The Elder Scrolls: Morrowind: Caldera
From GameWinners
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Easy money
For easy money early in the game, go to the Mage's
Guild in Caldera. Go into the tower and go up the stairs to an
unguarded table. The table is filled with alchemist equipment
that range in value from 100 to 4800 gold pieces. If alchemy is
a major part of your class, you can use this to help you greatly.
However, if you just want the money, the best place to sell it
is the alchemist in Balmera next to the Fine Clothier. She is
loaded with gold and if you have not made her mad, you can get
a hefty pay check.
For some easy money, make sure you do not have Alchemy as one
of your major or minor skills when you start the game. Start the
game and immediately go about getting about 2000 to 3000 gold.
Then, join the Mages Guild (you do not have to be a Mage). Go
to the bottom floor and find the cat person who will train you
in alchemy. Get enough training to identify the first characteristic
of the raw ingredients. Then, use the Mages Guild guide to teleport
to Caldera. On the bottom floor of the Mages Guild in Caldera
is be a fruity sounding man standing in front of a door. Go through
the door and up the stairs to find a full set of alchemy tools
of Master quality. Take them and go talk to the man that was standing
in front of the door. Using the "Info" button find out
any two ingredients that will make any potion. Buy all he has,
exit the conversation, then talk to him again. He will have more.
Continue to do this until you overencumber yourself with the ingredients.
Then, go about making all those potions. At first, most will fail
but you will get better. Then, take you potions to the manor in
town. Inside you will find a talking scamp that will buy most
everything at face value. Sell all of your potions, then repeat.
If the scamp runs out of money, just rest and his money will return.
The more times you do it, the better you will get at making potions.
The better you get at making potions, the more your potions will
be worth and the more of them you will have. It is a cycle that
you can use as many times you desired to get as much money as
needed.
Start a character with the ability to summon an Ancestral Ghost
and buy Soul Trap from the woman in the Mage's Guild (in the bottom
in the back). Then, get some about 1000 to 3000 gp. Go to Tel
Branora on the east side of the map in the islands. There is a
woman in one of the first houses (a trader). Her name is Sylvan
or something similar. You can buy common Soul Gems from her. Buy
all the ones she has and say "Offer". Then, go back
to barter and buy them again. They regenerate, and after the first
time, she only has three but it stays there. After getting a good
amount of them (save money for the trip home), go to Caldera.
Go to the hotel next to Ghorak Manner. Stay there and summon a
Ghost. Put Soul Trap on it, then kill it (Fire Bite recommended).
You can rest in the bed -- do not pay; just go to the back room
and do it there. When you filled the gems, you will see that each
is now worth 4000 gp. Sell it to the Creeper next door in the
upstairs at Ghorak Manor for face value. Do this once then rest
for 24 hours because. This will regenerate his money as he only
has 5,000 gp. When you sell them all, you can have up to 200,000
gp.
Go to Caldera by the Mages Guild or by walking. Begin to walk
mostly east, but slightly north as well, towards Ghost Gate. About
one third of the way there, there will be a mine. Go in and kill
the guards and miners to steal 80 diamonds.
First, sell items or do quests to get 5,000 gold. Then go to Ghorak Manor in Caldera. There is a merchant named Scamp there. Since your gold is an actual item in your inventory, you can sell it. Sell your 5,000 gold for his 5,000 gold. This gives him 5,000 gold in his inventory, which stays with a merchant, even overnight (barter money does not). Rest a day, then sell him your 5,000 gold again. He will now have a 10,000 gold icon in his inventory, and no barter money. Rest and repeat until you accumulate a large sum, then kill him. He will have all the gold that you ever sold him on his corpse.
When you are in Caldera, find Ghorak Manor. Interestingly, it has a scamp merchant, Creeper. He will buy most items. This is also the place with the Orc sculptor. The Orcs in this manor do not care if you take their items. However, they will taunt you. In the room upstairs with the sculptor is a crate filled with Orcish armor. You will have a choice to keep it for yourself, or sell all of it to Creeper. You can kill off the Orcs one by one, and they will not care. One of the Orcs has a Dwarven battle axe. It is recommended that your character be strong before getting the axe, as the Orc will use it on you.
