More:Two Worlds: Item Codes
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Weapon codes
Use the following entries with the Create code.
- Swords
- Command: Create WP_Sword_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
- 0 Short sword
- 1 Machete
- 2 Bastard sword
- 3 Cord
- 4 Sabre
- 5 Long sword
- 6 Katana
- 7 Two handed sword
- 8 Uncommon sword
- Axes
- Command: Create WP_Axe_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
- 0 Small hatchet
- 1 Small axe
- 2 Two handed hatchet
- 3 Axe
- 4 Taber
- 5 Ornamented axe
- 6 Two Handed axe
- 7 Two Handed ornamented axe
- 8 Two handed taber
- Maces
- Command: Create WP_Mace_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
- 0 Club
- 1 War club
- 2 Heavy club
- 3 Heavy knobbed club
- 4 Flanged club
- 5 Morningstar
- 6 Warhammer
- 7 Ornamented mace
- 8 Ornamented warhammer
- Daggers
- Command: Create WP_Dagger_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
- Bows
- Command: Create WP_Bow_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
- Quivers
- Command: Create AR_Quiver_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
- Staves
- Command: Create WP_Staff_??(00,00) where ?? is item code and (00,00) is (item level,enhancements)
- Pole Arms
- Command: Create WP_Pole_Arm_<0-8>(00,00,00) where (00,00,00) is (item level,enhancements,item code) and <0-8> is as follows.
- 0 Staff
- 1 Spear
- 2 Pitchfork
- 3 Bill
- 4 Halbred
- 5 Ornamented Spear
- 6 Ornamented Pitchfork
- 7 Ornamented Bill
- 8 Ornamented Halbred
Traps
Use the following entries with the Create code.
- Standard traps
- Command: Create Trap_01-08 with the following values.
- 01 Spike trap
- 02 Blades trap
- 03 Hammer trap
- 04 Poison trap
- 05 Ripper trap
- 06 Poisoned blades trap
- 07 Hot irons trap
- 08 Sharp icicles trap
- Holding traps
- Command Create Trap_Hold_01-08 with the following values.
- 01 Small holding trap 10 seconds
- 02 Holding trap 13 seconds
- 03 Advanced holding trap 17 seconds
- 04 Advanced holding trap 20 seconds
- 05 Advanced holding trap 25 seconds
- 06 Advanced holding trap 30 seconds
- 07 Advanced holding trap 35 seconds
- 08 Advanced holding trap 40 seconds
- Bomb traps
- Command: Create Trap_Bomb_01-08 with the following values.
- 01 Nail bomb
- 02 Bomb
- 03 Fire bomb
- 04 Poison bomb
- 05 Ice bomb
- 06 Blades bomb
- 07 Heavy bomb
- 08 Unleashed hell bomb
Armor
Use the following entries with the Create code. Note: (00,00,00) is (item level,enhancements,item code).
- Plate armor
- Create AR_Plate_Boots(00,00,00)
- Create AR_Plate_Armour(00,00,00)
- Create AR_Plate_Trousers(00,00,00)
- Create AR_Plate_Gloves(00,00,00)
- Create AR_Plate_Helmet(00,00,00)
- Half plate armor
- Create AR_Half_Plate_Boots(00,00,00)
- Create AR_Half_Plate_Armour(00,00,00)
- Create AR_Half_Plate_Trousers(00,00,00)
- Create AR_Half_Plate_Gloves(00,00,00)
- Create AR_Half_Plate_Helmet(00,00,00)
- Chain armor
- Create AR_Chain_Boots(00,00,00)
- Create AR_Chain_Armour(00,00,00)
- Create AR_Chain_Trousers(00,00,00)
- Create AR_Chain_Gloves(00,00,00)
- Create AR_Chain_Helmet(00,00,00)
- Leather armor
- Create AR_Leather_Boots(00,00,00)
- Create AR_Leather_Armour(00,00,00)
- Create AR_Leather_Trousers(00,00,00)
- Create AR_Leather_Gloves(00,00,00)
- Create AR_Leather_Helmet(00,00,00)
- Robes
- Command: Create Robe_<0-1>(00,00,00) where <0-1> is as follows.
- 0 without hood
- 1 with hood
- Bucklers
- Create AR_Buckler(00,00,00)
- Round shields
- Create AR_RoundShield(00,00,00)
- Shields
- Create AR_Shield(00,00,00)
- Tower shields
- Create AR_TowerShield(00,00,00)
- Goblin shield
- Command: Create AR_Goblin_Shield_<01-03> where <01-03> is as follows.
- 01 Light Grom Shield
- 02 Grom Shield
- 03 Heavy Grom Shield
Rings
Use the following entries with the Create AR_Ring_01-15(00,00) code. Note: (00,00,00) is (item level,enhancements,item code) and <01-15> is as follows.
