Oni
Cheat mode:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a hex
editor to edit the "persist.dat" file in the game folder.
Go to hexadecimal offset $44. Change the $02 or $06 value at that
location to $07. Save the file and start the game. Press [F1]
to display the diary screen, then enter one of the following codes
to activate the corresponding cheat function. Repeat code entry
to disable the code.
To enable cheats without a hex editor, type evrything at
the diary screen, then activate the codes.
cm555.
| Effect |
Code |
| Press [F8] to change characters |
shapeshifter |
| Invincibility | liveforever
|
| One hit kills | touchofdeath
|
| Cannot be knocked down | canttouchthis
|
| Ammunition and health | fatloot
|
| Breakable objects | glassworld
|
| Win level | winlevel
|
| Lose level | loselevel
|
| Super ammunition | superammo
|
| AI controlled characters fight each other |
reservoirdogs |
| Gatling guns mode | roughjustice
|
| Daodan power mode, more damage | chenille
|
| Godzilla mode, become giant | behemoth
|
| Fists Of Legend mode | fistsoflegend
|
| Ultra mode, tougher enemies | killmequick
|
| Slow motion mode | carousel
|
| Big head mode | bighead
|
| Mini mode | minime |
| Regenerate health | elderrune
|
| Phase cloak | moonshadow
|
| Weapons locker | munitionfrenzy
|
| Enable developer mode | thedayismine
|
Developer mode:
Use the thedayismine code, then press ~
to display the console window. Enter one of the following codes
to activate the corresponding command.
| Effect |
Code |
| Cycle through all possible weapons | [F7]
|
| Change character | [F8]
|
| Start recording | [F9]
|
| Stop recording | [F10]
|
| Playback recording | [F11]
|
| Toggle slow motion | [Ctrl] + [Shift] + G
|
| Toggles textures | [Ctrl] + [Shift] + S
|
| Display opponent logic | [Ctrl] + [Shift] + B
|
| Display frame rate | [Crtl] + [Shift] + Y
|
| View console commands | dump_docs
|
| All doors unlocked | door_ignore_locks = 1
|
| Kill all nearby AI | ai2_kill
|
| No clipping mode | chr_nocollision 1
|
| No clipping mode disabled | chr_nocollision 0
|
Hint: Defeating the computer:
It is easier to defeat the computer if you run counter-clockwise
around the room. Just run in a circle since Konoko can move faster
than the laser beams.
ethum u, clyn btfoyeuifsiw avsurrcdl.
Hint: Defeating the Boss after the brain
computer:
The Boss after the brain computer has the Wave Motion
Cannon. When you start, run at him at an angle and jump kick the
gun out of his hands -- he will fall down. Once he is on the ground,
run over to the gate with the two fallen guards on each side.
Go to the right and pick up the Hypo. Use it, and when you are
super charged go after the Boss. This should make quick work of
his health. If he has any health remaining, just use combos on
him. Note: Do not let him get the gun.
It is easier to defeat the computer if you run counter-clockwise
around the room. Just run in a circle since Konoko can move faster
than the laser beams.
Hint: Defeating the second Deadly Brain:
On Level 13, hold onto a mercury bow that you get in
the stage. Make sure to have some ammunition. When you are fighting
Shinitama, go up to Griffan's force field. If he is not standing
near the force field, hit one of the switches and return. After
he is near the force field, shoot him. If done correctly, he will
get hit and come through the force field at you. Simply hit him
a few times to win. Note: You cannot get the "Didn't kill
Griffan" last Boss battle if this trick is used.
EDeangelus.
Hint: Defeating Barbras:
Knock his gun out of his hands, then pick it up and
shoot missiles at him. If you run out of ammunition, let him pick
it up and when he charges it up, get it from him again. Note:
This will not kill him the second time that you fight him.
Eijinumberone4.
Hint: Defeating Shinatama:
In the Dream Diver level, enable the "Last Man
Standing" cheat and rush to the part where you fight the
Cloaked Ninjas. If you are quick enough, you will see Shinatama
"trying" to fight the Ninjas (or you) and you can kill
her. Note: This will not make you lose the level.
Exile Hacker.
Hint: Multiple endings:
After defeating the computer (Shinatama), you are faced
with a choice -- kill Commander Griffin or not. Your choice will
drastically effect the ending Boss fight. Should you decide to
shoot him, you just made things harder on your self. At the final
battle you will face your brother after he transforms into a monster.
If you do not kill him, the final battle will be slightly easier
This time, your brother will approach you with two of his troops
and will not transform. Do not worry about the troops, your old
"friends" from the TCTF will help you, as well as Commander
Griffin, leaving you to face your brother. With either choice,
the ending sequence remains the same.
Isaih1313.
Hint: An Innocent Life: Easy robot target:
On level 8, "An Innocent Life", one save
point is within a room with three or four robots, deadly green
ooze below, and large sparking arcs of electricity that you must
avoid to get to the other side. From the save point, run up the
stairs and take care of the robot up there. Then, hop down at
the outcropping to the Terminal below. You should have just avoided
the first half of the first arc of electricity. After you drop
down, the robot guarding the terminal to temporarily shut down
the arcs of electricity will not usually "see" you,
since you arrived the wrong way. He now should be an easy kill.
