More:Final Fantasy 8: Actions
From GameWinners
Low level advantages
Since the enemies level up as you do, try to keep your
level as low as possible for easier battles. As long as your magic
is good, defeating your opponents will not be a problem. Draw
high level magic when your level is low to increase your status.
Increasing stats
You can increase all your stats by using GF Eden's
Devour ability by eating the following:
and
- Hp: Rinoa in Adel + 10 HP, Ruby Dragon + 10 HP
- Str: T-Rexaur + 1 Str
- Vit: Adamantoise + 1 Vit
- Mag: Behemoth + 1 Mag
- Spr: Malboro + 1 Spr
- Spd: Pu Pu + 1 Spd
If you eat a Cactuar your health is fully replenished.
The following trick requires Doomtrain, Eden and Tonberry. You also need Doomtrains ability Forbid Med-RF, Edens ability GFAbl Med-RF, and Tonberrys Familiar and Call Shop abilities. You also need to have been to all of Esthers Shops. Go to Esther Pet Shop in the Call Shop ability, then buy either Giant's Rings, Power Wrists, Force Armlets, or Hypno Crowns. Refine them with GFAbl Med-RF into their next form:
- 10 Giant's Rings to 1 Gaea's Ring
- 10 Power Wrists to 1 Hyper Wrist
- 10 Force Armlets to 1 Magic Armlet
- 10 Hypno Crowns to 1 Royal Crown
Then, use the Forbid Med-RF to turn them into status-ups:
- 1 Gaea's Ring to 1 HP Up
- 10 Hyper Wrists to 1 Str Up
- 10 Magic Armlets to 1 Spr Up
- 10 Royal Crowns to 1 Mag Up
It takes 150 000 000 gil just to get 100 of the status ups, each.
Although this will take a long time, is shorter to do it this
way then to eat monsters. You can also Refine Vit Ups by buying
Vit-J Scrolls and using the GFAbl Med-RF to Refine 10 into 1 Orihalcan,
then Refine 10 of those into 1 Adamantine, then use Forbid Med-RF
to turn 5 of those into 1 Vit Up. You also can Refine Spd Ups
by fighting a lot of Cactuars on Cactuar Island, and getting 100
Cactus Thorns then Refine them with GFAbl Med-RF to 1 Hundred
Needles then Refine that using Forbid Med-RF, into 1 Spd Up.
To get Squall's high HP early, learn Siren's L-Mag-RF before you
go to Timber. Get Squall to a high SeeD rank. Answer all the SeeD
answers before going to Timber. Walk around the outside of Balamb
until you get your pay. Enter Balamb and buy 10 Tents and refine
them into 100 Curagas. learn Quezacolt's HP-J ability and equip
the 100 Curagea to his HP-J.
Use the following trick to get very strong early in the game.
This can be done before or after your first trip to the Fire Cavern,
but it will not be much help unless you have Ifrit, Str-J ability,
and Siva's I Mag-RF ability. Either way, go down to the shoreline
and keep fighting the Fastitocalon-Fs that appear. Each set of
two will yield 6 AP; and it would help to have Ifrit learn Str+20%
while doing this. Sometimes they will drop Fish Fins, and with
the I Mag-RF ability, each of these can be refined into 20 Water
spells. Once five Fish Fins are collected, they will be equal
to 100 Water spells. Water junctions incredibly well to any stat,
and the best way to use the spell is to junction it all to Squall's
strength. With 100 Water, and Str+20%, Squall will be doing a
massive amount of damage.
Use the following trick to obtain a 255 strength stat on Disc
1. It only works for one person(Squall recommended). Junction
Shiva to a party member. She has the Str-J ability. Level up to
level 30 or higher. Have Quezacotl learn the Card Mod ability.
Have Ifirit learn all the strength boosting abilities (Str+20%,
etc.) and Junction it to Squall or anyone else in your party.
