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More:Wii Sports: Baseball

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Contents

Skip introduction

When first starting, press the Plus + Minus to skip ahead to the actual game.

Pitch underhand

While pitching, press 2 before throwing. To return to a normal delivery, press 1.
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Pitching

While pitching hold A for a screw ball, hold B for a curve ball, or hold A + B for splitter.

When pitching, flick your wrist as if you were throwing a curveball and you will throw a hard fastball.

If the person who is batting is on the right, hold A when you throw the ball and it will be harder for them to hit because it spins in the other direction. If the batter is on the left, hold B when you throw the ball. If you hold A + B it slows down just when it is about to get to them.

Do not try to pitch too hard. Alternate the fast ball, change-up, screwball, and curve over and over again. Try to throw no faster than 70 mph. Try not to throw the same pitch more than twice in a row. Be careful though; if you get too far ahead you will either win by the mercy rule or the CPU will start hitting the ball regardless of how you pitch.

When pitching, first press 2. Then, move left or right and throw the splitter ball. The umpire will call a ball. Keep doing this and the batter will sometimes miss the ball, depend how fast you throw.

In multi-player mode, when your side is pitching and the next batter is loading, choose your pitch and flick your wrist back and forth as fast as possible. You should pitch about 85 mph and possibly do so before your friend is ready.

Perfect throw

When pitching just flick your wrist to get a perfect throw.

Easy homeruns

To hit a baseball out of the park swing with as much power as possible. Time your swing just right and you will hit it out of the park.

When batting, as you hit the ball go in a upgrade (up a few degrees when the ball is hit). You will be more likely to get a home run.

In the Home Run Derby, it is more about timing than power. Do not swing your entire hand; just flick you wrist quickly. It may also help to swing up on the ball instead of using just a straight swing. Make a quick "U" in the air with the Wiimote. When you are done with your swing keep the Wiimote parallel with the screen.

To hit over the section for outs and get easier homeruns, hold the Wiimote like a baseball bat but hit it like a golf ball instead. You must swing hard. This will require some practice.

When hitting the ball, hold Left and it will most likely be out of the park, especially in Homerun Derby. If it is not a homerun it will be close to it.

Home Run training session gold medal

To get a Gold Medal, hit every ball pitched to you out for a home run. You must do this ten times or you will not get the gold medal.

Hitting training

For the training level with the cone area that you must hit in and the one where you must hit the ball as many times as you can (with 30 pitches), never take a full swing. Worry more about your timing and take just half-swings.

Ground-rule double

If you hit a baseball and it bounces into the stands, it will be a ground rule double.

Hitting off Sakura

To defeat Sakura you must watch carefully which way the ball is approaching. If the ball goes too left or right, then do not swing. If she throws a splitter ball, ignore it. Make sure you do not swing after the ball passes the base, or else the umpire will call a strike. Note: Sakura has trick coordination in pitching, such as throwing up to 100 mph or more and confusing the batter.