Battlefield 2
From GameWinners
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Cheat Codes
Cheat mode
Press ~ to display the console window. Then, enter one of the following console commands on a server to activate the corresponding cheat functions.
| Effect | Code |
|---|---|
| List map ID number, name, mode, and number of players | mapList.list |
| Set path to "_mapList.con" file | mapList.configFile |
| Reload "_mapList.con" file | mapList.load |
| Save current map list to "_mapList.con" file | mapList.save |
| Show total number of maps in current map list | mapList.mapCount |
| Show the map list ID number of current map | mapList.currentMap |
| Clear current map list | mapList.clear |
| Remove specified map from map list | mapList.remove <name> |
| List players connected | admin.listPlayers |
| End round and start next map on map list | admin.runNextLevel |
| View map list ID number for current map | admin.currentLevel |
| View map list ID number for the next map to be played | admin.nextLevel |
| Restart current map | admin.restartMap |
| Ban indicated player by ID; see below for timeout values | admin.banPlayer <id number> <timeout> |
| Ban indicated player by CD key hash; see below for timeout values | admin.banPlayerKey <key hash> <timeout> |
| Ban indicated player by IP address; see below for timeout values | admin.addAddressToBanList <ip address> <timeout> |
| Ban CD key hash; see below for timeout value | admin.addKeyToBanList <key hash> <timeout> |
| Remove indicated IP address from ban list | admin.removeAddressFromBanList <ip address> |
| Remove indicated CD key hash from ban list | admin.removeKeyFromBanList <key hash> |
| Clear all ban lists. | admin.clearBanList |
| List banned IP addresses | admin.listBannedAddresses |
| List banned CD keys | admin.listBannedKeys |
| Kick indicated player | admin.kickPlayer <ID number> |
| Toggle frame rate display | renderer.drawfps <0 or 1> |
| Toggle AI stat | aiCheats.code TheAllSeeingEyeOfTheAIProgrammer |
| Bots cheat | aiCheats.code BotsCanCheatToo |
| Invincibility | aiCheats.code Tobias.Karlsson |
| Kill bots | aiCheats.code Thomas.Skoldenborg |
| Kill enemy bots | aiCheats.code Jonathan.Gustavsson |
| New spawn location | aiCheats.code WalkingIsWayTooTiresome |
| Record current game as demo in \mods\bf2\demos folder | demo.recordDemo <filename> |
| Stop current demo recording | demo.stopRecording |
| Toggle pausing the game | gameLogic.togglePause |
| Toggle HUD | renderer.drawHud <0 or 1> |
| Toggle access to in-game console | renderer.drawConsole <0 or 1> |
Ban values
Use one of the following entries with the banning commands.
| Effect | Value |
|---|---|
| Permanent ban | perm |
| Until next map | round |
| Number of seconds | <whole number> |
| Epoch expiration date; seconds since 1/1/1970 | :<whole number> |
All weapons
Note: This procedure involves editing a game file and only works in v1.0.0 of the game; create a backup copy of the file before proceeding. Use a text editor to edit the "unlocks.py" file in the "\ea games\battlefield 2\python\bf2\stats" folder. Change line 44 from "defaultUnlocks = [0, 0, 0, 0, 0, 0, 0]" to "defaultUnlocks = [1, 1, 1, 1, 1, 1, 1]". Note: Do not attempt this in multi-player mode at the risk of your account getting banned.
Easy scoring
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "scoringCommon.py" in the "\ea
games\battlefield 2\mods\bf2\python\game\" folder. In this
file you will see score list for different events, which can be
changed as desired. Be careful, as it also works for enemy soldiers.
For example:
SCORE_KILL = 50 SCORE_TEAMKILL = 40
The same thing can be done for the "gpm_cq.py" file in the "ea games\battlefield 2\mods\bf2\python\game\gamemodes" folder.
For example:
TAKEOVERTYPE_CAPTURE = 100 TAKEOVERTYPE_NEUTRALIZE = 200
Unlockables
Basic, Veteran, and Expert badges
To receive your badge you must play the entire round
until it is over. Sometimes your new badge may require a few hours
to arrive. This is not yet proven but you should always do this
to ensure you get all points you deserve. The numbers shown here
are an estimate as some accounts might be diffrent such, as pistol
badge requires 7 or 9 kills.
- Basic Knife Combat Badge: Seven kills in one round with the use of the knife.
- Basic Pistol Combat Badge: Seven kills in one round with the use of the pistol.
- Basic Engineer Combat Badge: Ten kills in one round as the Engineer class. It does not matter if kills are done in a vehicle or on foot.
- Basic Medic Combat: Ten kills in one round as the Medic class. It does not matter if kills are done in a vehicle or on foot.
- Basic Assault Combat Badge: Ten kills in one round as the Assault class. It does not matter if kills are done in a vehicle or on foot.
