The web's largest cheats, codes, and game help site  
HOME | CHEATS | NEWS | REVIEWS | FORUMS

CHANNELS
· ARCADE
· DS
· DVD
· GAME BOY ADV
· GAMECUBE
· PC
· PLAYSTATION2
· PLAYSTATION3
· PSP
· WII
· XBOX
· XBOX 360
· MORE...

THIS PAGE
· EMAIL THIS
· PRINTER VIEW
· SUBMIT CODE

THIS SYSTEM
· OTHER GAMES
· REVIEWS
· MESSAGES
· NEW RELEASES
· COMING SOON
· TOP SELLERS

GAMING
· NEWS
· BOOKS/GUIDES
· SALES
· SEARCH

Medal Of Honor: Allied Assault

Cheat mode:
Start the game with the "<drive and folder path>\MOHAA.EXE" +set developer +set ui_console 1 +set cheats 1 +set thereisnomonkey 1 +set cl_playintro 0 command. Start a single player game, then press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Change +set cl_playintro 0 to +set cl_playintro 1 if you wish to view the introduction sequence.
ian hartwell.

For versions of the game higher than v1.10, edit the starting command as described, then go into the advanced section of the options menu. From there, you can activate the console manually. All codes are the same as those for the earlier version of the game.

Note: For the demo version, start the game with the "<drive and folder path>\moh demo\mohaademo.exe" +set ui_console 1 +set cheats 1 +set thereisnomonkey 1 command.

Also, in some versions of the game you can simply turn on the "Enable console" option at the options menu. Then, press ~ and the console window will appear.
Tavares.

Effect Code
God mode dog
Full health fullheal or fullheald
All weapons and ammunition wuss
No clipping mode noclip
Remove targetnotarget
Third person viewtoggle cg_3rd_person
List inventorylistinventory
Teleport to indicated locationtele <x y z coordinates>
Level selectmap <map name>
Level completedfadeout
Restart levelrestart
List mapsmaplist
Display current coordinatescoord
Set healthhealth <number>
Suicidekill
List models for Alliesplayermodel
Set walking speedset sv_walkspeed <number>
Set gravityset sv_gravity <number>
Set run speedset sv_runspeed <number>
Set rocket/grenade speedset sv_maxvelocity <number>
Spawn indicated weapongiveweapon weapons/"<weapon_name>".tik
Unlock mission 2seta g_m2l1 "1"
Unlock mission 3seta g_m3l1 "1"
Unlock mission 4seta g_m4l1 "1"
Unlock mission 5seta g_m5l1 "1"
Unlock mission 6seta g_m6l1 "1"
Unlock medalseta g_eogmedal2 "1"
Unlock medalseta g_eogmedal1 "1"
Unlock medalseta g_eogmedal0 "1"
Unlock medalseta g_medal5 "1"
Unlock medalseta g_medal4 "1"
Unlock medalseta g_medal3 "1"
Unlock medalseta g_medal2 "1"
Unlock medalseta g_medal1 "1"
Unlock medalseta g_medal0 "1"

XAnimal, Tanner, Michael W., Steven Hughes, and Edwin Chan.


Weapon names:
Use one of the following entries with the giveweapon weapons/"<weapon_name>".tik code.
XAnimal and Michael W..
colt45
m2frag_grenade
p38
steilhandgranate
m1_garand
kar98
shotgun
bazooka
panzerschreck
bar
mp44
thompsonsmg
mp40
springfield
kar98sniper

Map names:
Use one of the following entries with the map code. For a full list, load the "pak5.pk3" in the "\main" folder.

m1l1
m1l2a
m1l2b
m1l3a
m1l3b
m1l3c
m2l1
m2l2a
m2l2b
m2l2c
m2l3
m3l1a
m3l1b
m6l3e

Secret Allied models:
Enable the playermodel code to list the models for the Allied side, including the four secret ones named "american_avest_army", "american_ranger_lifevest", "american_ranger_equipment", and "american_ranger_lifevest2." Once you select one of the four secret models from the list, they will permanently be in your model selection in multi-player mode.
Bismarck.

Get all nine medals:
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "unnamedsoldier.cfg" file in the "\main\configs" folder in the game folder. Add the following lines to the file.
Christy Gamer.

seta g_eogmedal0 "1"
seta g_eogmedal1 "1"
seta g_eogmedal2 "1"
seta g_medal0 "1"
seta g_medal1 "1"
seta g_medal2 "1"
seta g_medal3 "1"
seta g_medal4 "1"
seta g_medal5 "1"

Gamepad support:
Enable the console within the game advanced options. Display the console window during game play and enable the following commands to activate the gamepad.
Sean Di Stefano.

in_joyballscale 0.02
in_joystick 1
in_joythreshold 0.295000

Hint: Silly Nazis:
In the first disguise mission, enter the room with the three Nazis playing cards. Look out the window at the two other Germans below (you may need to go to the left side of the window). Press [Use]and they will start doing back-flips, dances, and head stands.
CHOWDERHEADJDOGG.

