The Simpsons: Hit And Run (PC)
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Hold [F1] and enter one of the following codes using the cursor keys at the options menu during a paused game to activate the corresponding cheat function. Note: the codes will not work from the main menu options screen.
|All cards; after 100% completion||[Up] [Up] [Up] [Up]|
|All character costumes; after 100% completion||[Left] [Right] [Left] [Right]|
|All vehicles after; 100% completion||[Up] [Down] [Up] [Down]|
|Alternate camera angles||[Down] [Down] [Down] [Up]|
|Press [Kick] to change characters; after 100% completion||[Down] [Down] [Down] [Left]|
|Red brick car1||[Down] [Down] [Right] [Left]|
|Higher acceleration||[Right] [Right] [Right] [Right]|
|Invincibility for car||[Right] [Up] [Right] [Up]|
|No top speed||[Left] [Left] [Left] [Left]|
|Press [Horn] to jump while in car||[Left] [Left] [Left] [Right]|
|Speedometer||[Right] [Right] [Down] [Left]|
|Show rendering tree||[Down] [Up] [Down] [Right]|
|One hit traffic death||[Right] [Right] [Left] [Left]|
|View credits||[Up] [Left] [Left] [Right]|
1. The secret vehicles normally found in each level will now be a small red brick car.
One hit traffic death warning
Note: Do not enable this code when in missions where
you collect items by bumping into other cars (for example, Homer's
first level where you have to bump the truck to collect the video
games). If you do, the car you are trying to bump into will explode,
and you cannot complete the mission.
Change car stats
Note: This procedure involves editing game files; create
a backup copy of the files before proceeding. Enter the "\vivendi
universal games\simpsons hit and run\scripts" folder. There
should be two folders here, named "cars" and "missions".
Backup these folders. Then enter "cars" folders. You
will see a few folders and a lot of .CON files. Open the "mrplo_V"
file with a text editor. You will now see a lot of text. At the
top will be the name of the car. The settings of this file are
- SetMass: this is basically the weight of the car. If you increase it very high, the car can go through walls and send other cars flying. For example, set the Mr. Plow truck to SetMass(250000.0);
- SetGasScale and SetSlipGasScale: This modifies the acceleration of the car. The higher the numbers, the faster the car will reach top speed.
- SetBrakeScale: This sets the brake's deceleration. The higher the value, the quicker the car will slow down.
- SetTopSpeedKmh: Self-explanatory.
- SetMaxWheelTurningAngle: This sets the angle the wheels are at when you press the [Left] or [Right] in relation to the car's body. For example, the car will turn very hard at 90 and at 0 the wheels will not turn.
- SetHighSpeedSteeringDrop: This sets the drop in steering angle at high speeds.
- SetTireGrip: This sets the grip that the wheels have on the road. The higher the value, the more grip the tires will have.
- SetHitPoints: The amount of health of the car
- SetShinyness: Set how shiny the car is.
Super family car
Note: This procedure overwriting the "famil_v.con"
file; create a backup copy of the file before proceeding. Overwrite
your "famil_v.con" with the one in the "/scripts/cars/"
folder. Use a text editor to open the new "famil_v.con"
file. You can change various settings, such as SetDriver("homer");
to ("bart") or change the values in the SetShininess
(1.0); and SetTopSpeedKmh(190.0); entries. An edited family car
file is as follows.
// Simpsons Family Sedan SetMass(5000.0); SetGasScale(8.5); SetSlipGasScale(9.5); SetBrakeScale(11.0); SetTopSpeedKmh(190.0); SetMaxWheelTurnAngle(50.0); SetHighSpeedSteeringDrop(0.3); SetTireGrip(5.48); SetNormalSteering(115.0); SetSlipSteering(60.0); SetEBrakeEffect(0.2); SetSlipSteeringNoEBrake(55.0); SetSlipEffectNoEBrake(0.15); SetCMOffsetX(0.0); SetCMOffsetY(-0.1); SetCMOffsetZ(0.35); SetSuspensionLimit(0.7); SetSpringK(0.3); SetDamperC(0.15); SetSuspensionYOffset(-0.23); SetHitPoints(999.0); SetBurnoutRange(0.2); SetMaxSpeedBurstTime(3.0); SetDonutTorque(6.0); SetWeebleOffset(-0.65); SetWheelieRange(0.15); SetWheelieOffsetY(0.0); SetWheelieOffsetZ(-0.7); SetShadowAdjustments( -0.3, -0.3, -0.3, 0.0, -0.3, 0.0, -0.3, -0.2 ); SetDriver("homer"); SetCharactersVisible(1); SetHasDoors(1); SetShininess (1.0); SetGamblingOdds(2.0); SetHighRoof(1);
New Year's theme
Set the system date to January 1st to see various things in the game change to a New Year's theme.
Set the system date to October 31st to see various things in the game change to a Halloween theme.
Set the system date to the last Thursday in November
to see various things in the game change to a Thanksgiving theme.
otda gce, uoc, od
Set the system date to December 25th to see various things in the game change to a Christmas theme.
Itchy And Scratchy cartoon
Collect all cards in the game then go to Lisa's level.
Go to the Android's Dungeon. Talk to the Comic Book Guy and buy
a ticket for the cartoon. Then, go to the Aztec Theater to watch
Bonus race cars
Win the bonus race on the indicated level to unlock
the corresponding car. Note: Bonus levels also unlock new cars.
- Level 1: Electaurus
- Level 2: Moe's Sedan
- Level 3: Book Burning Van
- Level 7: Zombie Car
Level 1 power plant workers
This trick will turn all people in level one into power
plant workers. Enable the "Press [Horn] to jump while
in car" code. Go to the power plant. In a car, go to the
Stone Cutters' cave exit. When in the Stone Cutters tunnel, there
should be a room with a small ramp. Go off it, and when at the
edge of the ramp, press [Horn]. This should send you flying
above the tunnel. If not, try again. After this is accomplished,
all people in the level will be turned into power plant workers.
Normal people in the power plant
Go to the Stone Cutters hidden tunnel. Enable the "Press
[Horn] to jump while in car" code. Go under the sign
and use the horn. You will jump, but not very high. Press it again
when you hit the ground. Keep driving until you find a person
in the power plant, and the person will be like someone from the
Exclamation point in level
Enable the "Press [Horn] to jump while
in car" code. in Lisa's level. Jump off the top of the steps
near the gas station. While in the air, look in the water. You
will see an exclamation point in the water.
Drive in circles in the ocean
Enable the "Press [Horn] to jump while in car" code. In Bart's level 6, go to the Sqiudport. Jump or just drive to the area of the pier just above the ramp leading down to the beach. From there, face the ocean and jump (using the horn) towards the ocean. From there, you should be able to reach the ocean (if not, try again). When you reach the ocean, rather than your car smashing against an invisible barrier, you will fall into the water. As you try moving your car in any direction, you will just spin in circles. To exit, skip to a mission from the menu or exit the level.
Springfield is an island
Enable the "Press [Horn] to jump while
in car", "No top speed", and "Speedometer"
codes. When you get up to level 6 (Bart), drive to the Springfield
sign and jump over the river that leads to the sea, using the
horn. When you have jumped over the river, you will find that
you are driving on the sea! Cool. Keep driving forward until the
speedometer reaches about 650. At this point, use the hand brake
until you stop. Get out of the car and turn around. You will see
that Springfield is an island. To get back to Springfield, either
select a mission, or reverse into the river.
Strategy guides from GameFAQs