- Basic Anti-Tank Combat Badge: Ten kills in one round as the Anti-Tank class. It does not matter if kills are done in a vehicle or on foot.
- Basic Sniper Combat Badge: Ten kills in one round as the Sniper class. It does not matter if kills are done in a vehicle or on foot.
- Basic Spec-Ops Combat Badge: Ten kills in one round as the Spec-Ops class. It does not matter if kills are done in a vehicle or on foot.
- Basic Support Combat Badge: Ten kills in one round as the Support class. It does not matter if kills are done in a vehicle or on foot.
- Basic Ground Defense Badge: Near five minutes in a TOW or a Mounted Gun for one Round
- Basic Engineer Badge: Five repair points in one round. The best way to get it is by repairing vehicles that an ally is in or your commanders things Scan, Art, UAV.
- Basic First Aid Badge: Five healing points in one round. The best way to gain points quickly is by throwing the kits on your teammates.
- Basic Resupply Badge: Five resupply points in one round. The best way to gain points quickly is by throwing the kits on your teammates.
- Basic Explosives Ordinance: Fourteen kills with Mines, Claymores, or C4 in one Round.
- Basic Command Badge: 40 Commander Points in one Round. You will not get the badge unless all points are acquired before game ends.
- Basic Armor Badge: Ten minutes in a Armored Vehicle for one round.
- Basic Transport Badge: Ten minutes in a Transport Vehicle for one round.
- Basic Helicopter Badge: Fifteen minutes in a Helicopter for one round.
- Basic Aviator Badge: Fifteen minutes in a Aircraft for one round.
- Basic Air Defense Badge: Five minutes in a 5 minutes on Stiger or AA vehicle for one round.
- Veteran Knife Combat Badge: Seven kills in one round with the use of the knife and 50 global kills since you began your account.
- Veteran Pistol Combat Badge: Seven kills in one round with the use of the pistol and 50 global kills since you began your account.
- Veteran Engineer Combat Badge: 20 kills in one round as the Engineer class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Medic Combat: 20 kills in one round as the Medic class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Assault Combat Badge: 20 kills in one round as the Assault class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Anti-Tank Combat Badge: 20 kills in one round as the Anti-Tank class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Sniper Combat Badge: 20 kills in one round as the Sniper class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Spec-Ops Combat Badge: 20 kills in one round as the Spec-Ops class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Support Combat Badge: 20 kills in one round as the Support class and 250 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Veteran Ground Defense Badge: Near 200 global hours in a TOW or a Mounted Gun and get fifteen kills in one round.
- Veteran Engineer Badge: Fifteen repair points in one round and 500 global hours as that class since you began your account. The best way to get it is by repairing vehicles that an ally is in or your commanders things Scan, Art, UAV.
- Veteran First Aid Badge: Ten healing points in one round and 500 global hours as that class since you began your account. The best way to gain points quickly is by throwing the kits on your teammates.
- Veteran Resupply Badge: Ten resupply points in one round and 500 global heal points as that class since you began your account. The best way to gain points quickly is by throwing the kits on your teammates.
- Veteran Explosives Ordinance: 25 kills with Mines, Claymores, or C4 in one Round and 500 global kills with these weapons.
- Veteran Command Badge: 40 minutes as commander in one Round and 15,000 points as commander.
- Veteran Armor Badge: Fifteen kills in a Armored Vehicle for one round and 100 global hours in vehicle.
- Veteran Transport Badge: Five kills in a Transport Vehicle for one round 100 global hours in vehicle and 2,000 driver points.
- Veteran Helicopter Badge: Fifteen kills in a Helicopter for one round and 100 global hours in vehicle.
- Veteran Aviator Badge: Fifteen kills in a Aircraft for one round and 100 global hours in vehicle.
- Veteran Air Defense Badge: Fifteen kills on a Stiger or AA vehicle for one round and 250 hours in vehicle.
- Expert Knife Combat Badge: 20 kills in one round with the use of the knife and 100 global kills since you began your account.
- Expert Pistol Combat Badge: 20 kills in one round with the use of the pistol and 100 global kills since you began your account.
- Expert Engineer Combat Badge: 40 kills in one round as the Engineer class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Medic Combat: 40 kills in one round as the Medic class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Assault Combat Badge: 40 kills in one round as the Assault class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Anti-Tank Combat Badge: 40 kills in one round as the Anti-Tank class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Sniper Combat Badge: 40 kills in one round as the Sniper class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Spec-Ops Combat Badge: 40 kills in one round as the Spec-Ops class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Support Combat Badge: 40 kills in one round as the Support class and 1000 global hours since you began your account. It does not matter if kills are done in a vehicle or on foot.
- Expert Ground Defense Badge: Near 800 global hours in a TOW or a Mounted Gun and get 25 kills in one round.
