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The Simpsons: Hit And Run

Cheat mode:
Hold [F1] and enter one of the following codes using the cursor keys at the options menu during a paused game to activate the corresponding cheat function. Note: the codes will not work from the main menu options screen.

Effect Code
All cards; after 100% completion[Up] [Up] [Up] [Up]
All character costumes; after 100% completion [Left] [Right] [Left] [Right]
All vehicles after; 100% completion[Up] [Down] [Up] [Down]
Alternate camera angles[Down] [Down] [Down] [Up]
Press [Kick] to change characters; after 100% completion [Down] [Down] [Down] [Left]
Red brick car1[Down] [Down] [Right] [Left]
Higher acceleration[Right] [Right] [Right] [Right]
Invincibility for car[Right] [Up] [Right] [Up]
No top speed[Left] [Left] [Left] [Left]
Press [Horn] to jump while in car [Left] [Left] [Left] [Right]
Speedometer[Right] [Right] [Down] [Left]
Show rendering tree[Down] [Up] [Down] [Right]
One hit traffic death[Right] [Right] [Left] [Left]
View credits[Up] [Left] [Left] [Right]

1. The secret vehicles normally found in each level will now be a small red brick car.

Evan Drosky and Rohan.


One hit traffic death warning:
Note: Do not enable this code when in missions where you collect items by bumping into other cars (for example, Homer's first level where you have to bump the truck to collect the video games). If you do, the car you are trying to bump into will explode, and you cannot complete the mission.
Micheal Baxter.

New Year's theme:
Set the system date to January 1st to see various things in the game change to a New Year's theme.

Halloween theme:
Set the system date to October 31st to see various things in the game change to a Halloween theme.

Thanksgiving theme:
Set the system date to the last Thursday in November to see various things in the game change to a Thanksgiving theme.

Christmas theme:
Set the system date to December 25th to see various things in the game change to a Christmas theme.

Itchy And Scratchy cartoon:
Collect all cards in the game then go to Lisa's level. Go to the Android's Dungeon. Talk to the Comic Book Guy and buy a ticket for the cartoon. Then, go to the Aztec Theater to watch the cartoon.
thefunmachine.

Change car stats:
Note: This procedure involves editing game files; create a backup copy of the files before proceeding. Enter the "\vivendi universal games\simpsons hit and run\scripts" folder. There should be two folders here, named "cars" and "missions". Backup these folders. Then enter "cars" folders. You will see a few folders and a lot of .CON files. Open the "mrplo_V" file with a text editor. You will now see a lot of text. At the top will be the name of the car. The settings of this file are as follows.
josh simmons.

SetMass: this is basically the weight of the car. If you increase it very high, the car can go through walls and send other cars flying. For example, set the Mr. Plow truck to SetMass(250000.0);
SetGasScale and SetSlipGasScale: This modifies the acceleration of the car. The higher the numbers, the faster the car will reach top speed.
SetBrakeScale: This sets the brake's deceleration. The higher the value, the quicker the car will slow down.
SetTopSpeedKmh: Self-explanatory.
SetMaxWheelTurningAngle: This sets the angle the wheels are at when you press the [Left] or [Right] in relation to the car's body. For example, the car will turn very hard at 90 and at 0 the wheels will not turn.
SetHighSpeedSteeringDrop: This sets the drop in steering angle at high speeds.
SetTireGrip: This sets the grip that the wheels have on the road. The higher the value, the more grip the tires will have.
SetHitPoints: The amount of health of the car
SetShinyness: Set how shiny the car is.

Super family car:
Note: This procedure overwriting the "famil_v.con" file; create a backup copy of the file before proceeding. Overwrite your "famil_v.con" with the one in the "/scripts/cars/" folder. Use a text editor to open the new "famil_v.con" file. You can change various settings, such as SetDriver("homer"); to ("bart") or change the values in the SetShininess (1.0); and SetTopSpeedKmh(190.0); entries. An edited family car file is as follows.
BlackNinjaVirus.