Hint: Stupid scientist:
Get discovered on the level where you are in disguise. When you are going to see the scientists, press Q to holster your weapon. The man who speaks to you tries to draw his weapon, however it will be glued to the clipboard and to his hand. Note: This is easier to accomplish if the dog code has been enabled.
ca.boddy.

Hint: Command Post: Never ending Nazis:
In this level, you will get off of a truck then make your way to the Nazi houses. When you finish all of your objectives you will need to exfiltrate. When you get past the front gates near the end of the level (where you meet the French woman), kill all the Nazis in that area. Then, sit in between the two sand bag bunkers a few steps from the gate. An unlimited amount of Nazis will appear two at a time in intervals of about three seconds.
Ryan Ernest.

Hint: Command Post: Never ending dogs:
Follow the steps in the "Command Post: Never ending Nazis" hint, except do not wait in between the sand bag bunkers. Instead, go further towards the end of the level where you see a bridge. You will see a truck at the other end with the French woman nearby. Wait directly before the bridge and an unlimited amount of Nazi dogs will approach in your direction.
Ryan Ernest.

Hint: Command Post: Easy completion:
At the end of the mission where you have to meet Manon in the truck, you have to deal with both dogs and guards from behind and very accurate riflemen ahead of you to escape. To makes things much easier, when you get to the gate stop and crouch. While crouched, no guards will appear from behind as long as you go along the road in that position. Walk until you can snipe the guards up ahead with your KAR98. Once they are all dead, take out your MP40 and turn around. Guard dogs will still be sent from this point onwards. Stay crouched and walk backwards then gun them down as they come to you. This is especially useful under the hard difficulty setting, where one rifle hit takes off 30 health points.
Tommy Spresser.

Hint: Communications Blackout: Hear theme song:
You can hear the game's theme song during the mission where you have to destroy the six communications targets. In the house just next to the base is a room with a cello and piano. Go up to either one of them and press [Use]. You must press it several times to hear the entire theme.
Jonathan Leary.

Hint: Naxos Prototype: Asking scientists:
Find the disguise and go to the scientists. Enable the notarget code and have your weapon holstered. Go directly into the room and wait. One of the scientist will appear and ask whether you are interested in prototypes. If you want to understand him, turn on the subtitles in the advanced options menu.
Swee Choo Ong.

Hint: Omaha Beach: See glitches:
Enable the walkspeed 1000 code and start walking on the level. Rush to the beach before everyone to see a few glitches as well as allies appearing suddenly.
Steven Hughes.

Hint: Omaha Beach: Use MG42s without being shot:
When playing in multi-player mode as the Axis, go into the pillbox, then take out a grenade. Hold [Fire] and kneel. Crawl up two the MG42 and press E (use). You will be unable to get hit unless from behind.
StrShp99.

Hint: Rangers Lead the Way: Extra man for regiment:
When you need the documents and the explosives, after you hear the Allied prisoner get shot, move out of the building. Go up the stairs by the truck, make a left, and follow the path (it is actually a guide rail). You must fight some enemies along the way. When you make it to the room, you will see a man being tortured by another man. Be careful; there is another man hiding. Also make sure to shoot him. After you kill the two soldiers, the man will say "You saved my life sir" and will become part of your regiment. Note: If you do not do this after you get the documents and the explosives, Major Grillo will die every time. This will not work all the time.
mark6617.

Hint: Rangers Lead The Way: Thompson SMG:
At the end of the level you are instructed to use the MG-42 machine gun. Instead, kill the Nazi on the MG-42 from the ground, then hold off the enemy for about one minute and thirty seconds. Run up to use the MG-42. The SMG that the Nazi had should have disappeared. Use the gun until the game says, "Captain Richards and Private Thomas have been killed in action". Run down the stairs and walk over the dead soldier's Thompson. Note: Make sure you do not already have an SMG before picking up the Thompson or you will just get the ammunition.
SCHUBSSE.

Hint: Sabotage the Motorpool: Stupid crateman:
Enable the notarget and dog codes. Proceed until you enter the room with the munitions cache. There will be a Nazi worker there. Do not kill him; just follow him. He will go to the area guarded by two spotlights. He will pick up a crate and go to the door, but he cannot possibly get through.
ongsc727.

Hint: Sniper's Last Stand: Bonus level:
Complete the mission where you have to escort the tank crew under the hard difficulty setting with all three members of the crew still alive. You will go to a bonus level called The Void. In it, you have sixty seconds to find a hiding spot before a bazooka carrying medic comes looking for you.
Tommy Spresser.

