Warhammer 40,000: Dawn Of War
From GameWinners
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Cheat Codes
Cheat mode
Start the game with the -dev command line parameter. Then, press [Ctrl] + [Shift] + ~ during game play to display the console window. Then, enter one of the following
codes to activate the corresponding cheat function. Note: the v1.10 patch or higher is required. However, some codes are no longer valid with v1.3, and the others are limited to use only
in skirmish mode. In v1.3 you must enable cheat mode by entering the options and checking the "Allow Cheats" box. Note: In some versions press [Ctrl] + [Shift] + @ to display the console window.
| Effect | Code |
|---|---|
| Get indicated amount of power | cheat_power( <number> ) |
| Get indicated amount of requisition | cheat_requisition( <number> ) |
| Suicide | cheat_killself |
| Reveal all fog of war | cheat_revealall |
| Reveal all fog of war1 | fow_revealall |
| Hide taskbar | taskbar_hide |
| Spawn item | get=<item name> |
| Show taskbar again | taskbar_show |
| Quit to Windows | quit |
| Clear console window | cls |
| Rainbow colors | render_togglerainbow() |
| See-through white textures | render_togglexray() |
| Colored wireframes | render_togglewireframe() |
| Toggle shaders | detail_toggle() |
| Toggle banners and badges | decal_toggle() |
| Toggle brown dust | fog_toggle() |
| Instant construction | sd_instant_build=1 |
| Change the distance where models lose detail | terrlod_dist( <minimum, maximum> ) |
| Toggle model detail drop | terrlod_toggle() |
| Dump static decal stats to file | staticdecal_dump() |
| Dump dynamic decal stats to file | dynamicdecal_dump() |
| Toggle shadows | shadow_toggle |
| Toggle mouseover stat bars | ingame_stats_mouseover_toggle |
| Toggle stat bars | ingame_stats_toggle |
| Remove selection boxes | ingame_select_ui_toggle |
| Objects closer than this value not drawn | simvis_cameranearclip( "<meters>" ) |
| Hide objects further than this value; default is 200 | simvis_camerafarclip( "<meters>" ) |
| Display current game speed | getsimrate() |
| Set game speed | setsimrate(<number>) |
| Screen update while console is up | simvis_fx_refresh |
| Reads data\art\ebps files and lists handler (channel) usage | simvis_list |
| Toggle subsystem visibility. | simvis_toggle( "<channel name>" ) |
1. Only in the Platinum edition of the game.
and
Subsystem channel names
Use one of the following entries with the simvis_toggle code to show the corresponding subsystem.
- Ambient lighting: EnviroHandler
- Terrain (ground) visibility: TerrainHandler
- The skybox: SkyHandlerStencil
- Animation for in-game movies: NISletAnimHandler
- All ground decoration (not buildings): TerrainOverlayHandler
- Rubble: TerrainDecoratorHandler
- Markers on bridges and in cover: marker_handler
- Marks relative position of units: scargroups_handler
- Visibility of units: AnimatorHandler
- Infiltration units: GhostHandler
- Shadows: ShadowHandler
- Water: OceanHandler
- Special effects (tracers, lasers, smoke, etc.): FXHandler
- Dynamic lights: LightManagerHandler
- Dynamic sound (not ambient sounds or music): SoundHandler
- Show the boundary box of each model: BoundVolumeHandler
Frame rate
Enter statgraph() as a console command, then
enter statgraph_channel("fps") as a second console
command.
talgiov tdimueflr
Cheat mode (alternate)
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "Definitions" file in the game directory.
You may increase/decrease the strength of any unit in the game.
You can also increase speed, intelligence, etc.
Level select
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "campaignstate.lua" file in the "\dawn of war\profiles\<your profile>\w40k\singleplayer\campaign\state1" directory. Change the values of the "maxmission =" and "scenario =" lines to the same number, which corresponds to the mission that you want to play. Note: "11" is the highest value.
Hints
Space Marine strategies
- Establish a base quickly. While it is a good idea to capture strategic points closest to your base from the start, do not embark too far before you establish a solid base.
- Build the Stronghold first. From there, recruit more Servitors to speed the construction process. Afterwards, increase your squad cap (the population).
- Before you start construction on major buildings, make at least five Plasma Generators for power. Build the Chapel Barracks and Armory before upgrading the stronghold's level. With basic defenses established, go forth and seize nearby strategic points. At all strategic points you capture, build a Listening Post then a few Turrets. By doing this you can protect your strategic points from enemy probes.
More...
Strategy guides from GameFAQs

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