// Simpsons Family Sedan

SetMass(5000.0);

SetGasScale(8.5);
SetSlipGasScale(9.5);

SetBrakeScale(11.0);

SetTopSpeedKmh(190.0);

SetMaxWheelTurnAngle(50.0);
SetHighSpeedSteeringDrop(0.3);

SetTireGrip(5.48);

SetNormalSteering(115.0);

SetSlipSteering(60.0);
SetEBrakeEffect(0.2);

SetSlipSteeringNoEBrake(55.0);
SetSlipEffectNoEBrake(0.15);

SetCMOffsetX(0.0);
SetCMOffsetY(-0.1);
SetCMOffsetZ(0.35);

SetSuspensionLimit(0.7);
SetSpringK(0.3);
SetDamperC(0.15);

SetSuspensionYOffset(-0.23);

SetHitPoints(999.0);

SetBurnoutRange(0.2);
SetMaxSpeedBurstTime(3.0);

SetDonutTorque(6.0);

SetWeebleOffset(-0.65);

SetWheelieRange(0.15);
SetWheelieOffsetY(0.0);
SetWheelieOffsetZ(-0.7);

SetShadowAdjustments( -0.3, -0.3, -0.3, 0.0, -0.3, 0.0, -0.3, -0.2 );

SetDriver("homer");
SetCharactersVisible(1);
SetHasDoors(1);

SetShininess (1.0);

SetGamblingOdds(2.0);

SetHighRoof(1);

Hint: Skip missions:
To get through the game faster by skipping levels, try and fail a mission five times. Then, try again and fail. You will be given "Yes", "No", and "Skip" choices to try again. Select "Skip" to advance faster through the game.
madison.

Hint: Dropped items:
There are some missions where you are required to ram your vehicle into another to collect dropped items from it. Enable the "One hit traffic death: code. Hit your opponent. The car will be destroyed, and only one of the required items will be dropped, and you will fail the mission.
Danny-DaWriter.

Hint: Ride an ATV or Quad:
You can find an ATV or Quad to ride at the trailer park in Homer's and Marge's levels. It is between two trailers at the far end.
kyle morris.

In Marge's level, go to the trailer park short cut then go near the end of it. You will see a card floating on the top of the trailer. Go on the left side of it and you will see a blue ATV.
James Handy.

Hint: Drive a boat car:
In level 3, the boat car can be found on the C. Spanker, where there are two big boxes next to one big box. Go up, then into the extremely large box on top of the two other extremely large boxes.
LegomaniacJZ.

Hint: Drive the Monorail car:
In level 2, to drive the Monarail car to to the first train in the broken Monorail station.
LegomaniacJZ.

Hint: Drive a monster truck:
When on Apu's level, you can get a monster truck, Go to Springfield Stadium. Directly next to the fountain is a green monster truck.
Tyler Robinson.

Hint: Drive Nightboat:
When playing as Lisa, drive any car to the pier and look for the huge oil tanker with a Globex sign on one side with a jump in front of it. Jump through the Globex sign and drive to the top. Do not drive off. Park your car next to the little gap/walkway on the left. Hop out and run up to the first set of crates. Hop up to the very top and shimmy around the ledge. Inside the top crate is the Nightboat.
BTDM.

Hint: Drive pink Cadillac:
On level 6 with Bart, drive to Planet Hype (right at the beginning of the docks, there is a revolving planet there) and go on the roof. The Pink Cadillac is crashed into the front of the building in a little slot (facing the Squidport sign). Fall off the front of Planet Hype, land on the Cadillac, get in, and drive it.
Video Gamer101.

Hint: Drive RC car:
On the final level as Homer, drive to where the firetruck is a long ramp. As you jump off it, look off to the side. You will see a little car with an antenna. Slowly drive up past where the truck attaches to the ladder/ramp then drive fast towards the building with mildew under the roof. You could also climb up the other firetruck that is in the wreckage next to the building. Jump on the ladder, then go up to the top of the firetruck. Next, go over the side of the roof with the horizontal wood, then to the top of the roof with the RC car.
blaze19.

On top of the Krusty Burger on Homer's final mission, drive your car up the fire truck ladder. Try to land on the top of the Krusty Burger. Get out of your car and you will see what looks like a remote control car. You can actually drive it around town.
CheifBeef35.

Hint: Drive a rocket car:
In Homer's first level, drive to the power plant at the back of the town. Then, drive through the power plant. Once you reach the end, keep going along the road and on the left, in front of one of the big gold houses near Mr. Burns' mansion, you will find a blue and white rocket car that you can drive around.
Piccleman and Steve Polus.

Hint: Drive Mr. Burns' Limo:
At Homer's Scary level (level 7), complete the bonus mission. Go up to Smithers near the Kwiky-Mart and do his mission. It not that easy and requires time. And after you complete it, you can drive Mr. Burns' Limo. It is fast, tough, has average handling, and terrible acceleration.
Golovin.

