More:Final Fantasy 7: Combat
From GameWinners
Cast magic three times at an opponent
Have all characters have Reflect status. Cast any attack
spell on all three of your characters. The spell will bounce three
times into the enemy, each with the attack power of a full spell.
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Snead.
Easy Deathblow
Manipulating your enemy makes for an easy deathblow.
Strong Omnislash
After battling 2000 times at intervals of 500 battles,
if Cloud has a certain combo of weapon and HP he will insult the
enemy and do Omnislash attack with each hit doing several thousand
damage, regardless of defense.
Strong Comet
If you have a high magic stat, a few Master Magic or
Level 2/Mastered Comet Materia, Quadra Magic and W-Magic, link
Comet2 to Quadra Magic, and have W-Magic. Link extra Comet2 to
HP Absorb, MP Absorb (optional) and Added Cut. The result will
be 40 hits for 9,999 damaged, which Mimed twice can even kill
the Weapons.
7777 fever
If your HP is exactly 7777, you will attack random
enemies numerous times doing 7777 damage. To reach that number
of HP, get your HP to be 1 at end of a battle. Then have a character
with 184 magic cast 3 Cures on that character. Note: That character's
HP will drop down to 1 afterwards.
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and
Another way to get 7777 fever is to get your player's HP below
154. Then, use the Cait Sith's Bell to get your HP to 154. Use
Demi2 and half your HP to 77. Then, use curative items (not magic),
to get your HP to 7777. After the battle, repeat the process.
Note: This trick requires the Hp<>Mp Materia, at least 13
Hi-Potions and 4 Potions. First, get to level 99 with Cloud. Check
his MP. It should be 877, with no Materia equipped. Use a few
Ethers to get his MP full. Equip the Hp<>Mp Materia to Cloud
then unequip it. If done correctly, his HP should be at 877. Use
13 Hi-Potions to get his HP to 7377. Use the four normal potions
to get his HP to 7777. You can do this as many times as desired,
because Cloud will not gain more MP as he is already on level
99.
Get the Enemy Skill Chocobuckle. Then, run from battle 2222 times
so that Chocobuckle inflicts 2222 damage. Use it on a character
with 9999 HP to get All 7s Fever.
Nova
Akropol.
If you are close 7777 Fever (for example, if your HP is about
7780), change your enemy or enemies into frogs or mini. Each time
an enemy attacks you, it will only do 1 HP worth of damage. Wait
until your HP reaches 7777 and unleash it on your enemies.
Ultimate weapon damage
That the more your character is damaged when their
ultimate weapon is equipped the less damage it will do to your
opponents. This is especially important when fighting difficult
opponents, such as the Ruby and Emerald Weapons.
Finding the best weapons
Each character has an ultimate weapon that must be
found using the following instructions.
- Cloud: Found after killing Ultimate Weapon (not in Mideel).
- Barret: Found before fighting Hojo on Mako Cannon. Note: Barret must be in your party for it to appear.
- Aeris: Found behind door four in the clock room at the Temple of the Ancients.
- Tifa: Use the key to reach sector 5. Go to Wall Market and use the broken item machine.
- Yuffie: Found in the downed Shinra Plane in the ocean.
- Red XIII: Take Bugenhagen to the ancient city, then return to Cosmo Canyon on Disc 3 with Red XIII in your party. He will receive the weapon from Bugenhagen.
- Cid: After the rocket in Rocket Town has been launched, talk to the man outside the item shop several times.
- Cait Sith: When in Midgar for the second time, go to the Shinra Tower. Go to floor 64 and enter the locker room. Search one of the lockers in the third row on the left side .
- Vincent: After getting a Gold Chocobo or the Submarine, find the cave behind the waterfall in the middle of a continent. Vincent must be in your party.
Getting Limit Breaks
and
- Level 1 Skill 1: Already learned.
- Level 1 Skill 2: Use Level 1 skill eight times. You cannot use it eight times in the same battle.
- Level 2 Skill 1: Kill eighty enemies with the character that will learn the limit break.
- Level 2 Skill 2: Use Level 2 Skill 1 six times.
- Level 3 Skill 1: Kill eighty enemies again.
- Level 3 Skill 2: Use Level 3 Skill 1 four times.
- Level 4: See following section.
Level 4 limit breaks
- Cloud (Omnislash): Get 32,000 battle points in Battle Square at the Gold Saucer, then trade them in at the machine. This is worth getting, as it does more damage than Knights Of The Round when used at a high level with the Ultima weapon.
- Barret (Catastrophe): Once Meteor has been summoned, go to North Corel and speak to the woman whose husband died. She may be found in the first hut on the second level in the town.
- Red XIII (Cosmo Memory): Defeat the Lost Number monster found in the safe at the Shinra mansion.
- Tifa (Final Heaven): Go to Nibelheim with Tifa in the party. Then play the following notes (PlayStation version) on the piano in her room by pressing X, Square, Triangle, R1 + Triangle, R1 + Square, X, Square, Triangle, R1 + X, Circle, X, Square, Triangle.
