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Land Of The Dead: Road To Fiddler's Green

Cheat mode:
Enter one of the following codes to activate the corresponding cheat function.

Effect Code
God Modegod
999 ammunition for all weaponsallammo or loaded
All weapons weapons
No clipping modeghost
Flight modefly
Disable no clipping and flight modeswalk
Kung Fu fistskungfu
Toggle third person viewbehindview <0 or 1>
Play indicated mapopen <map name>
All weapons and 999 ammunitionall
Spawn fire axeaxe
Spawn batbat
Spawn Glock handgunglock
Spawn golf clubgolfclub
Spawn hammerhammer
Spawn minigunminigun
Spawn Molotov cocktailsmolotov
Spawn pipepipe
Spawn revolverrevolver
Spawn pump-action shotgunshotgun
Spawn shovelshovel
Spawn bolt-action sniper riflesniper

pankey and Dunnojo.


Hint: Kung Fu fists:
Find and read the "Day of the Kungfu Zombies" books in various levels. Note: When you look at this book, it will not highlight an action response. You must search for the book then press [Space] to read it. Your character will say "I know Kung Fu?", then tattoo will appear on your hands. Your hands are now stronger, and can kill zombies.

Hint: The Farm: Easy kills:
At the beginning of the game, Jack notices a stranger standing in his yard.. The game will instruct you to go out and confront him. Instead, go upstairs to the attic and find your .22 rifle. The zombie will start to bash his way into your house, but it is better than running up to him unarmed, as he will almost always bite you. Also, the key to the shed in your backyard is in the basement. If you go downstairs before coming into contact with the zombies, you can get a revolver, ammo, and a hammer from the shed. These make it a lot easier to fight off the walking dead at your house, and you can complete the level twice as fast.
Bobby Yates.

Hint: Backflipping zombies:
Use the shotgun and shoot the zombie's feet or legs. Most of the time this will make the zombie do a backflip.
Chad Spencer.

Hint: Level list:
SPIKE1.

the farm-checkpoint 1
cornfield-checkpoint 1
cornfield-checkpoint 2
neighbors-checkpoint 1
mainstreet-checkpoint 1
detour-checkpoint 1
detour-checkpoint 2
hospital-checkpoint 1
the doctor-checkpoint 1
the doctor-checkpoint 2
override-checkpoint 1
override-checkpoint 2
fire-checkpoint 1
escape-checkpoint 1
escape-checkpoint 2
back alleys-checkpoint 1
warehouse-checkpoint 1
warehouse-checkpoint 2
police station-checkpoint 1
sniper rifle-checkpoint 1
headshot-checkpoint 1
sewers-checkpoint 1
sewers-checkpoint 2
labyrinth-checkpoint 1
labyrinth-checkpoint 2
the theater-checkpoint 1
the docks-checkpoint 1
deliverence-checkpoint 1
deliverence-checkpoint 2
city of the living checkpoint 1
city of the living checkpoint 2
heavy gunner-checkpoint 1
fiddlers green garage
fiddlers green atrium
fiddlers green penthouse
annlhilation [final level closing scene] game done

Strategy guides from GameFAQs
Trainer: +1 by iRRM
Reviews
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