Warhammer 40,000: Dawn Of War
From GameWinners
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Cheat Codes
Cheat mode
Start the game with the -dev command line parameter.
Then, press [Ctrl] + [Shift] + ~ during game
play to display the console window. Then, enter one of the following
codes to activate the corresponding cheat function. Note: the
v1.10 patch or higher is required. However, some codes are no
longer valid with v1.3, and the others are limited to use only
in skirmish mode. In v1.3 you must enable cheat mode by entering
the options and checking the "Allow Cheats" box. Note:
In some versions press [Ctrl] + [Shift] + @
to display the console window.
| Effect | Code |
|---|---|
| Get indicated amount of power | cheat_power( <number> ) |
| Get indicated amount of requisition | cheat_requisition( <number> ) |
| Suicide | cheat_killself |
| Reveal all FOW | cheat_revealall |
| Hide taskbar | taskbar_hide |
| Spawn item | get=<item name> |
| Show taskbar again | taskbar_show |
| Quit to Windows | quit |
| Clear console window | cls |
| Rainbow colors | render_togglerainbow() |
| See-through white textures | render_togglexray() |
| Colored wireframes | render_togglewireframe() |
| Toggle shaders | detail_toggle() |
| Toggle banners and badges | decal_toggle() |
| Toggle brown dust | fog_toggle() |
| Change the distance where models lose detail | terrlod_dist( <minimum, maximum> ) |
| Toggle model detail drop | terrlod_toggle() |
| Dump static decal stats to file | staticdecal_dump() |
| Dump dynamic decal stats to file | dynamicdecal_dump() |
| Toggle shadows | shadow_toggle |
| Toggle mouseover stat bars | ingame_stats_mouseover_toggle |
| Toggle stat bars | ingame_stats_toggle |
| Remove selection boxes | ingame_select_ui_toggle |
| Objects closer than this value not drawn | simvis_cameranearclip( "<meters>" ) |
| Hide objects further than this value; default is 200 | simvis_camerafarclip( "<meters>" ) |
| Display current game speed | getsimrate() |
| Set game speed | setsimrate(<number>) |
| Screen update while console is up | simvis_fx_refresh |
| Reads data\art\ebps files and lists handler (channel) usage | simvis_list |
| Toggle subsystem visibility. | simvis_toggle( "<channel name>" ) |
and
Subsystem channel names
Use one of the following entries with the simvis_toggle code to show the corresponding subsystem.
- Ambient lighting: EnviroHandler
- Terrain (ground) visibility: TerrainHandler
- The skybox: SkyHandlerStencil
- Animation for in-game movies: NISletAnimHandler
- All ground decoration (not buildings): TerrainOverlayHandler
- Rubble: TerrainDecoratorHandler
- Markers on bridges and in cover: marker_handler
- Marks relative position of units: scargroups_handler
- Visibility of units: AnimatorHandler
- Infiltration units: GhostHandler
- Shadows: ShadowHandler
- Water: OceanHandler
- Special effects (tracers, lasers, smoke, etc.): FXHandler
- Dynamic lights: LightManagerHandler
- Dynamic sound (not ambient sounds or music): SoundHandler
- Show the boundary box of each model: BoundVolumeHandler
Frame rate
Enter statgraph() as a console command, then
enter statgraph_channel("fps") as a second console
command.
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Cheat mode (alternate)
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "Definitions" file in the game directory.
You may increase/decrease the strength of any unit in the game.
You can also increase speed, intelligence, etc.
Level select
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "campaignstate.lua" file in the "\dawn of war\profiles\<your profile>\w40k\singleplayer\campaign\state1" directory. Change the values of the "maxmission =" and "scenario =" lines to the same number, which corresponds to the mission that you want to play. Note: "11" is the highest value.
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