Hint: Drive World War II vehicle:
Note: It is useful to memorize how to get to Moe's, the Krusty Burger and Grampa Simpson first. Get the first pack of blood normally. Then, drive to Moe's to stop the clock. Do not enter Moe's or get out of your car. Now that the clock has stopped, drive to Grampa Simpson and get out. Then, run back to Moe's and get the blood there. Do not get in a vehicle or else the clock will start. Run over to the Krusty Burger. Note: The teen you talk to will not appear unless you are in a car -- just hop in a car that is going by. Now that you are in the car, drive to the teen, talk to him, and get the blood. Next, run over to Grampa and get in your car. Then, get out and talk to him. You should now have the WWII vehicle. Note: After you place your car by Grampa, you cannot use a telephone booth or else it will reset the car.

Hint: Multi-player racing game:
Collect all the cards in one level to unlock the multi-player racing mini game.
The Maniac.

Hint: Fix car damage:
When your car blows up and you need it back quickly, get in the wreck and drive into a wrench. This will return your car to its original form.
Jtsteelmen2009.

Hint: Easy race wins:
Enable the "Super jumps" code. When the countdown to the race starts, press the horn and your car will jump forward. This will give your car a head start and can be very useful.
CurryZx.

Hint: Beating Smithers to Mr. Burns:
To beat Smithers to Mr. Burns in the last mission in level 1, purchase the Duff Truck from Gil and use it in the race. Immediately when the level starts, drive it so it is facing the entrance booth and stop it halfway between the fence and the booth. Immediately exit from the car. Borrow a car that is driving into or out of the plant to drive to Mr. Burns while Smithers keeps trying to get the truck out of the way. If done correctly, he will not be able to do so.
Mike.

Enable the "One hit traffic death" code. As soon as the race starts, drive into Mr. Smithers. He will explode, and you can then just drive to Mr. Burns.
Jay Whitley.

To beat Smithers, enable the "One hit traffic death" code. Park your car in front of the exit on the right. Start the mission, and Smithers should drive into your car and explode. Note: If you run to the mansion you can do the Springfield Marathon.
Samuel Burrows.

Hint: Racing Principal Skinner:
On the race to give Lisa her science project, use the drive at the end of Evergreen Terrace and use the ladder by the Kwik-E-Mart. Go straight on then take the alley and use the Krusty glass.
03NBGriffinJoshua.

Hint: Delivering toxic waste:
On the mission in the level 7 where you have to deliver toxic waste, use any car you can hijack the one that you use to pick up the toxic waste. Then, get into a fast car or anything else and drive to the school. Now you do not have to worry about exploding the toxic waste. You should see the civilian car driving with the toxic waste on the back. Just get into it and complete your mission.
StarCraft6400.

Hint: Drive Skinner's sedan back to the arcade:
On the last part of the mission, get out from there and go back to talk to Dr. Nick. From there, collect Skinner's meds and walk back to the arcade. The clock will not start as you have not gotten into a vehicle yet.
Robert Hampton Phillips.

Hint: Kang and Kodos Strike Back: Easy win:
On the last mission of level 6 (Kang and Kodos Strike Back), instead of going the direction that the black sedan goes, go the opposite direction where you pass the observatory. This is a huge shortcut. You will make it to the Duff Brewery in plenty of time before the black sedan.

Hint: The moon from Abe's Odyssey:
In Bart's level 2, go down to where the shipwreck and the red is running into the water at the Squidport. Look at where the lighthouse is shining. When the light faces backwards, it will shine on the moon that is in Abe's Odyssey, with the hand print on it.
annie.

Hint: Buzz collector card:
When on the level with Lisa, go on the boat. There will be two small boxes and two big boxes. They will be stacked on each other. On the boxes there is a ' Buzz Collector Card''.
Alyssa Cirincione.

Hint: Lisa's first mission: Easy completion:
On Lisa's first mission, to find Bart, jump on top of the C Spanker. Go over and talk to him. You will then complete the mission.
kimandrich.

