The Elder Scrolls: Morrowind: Items
From GameWinners
Easy money
Xbox After you are done creating your
character, go over to the shelf in the first room to find a limeware
platter worth 650 gold. To steal it without getting it taken away,
take it then quickly press B to put it in your inventory.
Then, drop it on the floor and press B .The guard will
approach you and say something. Accept his offer, then look on
the floor and pick the platter up, without getting into trouble.
This can be done with any item on the shelf.
After you choosing you race, class, and sign, exit the office
and go to the room with man who tells you your duties. He has
a shelf with many low-priced items. However, look closely on the
right side. Tucked away in the shelf, you will see a small key
called the Storage Room Key. Quickly pick it up, then drop it
before the guard catches you. Make sure to save before attempting
this. When he walks away, pick up the key and go outside to the
building parallel to the one you just walked out of. Use the key,
and once inside you will find a number of boxes and urns to your
right. The guard does not see you in there -- stock up on whatever
you can then sell it to the trader in town. If you have a high
level in Mercantile, you can sell all of it for a hefty price
(usually around 800 to 100 gold).
As soon as you start finding and acquiring more expensive items
by stealing, fighting, or receiving, bring the items back to a
good person to barter with and drop the items nearby on the floor.
For example, use the people in Balmora and others (Creeper in
Caldera). In the Mage's Guild, put alchemist tools next to Ajira,
and weapons next to the lady upstairs (you can barter your scrolls
here also). Then, barter when you need the money, using the sell
one/buy many/sell back/wait method. It is easy to get a few hundred
thousand in gold with this trick. One good way to keep this going
is to fight the Ordinators and bringing back their weapons and
armor. If you have been paying to have the price on your head
removed in the Thieves Guild, you can get this money back by bartering
scrolls or books in the same way. Also, when fighting guards and
Ordinators, make sure you pickpocket them first,. If you kill
too many in cold blood you will be served with a death warrant.
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Join Guilds, empty out their equipment chests, then sell the items
to other Guild members. There is a new chest in each town with
a Guild.
Buy a good summon spell such as Summon Flame Atronach. Then, buy
many Greater Soul gems and Gem Feeder scrolls. Summon the Flame
Atronach and cast a Gem Feeder scroll on it. Kill it and you will
increase the amount of the Soul Gems. You can do this as many
times as desired.
Get a Summon Spell Of Golden Saint (in a tower in Tel Branora).
Go to a spell maker and lower the time to where you can use it.
Then, summon and kill it somewhere safe (in a room of Ald Run
Mages Guild). Just before it disappears, try to get the items.
If you do not see the body behind the screen, do not pick up the
items or the game will crash. Restore your Magika and try it again
until successful, then sell the items.
DeathZone.
In Tel Branora (southeast islands), there is a sorceress shop
in the first house coming off the boat. She sells unlimited Common
Soul Gems and in Caldera (Ghorak Manor, second floor) is a Scamp
named Creeper that will buy Soul Gems for 5,000 gold. Buy about
fifty Common Soul Gems at 40 gold, summon an Ancestral Ghost or
Greater Bonewalker, trap their soul, and sell them to Creeper
for 5,000 gold.
Look in any town or hut for crates, barrels or other such things.
They usually contain a little money. You may take this money without
fear of being caught.
East of Vivec is the dwarven base Mzahnch. You can see it on the paper map that was included with the game. Just east of that is an island with a Mudcrab on it. The "H" in Mzahnch covers the island on the paper map. He can talk, and is a merchant with 10,000 gold. He will buy weapons and armor. He also pays 95% to 99% of the item's full price. It is the best way to sell any items. Instead of taking a loss on items more than 10,000 gold, sell him all the things that you have that are less than 10,000 gold, (Orcish, Dreugh, some Glass and Ebony things work well). A lot of higher level characters should have a lot of these items. Sell until you get enough gold (for example, 100,000), then buy back the items you sold him for very little lost profit. The Mudcrab now has that 100.000 gold. You can now sell him things like the great artifacts and get paid the full price.
