The Sims 2: Teen Style Stuff
From GameWinners
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Cheat Codes
Cheat mode
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Some codes may be case-sensitive. Note: For more information about the cheat codes, open the "readme.txt" file in the game directory and look towards the bottom.
| Effect | Code |
|---|---|
| List most cheat codes | help |
| Display information about indicated cheat | help <cheat command> |
| Close console window | exit |
| Expand or contract console window | expand |
| 1,000 more Simoleons | Kaching |
| 50,000 more Simoleons | motherlode |
| Have twins when baby is born | twinzr2cute or twinsr2cute |
| Remove all Sims; use in neighborhood view | deleteAllCharacters |
| Toggle terrain types; use in neighborhood view | TerrainType <desert or temperate> |
| Objects can be placed anywhere in buy and build modes; hand tool can move any object | moveObjects <on or off> |
| Make Sims larger or smaller; 1.0 is normal | StretchSkeleton <number> |
| Turn off facial DNA blending in Create A Sim | faceBlendLimits <on or off> |
| Prevent Sims from aging | aging <on or off> |
| Toggle automatic game updates | autoPatch <on or off> |
| Slow motion; 0 is normal, 8 is slowest | slowMotion <0-8> |
| No censor; set to 8 to return to normal | intprop censorgridsize 0 |
| Increase game performance with some graphics glitches | Vsync <on or off> |
| Use in neighborhood screen to invite more guests with a party | intProp maxNumOfVisitingSims <number> |
| Set to false to place objects out of grid | boolProp snapObjectsToGrid <true or false> |
| Enable postprocessing cheats; requires video card that supports pixel shaders | boolProp enablePostProcessing <true or false> |
| Set to false to remove props like rocks and towers from neighborhood | boolprop displayNeighborhoodProps <true or false> |
| Set to false to remove roads from neighborhood | boolprop displayNeighborhoodRoads <true or false> |
| Set to false to removes trees/plants from neighborhood | boolprop displayNeighborhoodFlora <true or false> |
| Set to false to remove water from neighborhood | boolprop displayNeighborhoodWater <true or false> |
| Set to false to removes house graphics from neighborhood | boolprop displayLotImposters <true or false> |
| Set to false to remove bridges from neighborhood. | boolprop displayNeighborhoodRoadsWithModel <true or false> |
| Set to false and lots will not light up when highlighted in neighborhood | boolprop lotTerrainLighting <true or false> |
| Set to false to remove removes water (ponds) from lots | boolprop lotWater <true or false> |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints <true or false> |
| Unknown | boolprop lotTerrainCanvas <true or false> |
| Set to true and cars will have more detail in neighborhood | boolprop carsCompact <true or false> |
| Toggle grid in build or buy mode | boolprop showFloorGrid <true or false> |
| Set to trueto show lot information | boolprop lotInfoAdvancedMode <true or false> |
| Set to false to remove removes shadows on objects outside house | boolprop objectShadows <true or false> |
| Set to false to remove shadows on objects inside house | boolProp guob <true or false> |
| Set to true and walls will no longer cut away from selected Sim | boolprop renderSelectedSimLevel <true or false> |
| Set to true to see the path where the selected Sim walks to | boolProp displayPaths <true or false> |
| Set to true and blocks appear on Sims faces and on parts where Sims look at | boolprop displayLookAtBoxes <true or false> |
| Toggle shadows for Sims | boolProp simShadows <true or false> |
| In neighborhood, shows filename of house when lot is highlighted | boolprop ShowLotPackageFilename <true or false> |
| Set to false to place floor tiles outside lot | boolprop locktiles <true or false> |
| Set to false to raise and lower floor even when covered with objects | boolprop constrainFloorElevation <true or false> |
| Set to true to light up objects continuously instead of only when used | boolprop allObjectLightsOn <true or false> |
| Allow object rotation1 | boolProp allow45DegreeAngleOfRotation true |
| Change television volume; default is 0.5 | floatProp tvVolume <0.0-1.0> |
| After typing expand, will you see the game version in the cheat box | gameVersion |
| Assign money value to a family from the neighborhood level | familyfunds <family name> <number> |
| Adjust angle of all roofs on the lot | roofslopeangle <15-75> |
| Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible | showHeadlines <on or off> |
| Currently selected Sim gains access to all career reward objects in the catalog | unlockCareerRewards |
| Maximum motive bars of all Sims on lot | maxMotives |
| Stops or starts motive decay for all Sims on lot | motiveDecay <on or off> |
| Set aspiration level for currently selected Sim | aspirationPoints <number> |
| Stops aspiration decay or gain for all Sims on lot | lockAspiration <on or off> |
| Give aspiration reward points to currently selected Sim | aspirationLevel <0-5> |
| Enables aging cheat when shift clicking on other Sims | agesimscheat on |
| Create a new lighting file with specific lot lighting values | setLotLightingFile <filename> |
| Clear console window | clear |
1. Use the [Comma] or [Period] keys to rotate the object. Some large (for example, multi-tile) objects may not visually appear correct at 45 degree angles. This should not be used on windows or doors, as they will already snap to diagonal walls. There is no guarantee that Sims can interact with all objects that are at this orientation, but most should work. Use this with the boolProp snapObjectsToGrid code.
Postprocessing cheats
Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code. Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.
| Effect | Code |
|---|---|
| Blur effect; red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0 | bloom <r g b x> |
| Centered blur effect; centerX and centerY are screen coordinates; x (vignette) must be between 0.0 and 1.0 | vignette <centerX centerY x> |
| Grainy screen effect | filmGrain <0.0-1.0> |
| Letterbox screen effect | letterBox <0.0-0.4> |
Testing cheats mode
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter boolProp testingCheatsEnabled true to activate testing cheats mode. This is a very powerful cheat that enables many new things. In Create A Sim, after enabling this code, go into debugmode by pressing [Shift] + N before making a Sim. You now have the following new things in Create A Sim: skin tones, clothing, and some other options such as viewing the skinfilenames. In the game itself, after enabling this code, hold [Shift] and left click on a Sim to have lots of options, such as changing clothes, make your Sim fat or thin, set their aspiration level, etc. This code also can spawn some interesting items, such as the tombstone of L(ife) and D(eath), and family members.
Enable the boolProp testingCheatsEnabled true code then go onto a different family. A strange code will appear at the top right hand corner. If you go onto the Sims' needs, you can click on each one and drag it up or down, whichever desired. You can also increase the skill points of your Sims in the same way. This is useful if you want a promotion, if your Sim is depressed, if you are teaching a toddler to walk, etc. You can also hold [Shift] and click on a Sim. Click on "More", then "Spawn" and create the Tombstone of L and D. You can click on this, then "More" then "Make everyone here friends with me", which helps if you need friends to get promoted, or to complete an aspiration task.
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Enable the boolProp testingCheatsEnabled true code then hold [Shift] and click on a mailbox. You will have new options, such as forcing a burglar to rob, know all Sims in the neighborhood (including NPCs and special Sims), force everyone you know to be friends, force pregnancy relations, invite all neighbors over, and more.
Be careful when using the "Testing cheats mode". Many glitches can occur, such as blocky/scattered picture, being unable to save, return to neighborhood, or quit. In rare cases if you use the code too much, you can lose the ability to travel to community lots. The car/taxi will drive offscreen, then immediately drive back.
Cheat mode (command line)
Start the game with one of the following command line parameters to activate the corresponding cheat function.
| Effect | Command line parameter |
|---|---|
| Disable sound | -nosound |
| Full screen | -f |
| Set screen resolution | -r<width>x<height> |
| Windowed screen | -w |
Display frame rate
Press [Ctrl] + [Shift] + S during game play to toggle the display of the current frame rate.
Terrain types
The following terrain types can be used in Neighborhood creation with the terraintype and nhdregiontype codes.
- terraintype desert
- terraintype concrete
- nhdregiontype desert
- nhdregiontype concrete
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