Sid Meier's Pirates!
Hint: Alternate dialogue:
Set the system date to September 19th to have everyone's
dialogue sound like a pirate.
Hint: Easy dance sequences:
Press [Pause/Break] when your dance partner
gives you a hand signal for you to move. Then, quickly resume
the game and press the correct direction key.
Hint: Easy Specialists:
Attacking and boarding a smuggler's vessel usually
yields a specialist (for example, Carpenter, Sailmaker, etc.).
Hint Easy sea battles:
When battling other ships, get in front of them. Have
them chase you, and when your guns are fully loaded, turn, fire,
and straighten again. Repeat this until you wish to board or their
sail falls and they surrender. It is best done when you use grape
shot or chain shot.
CBMerlin5.
Hint: Easy land battles:
Land battles are difficult to win, even if you have
more soldiers than the enemy. The key strategy to remember is
to hide in the trees. The soldiers attacking your troops in the
trees will have less than a 20% chance of inflicting critical
damage, and all damage is divided in half. Also watch your morale.
If your troop's morale gets low enough, they may run away from
battle. Always enter battle with about one quarter moor troops
than the city guards. You can also weaken enemy ports and cities
by alerting Pirate Havens and Indian Villages. The Indians or
pirates will assault the town, making the town lose guards, whether
or not they win the battle. This also makes the city lose wealth,
however . If the city was once "Prosperous" it may go
down to "Poor" or "Modest". If this happens
too much, alert the missionaries in the Missionary Camps. Tell
them to travel to the city you want to become wealthier, then
attack the city. You must attack cities at the correct moment.
Waiting too long after sending in missionaries may result in more
guards accumulating than before. You should wait only two to five
days.
Get your buccaneers to the front lines whether in the trees or
not. It does not matter if you have a significantly greater force.
Then, have your pirates and officers get into position for flanking.
The best way to do this is to send more than one group of pirates
against one enemy in case the enemy moves. Before you attack the
soldiers with your pirates, attack them with your buccaneers by
holding [Shift] then selecting the "Next Turn"
button on the control panel. This should either kill or significantly
weaken the soldiers. Also, make sure you search for a hill to
flank the enemy from. If you use this strategy, you can easily
defeat an enemy that is only five or more soldiers weaker than
yourself.
Svmeiring.
Hint: Easy money:
Reach the rank of Count with any or all nations. Then,
go into ship battles with any desired ship. Damage it a lot, but
not to the point where it explodes. Keep the ship and go to a
port where you are at the rank of Count or higher. Talk to the
shipwright. You will get free repairs. You can repair a damaged
ship for free and sell it for a lot more.
Felipe Roriz.
If you have more than one boat and are sailing and your crew says
that they are taking one of your boats, just follow them and take
it over. You will get it back, plus more money as it gives that
boat's plundered money.
Slayer29179.
Hint: Trick the enemy during a duel:
You can trick your opponent when in a duel. When you
go to attack the enemy in any way, quickly press in the opposite
direction. For example, if you press up, quickly press down or
left, etc.
Slayer29179.
Hint: Alternate dancing mini-game ending:
When the Governor's daughter gives you the hand signal,
select the button for the hand movement just after she gives you
the signal. You will do a special dancing move which will get
her heart up very fast, if you do it many times in a row. If her
heart is big enough when the mini game is over, instead of kissing
her hand, you will spin her around and she will then kiss you.
Afterwards she will likely give you a present or extremely valuable
information.
Felipe Roriz.
Hint: Dance flourish:
To do a flourish during dance sequences, press the
key for the correct direction when the girl nods her head at you.
Hint: Ships:
The following ships will appear under the following
conditions.
Ship Of The Line (Frigate class): Relentlessly attack shipping
of the English, French, or Dutch and keep watch for a "New
Warship" (Ship Of The Line) sailing around.
Royal Sloop (Sloop class): Often seen as a Pirate Hunter out of
Spanish ports. Attack shipping around a Spanish port and one may
come out to attack.
Brig Of War (Brig class): Often seen as Military Payroll carriers,
or Troop Transports. They attack as normal, but beware of large
amounts of enemy crew.
Mail Runner (Pinnace class): Offer to escort a war declaration
or peace offering from a colony, then attack the courier once
out of port.
Large Frigate: Henry Morgan has a Large Frigate. Boarding his
ship leads to a fairly easy sword fight, even under the Rogue
difficulty.
Hint: No Easter Eggs message:
Open the Piratopedia and search for the "St. Eustatius"
entry. Early in the entry, the word "Eastern" is used
but only the "Easter" part of it is a hyperlink. Click
it to access a hidden page that denies the existence of any Easter
Eggs in the game.