Win the Quistis card and the Zell card. Defeat Diablos by rubbing
the magical lamp that Cid gave you. Have Diablos learn the Time
Space magic refine ability. Using the Card Mod ability, turn the
Quistis card into three Samantha Souls, and the Zell card into
three Hyper Wrists. Use one Hyper Wrist on Ifrit so he can learn
Str +60%. Turn the three Samantha Souls into Triples using the
Time Space magic refine ability from Diablos. Give all these Triples
to the desired party member. Junction Triple to Strength and the
result is that your strength will skyrocket to at least 130+.
To get to 255, use Ifirit's Str +20, 40, or 60% abilities. If
it does not work, junction Diabos to the party member, since he
has the Ability x3 ability, allowing you to junction all three
Strength boosters to the desired character. You should now have
acquired maximum strength while still on Disc 1.
Easy gil
Tonberry's Haggle and Sell High abilities as well as
Carbuncle's Recovery Medicine Refining ability must be learned
for this trick. Obtain 75,000 gil and by 100 Tents from any shop.
Refine them into 25 Mega-Potions, which can be sold for 7,500
gil each. This results in a profit of 105,000 gil.
and
Battle Mezmerizes or refine their cards, you can use Carbuncle's
Recovery Medicine Refinement to turn each Mezmerize Blade into
two Mega Potions. This more than triples the profits from the
previous method listed.
Build a high speed level, the Rare item ability, hit at 255%,
and a high strength stat. Go to Cactuar Island and fight Cactuars.
You will usually acquire an item called Jet Engine, which can
be sold for 150000 gil.
This trick requires the Recov-Med-RF. Go near the Trabia Garden. When you get there, you should that it is surrounded by mountains. Go to the opening of the mountains and find the area not covered with snow. Go on it and defeat a Mezmerize to get some Mezemrize Blades. Use the Recov-Med-RF ability on the Mezmerize Blades to transform one blade into two Mega Potions. You can either sell the Mega Potions for 5,000 gil or save them to cure yourself.
This trick works on Disc three with the Recov Med-RF. Go outside
of Esther to encounter a monster called a Mesmerize. After you
defeat it, you will get an item called the Mesmerize Blade. Get
100 of those and then use the Recov Med-RF on it to get 200 Mega
Potions. Sell the 200 Mega Potions for 1,000,000 gil. This trick
works better if you have the Mug ability.
Make sure you have good status defense, then fight Malboros. When
you defeat them, you will most likely get either eight Malboro
Tentacles or ten Curse Spikes. Use Siren's St Med-RF ability to
change one Curse Spike into one Remedy or one Malboro Tentacle
into two Remedies. You can sell Remedies for about 375 each using
Tonberry's Sell-High ability. For example: 40 Remedies can get
you an instant SeeD Rank A's pay (30,000).
After the trip to Esthar, fight and mug a lot of Mesmerizes. Mug
Mesmerize Blades from them. Use one of Carbuncle's abilities to
refine each blade for two Mega-Potions. Each will sell for 5,000
gil. Use Tonberry's Sell High and Haggle abilities for more money.
The following trick requires the GFs, Tonberry and Carbuncle.
You also need Tonberrys abilities Sell-High, Haggle, Call Shop,
and Familiar, and Carbuncles ability Recov Med-RF. You also have
to visit all of Esthers Shops. You can get all of this by Disc
3. Use Call Shop to access the Esther Shop, Buy at least 2 Cottages,
then use the Recov Med-RF Ability to refine them all into Mega-Potions.
Sell the Mega-Potions. The Cottages cost 1,800 gil or 1,350 gil
with the Haggle ability (recommended). With the Sell-High ability
you can sell each Mega-Potion for 7,500 gil but only 5,000 gil
without it. You can do this trick with or without the Haggle or
Sell-High abilities, but you make more money with them. Note:
You can do this trick with Tents also, at the beginning of Disc
2 when you are Laguna. You can learn Carbuncles Recov Med-RF ability,
then when you are at the D-District Prison you can buy Tents at
the shop on Floor 8, then Refine them and sell the Mega-Potions.
This trick requires Quezacoatl's Refine Med-RF ability. Buy 100
Tents for 100,000 Gil. Refine the tents into 25 Mega-Potions.
