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Serious Sam

Cheat mode:
Press ~ to display the console window, then enter one of the following codes to activate the corresponding cheat function.

Effect Code
All weaponsplease giveall
Flight modeplease fly
Full healthplease refresh
God modeplease god
Invisibilityplease invisible
No clippingplease ghost
Kill all enemiesplease killall
Open all doorsplease open
All data available in NETRICSAplease tellall

Some John Haden.


Cheat mode (alternate):
Press [F1] to display the console window, type one of the following codes, press [Enter], then press [F1] to activate the corresponding cheat function.

Effect Code
God modecht_bGod
All weaponscht_bGiveAll
Full healthcht_bRefresh
No clippingcht_bGhost
Invisibilitycht_bInvisible
Flight modecht_bFly


Cheat mode (demo version):
Press ~ at the main menu (with the single player and demo options) to display the console window. Then enter one of the following codes to activate the corresponding cheat function.

Effect Code
Display console commandsListSymbols()
Change damage from enemies in indicated difficulty level (1.0 is default). gam_afDamageStrength<difficulty 0-3>=<0.0, 1.0, 2.0>
Change ammunition quantity in indicated difficulty level (1.0 is default). gam_afAmmoQuantity<difficulty 0-3>=<0.0, 1.0, 2.0>
Change enemy movement speed (1.0 is default) gam_afEnemyMovementSpeed<difficulty 0-3>=<0.0, 1.0, 2.0>
Change enemy attack speed (1.0 is default) gam_afEnemyAttackSpeed<difficulty 0-3>=<0.0, 1.0, 2.0>


Mental mode:
Successfully complete the game in Serious mode, then start a new game. Mental will be fading in and out under Serious. In Mental mode, all the enemies will appear and disappear.
Jin An, Jr..

Difficulty levels:
Enter one of the following numbers to set the difficulty level in the cheat codes.

0: Easy
1: Normal
2: Hard
3: Serious

Hint: Defeating the final Boss:
After going into the great pyramid, find the obelisk room. It will then rise. Keep walking around until you see an FMV sequence. You will then go to the place where the Boss climbs up the wall. Beware -- this Boss has the most powerful spells and weapons. After he/it shoots, run to the jump ramps. Jump/boost through the power rings clockwise, and when you are next to the jump ramps, preferably by the backpacks, start unloading with the Lasergun. That weapon will drop him down to a quarter of his health, but only after 800-1200 pulses. Note: He can regenerate health.
RottenEdSJ.

When at the Great Pyramid and the door has not opened, pull out your canon and start shooting the Boss in the head. Take out your minigun frequently to take out Kleers, Biomechs, Werebulls, etc. Then, when he is down to red, go inside the pyramid and look up. There are four triangle objects that light up and make strange noises once you jump through the ring things that have lights in them. To activate the teleporter you must use the super jumps (all four) and you will automatically jump through the ring things. However, you must make sure that the Boss is on the lighted up center. Once you have jumped through all four, look up and you should see four blinking triangles. This will take some time, so make sure you have him in the lighted up circle in the middle of the pyramid. If he is still in red when the teleporter is on, and it hits him, he will die.
Sageman4u.

Hint: Great Pyramid: Binary counter:
In the Great Pyramid stage, just before you enter the pyramid, you may have noticed a panel above the entry with alternating I's and O's. This is a timer counting down in binary. The timer starts at 1,023 and goes down from there.
Killian Goetowski.

Hint: Sacred Yards: Hidden health:
As soon as you start the level, look to your right and go to the pill in the corner. A message will appear, stating "Silent Walk pill has been activated and all enemies deactivated!". No enemies will attack in this area now. Enter the door near the statue, but do not take any of the pills ahead. In the next area, shoot the spike in the center of the pool (without taking any pills) to find some health. Note: It is guarded by two Reptiloids.

Hint: View programmers:
In the first level, turn around and head down the ramp. Then, go right and turn towards the direction you are supposed to go. You should see a door. When you enter, you will encounter many big headed people that represent the game's developers. Also, if you go down the path that leads to the desert, many big red Biomechs will appear.
Game_Frog (CotD).

There is a second group of programmers in the level. From the start of the level, go down the first ramp, make a left turn, and look for a door that will not open. If you can find a secret rocket launcher on this mission, use it to destroy the door and release the second group of fans.
Raymond Martineau.


Strategy: by Robert Koning
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