_61
Salt crystal Ing_62
Quartz crystal Ing_63
Garnet Ing_64
Calcite Ing_65
Amber Ing_66
Diamond Ing_67
Ruby Ing_68
Opal Ing_69
Azurit Ing_70
Haematite Ing_71
Magnesite Ing_72
Desert Rose Ing_73
Mica Ing_74
Byrill Ing_75
Topas Ing_76
Silver Ing_77
Emerald Ing_78
Amethyst Ing_79
Sapphire Ing_80

Potions

Use the following entries with the Create code.

Potion Code
Small mana potion potion_mana_01
Medium mana potion potion_mana_02
Large mana potion potion_mana_03
Small healing potion potion_healing_01
Medium healing potion potion_healing_02
Large healing potion potion_healing_03

Relics

Use the following entries with the Create code.

Relic Code
The Relict Relic_00
Relict with earth element Relic_01
Relict with water element Relic_02
Relict with earth and water elements Relic_03
Relict with fire element Relic_04
Relict with earth and fire elements Relic_05
Relict with water and fire elements Relic_06
Relict with earth, water and fire elements Relic_07
Relict with air element Relic_08
Relict with earth and air elements Relic_09
Relict with water and air elements Relic_10
Relict with earth, water and air elements Relic_11
Relict with fire and air elements Relic_12
Relict with earth, fire and air elements Relic_13
Relict with water, fire and air elements Relic_14
Relict with all four element stones Relic_15

Power-ups

Use the following entries with the Create code.

Power-up Code
Lightning damage +10% art_add_electric10
Lightning damage +20% art_add_electric20
Lightning damage +50% art_add_electric50
Poison damage +10% art_add_poison10
Poison damage +20% art_add_poison20
Poison damage +50% art_add_poison50
Fire damage +10% art_add_fire10
Fire damage +20% art_add_fire20
Fire damage +50% art_add_fire50
Shock damage +10% art_add_spirit10
Shock damage +20% art_add_spirit20
Shock damage +50% art_add_spirit50
Cold damage +10% art_add_cold10
Cold damage +20% art_add_cold20
Cold damage +50% art_add_cold50

Steeds

Use the following entries with the Create code.

Steed Code
Horse MO_Horse_01
Horse MO_Horse_02
Horse MO_Horse_03
Horse MO_Horse_04
Horse MO_Horse_05
Horse MO_Horse_06
Horse MO_Horse_07
Horse MO_Horse_08
Horse MO_Horse_09
Horse MO_Horse_10
Mutari MO_Mutari_01
Mutari MO_Mutari_02
Mutari MO_Mutari_03

Miscellaneous items

Use one of the following entries with the Create code to spawn the corresponding item. Spawned items will be placed where the icon with hand with a pointing finger is located on screen.

altar_01
barrel_01
bed_01
bench_01
boat_01
bones_01
bones_02
bones_03
bones_04
bones_05
bones_06
bridge_04_01
bridge_04_02
bridge_04_03
bridge_04_04
butterfly_01
campobj_01
campobj_02
campobj_03
campobj_04
campobj_05
campobj_06
campobj_07
campobj_08
campobj_09
campobj_10
catapult_01
caveobj_01
caveobj_02
caveobj_03
caveobj_04
caveobj_05
caveobj_06
caveobj_07
caveobj_08
caveobj_09
caveobj_10
caveobj_11
caveobj_12
caveobj_13
caveobj_14
caveobj_15
caveobj_16
caveobj_17
caveobj_18
caveobj_19
caveobj_20
chair_01
chest_01_1
chest_02_1
chest_02_2
chest_03_1
chest_04_1
crate_01
door _02_1
door_01_1
dragonnest_01
dragonnest_02
dragonnest_03
en_bamboo_01
en_bush_01
en_bush_02
en_bush_03
en_bush_04
en_bush_05
en_bush_06
en_bush_07
en_bush_08
en_bush_09
en_bush_10
en_bush_11
en_bush_12
en_bush_13
en_stone_02
en_stone_02_small
en_stone_03
en_stone_04
en_stone_05
en_tree_01
en_tree_01_s
en_tree_02
en_tree_02_s
en_tree_03
en_tree_03_s
en_tree_04
en_tree_04_s
en_tree_05
en_tree_05_s
en_tree_06
en_tree_06_s
en_tree_07
en_tree_07_s
en_tree_08
en_tree_08_s
en_tree_09
en_tree_09_s
en_tree_10
en_tree_10_s
en_tree_11
en_tree_11_s
en_tree_12
en_tree_12_s
en_tree_13
en_tree_13_s
en_tree_14
en_tree_15
en_tree_16
en_tree_17
en_tree_18
en_tree_19
en_trunk_01
en_trunk_02
fence_01_01
fence_02_01
fence_03_01
fence_04_01
fence_05_01
fence_06_01
fence_07_01
fence_08_01
fence_09_01
flag_01
gallows_01
gallows_02
gallows_03
gate_01_1
gate_01_2
gate_02_1
gate_02_2
gate_03_1
grave_01
house_02_01
house_02_02
house_02_03
house_02_04
house_02_05
house_02_06
house_02_07
house_02_08
house_02_09
house_02_10
house_02_11
house_04_01
house_04_02
house_04_03
house_04_04
house_04_05
house_04_06
house_04_07
house_04_08
house_04_09
house_04_10
house_04_11
house_04_12
house_04_13
house_04_14
house_04_15
house_04_16
house_04_17
house_04_18
house_04_19
house_06_01
house_06_02
house_06_03
house_06_04
house_06_05
house_06_06
house_06_07
house_06_08
house_06_09
house_06_10
house_06_11
house_06_12
house_08_01
house_08_02
house_08_03
house_08_04
house_08_05
house_08_06
house_08_07
house_08_08
house_08_09
hut_02_01
hut_02_02
hut_02_03
hut_02_04
hut_02_05
hut_04_01
hut_04_02
hut_04_03
hut_04_04
lamp_01
monument_01
monument_02
monument_03
monument_04
monument_05
orctent_01
painting_01
roadsign_01
rock_01_1
rock_02_1
sack_01
ship_01
siegetower_01
stalls_01_1
stalls_01_2
stalls_01_3
stalls_01_4
stalls_01_5
stalls_01_6
stalls_02_1
stalls_02_2
stalls_02_3
stalls_02_4
stalls_02_5
stalls_02_6
stalls_03_1
stalls_03_2
stalls_03_3
stalls_03_4
stalls_03_5
stalls_03_6
stalls_04_1
stalls_04_2
stalls_04_3
stalls_04_4
stalls_04_5
stalls_04_6
table_01
target_01
tent_01
torch_01
tower_01_01
tower_02_01
tower_04_01
tower_06_01
tower_07_01
tower_08_01
vehicle_01
vehicle_02
vehicle_03
wall_01_01
wall_02_01
wall_04_01
wall_06_01
wall_07_01
wall_08_01
well_01_1