First, have at least 1,000 to 5000 (recommended) gold. Go to Caldera
and go to Ghorak Manor (with all the Orcs inside; next to the
armor shop). On the top floor is a merchant creature called The
Creeper. Barter with him, then sell him all your gold. Then, rest
for twenty four hours in front of The Creeper. As soon as you
wake up, sell your money to him again, then sleep again. Each
time you do this, he doubles what you sell him. For example, if
you sell him 5,000, he will have 10,000. Once you are satisfied,
kill him. The Orcs will not harm you. Once he is dead, loot his
corpse and take his gold. He will have all the gold you sold to
him.
Note: You must to be able to kill several Dremora Lords and Golden
Saints to do this trick. Go to Caldera and move northeast to the
tomb there. Enter it and kill the Deadra creatures, looting their
bodies for the weapons. The weapons range from Dweomer, Ebony,
and Daedric, mostly 10,000 to 20,0000. Leave, heal, and repeat
as many times as desired. The Daedra respawn, giving you an unlimited
supply of weapons. Go to Creeper in the Gorak Manor and sell the
weapons for like about 5,000 gold each.
Masters Alchemy Equipment
Use the following trick to get the masters alchemy
equipment for 200 gp. Buy the Masters Calcinator in Lower Waistworks,
Vivec, Foreign Quarter, at the Apothecary for 200 gp. Walk or
transport to Caldera Mages Guild. Up the steps in the south tower
is a nearly complete set of Masters Equipment.
Boots Of Blinding Speed
Get on the road/roads leading from Caldera to Gnaar
Mok. On one of the roads is a Redguard woman who needs your help
in getting to Gnaar Mok. In return she will give you The Boots
Of Blinding Speed. These boots have a constant effect of fortify
Speed 200 points and Blind 100% as long as you are wearing them.
The 100% Blind effect just makes the world slightly darker. Take
them off while in dark tombs or during a battle, since they only
have 50 health.
When using these boots, they usually bllind you 100%. Set your
contrast on your television to a bright level, and continue to
put the boots on and off. If you repeat this and watch the background,
it is sometimes possible to see where you are going.
Free house
Go to Caldera and find houses with one person in them.
Kill the occupant. They will not report it and the house is yours.
Another house in Caldera you can get is the clothes shop. You
will get reported, but that is only if you talk to the Imperial
Legion Guard.
Free repair hammers
Go to the Armorer shop in Caldera and buy a Journeyman's
Hammer. It does not work with other hammers. Use the hammer until
there is one use remaining. Sell the hammer back to the armorer.
You can now buy the hammer back for 1 gold, and it will have twenty
uses when you use it from your inventory. If you do not use all
of the hammer, you can sell it back for a profit and the cheap
hammer never goes out of the armorer's inventory.
Armor and weapons
Go to Ghorak Manor. At the very top floor above the
Scamp is an Orc with some boxes around him. In one of them is
part of the Orcish armor set. If you stand on a box and jump,
there are rafters on the ceiling. On one of the rafters are some
weapons.
Inside Caldera, in the only manor there, are Orcs that do not
look too dangerous. Go over to the inn outside of the manor. Use
the door of the manor nearest to the inn. You will first see an
Orc just inside. He wields a dwarven war-axe. Kill him. Because
they are all criminals you will not get reported. Be careful not
to hit anyone else unless you are a high enough level. After killing
him, go to the next one. Once again, be careful. He wields an
Ebony sword, which does considerable damage. After him, the Orc
up the stairs is relatively easy. Do not kill the Scamp. The one
up the next set of stairs has no weapon. After killing the last
Orc, loot everything. Inside the box next to him is Orcish armor
ranging in value from 1,000 to 5,000 gold (or you can use it for
yourself). Sell them to the Scamp who buys almost everything and
has 5,000 gold to spend. You can also make Ghorak Manor your new
house because none of the occupants will return. ALSO the Scamp
is nice to have unless you find the Mudcrab.
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