- Expert Engineer Badge: 25 repair points in one round and 1000 global hours as that class since you began your account and 1000 global repair points. The best way to get it is by repairing vehicles that an ally is in or your commanders things Scan, Art, UAV.
- Expert First Aid Badge: 25 healing points in one round 500 global healing points and 1000 global hours as that class since you began your account. The best way to gain points quickly is by throwing the kits on your teammates.
- Expert Resupply Badge: 25 resupply points in one round 1000 resupply points and 1000 global hours as that class since you began your account. The best way to gain points quickly is by throwing the kits on your teammates.
- Expert Explosives Ordinance: 25 kills with Mines, Claymores, or C4 in one Round and 500 global kills with these weapons.
- Expert Command Badge: 40 minutes as commander in one Round and 150,000 points as commander.
- Expert Armor Badge: 25 kills in a Armored Vehicle for one round and 1000 global hours in vehicle.
- Expert Transport Badge: Fifteen kills in a Transport Vehicle for one round 1000 global hours in vehicle and 2,000 driver points.
- Expert Helicopter Badge: 25 kills in a Helicopter for one round and 1000 global hours in vehicle.
- Expert Aviator Badge: 25 kills in a Aircraft for one round and 1500 global hours in vehicle.
- Expert Air Defense Badge: 25 kills on a Stiger or AA vehicle for one round and 800 hours in vehicle.
Airborne ribbon
Fly in an airplane at an altitude of 350 meters, then
jump out. Parachute all the way down you should get the Airborne
ribbon.
Ranks
Get the indicated number of global points to advance
to the corresponding rank.
and
- Private: 0 global points
- Private First Class: 500 global points
- Lance Corporal: 1,000 global points
- Corporal: 10,500 global points
- Sergeant: 25,000 global points
- Staff Sergeant: 50,000 global points
- Gunnery Sergeant: 75,000 global points
- Master Sergeant: 150,000 global points
- First Sergeant: 250,000
- Master Gunnery Sergeant: 500,000
- Sergeant Major: 1,000,000
- Sergeant Major of the Army: 2,500,000
Unlockable weapons
- Assault's G3
- Type: Full Auto / Single Shot
- Damage: High
- Accuracy: High
- Best Range: Medium/Near
- Clip Size: 30's
- Reload: Medium
- Reload Type: Clip
- This weapon is the best in the game. It is highly recommended if you like playing as Assault. Great for anyone who likes to capture flags and take on many enemies at once.
- Engineer's Mk3A1
- Type: Full Auto
- Damage: High
- Accuracy: Low
- Best Range: Near
- Clip Size: 7
- Reload: Slow
- Reload Type: Clip
- This weapon is very good at close range and will easily protect from about only one soldier at time. You should how to use your pistol if there is more then one enemy against you. Great for those that like to stick together and get very close to someone.
- Medic's L85A1
- Type: Full Auto / Single Shot
- Damage: Medium
- Accuracy: High
- Best Range: Medium
- Clip Size: 30's
- Reload: Medium
- Reload Type: Clip
- This is probably the most unlocked weapon since its accuracy is amazing and does great damage. Great for the kill then heal type person, or the kill and revive person.
- Spec Ops' G36C
- Type: Full Auto / Single Shot
- Damage: Medium
- Accuracy: High
- Clip Size: 30's
- Reload: Fast
- Reload Type: Clip
- This weapon does as much damage as an AK-74, has the accuracy of an M4, and the long range sight of the QBZ-97. It is recommended for Special Forces who like to destroy the enemy commander equipment.
- Support's PKM
- Type: Full Auto
- Damage: High
- Accuracy: Medium
- Best Range: Medium
- Clip Size: 100's
- Reload: Slow
- Reload Type: Clip
- There is not much difference from this and the MEC's RPK-74 except that this weapon takes slightly longer to get heated up and has better long range sight, It is better then all support's weapons but it ties with the MEC's RPK-74 which is for the support. This weapon is only recommended for those who like to play as support most of the times and that do not like to take on enemies from close.
- Sniper's M95
- Type: Bolt Action
- Damage: Very High (can shoot through protective glass on vehicles)
- Accuracy: High
- Best Range: Long
- Clip Size: 5
- Reload: Slow
- Reload Type: Clip
- If you really like to snipe and think you can hit a target at long range, then this is just what you need. You must be very skilled at using your pistol for close range encounters. It can actually shoot the bulletproof windows on some vehicles like helicopters.
- Anti-Tank's DAO-12
- Type: Full Auto
- Damage: High (can shoot through protective glass on vehicles)
- Accuracy: Low
- Best Range: Near
- Clip Size: 12
- Reload: Very Slow
- Reload Type: Per bullet
- This is probably the weapon that is least unlocked. This weapon should only be unlocked if you like to use Anti-Tank at close range. Its very powerful, but the reload time makes it very difficult to use. It is recommended for commando types who like to destroy vehicles and eradicate the remaining survivors from close range.