Hint: Clueless mission: Easy completion:
In level 3 in the Clueless mission (the second one where you talk to Milhouse a lot), drive your car to Wall E. Weasle's. Then, talk to Milhouse at the Noiseland Arcade. When you get into your vehicle, you will have already be there. Then, before you talk to Milhouse, drive to Planet Hype. Then, go back and talk to Milhouse. Run to your vehicle and enter it. The vehicle should be at Planet Hype. You should have completed the task. Then, before you talk to Milhouse again, drive to the Springfield sign. Run back and talk to Milhouse. Then, run to your vehicle. Enter it, and you should now be done with this task. Exit the vehicle then talk to Milhouse to complete the mission. Note: This only works if you do it before you talk to Milhouse.
ShadowGamer20.

Hint: Easy money:
Look for Buzz Cola boxes and Wasp cameras and destroy them. You will get about 30 coins from each of them.
mungymom.

In Homer's level, go to the tobacco fields where you help Cletus. Run over all of the stalks of tobacco with a car. Note: This will also give you a Hit And Run, so do not stay too long.
Nick.

To a lot of the Buzz Cola coins, get a very fast car with good handling. Drive around Springfield repeatedly until you get the desired amount of coins. While you are driving, go slow enough but not too much to find cola boxes, cola glass billboards, and cola vending machines to get the coins.
Robert Ossorio.

On the levels where you are have the Simpsons' house, Kwiki-Mart, the trailer park, the Tomacco farm, and the Nuclear Plant on levels 1 ,4, 7 (levels 1 and 4 recommended, go to the Tomacco farm. Run over all the Tomacco until the Hit And Run meter goes almost all the way to a Hit And Run. Get out of the Tomacco Farm. Take the first car you find. Then, repeat the process for more money. You will get around ten coins every time you go through the farm.
Jamie Maddox.

Enable the "One hit traffic death" code, then use it to blow up all the cars around you. You can do this on any level, but make sure you are near a place you can enter. Once you get a Hit And Run, get out of your car and go inside the building. Watch your Hit And Run meter, and once it is clear you will be able to do it again. While you are in a building, your Hit And Run meter goes down faster.
TPHaley1.

Hint: Save time:
On level 3 with Lisa you will do the Clueless mission. When you meet Milhouse at the docks, he will tell you to drive to the Springfield sign. Before you talk to him, drive your car north of Milhouse to the Itchy Scratchy shop. Then, go talk to him. When he is done talking, they will tell you to ''Get in your vehicle''. Run to the Itchy Scratchy shop and get into your vehicle. The timer will start and you will have more time.
PlayaBoy312.

When given a timed task, the timer will not start until you get in the car. Try the level on foot and the timer should not start.
brandon s. s..

Hint: Easy mission completion:
Note: This trick only works with missions that ask you to find a car and travel to a location in a limited amount of time. When you cannot complete a level because time runs out before you can reach a location, just find out where the location is and fail the mission. Then, try the same mission again, but run to the location instead of driving there. The timer will not start counting down until you enter a vehicle.
Gamer.

For some of the missions (for example, Clueless) where you are instructed to get in your car, before the mission starts park your car in front of the check point. Then, talk to the person you are supposed to speak with. After talking to the person, jump on a car traveling in the direction of where you parked your car and ride it to your destination. Note: Do not hijack the car -- just hop on top of it. The car will keep going.
Dragonrider311.

To finish missions that involve driving quickly, get in a car then go out to reduce the time to ten seconds. Do this five times to skip the mission and take stress out of waiting to skip the normal way. Note: This will not work on some missions.
SpongeBryce.

Hint: Krusty's shortcuts:
In any level, look for a glass window with Krusty's face and the words "Buzz Cola" on it. If you drive through it, it is usually a shortcut to get to where you need to go. Sometimes it reveals a hidden area.
steven morgan.

Hint: Decrease Hit And Run meter:
When you are almost going to activate the Hit And Run, get out of your car and borrow the first car you can find. Do not drive one from the telephone. Then, quickly get out and enter your car again. The Hit And Run meter will reach zero.
Cristian Urbalejo Luna.

When you reach Hit And Run status, get out of you car and walk into a building. Wait until your Hit And Run meter goes down, then leave and get back in your car.
Jameshandy.

The easiest way to get away from the cops is to jump out of your car and go into a house or store. This works best in level 1 with Homer, as you can go into the Kwik-e-Mart or the Simpson's home.
NoFXPuNK710.