Sell the Mega-Potions for 125,000 Gil. Your profit will be 25,000
Gil each time this is done. To make more money, you can also get
Tonberry's Haggle and Sell High.
This trick requires at least 4,000 Gil, the Carbuncle's Recov
Med-RF ability, and to speed up the trick, the Tonberry's Call
Shop, Haggle and Sell-High abilities. Buy four or more Tents at
any shop and refine these into Mega-Potions with the Recov Med-RF
ability. Then, sell it at a shop to obtain 5,000 Gil. With the
Sell-High ability, you will obtain 7,500 Gil and with the Haggle
ability, you need 3,000 Gil.
About the time when you can rent a car, get your SeeD rank to
19 or above. Buy about 6 or 7 Fuels and rent a car. Keep driving
around where you can buy fuel until the fuel you have runs out.
You will get about 3 SeeD paychecks, which will pay for the car,
more fuel, with money left over.
Make sure that you have the Carbuncle GF and its ability Recov
Med RF learned. It only requires 30 AP. Then, go out into a place
where there is a large chance that you will encounter Mesmerizes
in random battles (for example, at Esthar before the Lunar Cry
or in Trabia's Bika Snowfield near Trabia Garden). Use Diablos'
Mug ability to get Mezmerize Blades from them. Usually, you get
two or six from each Mezmerize. Once you have 100 Mezmerize Blades,
refine half with Recov Med-RF. You should now have 100 Mega-Potions.
Each Mega-Potion can be sold to a store for 5,000 Gil. Sell your
Mega Potions to acquire the 250,000 Gil. Then, refine the other
50 Mezmerize Blades into 100 Mega-Potions with Recov Med-RF. Sell
them for 250,000 Gil, giving you a total profit of 500,000 Gil.
Later, if you obtain the Tonberry GF (available anytime after
the mobility of Balamb Garden) and teach it the Sell High ability,
you can sell any item for 1.5% its original price and get even
more of a profit.
Saving money
This trick will save 50,000 Gil. When Balamb is under
Galbadian control, go to Zell's room and save the game. Go to
the Harbor. You will find a Tabloid Reporter hiding behind military
vehicles. Pay him for all the information he has then reset the
game. You will have all the information, and still have your money.
Easy experience
Equip one character with Auto-Haste, Initiative, and
Junction 100 Pain spells to their attack. They will go first,
and blind/poison/silence the target monster (this works well against
Behemoths). Have another character cast Zombie on the helpless
monster, and have the third character use the Revive ability on
the Zombied monster. Behemoths cannot see to counter attack, and
Silence keeps them from using their high-level magic. In all Final
Fantasy games, undead monsters are injured by curative magic,
and killed by Life spells, Phoenix Downs, etc. Use this technique
when fighting the Behemoths in the Deep Sea Research Center on
the south-western-most corner of the world map to accumulate experience
and build your characters. Note: This only works on monsters that
are susceptible to Death magic. Bosses are immune to this trick,
as are Ruby Dragons and Imps. Those opponents must be killed by
traditional means; however the Diablos summon kills most Imps
in one hit.
When in the Disc 3, have Quistis in your party and have her life
low or in the yellow. Go to the island on the far left of the
world map and use Degenerator on all the enemies. This will result
in easy experience for your party.
Before fighting sorceress Edea in the Galbadian Garden, go to
the arena. Walk around on the ice, and you will eventually fight
hockey players. They are easy to defeat and give you approximately
15 High Potions, with a lot of AP and experience points after
each battle -- which is necessary to defeat Edea.
Once you have Odin, (Odin and Gilgemesh GF), travel to the Island
Closest To Hell. Get into a fight, run, and repeat until Odin
appears. Odin appears once or twice every seven to ten battles.
