Call Of Duty 2 (PC)
From GameWinners
| |
Cheat Codes
Cheat mode
Select "Game Options" at the main menu, then choose the option to enable the console. Press ~ to display the console window then enter developer 1 as a command to enable cheat mode. The "Load" button will now appear. Click it and select the desired level. After the level loads, press ~ to display the console window again, then enter devmap as a command. Press ~ during game play to display the console window, then enter one of the following codes to activate the corresponding cheat function.
| Effect | Code |
|---|---|
| God mode | god |
| Refill ammunition and grenades | give ammo |
| All weapons, full ammo, health and armor | give all |
| Spawn indicated item | give <item name> |
| Flight mode | ufo |
| No clipping mode | noclip |
| Ignored by enemies | notarget |
| Suicide | kill |
| Teleport to a node | jumptonode |
| Level select | map <level name> |
| Mission set select | /seta <mission set name> |
| Toggle frame rate display | /cg_drawFPS <0-4> |
| Double health and can survive one grenade explosion | demigod |
Demo version: Cheat mode
Select "Game Options" at the main menu, then choose the option to enable the console. Press ~ to display the console window then enter seta thereisacow "1337" as a command. Then, enter spdevmap eldaba as a command to begin the demo with cheats enabled. Press ~ during game play to display the console window, then enter one of the following codes to activate the corresponding cheat function.
| Effect | Code |
|---|---|
| Cycle through weapons | give all |
| Ignored by enemies | notarget |
| Unlimited health | god |
| Set jump height; 39 is default | jump_height <number> |
| Refill ammunition and grenades | give ammo |
| Slow motion; 1 is default | timescale <.01-1.00> |
| No clipping mode | noclip |
Level names
Use one of the following entries with the map code to advance to the indicated level.
| Level | Code |
|---|---|
| 88 Ridge | 88ridge |
| Armored Car Escape | toujane_ride |
| Assault On Matmata | matmata |
| Bergstein | bergstein |
| Comrade Sniper | downtown_sniper |
| Crusader Charge | libya |
| Defending The Pointe | duhoc_defend |
| Demolition | demolition |
| Downtown Assault | downtown_assault |
| El Alamein | elalamein |
| Holding The Line | decoytown |
| Prisoners Of War | beltot |
| Railroad Station No. 1 | trainyard |
| Rangers Lead The Way | hill400_assault |
| Red Army Training | moscow |
| Repairing The Wire | tankhunt |
| Retaking Toujane | toujane |
| Stalingrad City Hall | cityhall |
| The Battle For Hill 400 | hill400_defend |
| The Battle Of Pointe Du Hoc | duhoc |
| The Brigade Box | breakout |
| The Crossing Point | rhine |
| The Crossroads | crossroads |
| The Diversionary Raid | decoytrenches |
| The End Of The Beginning | eldaba |
| The Silo | silotown |
| The Tiger | newvillers |
Mission set names
Use one of the following entries with the /seta code to unlock the corresponding set of missions.
| Mission set | Code |
|---|---|
| Crossing The Rhine | mis_10 9 |
| D-Day | mis_07 9 |
| Fortress Stalingrad | mis_04 9 |
| Hill 400 | mis_09 9 |
| Not One Step Backwards! | mis_03 9 |
| Rommel's Last Stand | mis_06 9 |
| The Battle For Caen | mis_08 9 |
| The Battle Of El Alamein | mis_02 9 |
| The Tank Squadrons | mis_05 9 |
| The Winter War | mis_01 9 |
Video
Walkthrough
Hints
Veteran mode
Veteran mode cuts life expectancy to three or four
shots until you die. However, Veteran mode does not improve the
enemy's aim or strategy. Use small blocks or small bulges of hills
as cover and crawl. Because you do not get points for kills, do
not take the Nazis head on. Let your allies lay some fire, if
there are any. If not, throw a smoke grenade and shift between
crouch and crawl positions, laying cover fire and stall some time
for the smoke grenade to spread before the Nazis rush in. Use
this smoke cover to fall back to the nearest safe position where
you can regroup or hide and pick the Nazis off from afar.
When playing on the Veteran difficulty in campaign mode, always
take cover. When ever you reload or get hurt badly always go prone
or get behind a wall. Also, use your smoke grenades wisely. You
will need them to get past certain parts of the game; for example,
when clearing houses or getting past turrets.
Determining if enemies are still alive
Even if you shoot the enemy, he may still be alive.
Make sure to aim your crosshairs at him and see if it turns red.
If it does, it indicates that the enemy is still alive, and you
must shoot him down more. Do not give the enemy the chance to
shoot you from behind while he regains consciousness.
Grenades
The grenade indicator is useful, however, you do not
have to run away from it every time. If the indicator points that
a grenade has landed near you, but you are taking cover behind
a wall, you do not need to run away. Instead, the grenade will
explode and not damage you at all.
svrva uvtcati fbtfiso,
Kill types
Head shots are instant kills. Body shots require two
or more shots for a kill.
Recommended weapons
Whenever you have the chance, pick up a Kak 98. It
is one of the most powerful guns in the game. There is a scoped-Kak
98 in the last level (Dragon's Teeth) in the 2 bunker in the building.
The most common bolt-action rifle is one of the best weapons for
small groups of enemies. It may be a bolt-action, but it is a
one-hit kill almost all the time. Make sure to keep an automatic
for the slow reload.
Capture Hill 400 mission: Recommended weapon
Pick up the scoped Gheher43 from the first bunker that
you blow down the door to. Swap it for your Garand. It is very
helpful. Every bunker has one so you do not have to worry about
ammunition.
Red Army Training mission: Mad Commissar
After you get your guns the Commissar will tell you
to shoot the teddy bear. Do not shoot the bear. Instead, shoot
the bottles and plates. He will get very mad. After you shoot
about four or five of the bottles or plates he will pull out a
pistol and kill you.
More...
Strategy guides from GameFAQs
Email
Myspace
Facebook
Twitter
del.icio.us
digg
Yahoo
Google
Windows Live