The Hobbit (PC)
From GameWinners
Video
Walkthrough
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Barrels Out of Bound: Elvish Opening Crystal #4
In Barrels Out of Bound in the Deep Water Caverns (Rescuing
Thorin), where you first come in there is a platform with vines.
Climb them and jump on the ropes to the left and around the bend
until you see the blue crystal. Later you will be able to get
Master Throwing Tactics, which is in a cave to the left of the
main gate (after you put the dwarves in barrels without opening
the gate). Then up on the ledges, go right and follow the path
attached to the wall. You will see a barred gate and a switch.
Insert Opening Crystal #4. In that cave you will find Master Throwing
Tactics and some jewels.
Clouds Burst: Lower gate easier
In the Clouds Burst (last level), when you are helping
Beorn must lower the bridge, go on the path to lower the bridge.
When you are under the bridge, take out your stick and do a stick
jump. The shockwave from under the bridge will set off the explosives
and you have now lowered the bridge.
Erebor: Belt
After Smaug is defeated, you will be in Erebor. After solving the block riddle, Bombur will want you to find a belt. Next to Thorin are wooden platforms. Climb them and get the belt. Then in the gear room, climb up the wooden platforms in the back of the room and put it in the gears.
Flies And Spiders: Defeating the Spider Bosses
After freeing all the Dwarf's from the cocoons, there will be a cinematic where three huge spiders drop down. The first one is easy. Just attack her normally or throw rocks from a safe spot to kill her. The second one is relatively easy. Pick up a Fire Rock upgrade and run to the nearest platform to a safe location. Throw the rocks at her until she is dead. The third one is the most difficult to kill. Get a Freeze Rock upgrade and run over to a platform. Throw a rock at her, then take out Sting if she is close to you, and the Walking Stick if she is far. Normal jump towards her with Sting and do a jump attack (
PlayStation2 press Square in mid-air) if she is close. If she is far, do a far jump followed by a jump attack. If you can manage it, take Sting out as you are doing the far jump to do maximum damage. Repeat the process until she is defeated. If you run low on health, drink a health potion or do a far jump from the platform you are on to the corner nearest to you with some mushrooms.
Graveyard: Defeating the zombie
When you have to fight the big zombie in the graveyard,
kill the purple zombies first. Then, run round the graveyard and
collect the mushrooms if needed. If the big zombie is firing at
you, go close to him so that he starts following you. Do a sword
attack then start running around the graveyard again. The mushrooms
reappear. Get them if needed. Keep doing a sword attack on the
zombie until he is defeated. Do not attack the zombie in armor
that is near the big zombie's side; when you kill it, the purple
zombies come back again and you will have to kill them all over
again. If the big zombie starts to fire at you again, then go
close to him and he should draw his sword and follow you.
Lake Town: Wine bottle riddle
Once you get all five of the wine bottle in Lake-Town,
Malloc will tell you a riddle about how the bottles are arranged.
The order is as follows:
- 1. Yellow Wine Bottle
- 2. Blue Wine Bottle
- 3. Red Wine Bottle
- 4. Black Wine Bottle
- 5. Purple Wine Bottle
Mirkwood Forest: Fighting spiders
When fighting the spiders, stay up on one of the rocks.
Throw rocks at her minions. If you run out of rocks, just slpp
on your ring and sneak (or she will hear you and attack), over
to some rocks and get them.
Mirkwood Forest: Avoiding spiders
Go to the North Camp. After you fill the hole with
water, go to the camp. Slowly walk toward the gold chest until
spiders appear. Then, run back to the water and jump onto the
log. If done correctly, the spiders will have followed you to
the water. The spiders will try to get you, but will instead fall
in the water. You will not get the courage points, but you will
have saved your life bubbles.
Stay at the North Camp. Destroy all the webs except the one that
makes you fall into a pit. Forget that one and just continue with
the game. When You return to the North Camp, destroy that web.
You will fall into a pit. Normally a huge spider would have been
in the pit, but if you killed all the spiders first, that spider
will no longer appear.
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Roast Mutton: Trolls
When you just escape from the whirlpool, go to the
area where you see trolls. Afterwards, you will notice that several
boulders will block your pathway that you have once encountered.
Then, go to a trail that is on your right. You will encounter
a Troll. There are about three Trolls here. The first Troll will
be walking to another area, and remain there for a few seconds.
This is the same as the other area. If you have the chance, cross
his area when he is not there, and climb upon a small staircase.
You will then see a blue chest. Go up to it, The Troll you first
encountered will go to another area. You will find a tree trunk.