Get the Level Up and Mad Rush abilities, and have 100 Blind and
100 Beserk junctioned to the characters' Status Attack. Travel
to Trabia and the Bika Snow Field. When you encounter the Snow
Lion, attack him so that he is Berserked and Blinded. Alternately,
use magic or draw his Berserk. Snow Lion will now attempt to attack
your party, but fail. Use Lv Up on him until you cannot use it
any more (starts to fail). Then, cast Mad Rush on your party then
return between five to ten minutes later and he should be defeated.
You will receive about three bars of EXP if you are on level 70
and even more bars if your level is lower.
Go the forest near Trabia Garden and fight a Snow Lion. It is
usually accompanied with Bite Bugs. Cast Blind and Berserk on
the Snow Lion then level it up to 100 with Tonberry's Lv Up ability.
Kill it to get 2000 to over 3000 experience points. Casting Mad
Rush on you party members makes this faster, since they will attack
by themselves.
After you acquire Shiva and Quezocoatal from the computer at the
beginning of the game and are able to go to the beach outside
the Garden, go there. Equip the GFs and set Shiva to learn Doom.
Fight the Fastiticolon-F's on the beach. You are guaranteed 6
AP from each battle. When Shiva learns Doom, go to training center
in the Garden and equip Doom to your ability list. Run around
the right side of the training center and fight T-Rexaurs repeatedly,
using Doom on them. You will get plenty of experience, and 10
AP from each battle. When you get to about level 30, they will
start to drop Star Fragments. This will only work when you are
by yourself. A normal monster's level is always around 10 levels
below the person with the lowest level in your group. To fully
utilize this, wait until you have the stat bonuses from the GFs
and train at the training center until you are level 100.
You can easily get to a very level early in Disc 1, but it is
time consuming. On your first SeeD mission, to the Dollet communications
tower, you will fight an Anacondaur. This big snake gives you
a large amount of experience per battle, and if you have your
GF Shiva at a high level the battles should be easy. You can do
it either here or in a small forest outside of Timber. It can
take up to four to five hours to get up to level 100, but it makes
the Boss battles on the first two discs easy.
Go to the Island Closest To Heaven with Quistis in your party.
Keep her health in the yellow and use Degenerator in a battle.
This will end the battle quickly and give you lots of experience.
Keep doing this for each battle on the island and you will be
at level 100 quickly.
The following trick can be used to obtain level 100 easily in
Disc 1. When you reach Timber, go over to an area outside the
city on the world map called Shenand Hill. It is a rocky area
with a hidden Thundara Draw Point. Run around this area. The only
monster you will fight are Vysages, Righty, and Lefty monsters.
Mug and kill them. You will always easily get 800 to 1,100 experience
points. They also drop rare items such as Lightweights and Life
Rings which can be turned into powerful level 3 spells like Full
Life and Haste.
When you have Ragnarok and GF Odin, fly to the Island Closest
To Hell. Make sure you have lots of HP. When there, run around
your ship until you start a battle. When it begins, press L2
+ R2 to run away. If you are lucky, Odin will appear and
kill the enemies. If not, try again. You will get lots experience
points from the enemies there. If you do not want to lose all
your hard work, save often. You should bring some Tents with you.
Easy AP
Start the game as usual and get Squall, Quistis and
your GFs leveled up (over 20 for people with GF equipped). Complete
the Ifrit sequence and go on to the regular Dollet Town mission.
Finish everything up to the spider robot. Knock it out once, then
when it begins repairing itself, use another summon (two if it
takes that long to get back up), knock it out with a GF again,
then run away as Zell suggests. This results in 50 AP points,
which can be repeated as long as you watch the timer.
Take Balamb Garden to Edea's house and go north until you find
a large desert (Kashkabald desert). You can fight Cactuars, Chimeras,
and Abyss Worms if you stay on the sand. Find a Cactuar or two,
and kill them. Each one defeated will result in 20 AP, which is
helpful for learning moves that require a lot of AP, such as Alexander's
Revive.
Have Quistis at very low life so she can Limit Break. Also have
the Degenerator attack learned. Go to the Island Closet To Heaven
or Hell (Hell recommended due to minimum status effect) and use
it on the level 100 beast. Everyone should get at least one level
up with every fight. This will always kill any monster besides
a Boss. Repeat this to get all characters to level 100.