Hints
Windowed game
Start the game with the + fullscreen 0 command
line parameter.
ayvrtvg
Faster game loading
Note: This procedure involves changing game files;
create backup copies before proceeding. Enter the "\ea games\battlefield
2 demo\mods\bf2\movies" folder and delete or move all of
its files. There will now be no ads or movies at the start of
the game. This can also speed up the menu because there will be
no movie in background. Note: This also can be done in the demo
version of the game.
Rename your soldier
To rename your soldier, which the game by default does not allow you to do, you must edit the file "\Battlefield 2\Profiles\0001\Profile.con" and change the first value, in the quotes, to whatever you wish your soldier's name to be. For example, change:
LocalProfile.setName "defaultPlayer"
to
LocalProfile.setName "''<your new name>''"
Wetlands: Crop circle
On the Wetlands map, there is a farm house and field
in the center of the field. If you are in a plane or chopper you
can see a crop circle there.
First weapon unlock
To unlock your first weapon you must gain 1,000 global
points on ranked servers. You will not gain any of the points
you have earned in a server unless you play until the round is
over (until the map changes or a team wins). When you have reached
over 1,000 global points in your BFHQ window, quit the game and
return for a special pop up window congratulating you on your
new rank and a message stating that you can now unlock your first
weapon. Be very cautious on which one you unlock, as you will
not be able to change it afterwards. The next rank requires 10,000
global points.
Engineers: Getting mines
Use your wrench to remove enemy and friendly mines
to add them to your inventory.
Saving the Medic
When in a squad, it is very important to have a Medic
with you. However when that Medic dies, all is not lost. Go
over to your downed Medic and pick up his kit. Then, revive him. He will now have your old kit, but at least your squad will still
have a Medic.
Squad formations
- Two person squad: Squad leader is anti-tank and member is medic.
- Three person squad: Squad leader can be anything. Must have anti-tank and medic in squad.
- Four person squad: Squad leader should not be sniper at 4+. Squad numbers must have at least one (preferably two) medics and antitank.
- Five person squad: The more medics the better. Anti-tank preferably, two must have at least one SL should not be anti-tank or medic. They are in the most danger and SL is most important.
- Six person squad: Two medics, two AT, squad leader gets a freebie, and last member should be support.
Unlock weapons easily
To unlock all the special weapons, you can start different profiles for each of the kit types. This is much more efficient if you are not worried about rank, because the first weapon unlock
comes at 1,000 points, but the second comes at 10,000 points. You can get all the kit unlocks before you even hit 10,000 total kills. Note: You must have multiple email accounts to be able
to create more than one profile.
Easy points
When you have a certain amount of points on the game, keep getting more. When the end of a round is near, switch to the winning team and your score will be doubled.
Semi-invincible helicopter
On any map that has the Blackhawk (personnel with two
guns) helicopter, form a squad that can have a medic as the pilot,
two support as the gunners (to reload), and two engineers in the
back dropping mines and repairing when the helicopter takes damage.
The helicopter will become an almost invincible flying fortress
of death. This is an easy way to get basic badges (Healing, Resupply,
Piloting, Repair, etc.). Also, if the helicopter is about to explode,
you can also bail and parachute for your Airborne badge.
BF2
core tester Redwood Shores.
Glitches
No reload for the USS Carrier AA Gun
When playing on a map with the USS Carrier, drop at least one Supply Box near the USS Carrier AA Gun (Anti-Aircraft). This will give you no reload time for the Stinger. Note: More than one Supply Box will make the ammunition regenerate faster.
Allied Intent Extended: The Push Day: Enter building
In the Allied Intent Extended mod, there is a map called The Push Day. In this map, follow the left side of the course if you are on the Mec squad side or the right side if you are the Chinese. You will reach what appears to be an apartment complex. There will be several balconies. Use your rope to rappel to the third story. When you get to the end of the rope you will always fall. If you approached this building from the Mec side it will be the first column of balconies that you need to rappel into. When you fall, press [Forward]. You will hit the first floor and can parachute inside the building. You are now impervious to bullets and artillery, while you can still shoot out and kill people. Do not walk out of the building's frame or you will have to redo everything.
Karkand: Roof access
On a server playing Karkand with Friendly Fire off, play as the Spec Ops kit. Walk over to the large building overlooking the train accident flag. Place all five of your C4 charges on the ground about ten feet from the building and run over onto them. When you are about one foot past the charges, detonate them while still running. This should give you enough momentum to launch yourself onto the roof. From the roof, find the slightly raised roof access door and get into a prone position. You should pass under the slightly elevated ground and be able to fire on the train accident flag without the enemy being able to see you.
More...
Strategy guides from GameFAQs
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