- 01 Silver Ring
- 02 Gold Ring
- 03 Jade Ring
- 04 Silver Ring with stone
- 05 Gold Ring with stone
- 06 Jade Ring with stone
- 07 Silver Seal Ring
- 08 Gold Seal Ring
- 09 Jade Seal Ring
- 11 Ring of Fire
- 12 Ring of Water
- 13 Ring of Air
- 14 Ring of Earth
- 15 Seal Ring (quest item)
Quest items
Use the following entries with the Create code.
| Quest item | Code |
|---|---|
| Taint shoot | Create The_Taint |
| Orc camouflage armor | Orc_Armour |
| Translate item | Qitem_008 |
| Grom totem | Qitem_009 |
| Translate item | Qitem_012 |
| Translate item | Qitem_013 |
| Translate item | Qitem_015 |
| Translate item | Qitem_028 |
| The key to the grave OF the king | Qitem_031 |
| Satrius' crown | Qitem_032 |
| Insect egg | Qitem_038 |
| Big pack of food | Qitem_040 |
| Small pack of food | Qitem_042 |
| Anti-Taint inspection device | Qitem_045 |
| Key to the caves OF Tharbakin | Qitem_051 |
| Ancient key OF the dwarves | Qitem_061 |
| The cure | Qitem_063 |
| A dwarven contraption | Qitem_070 |
| Translate Item | Qitem_071 |
| Report of the Excavations | Qitem_072 |
| Key to the Excavations | Qitem_073 |
| Merchants Association package | Qitem_096 |
| Underpants | Qitem_104 |
| Letter | Qitem_111 |
| Whiskey | Qitem_112 |
| Necro Orc Killer | Qitem_128 |
| Depoisoner | Qitem_136 |
| Order for armor | Qitem_146 |
| Summon spider figurine | Qitem_154 |
| Arrows for Rigwell | Qitem_157 |
| Beautiful flower | Qitem_161 |
| Love potion | Qitem_165 |
| Wilcor's braid | Qitem_174 |
| Catapult trigger | Qitem_175 |
| Compass | Qitem_181 |
| Moon Eye crystal | Qitem_191 |
| Throglin statue | Qitem_204 |
| Counterfeit | Qitem_214 |
| Moonshine | Qitem_221 |
| Archmage Earth Staff | Qitem_225 |
| Family ring | Qitem_234 |
| Hangman's rope | Qitem_241 |
| Voodoo doll | Qitem_242 |
| Engagement ring | Qitem_255 |
| Magical mirror | Qitem_264 |
| Red dress | Qitem_270 |
| Key to the temple in Ashos | Qitem_271 |
| Blacksmith's wants | Qitem_272 |
| The mayor's medicine | Qitem_273 |
| Magic dust | Qitem_278 |
| Letters OF the poet | Qitem_286 |
| Soldier armor | Qitem_292 |
| Poison | Qitem_295 |
| Medal | Qitem_296 |
| Necklace OF the wife | Qitem_303 |
| Family heirloom piece | Qitem_304 |
| Necromancer poison | Qitem_353 |
Alchemy ingredients
Use the following entries with the Create code.
| Ingredient | Code |
|---|---|
| Yellowroot | Ing_01 |
| Hemlock | Ing_02 |
| Screama Badilla | Ing_03 |
| Bloatroot | ing_04 |
| Hot Rod | Ing_05 |
| Spurge | Ing_06 |
| Ostrich plume | Ing_07 |
| Blue Eye | Ing_08 |
| Adder Brother | Ing_09 |
| False Shoes | Ing_10 |
| Flagelle | Ing_11 |
| Lavender | Ing_12 |
| Tongues | Ing_13 |
| Paturin | Ing_14 |
| Swordleaf | Ing_15 |
| Traveller's Joy | Ing_16 |
| Centaurium | Ing_17 |
| Saffron | Ing_18 |
| Northern Frost root | Ing_19 |
| Forest Burnhand | Ing_20 |
| Foxglove | Ing_21 |
| Diptame | Ing_22 |
| Eagleclaw | Ing_23 |
| Friend or Foe | Ing_24 |
| Anemone | Ing_25 |
| Might of Nine | Ing_26 |
| Mountain Breed | Ing_27 |
| Aconite | Ing_28 |
| Angelica | Ing_29 |
| Arborusia | Ing_30 |
| Rabbit bladder | Ing_31 |
| Beaver fat | Ing_32 |
| Goose liver | Ing_33 |
| Unicorn horn | Ing_34 |
| Dodo feather | Ing_35 |
| Viper poison glands | Ing_36 |
| Grass snake tongue | Ing_37 |
| Rattle snake rattle | Ing_38 |
| Foodball | Ing_39 |
| Pearl | Ing_40 |
| Spider gland | Ing_41 |
| Scorpion poison gland | Ing_42 |