For an easy 400 AP points, when you fight the X-Atm092 you can
get 50 AP points per battle. Although, your ranking will go down
by 10% every time, you will still become a SeeD.
After getting the Ragnarok, go to Cactuar Island. Run around until
you are confronted by a little Cactuar. Kill it quickly or it
will escape. For each one you kill, you will get 20 AP.
Have Irvine with his health in the yellow at Cactaur Island. Make
sure he has a very high speed or initiative ability. Get into
a fight and have him use his Quick Shot. If done correctly, instead
of only getting one with Squall, you can usually get three at
a time, giving yourself 60 AP.
After you get your Garden moving can control it yourself, go to the southeast continent. Fly along the shore until you find a narrow passage where your Garden cannot fit through. Get out of the garden and walk through to go to a desert. Once there, you will find Cactaurs, Abyss Worms, and Chimeras. The Cactaur are worth 20 AP each and sometimes appear in groups of three. It is an easy kill, as they have low HP and defense.
After the Lunar Cry occurs, return to Esthar (before you see Edea).
From the Airstation inside of Esthar, walk to the end of the screen.
Then at the fork in the road, make a right. Go to the save point
and save the game. You will be healed as well by the machine that
the save point is inside. After that, walk until you reach the
screen where three skytubes end. Walk up the road due north, and
there will be another screen. There is another fork in the road
here. Go right, but stay on this screen. There will be a black
figure against the railing. Go up and talk to it. It should say
"Heeheehahahee". You will be forced into a fight with
an Elnoyle. If you have not drawn 100 Holy, do so now. Cast Doomtrain
on it and then attack with physicals. When it dies, it will give
you 1000 EXP, 18 AP, and two Energy Crystals. Leave the screen
and return. It will be back again, allowing you to repeat this
procedure. It will always return as long as you do not move on
to Disc 4.
At the beginning of the game, fight the Fasticalons on the beach.
One fight nets you 6 AP. Use this to learn Shiva's Ice Magic Refine
skill to turn Fish Fins into Waters and junction them to your
stats (Strength in particular). You will have an easier time with
battles.
Use the following trick to get lots of AP quickly before your
first visit to Galbadia Garden. Make sure Siren has learned Treatment.
While it is not required, this will make the fights a lot easier.
When you take the train to the East Academy Station, get off but
do not go into the forest. This will trigger the Laguna dream
and you will have to go through of that. Instead, go down to the
beach near Timber. To the west of this beach is a plateau that
has brown terrain near its foothills. You will frequently find
the enemy Vysage here. He has two hands and a head, which are
each separate targets. He also casts Darkness, Slow, Silence.
and Confusion, but these can be negated with Treatment. Summon
GFs a lot to defeat him easily. You will get 12 AP per battle.
Be aware that you can also draw useful Esuna and Haste magic from
the head, and the arms carry Blind, Drain, and Slow.
When you have the Ragnarok, go to Cactuar Island and fight the
big cactus that pops out of the ground. When you fight it, use
the magic called Meltdown if available. Then, attack it rapidly
with Leviathan and Water. Also, use Squall's Limit Break Renzokuken
and Zell's Limit Break Duel to damage the Jumbo Cactuar. You should
at least have the "Twin Lance" Gunblade and the "Maverick"
Gloves when you fight it. You should soon defeat it. You will
get the Cactuar GF. Then, walk around the island and fight small
Cactuars. They are very difficult to hit, but you will get 20
AP for each one defeated.
Easy AP and experience points
Go to Cactaur Island earn 20 AP for each Cactaur that
is defeated in battle. Cactaur Island is the small island covered
by a desert.
Get the Tonberry GF and equip the Lv Up ability. Get Diablos and
equip the Mug function. Use the Ragnarok to go to the top of the
Vienne Mountains and fight the blue dragons. Use Lv Up, then Mug
and he will automatically die. If he does not, repeat Lv Up and
Mug. The experience from a maximum level Blue Dragon exceeds 1000
points. Note: Do not try this with anything else, as it may create
a dangerous monster.
