Cheat mode (alternate): Press [F1] to display the console window, type
one of the following codes, press [Enter], then press [F1]
to activate the corresponding cheat function.
Effect
Code
God mode
cht_bGod
All weapons
cht_bGiveAll
Full health
cht_bRefresh
No clipping
cht_bGhost
Invisibility
cht_bInvisible
Flight mode
cht_bFly
Cheat mode (demo version): Press ~ at the main menu (with the single player
and demo options) to display the console window. Then enter one
of the following codes to activate the corresponding cheat function.
Effect
Code
Display console commands
ListSymbols()
Change damage from enemies in indicated difficulty level (1.0 is default).
Mental mode: Successfully complete the game in Serious mode, then
start a new game. Mental will be fading in and out under Serious.
In Mental mode, all the enemies will appear and disappear. Jin An, Jr..
Difficulty levels: Enter one of the following numbers to set the difficulty
level in the cheat codes.
0: Easy 1: Normal 2: Hard 3: Serious
Hint: Defeating the final Boss: After going into the great pyramid, find the obelisk
room. It will then rise. Keep walking around until you see an
FMV sequence. You will then go to the place where the Boss climbs
up the wall. Beware -- this Boss has the most powerful spells
and weapons. After he/it shoots, run to the jump ramps. Jump/boost
through the power rings clockwise, and when you are next to the
jump ramps, preferably by the backpacks, start unloading with
the Lasergun. That weapon will drop him down to a quarter of his
health, but only after 800-1200 pulses. Note: He can regenerate
health. RottenEdSJ.
When at the Great Pyramid and the door has not opened, pull out
your canon and start shooting the Boss in the head. Take out your
minigun frequently to take out Kleers, Biomechs, Werebulls, etc.
Then, when he is down to red, go inside the pyramid and look up.
There are four triangle objects that light up and make strange
noises once you jump through the ring things that have lights
in them. To activate the teleporter you must use the super jumps
(all four) and you will automatically jump through the ring things.
However, you must make sure that the Boss is on the lighted up
center. Once you have jumped through all four, look up and you
should see four blinking triangles. This will take some time,
so make sure you have him in the lighted up circle in the middle
of the pyramid. If he is still in red when the teleporter is on,
and it hits him, he will die. Sageman4u.
Hint: Great Pyramid: Binary counter: In the Great Pyramid stage, just before you enter the
pyramid, you may have noticed a panel above the entry with alternating
I's and O's. This is a timer counting down in binary. The timer
starts at 1,023 and goes down from there. Killian Goetowski.
Hint: Sacred Yards: Hidden health: As soon as you start the level, look to your right
and go to the pill in the corner. A message will appear, stating
"Silent Walk pill has been activated and all enemies deactivated!".
No enemies will attack in this area now. Enter the door near the
statue, but do not take any of the pills ahead. In the next area,
shoot the spike in the center of the pool (without taking any
pills) to find some health. Note: It is guarded by two Reptiloids.
Hint: View programmers: In the first level, turn around and head down the ramp.
Then, go right and turn towards the direction you are supposed
to go. You should see a door. When you enter, you will encounter
many big headed people that represent the game's developers. Also,
if you go down the path that leads to the desert, many big red
Biomechs will appear. Game_Frog (CotD).
There is a second group of programmers in the level. From the
start of the level, go down the first ramp, make a left turn,
and look for a door that will not open. If you can find a secret
rocket launcher on this mission, use it to destroy the door and
release the second group of fans. Raymond Martineau.