Xbox First, get at least 1,000 gold. Go to the Nalcarya Of White Haven:
Fine Alchemist. Buy two Masters Calcinators, then go to your menu
and select the Calcinators. You can duplicate the Calcinators
by deselecting them from the alchemy screen, then re-selecting
them. The calcinators will show a "3" instead of a "2".
Exit out of your menus and talk to Nalcarya. Go to her barter
screen, then exit. Then, do the same process as you did before.
Do this as many times as desired, but do not to go very high (about
500,000 gold). Only getting about 500 to 800 gold is recommended.
Then, sell about 23 Calcinators. Nalcarya will not have any money.
Press Black and wait for 24 hours. Go back and talk to
her then sell again. Keep selling until you get the desired amount
of money. Note: Your days will go up very high. Once you run out,
you can just do the trick again to get unlimited money.
If you are low on finances, enable the "Health" code,
then go down to the Godsreach sewers. Kill every Goblin you can
find. Their shields are worth 1,000 gold and some of them have
clubs that are worth 3,000. Also, you can go to the Great Bazaar
sewers. There are a lot of the Dark Brotherhood down there, with
very expensive items. Go down there with pack rats, or better
yet, a mercenary to help carry your goods.
Create a spell of Fortify Agility (include Soul Trap). Cast it at least twenty times. Then, create a powerful Feather spell (include Soul Trap). Cast the spell fifteen to twenty times. Buy an Almsivi or Divine Intervention scroll/spell or Mark and Recall spell. Mark a place where you will be near a rich merchant. Purchase a good weapon and get ready to fight. Try going to the Tower of Tel Fyr, southeast of Wolverine Hall in Sadrith Mora. You will need a levitation potion or spell that lasts long. Enter the tower and kill one of Divath Fyr's "daughters". Save the game before you do this. Enter Divath's Study and use the spell/potion. They will attack you, but will miss every time. Kill off the other daughters. If you have not been through the main quest with Divath Fyr, do not attack him. If you kill him, load your game again. Now that the daughters are dead, take their items. Divath Fyr cannot hit you; start taking the items in the rooms. He tries to hit you, but you will not take any damage. In the room where Divath was standing, there is an index to Indoranyon, a Dwemer Cylinder, and a key to one of the chests in the Corprusarium. Take those and anything else you left behind. Note: If you are in Telvanni, you will be expelled. Enter the Corprusarium and do not talk to the Argonian. Find the first chest and take everything in it. Search the other chests until you find the key to the chest in the Corprusarium Bowels next to the diseased dwarf. Open it and take the weapon Volendrung. Then, use your scroll/spell to get back to a nearby merchant.
Look for shells under water. Open them and collect the pearl(s).
Also, in Pealegia, you will find a small village. It includes
people with braces on their wrist. Go in the building with the
two male blue people. Upstairs is a 44,000 gold gauntlet. Enable
the "Unlimited health" code, kill the person near it,
but be prepared for the other person to teleport behind you. Kill
him and steal everything in their house. Sell their valuables
to anyone who will buy them.
With bound Battle Axe and Levitation Spell/Rising Force potion,
a good conjuration spell/axe skill, and a few thousand gold, go
in the upper tower in Tel Branora. Levitate up and find the man
who has the "Summon Golden Saint" spell for sale. Buy
it and make a spell that summons Golden Saint for about 10 to
20 seconds. Cast the "Bound Battle-Axe" spell, and then
your "Summon Golden Saint" spell. Hit the Saint with
a strong chop. Before it hits the ground, activate it and take
the valuable weapons. Sell them to the talking Mudcrab south of
the Dwemer ruin east of Vivec.
Go to Balmora. Go to the High Alchemist and buy a pestle and mortar.
Also buy Muck and Scales. There should be 10 Muck and 11 Scales.
Buy 9 Scales and stop talking to her. Talk again and sell the
Scales back to her. Then, buy the 10 Muck and sell it back the
same way as the Scales. After that she will always have 20 of
each of those items. Turn them into Drain Personality potions.
