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Realms Of Arkania: Blade Of Destiny (Amiga)

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Easy experience

In the central-northern part of Prem, you can find a hidden cavern at the end of a short road. When you step on the correct location, a screen with the door will appear. Every time you leave the cavern, you will gain about 400 experience points. Repeatedly enter and leave the cavern to gain a few levels quickly. Note: Make sure you have high energy to deal with the occasional cave-ins.
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Treasure map pieces

To complete the game, find the following items. Find seven parts of the treasure map to find the Blade of Destiny and the attack plan from the Orcs. This can be found in the orcish cave between Skelellen and Phexcaer. With the attack plan, you can find the Orc camp between Phexcar and the Lonely Lake where the Anchorite lives. You will still have enough time to find eight pieces of the map. Locating the ninth part depends on a random encounter and it cannot always be discovered. When you get the message that something on the map can be decrypted, you will have enough parts to find Hyggelik and Grimring. You must get to the Or camp and defeat the Orc Champion no later than two years and ten months after starting the game. The date when the Orcs will raid the land is the 27th Peraine, 17 Hal. When you have Grimring and the attack plan, you can afford to do other things, but always keep note of the calender.

Easy "As Good as New" achievement

Make a 400 ducat donation at a temple, then pray for a miracle to bring back a party member from death. You can then reload a saved game to get your money back and continue.

Easy "Asking for Battle?" achievement

Save the game, then purchase a Battle Axe from a well-stocked weapon shop, such as the one in Tyldon. Equip the axe on a character and enter combat. After earning the achievement, reload the saved game file to get a refund on the axe.

Easy "Ban Beamer" achievement

Enter the "crumbling inn" (also known as the "abandoned hostel" or "tumbledown inn") optional dungeon located halfway between Daspota and Ottarje. After entering one of the last rooms on the second floor, you will get an option to interrupt a summoning. Do so to earn the achievement.

Easy "Bleeding hell!" achievement

Find the magical chainmail in a cave on Runinshavn island that has the description "This Chainmail is cursed! It only protects against the undead, and causes constant physical pain for the wearer". Equip that armor and enter battle with it. The curse only lower's the chainmail's AR value to 2, and can be unequipped as desired.

Easy "Chuck Alriks" achievement

During character generation, roll a fighter and modify the strength stat up to 13. Upon every level-up, increase strength by 1. The spell "Attributo" can temporarily raise your strength by +1. ST Elixir potions will increase strength by +5. Loot the corpse near the entrance of the "A cave" dungeon on Runinshavn island to get a Belt of Strength that increases strength by +3.

Easy "The Glass is Half Full" achievement

Get your party members drunk in a tavern. After a few rounds select the last "look around the tavern" option to return to the tavern lobby and have the "drunk" status activate. You can also try leaving the tavern and entering it again.

Easy "How did this get in my pocket?" achievement

Enter the tavern after you create your party. Save the game, then attempt to pickpocket with the character who has the worst rank in Pickpocketing. This can be determined by hovering over the portraits of the characters in your party when prompted to select a person to do the pickpocketing.

Easy "Jinx" achievement

Go to Runinshavn island. Follow the Central Route towards the Lighthouse until you find a cave. Enter it and search the left side of the starting room. Save the game. Select "Yes" when the message "There is a hole in the wall in front of you. Do you want to reach into it?" appears. You will get bit by a diseased rat. Reload the saved game after achievement is earned.

Easy "Pacifist" achievement

Your goal is to make all enemies retreat and/or incapacitate them with magic. Human enemies will attempt to flee the battle when low on health, as long as their path is not blocked. Casting combat spells can cause enemies to flee, turn to your side, or make them unable to fight will count towards the achievement.

Easy "Rich Like Stoerrebrandt" achievement

While walking from Daspota to Rybon you will find information regarding the "Daspota Treasure" dungeon. Travel north from Rybon towards Thoss for about two days to find its entrance. The dungeon contains many pirates, some traps, and a large treasure at the end that is guarded by a Boss. Clear out the dungeon to earn the achievement.

Easy "Tin Can" achievement

Enter a well-stocked weapon store with at least 144 ducats to spend. Purchase the following items for your Warrior: Plate Mail (+5) for 130 ducats, Plate Armour (+2) for 7 ducats 8 silver, and a Great Helmet (+3) for 6 ducats 5 silver. Note: You can substitute a randomly dropped magical Chain Mail from a dungeon for the Plate Mail.