SpellForce: The Order Of Dawn
From GameWinners
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Cheat Codes
Cheat mode
Press ] or + [Plus] during game play to display the console window. Note: Some versions of the game may require that [Left Ctrl] + ] or [Left Ctrl] + [Plus] to display the console window. Type one of the following case-sensitive codes then press [Enter] to activate the corresponding cheat function. Press [Esc] to close the console window. Note: Note: Change (1) with (0) or vice versa to disable the corresponding active code.
| Effect | Code |
|---|---|
| God mode | Application:SetGodMode(1) |
| Cast heroes faster | Application:FastHeroCast(1) |
| Unlimited Mana | Application:SetNoManaUsage(1) |
| 99999 of all resources | Application:GiveMeGoods(99999) |
| Unlimited resources | Application:GiveMeGoods(-1) |
| Fast construction | Application:SetBuildingFastBuildMode(1) |
| Can build advance warriors | Application:SetFigureTechTreeMode(1) |
| Can build any building | Application:SetBuildingTechTreeMode(1) |
| Freeze current time of day | Atmosphere:TimeLock(1) |
| Set hour of day | Atmosphere:SetHour (<0-24>) |
| Set sun cycle; 1 to 177 is day, 178 to 351 is night.; activate "Freeze current time of day" code beforehand. | Atmosphere:SetAngle (<1-351>) |
| Load configuration | DebugInfo:LoadConfig (<number>) |
| Save configuration | DebugInfo:SaveConfig (<number>) |
| Enable World Block Debuger | GameView:Mode_ShowDebugOn () |
| Disable World Block Debuger | GameView:Mode_ShowDebugOff () |
| View entire map | UnExplored:Enable (0) |
| Unknown | Camera:ScriptAddLookAt (#,#,#,#,#,#) |
| Unknown | Camera:ScriptAddLookAtRelative (#,#,#,#,#,#,#) |
| Unknown | Camera:ScriptAddMoveTo (#,#,#,#,#,#) |
| Unknown | Camera:ScriptAddMoveToRelative (#,#,#,#,#,#,#) |
| Unknown | Camera:ScriptAddSpline (<number>) |
| Unknown | Camera:ScriptAddDeploy (#,#,#,#,#,#,#,#) |
| Delete Camera Scripts | Camera:ScriptReset () |
| Start Camera Scripts | Camera:ScriptStart () |
| Unknown | Camera:MotionSpline_Reset () |
| Unknown | Camera:MotionSpline_SetBehaviour (<number>) |
| Unknown | Camera:MotionSpline_AddSplinePoint (#,#,#) |
| Unknown | Camera:MotionSpline_SetMovementLength (<number>) |
| Unknown | Camera:MotionSpline_SetCorrection (<number>) |
| Unknown | Camera:MotionSpline_SetSlowDown (<number>) |
| Unknown | Camera:ScriptSplineLookAtPosition (#,#,#) |
| Unknown | Camera:ScriptSplineLookAtApproachingModifier (<number>) |
| Unknown | Camera:ScriptSplineModifyCursorSpeed (<number>) |
| Unknown | Camera:ScriptSplineModifyCursorSpeedModifier (<number>) |
| Unknown | Camera:ScriptSplineLookAtNpc (<number>) |
| Camera:ScriptSplineAddTargetLookAtOffset (x,x,x) x=Number | |
| Unknown | GdsMainGump () |
| Unknown | GdsMainGumpQuestBook () |
| Unknown | GdsMain:WatchNpc (<number>) |
| Unknown | GdsMain:UnwatchNpc (<number>) |
| Unknown | GdsMain:WatchVar (#,#) |
| Unknown | GdsMain:UnwatchVar (#,#) |
| Unknown | GdsMain:SetVariableInt (#,#,#) |
| Unknown | GdsMain:SetQuestState (#,#) |
| Unknown | ObjectLibrary:AddNewEquipment (<number>) |
| Unknown | ObjectLibrary:AddNewEquipment (#,#) |
| Unknown | ObjectLibrary:CreateNewFigure (#,#) |
| Unknown | ObjectLibrary:AddObject(#,#) |
| Unknown | ObjectLibrary:CreateNewEffect () |
| Unknown | ObjectLibrary:AddNewMonument (<number>) |
| Unknown | ObjectLibrary:GetObject () |
| Unknown | ObjectLibrary:CreateNewObject (<object category>) |
| Unknown | ObjectLibrary:GetBlendingLibrary () |
| Unknown | Ocean:SetFog (1,1) |
| Unknown | Render:EnableFog (1) |
| Unknown | Render:SetFogColor (<red #,green #, blue #>) |
| Render:SetFogDensity (#,#,#,#,#) | |
| Set to "0" to render textures; set to "1" to render without textures | Render:Textures (0) |
| Set to "2" for no models, "1" for models | Render:EnableFog (2) |
Please submit more details about the unknown information.
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Debug mode
Press [Ctrl] + D during game play to
enable debug mode. Hold [Ctrl] and press W, E,
R, or S to toggle various debug functions.
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