They will sell cheaply at first, but you will get to level 100
Alchemy quickly. Then, they will be worth from 180 to 250 gold
each. While doing this you can sell them back to her to get your
money. After you get enough money, buy the Grand Masters pestle
and mortar and everything else she has. Buy back the 20 Muck and
Scales from her and sell them back until she has 500 of each.
Buy 500, then another 500, and make 1,000 potions. Go to the Creeper
in Caldera or the Talking Mudcrab. The Creeper has 5,000 gold
and the Mudcrab has 10,000 gold. This is a very fast way of making
money. Once you get a lot of money, go to every one you can and
train everything possible. Join a house and do everything for
them. They will build you a stronghold to hold your items.
In the Game Of The Year edition, get to the point where you get
attacked by the assassin when you are about level 7, 8 or 9. Kill
him and tell a guard. He will tell you that the assassin was a
member of the Dark Brotherhood. Once you reach Mournhold, you
may need to do a few quests. However, you will eventually learn
where the assassins came from. Find their hideout and kill a few
of them. They should drop a Glass Dagger, depending on rank. Be
careful, as about six of them will attack you at a time sometimes,
and they will paralyze you. When they are dead they should drop
an enchanted Glass Dagger, some lock picks, and a full suit of
Dark Brotherhood armor. Take it all. Because it is light armor,
you can carry a lot of sets .Go to a trader or blacksmith and
sell the items. If the trader runs out of money, rest 24 hours.
Go to Mournhold then to the Great Bazaar armory. Kill the High Ordinator. Take his armor and weapon(s) and sell them.
Go to Fort Frostmoth. From there, go northwest to Thormorre's Watch. Help him get rid of his curse and he will give you a key to a barrow filled with gold and other valuable items.
Go to anybody's house. Take the pillows from the top of their beds. Sometimes you may find an item that may range from from a steel dagger to a dwoemer shortsword. If you do not want the pillows, drop them or sell them to the Creeper in Caldera. He also buys bottles, bowls, anything item also sold at a local general store, or at someone's house. This is useful when trying to get some quick money when starting out.
Books
Reading some books will increase certain skills, locate
places on your map, tell how to defeat various enemies, give you
great history and background for the game, give you chances for
quests, give riddles, tell jokes, give racial backgrounds, and
tell how to make certain potions and what ingredients to use.
Azura's Star
An easier way to get Azura's Star is to get a spell to unlock 50 pts on the chest marked evidence at the beginning of the game. It should be inside.
Chrysamere
You can find a weapon named Chrysamere that is worth 95,000 gold. It is located on an island to the northeast of Tel Fyr. (Screenshot)
Daedric Dai-Katana
Use the following trick to easily get a Daedric Dai-Katana
(the strongest weapon in the game) as early as first level. First,
take a Silt Strider to Molag Mar. You will probably have to go
to Vivec or Suran first and take a Silt Strider from there. Then,
go northeast to Mount Assarnibibi and head just northeast of the
Assarnibibi shrine to find an Eggmine named Maesa-Shammus. Note:
This is just a general area. You may have to look around for the
Eggmine. Once inside the Eggmine, go all the way to the end. The
Kwama workers in here will attack you, but they die easily. When
you get all the way to the Queen, look around for a wall that
you can climb over. Behind it is a dead hero. Loot his body for
some armor and the Daedric Dai-Katana. Note: The Daedric Dai-Katana
is a two-handed long blade. If you are not skilled with long blades
or like to use shields do not get it. Also, it is a very powerful
weapon. Having it this early may reduce your enjoyment of the
game..
Dragbone Cuirass
The Dragbone Cuirass is an 180,000 Drake cuirass with
a good armor rating and 100% resistance to fire. To find it, go
to a grotto called "Mudan Grotto" south of Ebonheart.
It is mixed in with about five other islands. Most of the grotto
is underwater. You must go through a series of underwater halls
and find some keys to reach it. There is a Steam Centurion also
guarding it.
Ebony Longblade and Templar Armor
At the starting room where you pick your class, steal
the Limeware Platter and quickly drop it. After the guard talks
to you, pick it up again. Then, sell the all of the things you
found except for the platter. Quickly travel to the Silt Strider
and go to Balmora. From there, travel to Caldera and enter the
manor across from the traders store. Go to the top story and sell
the platter to Creeper. From there. go to the Balmora Mages Guild
and buy either Bound Longsword or Dagger. Then, get some armor.