Hint: Secret objectives:
In order to receive medals, you need to accomplish secret objectives.
Mercury.

In the first mission at the second level, where you have to rescue the SAS agent, at the fort where the explosives are located there is a ladder leading to a walkway at the right side from the back of the parked truck. Go up and follow the walkway, and eliminate the Nazi soldiers on your way. In the end, you will find an American POW. Keep him alive until the end of the level to receive your medal.
In the second mission, acquire the manifest at one of the ends of the U-boat you have to destroy.
To receive the third medal, you have to accomplish multiple objectives. At Omaha Beach, survive the beach with at least 80% of your life. In the Battle In The Bocage, keep all the paratroopers that you find along the way alive. Do the same thing in the next level.
In mission four, there are two King Tiger tanks parked in the yard of the house. You must acquire explosives in order to complete this task. You can find explosives at the second level of one of the houses. Note: Search every room. When you have the explosives, blow up the Tiger tanks.
To acquire the medal for the fifth mission, keep every squad member you find alive in both levels, especially the tank crew.
In the final mission (Fort Schmerzen), at the loading platform of the train which the level starts at, snipe all the Nazi soldiers with less than five assault team member casualties.

Hint: Switch sides:
When in a multi-player game, go to a any MG42 and use the gun. Then, press [Esc] to get to the menu. Choose "Select Team" and pick the opposite team. You will remain in the same place, but on the other team. This is useful when playing with the Omaha Beach map, as you will get a head start if you are on Axis then change to Allies.
Steven Hughes.

Hint: Music in multi-player games:
Note: This procedure involves changing game files; create a backup copy of the files before proceeding. First, get a music file that you would like to hear in the game and change it into a .mp3 file. Either cut or copy it. Find the "main" folder in the game directory. Enter the "sound" folder, then enter the "amb_stereo" folder. Paste your sound file in that folder. Find the sound file for the level that you want to change. Then, switch the names of the two sound files. You will now hear your favorite songs during the game, but other players will not be able to hear it.
MooreKM.

Glitch: D-day: Explore level:
When you get into the first pillbox and complete your objectives, you must walk out the door to win the level. Instead, enable the noclip code. Go out the door and disable the code. You can now walk around outside the pillbox. If you search around, you will find artillery with glowing red areas on the back of them for planting explosives.
Animal132890.

Glitch: Omaha Beach: Easy health:
Work your way up the beach until you get to the shingle. If you have 45 or less health do not continue. Go the medic on the shingle. Stay near him. As he says "here you go", crawl away. After getting the bangalores, giving them to your buddies, and running across the field, the medic should come across and get shot. However, your health will go up to full for the damaging run ahead. Note: This was done under the easy difficulty setting.
Bill Sharp.

Glitch: Multi-player: Enter wall and go underground:
In the Tug Of War level Flughafen, there is a glitch when playing as the Allies. When you spawn in the Allies zone, go behind the first hangar next to you, hugging the right wall the entire way. When you get to the end of the hangar, there will be a slight turn. Then, keep hugging the wall and eventually you will go into it. You will then see a ledge. Fall off and you will be underground. Only the top of your head will be visible. Note: This cannot be done if there is a tank standing in the way.
Game Genie.

Glitch: Sniper scope on .30 caliber machine gun:
To get a sniper scope on the Jeep's .30 caliber machine gun, enable the wuss code. Take out any rifle with a scope. Get in the jeep. When the next level loads, click the Right Mouse Button. You cannot zoom in with the scope, but it may improve your accuracy.
Animal132890.

Glitch: Leave level map:
Enable the set sv_gravity code to a negative value in any level. Start walking and at some point you will begin flying above everything. From there, move towards the white spots and enable the sv_walkspeed 500 code. You will be in a white glitched area.
Steven Hughes.

Glitch: Moving with changed gravity:
To go off the ground, enable the set sv_gravity code with a negative value. To get back down, enable the set sv_gravity code with a positive number. To remain where you currently are (leveled), enable the set sv_gravity code 0 code. Note: Sometimes you must keep trying because you may get stuck, cannot move, or cannot escape from where you are. To ensure that you fly up, go to a cliff and go off it. Fly off the screen and it should wobble.
Steven Hughes.

Glitch: Disappearing grenade:
In the training level, when you get to the part where you have to destroy the target, go to the fence and up. Throw a grenade at a hole and it will disappear.
cheesemonkey1002.


Strategy guides from GameFAQs
Published strategy guides: Medal of Honor: Allied Assault: Prima's Official Strategy Guide
Published strategy guides: Medal of Honor: Allied Assault Official Strategy Guide
Trainer: +1 v1.0 by ryst
Trainer: +1 v1.1 by ryst
Trainer: +1 v1.11 by ryst
Reviews
Copyright © 1995-2008 GameWinners.com. All rights reserved.