On Lisa's or Bart's second level, there is a location where you can kick someone or destroy cars (as long as it is in the area) as long as desired. When on one of those two levels, go to Kamp Krusty. If you wish to just kick Otto for the fun of it, just get out of car and kick him. It does not matter where you park it. When your Hit and Run meter gets full, the police will head towards you, but on a road below you. They will not be able to drive to Kamp Krusty and will simply keep reappearing and trying to drive there until your Hit and Run Meter runs out. You can also get in your car, destroy other cars (as long as you are in the area with the orange cones, next to the bridge to Kamp Krusty). When your Hit and Run meter fills up, quickly drive (or run) into Kamp Krusty. Get out next to the hole that brings you to the blocked off part of the bridge. The police will arrive at the Kamp Krusty bridge and attempt to drive towards you, but their car will mostly slip and slide into the water. It will keep appearing on the bridge and keep falling off. There is a chance that the police car will be able to drive towards you, but it is should be very damaged by now and will either blow up just before it reaches you, or you can quickly hop into the teleporter to the roadblock on the bridge, and wait there until your meter goes down.
DData12.

If you have already passed some mission on your current level, pause game play and go to the "Mission Select" screen. Choose a mission, and you will be warped to a different part of the area, being far from the cops.
DvdSblm711.

Get your Hit And Run meter full, then enter a random car and get out. This will automatically empty your meter.
Dillon Oliveira.

Hint: Get a ride:
Go to any level (Homer's first level recommended). Stand in the middle of the road and when a car appears, jump onto its hood then jump again onto the roof. It will take you all around the district.
Cheatkid.

If you hop on top of any of the cars in level 1, they will give you a free ride and Homer will do a dancing motion. Often, they will lead you to the races.
NoFXPuNK710.

Hint: Smoking tires:
To have a very fast car, hold down the [Gas] + [Reverse] + [Brake] until the smoke turns black and you see flames on bottom of your tires. This can only be done with some cars. Release everything except [Gas] and you should go very fast.
Mtinkergirl.

Hint: Bones from grass:
When you drive on the grass on Homer's second level (level 7, the Halloween level), bones should come out of your wheels and go all over the pedestrians.
Alex.

Hint: Bounce onto buildings:
When your doing missions or trying to get a card, there will usually be a steaming heater on the building. If you jump on that, it will bounce you up and onto the building.
Alyssa Cirincione.

Hint: Destroy police cars:
There are several ways to blow up police cars. You can make the blow up as long as you get out of your car and climb somewhere high. On Homer's first and last level and Marge's level, an easy way to blow up police cars is to be around Springfield Elementary. When you get a Hit and Run, drive into the recess area, then run to the vent against the building. You will fly on top of the building, and there will be wasp cameras and some boxes. The police will repeatedly ram the school's walls, and will eventually blow up. During Apu's and Bart's first level, one place is to drive up the ramp that is next to Nelson, by the Krusty Burger near the construction site. If timed correctly, you can land in the area and stay up there, and the police cannot get you.
DData12.

Hint: Avoiding the police:
Enable the "Super jumps" and "Invincibility" codes. When you get a hit and run, constantly jump to avoid them. If you enable the "Instant vehicle explosions" code, you will be able to destroy them if you jump and land on a car. This trick is also useful for avoiding the mob, etc.

Enable the "Invincibility" and "Instant vehicle explosion" codes. When a hit and run appears, avoid the police cars and you will not get busted. Note: Your hit and run meter will keep going down until it is at zero.
evil homer.

When you get a Hit And Run, the police will chase you. To escape them, go into a building, fenced in back yard (for example, the Simpsons' or Flanders'), on top of a building (for example, the Kwik E Mart, School, or tower by the broken bridge in Homer's and Marge's level). In Marge's first level, you can go to the top level of the big mansion and police will not get you. Wait in those places until the Hit And Run meter goes out.
tgh.

Get the fire truck and get a Hit And Run. Then, stand on top of it and the police will just keep smashing into it and eventually give up.
Evan.

In Apu or Bart's first level, get A Hit And Run then drive to the construction site. Jump up through the Krusty-glass with the dirt pile, then stay inside the building. The police cannot get you there, and they will eventually give up.
aidan franits.

Enable the "Press horn to jump while in car" and "invincibility" codes. On Marge's or Homer's first level, jump into a backyard (the Wiggum's backyard reccomended) after getting a Hit And Run. The police cannot get you there and will eventually give up. You can then beat up Ralph for some funny sayings such as "I just made an uh-oh" or "Ooh, my pee came out!" or "I see dead people" or "I bent my wookie!.
aidan franits.