Travel back to the manor in Caldera and cast bound for your weapon
and kill the Orc downstairs with the shirt. This will get you
the Ebony Longsword (worth 20000 gp). Save the game. From there,
go to Balmora and get some money by killing the trader. Then,
sell all his items. Get some training in Conjuration and go to
Seyda Neen. From there, go to the excise office and save the game.
Then, cast bound for your weapon and attack. Resist and kill him.
Go to the guard and pay around 1,000 gold. Return and collect
your armor.
Ebony Armor
To find a full set of Ebony Armor, go to Vivec and
make sure your skill level is high enough to kill a guard or someone
similarly powerful. Go to the Arena Compound. Go to the trainers
area in the Fighter's Guild. There will be someone wearing pitch
black armor. Taunt him enough until he wants to fight you. He
is a high elf, therefore it is very helpful to get a scroll to
summon a Flame Atronach and let them fight.
Fargoth's magic ring
If you give Fargoth the ring at the start of the game
you will get good deals at the store in Seyda Neen. Once you have
given him the ring, go upstairs in the shop in Seyda Neen and
talk to a Nord. Select the hiding place and he will tell you to
look for Fargoth's hiding place. Wait until night then follow
Fargoth from a distance. He will go in some water with a tree
stump. Once he goes away, walk up to the tree stump. The ring
is in there, as well as 300 gold.
Andrew Scott
Glass Armor
To get full glass armor, you need about 300 gold, weapons
and armor, and a minimum of about 45 minutes. First, go to Suran.
Go to the clothier. Directly in front of the shop will be an Orc
with Glass Pauldrons, Kill her. Next on the list is Dagon Fel.
Go to the smith's shop. Inside will be a person with a glass shield.
Kill him and sell what you do not want to the smith. Finally,
go to Malog Mar. Go to the waste works and find the door that
reads "Armigars stronghold". Inside will be two Dark
Elves wearing almost full Glass Armor. You can kill them if desired.
Go down the stairs to the right. At the bottom should be a door
to the right. Inside will be a Dark Elf with nearly full glass
armor. This is who you must kill. He has the rest of the Glass
Armor needed, and he has a Daedric Claymore, the game's strongest
weapon. Be careful; he will use it on you. It helps if you enable
the "Restore health" code before you fight him. If you
kill him fast enough, he will not use the sword on you. You will
have about 40 seconds to kill him. When you kill him, go out the
same door and look to the right. There will be an open door. Go
into there and kill the first Dark Elf you see. He has some good
weapons and 2,000 gold pieces.
Imperial Newtscale Curiass
In the Game Of The Year Edition, start the game and
go to the locked door in the second floor of the Seyda Need Tradehouse.
Unlock it. The NPCs will not attack you, but your crime will be
reported. Enter the room, and look carefully underneath the bed.
You will see the armor there. It is light armor, and is good starting
armor for a Khajiit.
Indorial Armor
The best armor for a Khajiit is Indorial Armor (armor
rating of 117). The only way to get it is to defeat a guard patrolling
the city of Vivec or Molag Mar. You must be at least level 10
because they have powerful magic and an Ebony Mace. The armor
rating is only that high for a Khajiit. For everyone else, it
is 47 or lower.
Keening Shortblade
You can get this sword in a part of the main quest.
However, you do not have to follow the main quest to go claim
it as your own. Instead, go to Odrosal, A Dwemer ruin southeast
of Dagoth Ur. Inside the Dwemer Ruin, climb the ladder to retrieve
the Keening Shortblade. You can get the key to the ladder from
Dagoth Odros, after you kill him. Note: This sword requires Wraithguard
to be worn before it can be wielded.