The Troll will rub his back against it for a few seconds, then
will go to another tree trunk and rub his back against it for
a few seconds. Note: When he leaves his first area, do not sneak
to the rock to hide. Sneaking is not very accurate, and it will
be easy for the Trolls to find you. When they do, they will catch
you and will have you for lunch. However, running works best.
It is necessary to run when The troll is leaving. Note: The advantage
is that if they cannot see you, then it is obvious to them that
they also cannot hear you. Once you run into the rock, go to the
trail that leads to another Troll. Running is very inaccurate
because you will not pay very much attention and may step on the
leaves, which will wake up the Troll. After you have crossed the
trail, you will run into an obstacle course. Cross the obstacle
course, and the second Troll will go to two rocks. Go to the Troll,
but try not to wake him up. Do these steps exactly: When he yawns,
sneak away from him. Note: You will not have very much time to
get to the next part, and it is slightly easy for delays. Once
you have escaped from the second Troll, you will encounter the
first Troll again. There are rocks you can go up to. When the
troll is not looking, run. Then, kneel. Do the same thing with
the other rock. Then, you will run into the third Troll. Sneak
up to a wallet behind him. When you do, the wallet will talk.
At the end of the level, Gandalf will tell you that he turned
the three trolls into stone, completing the level.
The Unexpected Party: Finding the Waters Of Vigour
After you are done getting all the food for Bombur,
go to a well in the apple orchard. The Hobbit that was standing
there earlier should be gone. Press [Action] and a bucket
should come up with the Waters Of Vigour in it.
Water room puzzle
To gain entry to the water room, read the plaques on
either side of the puzzle: "You must walk through EREBOR
to reach it's heart". Approach the statue behind you and
press [Action]. The runes on the front spell EREBOR. Spell
these out on the puzzle floor and the door will open. Note: Make
sure to walk on the letters in the correct order.
Defeating Smaug
Stay behind the debris until all of the fire is gone.
Even though he stops, some fire is still there and it will kill
even if you take one step out. The ring will not help you at all.
Saving Beorn
In order to save Beorn on the last level, you must
push four different blue barrels located around the area. Follow
the courage crystals and do not stop to fight. Use the ring when
you encounter enemies, because you are timed.
Easy courage points
On the last level when you meet Liana, she will start
fighting the Goblins. There will be an unlimited amount of them.
If you need to level up, stay there for awhile and collect all
of the courage points.
In the last level (Gathering Of The Clouds), when you meet up
with Lianna, you can get endless courage points by either waiting
at the top of the ladder for Lianna to kill all of the Orcs, or
by fighting them yourself. The Orcs will keep appearing, supplying
you with endless courage points.
At the beginning of the final level (The Clouds Burst) after talking
to Gandalf and receiving his message, look around. You will see
three female Elves. Face away from Gandalf and Elvenking Thranduil.
Then, go to the female elf on your left. Talk to this female elf
seven times and a lot of courage points (value 50) will appear,
which you will automatically collect. This will total 2,000 courage
points. If you do not receive the 2,000 courage points, you are
probably talking to the wrong female elf. In this case, just try
the others until you get the courage points.
Obtaining equipment
There are three items you can acquire throughout the
game: the walking stick, throwing rocks, and Sting. The walking
stick can be found in a chest in Bag End at the Shire (first level).
The rocks can be found in a grove of apple trees in the Shire.
Sting is obtained in the troll cave at the end of that level.
Weapon meter refill
If you need to refill your weapon meter, just attack
someone.
Easy rope jumping
Use the following trick if you are on a rope and need
to jump to another rope. Face the other rope and wait until Bilbo
reaches out and tries to grab the other rope. Then, jump.
Mithrill Chainmail Vest
When you get to the level after defeating Smaug, one
of the Dwarves should give you a chainmail vest.
Carrier upgrades
At the end of each level, you will be taken to the
vendor. Here, you can buy upgrades for your rock bag and medicine
chest. Each affects your carrying capacity. The upgrades are as
follows:
- Rock Bag
- First upgrade: +10 rock carrying capacity; total of 20 rocks.
- Second upgrade: +10 rock carrying capacity; total of 30 rocks.
- Medicine Chest
- First upgrade: +5 antidote and health potion carrying capacity; total of 10 each.
- Second upgrade: +5 antidote and health potion carrying capacity; total of 15 each.
Save regularly
It is very easy to die quickly in this game, whether
it is from accidentally falling off a ledge, a severe poisoning,
or being caught sneaking around. Save regularly to prevent jumping
back a quest or more.
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