Display the world map and travel to the left-most island. It contains
powerful monsters that can easily level up your characters after
battles.
Once the Ragnarok is obtained, fly to the island closest to the
east or west of the world map. The name of the islands should
be Island Closest to Heaven or Island Closest to Hell. Defeat
the difficult opponents here to accumulate AP and experience.
Use the following trick on Disc 3 or 4 to gain quick AP. When
you get the Ragnarok, go to Cactus Island where you can get Cacture.
Run around until you are fighting little cactuses, but make sure
you have Auto-Haste junctioned. After winning the fight, you will
get 20 AP from only one cactus. However, if you manage to defeat
two or more you will get 40 to 60 AP.
9999 Health
Get to level 43 or higher and draw or refine an item
into 100 Curaga. Do not level up. Instead Junction 100 Curaga
to HP. If you are not at 9999 HP, put on HP +20%, HP +40%, or
HP +80 %.
Early health
When you go to the Tomb of the Unknown King, get Brothers
and their Cards. Use Quetzacoatl's Card Mod ability on Sacred's
Card to get 100 Dino Bones. Then use Diablos' TimeMag Refine ability
to make 100 Quakes for each character. All of your characters
should have 2000+ health at around level 15.
Drawing magic
At the start of the game, draw all the low level magic
you want since you can refine it with Mid-Mag-Rf (a GF ability).
However, since you get all the high level magic early, do not
draw it from enemies (Firaga, Thundaga, Blizzaga, Triple, or Curaga).
If you do and do not use up all of the mid level magic, you will
not have enough room towards the end of the game to draw Flare,
Ultima, Holy, or any other strong magic. When you receive Alexander
from Sorcoress Edea after the Galbadian Garden/Balamb Garden battle
(you must draw it from her), you will be able to make him learn
High-Mag-Rf, which will let you refine mid to high level magic.
The mid level magic is fine to this point, since you will get
other magic such as Tornado, Meltdown, Reflect, and Quake to junction
to your stats before then.
More HP
Have magic Full-Life, learn GF HP-j and HP +80%. Equip
Full-Life on HP Magic and have Ability HP +80% equipped.
Ending scene
Allow the credits to complete after the final FMV sequence
to see Squall and Rinoa.
Change the clock's colors
Accumulate 99 hours and 59 minutes of playing time. The clock will then start over, but now be in red numbers rather than white.
When you reach 99 hours and 59 minutes with red numbers, the color changes to blue. You can continue accumulating time to change the colors to yellow, green, then purple. The colors no longer change after reaching 99 hours and 59 minutes with purple numbers. This corresponds to 600 hours of game time.
Dancing soldiers on control panel
PlayStation You can toy around a bit with the Missile Control Panel.
Choose to go to the equipment inspection screen to see the equipment
used by the Galbadian Army. Hold Triangle + Square
and press Up or Down. The scene will switch to either
a dancing Galbadian Soldier or Elite Soldier.
Auto navigation
After you get the Ragnarok airship in Disc 3, while
flying the ship stop and press Select(3) to display the
world map. Then, move the hand pointer to any of the yellow dots
on the world map. Press X then select "Yes".
Then the ship will auto fly to that location will without you
having to steer manually.
Lunch Lady's kid
if you talked to the Lunch Lady to the left in the
Garden, she will tell you about her son and how he went out on
his own. You can actually meet him after the Boss Battle in FH
(with BGH251F2). In this part of the game, you will be left alone.
Meet up with Irvine at the top of the elevator, then go back the
area where you just fought the Boss and talk to the teenager in
yellow. If you ask if he is the Lunch Lady's son he will board
the Garden.
Eyes On Me instrumental version
To hear the song "Eyes On Me" (instrumental
version), hop in the Ragnorok or Flying Balamb Garden and fly
to Shumi Village. Go to the Hotel/Inn and the song will be playing.

Email
Myspace
Facebook
Twitter
del.icio.us
digg
Yahoo
Google
Windows Live