Lord's Mail
Use the following trick to get the Lord's Mail without
having to go through the Imperial Legion's quests. Go to the castle
in Ebonheart on the farthest west side. There should be a tip
on the north-eastern part of the little island you are on. Jump
in the water and go to that tip. There should be a door under
the water. Go in it. When you are inside, walk around looking
for a man with a special kind of armor. He is not difficult to
find, since he is the only person in there besides yourself. Talk
to him or kill him. Either way, you will get that armor if you
defeat him. This is a difficult battle if you are not at a high
level. However, if you are it takes only a few swings to knock
him dead. Once he is defeated, take his money, armor, and sword.
His sword is the Demon Katana and his armor is the Lords Mail.
Its enchanted and is very good if you are skilled with heavy armor.
Orcish Armor
The best armor for an Orc is Orcish (armor rating of
97). You can get Orcish Armor behind the armorer's desk in Suran
and Balmora, and in the attic of an inn in Caldera. You will know
if you are in the correct location if the entire inn consists
only of Orcs and a naked demon.
Redas Robe of Deeds
This has a constant effect of Feather 50 points and
Detect animal for 25 feet. It can be found at the Redas Ancestral
Tomb in Zantiartis. Its is south of Mar Gan on the Azura's Coast.
Sougems
Xbox Get the spell Greater Bonewalker. Cast it, then kill
it. Press A to find either a Lesser Soulgem or a Greater
Soulgem.
Wraithguard gauntlets
You can get these gauntlets two different ways. One,
follow the main quest and Vivec will give them to you. Or, kill
Vivec and get Kagrenac's Planbook and Journals from Tureynulal
and Endusal. One is a Dwemer Ruin northeast of Dagoth Ur, the
other one is southwest of Dagoth Ur.
Sword Of White Woe
There are a few locations for one of the best weapons, the Sword Of White Woe.
- Balmora Guard Tower: On top of dresser in the very top. Either taunt and kill the guard or find a way to grab it unseen.
- Suran Guard Tower: You will need about 20 gold to do this trick, but will get a weapon worth 17,000 gold. Go to the tower in Suran by using the traveling bug thing by Seyda Neen. Go to the tower there. Go up the stairs. A guard is watching the room. Get the torch to the left by the staircase and run down the stairs. When you get to the bottom, pay the gold and return the torch. The guard will go up the stairs, but not all the way. Under the bed is the sword White Woe. Also, there are some helpful things in the closet.
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Very good lockpick
A easy way to pick any lock in the game is to first
get a Grand Soul Gem and Soul Trap scroll. Then, find or summon
a Winged Twilight, or preferably a Golden Saint. Next, enchant
an Exquisite Ring with Open Lock: Magnitude 100. You will now
have a lightweight pick that will open any lock in the game, and
generally has five uses before it must be recharged.
You will need 200 gold for this. When you get the Jack of Trades
spell, or find a way to get a Fortify Attribute spell, go to a
Spellmaker. Make a spell called Caldec's Luck, or any name desired.
It should be the following: Fortify Luck 100 points (magnitude
100-100) two seconds on self. Soul Trap one second on target.
Buy the spell. It will only be 160 gold. Use the spell a few times
(at least two to three times recommended). Your stats should stay
enhanced. Then, go to the nearest person that sells picks. Buy
the Journey Man's Pick for 40 gold. You now have a pick that will
open any lock (level 100) in the game.
Invisibility
in order to become Invisible, Soultrap a Golden Saint.
Then, get an Exquisite Ring and either enchant it with Chameleon
100% constant effect yourself or pay someone to do it for you.
Wear the ring. You can now only be seen by someone ten levels
higher. This works better than Invisibility, because you will
stop being invisible when you do something.
Unlimited Daedra Hearts and good weapons and shields
Xbox Note: You must be able to cast Summon Dremora and/or
Golden Saint for this trick. First, summon
a Dremora or Golden Saint. Equip a powerful weapon and kill the
monster. Press A just as it is falling down to get into
its inventory. Sometimes the Golden Saints will even appear with
a Daedric Tower Shield, which has the highest enchantment rating
out of all enchantable items. Note: When you get into the monster's
inventory do not press the White (dispose corpse), as it
it will freeze the game as soon as the summon wears off.
Avoid damage from Scroll Of Icarian Flights
To avoid the Scroll Of Icarian Flight's damage, rest
or sleep before you hit the ground.