Hint: Keeping a happy crew:
Food, luxuries, goods, spices, or sugar can keep a
crew happy, but it is difficult to keep a good amount of them
on hand. Get a good ship upgraded then get a treasure ship. You
will hear about treasure ships from bar maids or can find them
randomly. They carry a lot of cargo. Keep two ships permanently.
Sell the others. Keep a battle/fun ship and your big ship to carry
supplies for long voyages.
Certain special items decrease the unhappiness of your shipmates.
Items such as musical instruments are invaluable for long sea
voyages. Obtain these items from the Mysterious Traveler at the
pub or from Governor's daughters. Recruit mates with specialties.
There are many person(s) in the Caribbean which will decrease
the unhappiness of your shipmates. Among others, the cook will
provide better meals, the quartermaster will enforce discipline,
etc. To obtain these special mates, ask the local barmaid for
further information on the ship carrying them and try to capture
those ships. Just because they are unhappy does not mean you have
to retire soon. You can push the crew to the limit even though
their status is "unhappy". However when they are "mutinous"
you will be in trouble. Always balance your cash reserves with
your crew size. By doing this, you can sail for more than two
or three years without having to "divide the plunder".
Hint: Sword fighting style:
At the beginning when you are a young swashbuckler,
doing quick strikes with the cutlass is an easy way to win sword
fights. Later in the game as you get older and have slower moves,
start fighting more defensively or stack the odds in your favor
by using grape shot on the opposing crew before entering hand-to-hand
combat.
Hint: Avoiding battles while escorting
ships:
Sometimes when you meet a Governor at a town, settlement
(most often), or monastery, the Governor or Monk may require you
to escort ship for various purposes (sending immigrants, ultimatums,
seeds, transporting a new Governor, etc.). The ships will almost
always be intercepted by three opposing enemies (other nations
or pirates), prompting a "sea battle" on the main political
sea map. To avoid this, attack the ship you are escorting. When
you enter the combat screen, sail away from the ship to flee.
Most likely the other ship will sail in the opposite direction.
After you exit the combat screen, the escort ship will have sailed
quite a long distance. If you are close to the target destination,
the ship you are escorting should arrive automatically and complete
its mission. Note: This may not very well if the target destination
is still far away.
Hint: Gaining rank:
One of the most important features is "Caribbean
Politics", which you can view on your personal status sheet.
This shows which countries are at war with each other. The best
way to make use of this is to wage war (pirate attacks) against
the country that has the most enemies. For example, if you notice
the Spanish are at war with the French and the Dutch, is politically
easier for you to gain military rank if you fight the Spanish
than if you fight the French and the Dutch. Fighting more ships
and plundering more cities also provide you with more "acre"
bonuses each time you gain rank. Note that this tactic depends
on the situation of Caribbean politics and economics. Using the
same example, if the French and the Dutch have better and more
cities or towns (wealthier), it might be better to wage war against
them instead; they have more ships sailing than a country that
has weak and less cities or towns. If you want to wage war against
a country, remember not to always plunder a city to the brink
of poverty. This will mean less ships to attack. Try changing
the political powers of certain Caribbean regions by capturing
cities and giving them to nations that do not have a city or town
in that region. For example, in eastern seas (around Martinique),
the Spanish do not have a town. The closest is Trinidad (south)
and San Juan (north) but none in the middle. Providing a city
or town for the Spanish in that area may prove beneficial for
future political wars.
Hint: City characteristics:
The following are the different types of cities and
their characteristics. Note: Poor defenses and weak defenses are
different. Poor defenses are worse than weak defenses.
Capital Cities: Large and wealthy with strong defenses.
Port Cities: Large and wealthy city with weak defenses.
Towns: Large and poor with strong defenses.
Colonies: Large and poor with weak defenses.
Trading Posts: Small and wealthy with strong defenses.
Strongholds: Small and poor with strong defenses.
Villages: Small and wealthy with poor defenses.
Outposts: Small and poor with poor defenses.
Hint: Sid Meier reference:
On rare occasions, the Mysterious Traveler at the back
of the tavern will instead be Sid Meier. He will lack the usual
beard of the other Mysterious Travelers, but acts the same as
them.
Glitch: Double Shot:
When choosing the ammo type, select the chain balls.
Then, immediately after firing, click the round balls and you
will fire both of these ammo types in the same shot.
Morpheus218698.
Glitch: Duke rank with all nations:
Attack a town and defeat all of the enemy soldiers.
Place a governor in charge.
Visit him and you will be promoted. Leave the town and immediately
attack it again. Install a
different governor. This will
have the effect of making that nation very happy and promoting
you a level. Repeat the process until you become a Duke with every
nation. This has the added bonus of increasing the amount of land
that you own. Note: Make sure you have enough troops to begin
with.
Strategy guides
from GameFAQs
Published strategy guides
Trainer: by CyberOps
Trainer: +8 by BLeH
Reviews
Copyright © 1995-2008 GameWinners.com. All rights reserved.
|