Hint: Atmospheric Conversion Center (interior):
Easier start:
When you begin level 14, attack the enemy which is
in front of the pillar that you started out at. He will attack
you as well. When he does this, run behind the pillar. This will
"bring" his other patrolling friends towards you. This
will be slightly easier than running into the open, where a sniper
is waiting for you. When all three of the enemies appear, duck
and continuously trip them. This strategy works if you disarm
the man carrying the gun. Once you have defeated them, look to
the left of where you started. There will be an invisibility item.
Pick it up and run towards the exit where two guards are located.
If you try to kill them, you will probably get shot down by the
sniper.
felix del tredici.
Hint: Bio Lab: Force Shield:
On the Bio Lab level, immediately after you defeat
the Boss, go to the door to the second save point. After saving
the game and you have made it up to the second floor, save the
scientist in the back of the left-side room. After doing so, he
will give you a Force Shield which will stop all bullets that
are shot at you. Note: Even with the shield active, hand to hand
combat still can hurt you.
Hint: Dr. Hasagawa's Lab: Big Head mode:
Start level 12, "Dr. Hasagawa's Lab". Reach
the part where four tiny strikers rush you. Kill all of them before
they escape back into the wall to unlock the ''Big Head'' cheat.
Hint: Regional State Building: Mercury
Crossbow:
In the Regional State Building level, shoot out the
glass in the starting area and slide through the hole. When you
get out, a person with a Mercury Crossbow and plasma rifle should
come out from behind the TCTF car. Note: there is another enemy
with a Mercury Crossbow on the other side of the building who
might start shooting you.
Peter Berman.
Hint: Rooftops: Defeating the ninja:
Use the following trick to easily defeat the ninja
at the end of the level. Get and keep the Screaming Cannon. While
fighting the ninja, stand with your back to the elevator door
that you came through. The ninja will teleport and get stuck in
the elevator behind you. Walk forward, turn around, and you will
be able to see him trying to run through the door. Shoot him with
the Screaming Cannon and he will die instantly. Note: Sometimes
he will teleport beside you. If this happens, hit him until he
has to teleport and try standing in front of the door again.
Joe B.
Hint: Syndicate Warehouse: Unlimited time:
On the truck section, you will have approximately three
minutes to get the console. To have no time, first get to the
floor of the console. There will be a striker. Turn the console
but do not kill the striker. It will have no time afterwards.
Note: If you leave the area by the console and return, you will
automatically trigger the intermission sequence and win the level.
Also, to keep the striker from killing you, get rid of his gun
then run away.
DarkDragon1823.
Hint: Truth And Consequences: Walk outside:
On level 9, "Truth And Consequences" you
will start in a small room with a man you can talk to. He will
tell you he has a wife and kids. Leave this room and go into the
front atrium. In here you will see the locked front door, dual
staircases, and a lot of glass. Shoot out a full square pane of
glass (not just a triangular section), then run and hop through.
You are now outside on the streets. The programmers anticipated
this and placed roadblocks outside, as well as invisible barriers,
at the end of each street. You cannot run around too much. Note:
At each roadblock are two enemies, with at least one carrying
a Mercury Bow. If you are fast enough you can see them pop into
existence. If you are careful and quick enough, you can grab a
Mercury Bow from one of the opponents and it will still have one
shot remaining. When you want to reenter the building, run up
to the front door and it will open, and lock behind you. If you
do not kill any of the opponents that see you while outside, they
may come stalking after you throughout the building. Finally,
going outside and then reentering the building sometimes causes
a glitch in the game where it will stutter every second or so.
Hint: Sliding:
When facing a tough enemy in the later levels, aim
fairly high up with a weapon in hand dash to an opponent, slide
(begin dashing then press [Shift]), but do not knock the
opponent down. While you are sliding, start shooting. This is
an easy way to win because it is difficult for the enemy to aim
at you.
Hint: Gun special attack:
Equip yourself with a two-handed gun such as the Plasma
Rifle and keep it out. While rising from a crouch (press [Shift],
then release) press [Kick] and Konoko will do a Jump 360
attack. Note: You can fire while doing this, but aim carefully.
Also, this will not work with the Wave Motion Cannon because pressing
[Kick] with this gun will launch grenades.
Exile.
Hint: Mukade's tracking fireball:
Enable the munitionfrenzy code. On the left
and right of the Wave Motion Cannon, there will be one small dot
on each side. One has a WMC logo that does not work and the other
has a Mercury Bow logo. Get the Mercury Bow dot. Fire, and it
will be the same weapon that Mukade uses. Note: This is almost
like the Screaming Cannon; it will hit you if there are no other
targets.
DarkDragon1823.
Hint: Faster Mercury Bow recharge:
Instead of waiting for the Mercury Bow to recharge
between shots, drop it and pick it up again and it will be ready
to fire.
MegaBabe0405.
Glitch: Big head remains:
Enable big head mode and kill someone. Disable it,
and the person(s) will still have a big head.
Exile.
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