Keep stolen items
Use the following trick to keep your stolen items if
you get caught. Rather than paying someone to relieve the bounty
on your head, drop everything in your inventory, except gold,
somewhere you will remember. The objects will not be removed from
the game. Then, pay a guard. You will not lose your stolen items
and the bounty will be gone. As an additional bonus, the person
you stole from will not attack you anymore or be sour towards
you.
For free items, go to anyplace that has them laying about (guarded
or not). Steal a couple, then run to the nearest Thieves Guild
and clear your bounty. Drop gold and it is free. Then, go back
and steal whatever else is desired.
If you have a wanted level, put all your stolen items, gold, etc.
in the house. Go to a guard and go to jail. Then, walk back to
the house and get your items. Your items will stay in the house
until you take them out.
Keep bound weapons
To keep bound weapons in you inventory, enchant any
weapon with a constant effect of Bound Weapon. When you equip
the newly enchanted weapon, it will be replaced by the bound weapon.
Then, check the menu. You should have both the enchanted weapon
and the bound weapon in your inventory. The enchanted weapon can
then be dropped, and the bound weapon will remain in your inventory.
The weapon is not only powerful, but is weightless and will fortify
the skill of the weapon by 10 points. The enchantment can be done
for a cost of around 5000 to 10,000 gp, depending on who you have
enchant it and how much they like you. Also, the "Constant
effect enchantment" trick can be used so that a good Soul
Gem is not wasted. Note: Save the game before trying this trick,
as the game may freeze. Additionally, you cannot get rid of the
weapons.
Getting good weapons
Use the following trick to get Daedric, Ebony, and
other great weapons. Go to someone in the Mages Guild and buy
the spell Summon Dramora. Kill it and just before if vanishes,
click on where it died. You can take whatever desired from the
Dramora. Note: You have to be good in Conjuration, and be strong
or have a very good attack.
Easy armor and weapons
Look in guard towers and forts. You will notice weapons
and other such things. If there is no guard, then you can steal
them without worry. If there is, wait for him or her to walk away
or get behind something so they cannot see you. If you cannot
see them, they cannot see you. However if you are arrested or
discovered, you will lose all of the items you took. It is recommended
that you only look for the best items.
Permanently summoned creatures
Make spell of summon creature (for example, Summon
Daedra 1 second on self with a Soul Trap on target). Look at the
ground between your feet then cast the spell. You should see a
purple design. The creature will be permanent until killed. Note:
The creature will attack you if you attack it. Also, this will
work with multiple creatures and one Soul Trap on the same spell.
For example, Soul Trap, Golden Saint, Greater Bone Walker, Frost
Atronach, Fire Atronach, Storm Atronach, Winged Twilight, and
Ascended Sleeper). The spell can be cast multiple times for an
army of creatures.
Spell costs
If you are short just a few gold to get a spell, you do not have to resort to stealing or selling your items. Join the Mage Guild and go to the spell you require. If it is just a few gold more than you have, keep asking the man and the price
of the spell will fluctuate each time.Cheaper item enchantment
When you are going to enchant an item, always befriend
the enchanter to like you 100%. You canend up saving thousands
of gold. Also, if they have any scrolls, you can buy them for
half of what they actually are. Note: The Mages Guild enchanter
in Caldera, probably will not enchant or sell you anything until
you get a higher rank in the guild.
Keep identification papers
Xbox When you first start, run up to
the guard that takes the identification papers from you. As soon
as you get close to him, press B and drop your identification
papers. Resume the game and he will tell you to continue. Then,
pick up the identification papers from the ground.
Merchant replenishment
Unlike as commonly thought, you do not have to leave
the room and rest for a merchant, such as the Mudcrab or Scamp,
for their gold to replenish. To save time, just stay in front
of them and just "Wait".
Getting a house
If you are becoming over-encumbered frequently and
have nowhere to store your loot, kill a useless merchant or NPC
with a house (obviously, while avoiding getting caught). Use it
for a storage house. Items will not disappear after awhile, and
no one can steal them. Ra'Virr's in Balmora is a good choice.