| Trachidis egg | Ing_43 |
| Dragon Scale | Ing_44 |
| Wolf heart | Ing_45 |
| Bear claw | Ing_46 |
| Boar tusk | Ing_47 |
| Wyvern lacrimal gland | Ing_48 |
| Ripper muscle | Ing_49 |
| Zombie thyroid | Ing_50 |
| Werewolf spinal cord | Ing_51 |
| Skeleton bone marrow | Ing_52 |
| Ghoul brain | Ing_53 |
| Demon eye | Ing_54 |
| Winged demon eye | Ing_55 |
| Headless heart | Ing_56 |
| Earth Elemental crystal | Ing_57 |
| Wing membrane | Ing_58 |
| Meat | Ing_59 |
| Fox liver | Ing_60 |
| Sulfur | Ing_61 |
| Salt crystal | Ing_62 |
| Quartz crystal | Ing_63 |
| Garnet | Ing_64 |
| Calcite | Ing_65 |
| Amber | Ing_66 |
| Diamond | Ing_67 |
| Ruby | Ing_68 |
| Opal | Ing_69 |
| Azurit | Ing_70 |
| Haematite | Ing_71 |
| Magnesite | Ing_72 |
| Desert Rose | Ing_73 |
| Mica | Ing_74 |
| Byrill | Ing_75 |
| Topas | Ing_76 |
| Silver | Ing_77 |
| Emerald | Ing_78 |
| Amethyst | Ing_79 |
| Sapphire | Ing_80 |
Potions
Use the following entries with the Create code.
| Potion | Code |
|---|---|
| Small mana potion | potion_mana_01 |
| Medium mana potion | potion_mana_02 |
| Large mana potion | potion_mana_03 |
| Small healing potion | potion_healing_01 |
| Medium healing potion | potion_healing_02 |
| Large healing potion | potion_healing_03 |
Relics
Use the following entries with the Create code.
| Relic | Code |
|---|---|
| The Relict | Relic_00 |
| Relict with earth element | Relic_01 |
| Relict with water element | Relic_02 |
| Relict with earth and water elements | Relic_03 |
| Relict with fire element | Relic_04 |
| Relict with earth and fire elements | Relic_05 |
| Relict with water and fire elements | Relic_06 |
| Relict with earth, water and fire elements | Relic_07 |
| Relict with air element | Relic_08 |
| Relict with earth and air elements | Relic_09 |
| Relict with water and air elements | Relic_10 |
| Relict with earth, water and air elements | Relic_11 |
| Relict with fire and air elements | Relic_12 |
| Relict with earth, fire and air elements | Relic_13 |
| Relict with water, fire and air elements | Relic_14 |
| Relict with all four element stones | Relic_15 |
Power-ups
Use the following entries with the Create code.
| Power-up | Code |
|---|---|
| Lightning damage +10% | art_add_electric10 |
| Lightning damage +20% | art_add_electric20 |
| Lightning damage +50% | art_add_electric50 |
| Poison damage +10% | art_add_poison10 |
| Poison damage +20% | art_add_poison20 |
| Poison damage +50% | art_add_poison50 |
| Fire damage +10% | art_add_fire10 |
| Fire damage +20% | art_add_fire20 |
| Fire damage +50% | art_add_fire50 |
| Shock damage +10% | art_add_spirit10 |
| Shock damage +20% | art_add_spirit20 |
| Shock damage +50% | art_add_spirit50 |
| Cold damage +10% | art_add_cold10 |
| Cold damage +20% | art_add_cold20 |
| Cold damage +50% | art_add_cold50 |
Steeds
Use the following entries with the Create code.
| Steed | Code |
|---|---|
| Horse | MO_Horse_01 |
| Horse | MO_Horse_02 |
| Horse | MO_Horse_03 |
| Horse | MO_Horse_04 |
| Horse | MO_Horse_05 |
| Horse | MO_Horse_06 |
| Horse | MO_Horse_07 |
| Horse | MO_Horse_08 |
| Horse | MO_Horse_09 |
| Horse | MO_Horse_10 |
| Mutari | MO_Mutari_01 |
| Mutari | MO_Mutari_02 |
| Mutari | MO_Mutari_03 |
Miscellaneous items
Use one of the following entries with the Create code to spawn the corresponding item. Spawned items will be placed where the icon with hand with a pointing finger is located on screen.