- Aeris (Great Gospel): Find the sleeping man on the first continent that can tell you how many fights you have had. He is in a cave near Condor Fort, across a river. The buggy (hitch a ride from Costa Del Sol) is needed to reach that location. Once you find him, wander outside and keep getting in fights until the last two digits of your fight total are the same (e.g. 688,133). Return to the may to receive some mithril. Go to the weapons shop near Gongaga and talk to the man inside. He will offer you a small or large box. Select the small box, then look in the box that is upstairs.
- Yuffie (All Creation): Win all the battles in the pagoda in Wutei.
- Cid (Highwind): Found in the Gelinka (the sunken Shinra plane)
- Vincent (Chaos): Using the submarine or a Gold Chocobo, go to the circular lake on the second island on disc 3. Vincent only has one break per level.
Fast limit breaks
Go to Cactaur Island (south of Cosmo Canyon) on Disc
2 or 3. Manipulate the Catcar and use 1000 Needles.
It is a good idea to use the following before starting the Temple Of The Ancients. For the limit breaks that require 80 kills (or Vincent's or Cait Sith's limits), go to the Mirithl Mines south of Fort Condor. Walk around fight a group of enemies, like Hegs or others that appear in a group of five. Make sure your character has a Fire 2, Ice 2, or Bolt 2 with an All Materia attached to them. Then, attack with your magic.
For the limits that require you to use your limit break eight
times, find the Dual Horn enemy outside of the Temple Of The Ancients.
Manipulate it, then use its Big horn attack on the character that
has the limit break to be raised. Keep using it until that character
can use the limit break, then heal the Dual Horn if it is still
alive and continue.
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Wait until at least Disc 2, after gaining the Highwind. Equip
the materia with the highest Hit Point deductions (preferably
materia with Hit Point deductions of 5% and 10%) - your HP should
be around 500 to 1000 or even lower. A good location to attempt
this trick is on the beaches of Mideel. The monsters at that location
have a main attack that takes off about 50 HP to 200 HP. With
lower HP, limit breaks should be easy to accomplish.
Use the following trick if you are on Disc 2 or 3. Learn Regen
from the Restore materia. Have the Cover materia at 100%. Go just
outside of the forest of Mideel (south of the Chocobo Ranch).
Find and fight little green grasshopper-appearing monsters called
Head Hunters. Before you enter the battle put the Cover materia
on the party member who you want to gain a limit break. When you
enter the battle, cast Regen on your party member who has the
Cover materia. Let the Head hunters attack your party member with
Regen. When they get their limit break, use it and/or kill the
Head Hunters. Repeat these steps a few times and he/she will learn
a new limit break. Note: You may have to cast Regen two or three
times since it will eventually wear off.
Cast summon eight times in a row
Note: The Master Summon, Quadra magic, and W-Summon
materia are required for this trick. Put the Master Summon and
Quadra magic together and put W-Summon in any other slot. Do not
put Quadra magic and W-Summon together. Use Knights Of The Round
and have the other two characters mime it to hit them your opponent
24 times.
and
Use magic three times
Cast Reflect magic on all of your characters. Then,
use an all magic attack on your team. The attack will reflect
at the enemy three times. It uses more MP but, it dishes out a
lot more damage.
Unlimited Knights Of The Round
Once you have the Mime materia, master it twice and
equip it to everyone. Then, equip Cloud with Knights Of The Round.
Get a W-Summon at the Battle Square. When you fight Emerald Weapon,
Ruby Weapon or Sephiroth (the only opponent that can survive more
than two Knights Of The Round), cast Knights Of The Round twice
and then Mime, Mime, Mime, etc., with no MP cost to Mime. Doing
this trick takes time, but is worth it.
Instant enemy kill
Get Cait Sith's limit up when he learns Slots. Get
the slots to make a cats face (the left slot has the whiskers,
the middle has eyes and mouth, and the right has the rest of the
whiskers). Any enemy will instantly be killed. Note: If you only
get two parts of the cats face and a bar, it will instantly kill
your own party.
Non-stop battle
Cast Reflect on your party and all the enemies. Then
cast some sort of magic spell, and it will ricochet off, and it
will never stop. You will not be able to escape, and must reset
the game.
Winning Boss fights
To win Boss fights easily, use Fury on your characters.
Their limit breaks will go up faster, and you will do some great
damage.
Use your strongest weapons, armor and accessories. The Materia
you will need for your caster (for example, with a party consisting
of Cloud as a caster with Barret and Yuffie as the other two)
is Knights Of The Round linked to an HP Absorb. The other two
characters should have a Mimic Materia. To be safer, have one
or both of your other characters use a Phoenix Summon linked two
a Final Attack Materia. Note: All these Materia should be mastered
preferably. At the beginning of the battle have your caster cast
Knights Of The Round then have every other character keep casting
Mimic. As long as the chain is not broken, every character will
cast Knights Of The Round and get an HP Absorb with that absolutely
MP free. In the event your chain does get broken, heal up then
just start the process (not the battle) over again, with your
caster starting Knights Of The Round etc.
Odin's Steel Bladed Sword
To use Odin's Steel Bladed Sword. equip Aeris with
the Odin Materia then equip it to another person. When you use
the Odin Materia, Odin will appear and automatically kill the
enemy. Note: This will not work on Bosses.