Getting a stronghold
A stronghold is a base where you can put all your items,
and has people to train you living there in separate houses. To
get a stronghold, you must join one of the following Houses: House
Hlaalu, House Redoran, or House Telvanni. They are based at Balmora,
Ald' Ruhn, and Sadrith Mora, respectively. If you are stealth-based,
go with Hlaalu; combat-based to Redoran; and magic-based to Telvanni.
Do many quests for your house until you get to rank 6. Then, one
of your quest-givers should mention a stronghold. It is a very
long quest divided into three parts. Each differ, depending on
the house. During the quest, you must get to rank 7 in the house
before it is completed. Once you have a stronghold, you can take
or drop anything in your own house without criminal charges, as
you did buy the land during the quest.
Super potion creation
You must have Tribunal (or have access to a Fortify
Skill spell) for this trick. Go to a Spellmaker, make a spell
with: Fortify Intelligence 100 points for two seconds on self,
Fortify Luck 100 points for two seconds on self, and Fortify Alchemy
100 points for two seconds on self. This will cost 45 Magicka
to cast. As soon as you cast the spell, go into your inventory
and make the potions. Intelligence and Luck hold major rolls in
the creation of potions (Luck/8 * Intelligence/.068 * Alchemy/.14
= potion power). Note: Some versions of the game do not contain
the Fortify Skill spells due to Bethesda removing them in patches.
It was also removed from the Gold Edition release of the game.
Better chance of enchanting
You must have Tribunal (or have access to a Fortify
Skill spell) for this trick. Go to a Spellmaker, make a spell
with: Fortify Intelligence 100 points for two seconds on self,
Fortify Luck 100 points for two seconds on self, and Fortify Enchant
100 points for two seconds on self. This will cost 45 Magicka
to cast. Once you cast the spell, go into your inventory and try
making the item. It is not a guarantee, but it helps. Note: Some
versions of the game do not contain the Fortify Skill spells due
to Bethesda removing them in patches. It was also removed from
the Gold Edition release of the game.
Always succeed at Taunt, Admire, or Intimidate
You must have Tribunal (or have access to a Fortify
Skill spell) for this trick. Go to a Spellmaker, make a spell
with: Fortify Personality 100 points for two seconds on self,
Fortify Luck 100 points for two seconds on self, and Fortify Speechcraft
100 points for two seconds on self. This will cost 45 Magicka
to cast. Once you cast it, immediately select the person to be
taunted, admired, etc. Note: Some versions of the game do not
contain the Fortify Skill spells due to Bethesda removing them
in patches. It was also removed from the Gold Edition release
of the game.
Profit with magic
You must have Tribunal (or have access to a Fortify
Skill spell) for this trick. Go to a Spellmaker, make a spell
with: Fortify Personality 100 points for two seconds on self,
Fortify Luck 100 points for two seconds on self, and Fortify Mercantile
100 points for two seconds on self. This will cost 45 Magicka
to cast. Once you cast it, immediately select the person that
you are bartering with. By doing this you can buy, for example,
a glass pauldron for 400 gold and once the spell wears off, sell
it back for more. This makes having an NPC who would normally
charge you 170,000 gold to enchant something do it for about 7,000
gold instead. Note: Some versions of the game do not contain the
Fortify Skill spells due to Bethesda removing them in patches.
It was also removed from the Gold Edition release of the game.
Buy and sell items in bulk
Barter with a merchant and select a renewable item
that he or she has more than one of. Buy the maximum number, exit,
then by the maximum again. Choose to barter again, but this time
sell what you just bought from him or her back to the merchant.
Exit, then choose to barter one more time. Notice that he or she
now has quite a bit more of that particular item to sell. For
example, if you bought 50 "Iron Throwing Knives," sold
them back, and bartered again, he or she should have 100 "Iron
Throwing Knives" for sale forever, plus whatever he or she
gets from the renewal. From now on, each time you do this the
merchant will retain X amount of items to sell, enabling you to
buy in bulk, which allows you to sell in bulk. This will not work
with all of the merchants; for example, the merchants set up outside
in Sadrith Mora.
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