- altar_01
- barrel_01
- bed_01
- bench_01
- boat_01
- bones_01
- bones_02
- bones_03
- bones_04
- bones_05
- bones_06
- bridge_04_01
- bridge_04_02
- bridge_04_03
- bridge_04_04
- butterfly_01
- campobj_01
- campobj_02
- campobj_03
- campobj_04
- campobj_05
- campobj_06
- campobj_07
- campobj_08
- campobj_09
- campobj_10
- catapult_01
- caveobj_01
- caveobj_02
- caveobj_03
- caveobj_04
- caveobj_05
- caveobj_06
- caveobj_07
- caveobj_08
- caveobj_09
- caveobj_10
- caveobj_11
- caveobj_12
- caveobj_13
- caveobj_14
- caveobj_15
- caveobj_16
- caveobj_17
- caveobj_18
- caveobj_19
- caveobj_20
- chair_01
- chest_01_1
- chest_02_1
- chest_02_2
- chest_03_1
- chest_04_1
- crate_01
- door _02_1
- door_01_1
- dragonnest_01
- dragonnest_02
- dragonnest_03
- en_bamboo_01
- en_bush_01
- en_bush_02
- en_bush_03
- en_bush_04
- en_bush_05
- en_bush_06
- en_bush_07
- en_bush_08
- en_bush_09
- en_bush_10
- en_bush_11
- en_bush_12
- en_bush_13
- en_stone_02
- en_stone_02_small
- en_stone_03
- en_stone_04
- en_stone_05
- en_tree_01
- en_tree_01_s
- en_tree_02
- en_tree_02_s
- en_tree_03
- en_tree_03_s
- en_tree_04
- en_tree_04_s
- en_tree_05
- en_tree_05_s
- en_tree_06
- en_tree_06_s
- en_tree_07
- en_tree_07_s
- en_tree_08
- en_tree_08_s
- en_tree_09
- en_tree_09_s
- en_tree_10
- en_tree_10_s
- en_tree_11
- en_tree_11_s
- en_tree_12
- en_tree_12_s
- en_tree_13
- en_tree_13_s
- en_tree_14
- en_tree_15
- en_tree_16
- en_tree_17
- en_tree_18
- en_tree_19
- en_trunk_01
- en_trunk_02
- fence_01_01
- fence_02_01
- fence_03_01
- fence_04_01
- fence_05_01
- fence_06_01
- fence_07_01
- fence_08_01
- fence_09_01
- flag_01
- gallows_01
- gallows_02
- gallows_03
- gate_01_1
- gate_01_2
- gate_02_1
- gate_02_2
- gate_03_1
- grave_01
- house_02_01
- house_02_02
- house_02_03
- house_02_04
- house_02_05
- house_02_06
- house_02_07
- house_02_08
- house_02_09
- house_02_10
- house_02_11
- house_04_01
- house_04_02
- house_04_03
- house_04_04
- house_04_05
- house_04_06
- house_04_07
- house_04_08
- house_04_09
- house_04_10
- house_04_11
- house_04_12
- house_04_13
- house_04_14
- house_04_15
- house_04_16
- house_04_17
- house_04_18
- house_04_19
- house_06_01
- house_06_02
- house_06_03
- house_06_04
- house_06_05
- house_06_06
- house_06_07
- house_06_08
- house_06_09
- house_06_10
- house_06_11
- house_06_12
- house_08_01
- house_08_02
- house_08_03
- house_08_04
- house_08_05
- house_08_06
- house_08_07
- house_08_08
- house_08_09
- hut_02_01
- hut_02_02
- hut_02_03
- hut_02_04
- hut_02_05
- hut_04_01
- hut_04_02
- hut_04_03
- hut_04_04
- lamp_01
- monument_01
- monument_02
- monument_03
- monument_04
- monument_05
- orctent_01
- painting_01
- roadsign_01
- rock_01_1
- rock_02_1
- sack_01
- ship_01
- siegetower_01
- stalls_01_1
- stalls_01_2
- stalls_01_3
- stalls_01_4
- stalls_01_5
- stalls_01_6
- stalls_02_1
- stalls_02_2
- stalls_02_3
- stalls_02_4
- stalls_02_5
- stalls_02_6
- stalls_03_1
- stalls_03_2
- stalls_03_3
- stalls_03_4
- stalls_03_5
- stalls_03_6
- stalls_04_1
- stalls_04_2
- stalls_04_3
- stalls_04_4
- stalls_04_5
- stalls_04_6
- table_01
- target_01
- tent_01
- torch_01
- tower_01_01
- tower_02_01
- tower_04_01
- tower_06_01
- tower_07_01
- tower_08_01
- vehicle_01
- vehicle_02
- vehicle_03
- wall_01_01
- wall_02_01
- wall_04_01
- wall_06_01
- wall_07_01
- wall_08_01
- well_01_1

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