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King's Quest

View version number:
Press [Alt] + V.

Debug mode:
Press [Left Shift] + [Right shift] + [Keypad Plus] to enable debug mode. Except as noted, the following global variable values may be edited. The changes only take effect after debug mode is exited.

Global variables
Comment
1
Game ID Read only
2
Room number Read only
3
Speed 0 (fastest) to 99 (slowest)
4
Unknown
5-8
Something from EventHandler
9
Pointer to object Inventory; Read only
12
Previous scene number
13
Scene number Used for teleport.
14
Breakpoint flag If non-zero, Auto-debug on room change
15
Score New score is displayed only after next non-debug change.
16
Max Score New score is displayed only after next non-debug change.
30
Pointer to SG Directory. Use Inspect to view SG directory.


Key
Command Comment
Q
Quit Quit immediately
T
Temp variable Inspect temp variable
A
Inspect
I
Inspect See "Inspect" sub-commands
O
Object
R
Resources
S
Send stack
D
Display memory
F
Free heap
G
Global variable Inspect global variable
L
Local variable Inspect local variable
B
Break in (If object value is changed, Auto-debug)
C
Inspect current object

KeyInspect subcommand effect
[Up], [Down], [Left], [Right] Scroll
[Enter]Next item
[Comma]Move to address
IInspect
EEdit
CCollection

Note: Press C while inspecting the Inventory to view the Inventory List.


Strategy
Strategy: Points list: by Avi Machness
Strategy guides from GameFAQs
Strategy guides (VGA version) from GameFAQs
Published strategy guides
UHS file
Note: The Universal Hint System reader must be used to view this file. A HTML preview version is also available for direct viewing through the UHSWeb service.
Copyright © 1995-2006 Al Amaloo. All rights reserved.