Higher stats
To increase all of your stats in battle, use several
Hero drinks. This works very well with Omnislash and Knights of
the Round.
Refill HP
PlayStation Cast Regen-All on your party, then quickly open the
PlayStation lid when all opponents have been defeated. The game
will be unable to load the victory screen, and may glitch while
the HP for each party member fills. After everyone is at full
health, close the lid to resume the game.
and
Another technique is to equip everyone with a Terra Elemental. Then equip all of your characters with a Elemental-Fire, Ice, Lightning, or Earth magic. Then, simply attack Cloud and everyone else in the party. Instead of lowering your HP, you will gain HP.
Enter an easy battle and cast reflect on your opponents. Then
cast Cure 3 on your party. It will do Cure 3 the same number of
times as there are enemies. Note: It will only do this to the
person who casts the Cure 3.
Curing Mini
Cast Mini on a character that already has the Mini
status to return to normal.
Curing Toad
Cast Toad on a character that already has the Toad
status to return to normal.
Counter Knights Of The Round endlessly
Master Summon (red Materia) with MP Boost or what ever
it is Knights Of The Round with Counter Magic. You can keep doing
this unless you run out of MP.
Counter Shield endlessly
Shield equipped with Counter Magic with Master Magic
(green Materia). You cam use Shield as many times as long as someone
attacks you, unless you run out of MP.
Counter Ultima endlessly
Ultima equipped with Counter Magic Master Magic (green
Materia). Every time someone attacks you, you will use Ultima
unless you run out of MP.
Unlimited battles
Go to the part in Disc 1 immediately after you jump
off the train at the start of the second mission. Instead of walking
forward and going down into the vent at the end of the tunnel,
keep walking backwards about six screens until you reach a door
guarded by two Shinra guards. Cloud will tell you to run away,
but you can still go forward and fight them. After you defeat
them, two more appear and this will repeat. You can leave at any
time by selecting "Run" when Cloud defeats someone.
Boss stats
| Name | | | | Weakness |
|---|---|---|---|---|
| Guard Scorpion | | | | Lightning |
| Air Buster | | | | Lightning, Back Attacks |
| Aps | | | | Fire |
| Reno | | | | - |
| Sample: HO512 | | | | - |
| Sample: HO512 - opt x3 | | | | - |
| Hundred Gunner | | | | Lightning |
| Heli Gunner | | | | Lightning, Wind |
| Rufus | | | | - |
| Dark Nation | | | | - |
| Motor Ball | | | | Lightning |
| Dragon (Cloud's Story) | | | | - |
| Bottomswell | | | | Wind |
| Jenova-BIRTH | | | | - |
| Dyne | | | | - |
| Reno | | | | - |
| Rude | | | | - |
| Stinger | | | | - |
| Gi Nattak | | | | Holy power, Cure magic |
| Soul Fire x2 | | | | Wind, Holy Power |
| Lost Number (Optional) | | | | - |
| Materia Keeper | | | | - |
| Palmer | | | | - |
| Red Dragon | | | | - |
| Demon's Gate | | | | - |
| Jenova-LIFE | | | | Earth |
| Icicle | | | | Fire, Earth, Gravity |
| Schizo (Left) | | | | - |
| Schizo (Right) | | | | - |
| Jenova-DEATH | | | | - |
| Ultimate Weapon | | | | - |
| Carry Armor | | | | Lightning |
| Carry Armor Left Arm | | | | Lightning |
| Carry Armor Right Arm | | | | Lightning |
| Rude | | | | - |
| Diamond Weapon | | | | - |
| Reno | | | | - |
| Rude | | | | - |
| Elena | | | | - |
| Proud Clod | | | | - |
| Jammer Armor | | | | - |
| Hojo | | | | - |
| Poodler Sample | | | | - |
| Bad Rap Sample | | | | - |
| Helletic Hojo | | | | - |
| Helletic Hojo Left Arm | | | | - |
| Helletic Hojo Right Arm | | | | - |
| Lifeform Hojo NA | | | | - |
| Jenova-SYNTHESISA | | | | - |
| Jenova-SYNTHESISB | | | | - |
| Jenova-SYNTHESISC | | | | - |
| Bizarro-Sephiroth A | | | | - |
| Bizarro-Sephiroth B | | | | - |
| Bizarro-Sephiroth C | | | | - |
| Bizarro-Sephiroth D | | | | - |
| Bizarro-Sephiroth E | | | | - |
| Safer Sephiroth | | | | - |
| Sephiroth | | | | - |
Stats for the Weapons
| Name | Level | HP | MP | Weakness |
|---|---|---|---|---|
| Ultimate Weapon | ?? | 10000 | 400 | - |
| Diamond Weapon | ?? | 50000 | 3000 | Lightning |
| Ruby Weapon | 99 | 800000 | 2550 | Paralysis |
| Ruby's Tentacles | 50 | 30000 | 2550 | Poison |
| Emerald Weapon | 99 | 1000000 | 100 | Gravity |
| Emerald's Eyes | 50 | 25000 | 100 | Fire |

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