Hint: Seriously damaged car:
On Homer's final levels, drive the 70's car to the yellow bridge that reads "Evergreen Terrace and Power Plant". Speed out of the cemetery, drive onto the bridge, and ram the car into the railings on the right-hand side the bridge to get them merged into each other. Get out from the car and watch it fall. If it does not fall, push it. Make sure it falls directly next to the bridge. It will then appear from the purple water. Merge through the road completely damaged almost exploded.
thor gaffney.

Hint: Alternate character reactions:
When you buy different costumes, in each level the character you select will react differently when you allow him or her to remain idle. For example, choosing Bartman will have Bart jump up and fly around for a few seconds.
jake wade.

Hint: Free play mode:
Before a mission, when the goal is "Talk to <character name>" you can drive around Springfield with no objective or time limit. You can do this in any level, but it is still possible for you to get a Hit and Run.
aidan franits.

Hint: Bonus race cars:
Win the bonus race on the indicated level to unlock the corresponding car. Note: Bonus levels also unlock new cars.
rjconrad.

Level 1: Electaurus
Level 2: Moe's Sedan
Level 3: Book Burning Van
Level 7: Zombie Car

Hint: Car list:
GuyzieMan.

Family Sedan
Pickup (Cletus' truck)
Hover Car
Hover Bike
Sedan (Moe's)
Sedan (Skinner's)
Kremlin (Comic Book Guy)
Open wheel race car
Globex Villain Car
Fire Truck
Police Car
36 Stutz Bearcat
70's Sportscar
Bandit (Snake's car)
Longhorn
Car Built For Homer
Zombie Car
Chase Sedan
Clown Car
Limo
Krusty's Limo
Hearse
Burns' Limo
Cola Truck
Donut Truck
Armored Truck
Duff Truck
Surveillance Van
Malibu Stacy Car
School Bus
Ferrinni-red
Canyonaro
Honor Roller
Nerd Car
Tractor (Willie's)
Jet Car (level 1 bonus)
Monorail (level 2 bonus)
Night Boat (level 3 bonus)
ATV (level 4 bonus)
Monster Truck (level 5 bonus)
Pink Cadilac (level 6 bonus)
RC Car (level 7 bonus)

Glitch: Level 1 power plant workers:
This trick will turn all people in level one into power plant workers. Enable the "Press [Horn] to jump while in car" code. Go to the power plant. In a car, go to the Stone Cutters' cave exit. When in the Stone Cutters tunnel, there should be a room with a small ramp. Go off it, and when at the edge of the ramp, press [Horn]. This should send you flying above the tunnel. If not, try again. After this is accomplished, all people in the level will be turned into power plant workers.
Coolguy Marcucci.

Glitch: Normal people in the power plant:
Go to the Stone Cutters hidden tunnel. Enable the "Press [Horn] to jump while in car" code. Go under the sign and use the horn. You will jump, but not very high. Press it again when you hit the ground. Keep driving until you find a person in the power plant, and the person will be like someone from the street.spider nat.

Glitch: Exclamation point in level:
Enable the "Press [Horn] to jump while in car" code. in Lisa's level. Jump off the top of the steps near the gas station. While in the air, look in the water. You will see an exclamation point in the water.
Rene Campos.

Glitch: Drive in circles in the ocean:
Enable the "Press [Horn] to jump while in car" code. In Bart's level 6, go to the Sqiudport. Jump or just drive to the area of the pier just above the ramp leading down to the beach. From there, face the ocean and jump (using the horn) towards the ocean. From there, you should be able to reach the ocean (if not, try again). When you reach the ocean, rather than your car smashing against an invisible barrier, you will fall into the water. As you try moving your car in any direction, you will just spin in circles. To exit, skip to a mission from the menu or exit the level.

Glitch: Springfield is an island:
Enable the "Press [Horn] to jump while in car", "No top speed", and "Speedometer" codes. When you get up to level 6 (Bart), drive to the Springfield sign and jump over the river that leads to the sea, using the horn. When you have jumped over the river, you will find that you are driving on the sea! Cool. Keep driving forward until the speedometer reaches about 650. At this point, use the hand brake until you stop. Get out of the car and turn around. You will see that Springfield is an island. To get back to Springfield, either select a mission, or reverse into the river.
Adam Broadley.


Strategy guides from GameFAQs
Saved game file:94.7% complete by ZiwioN
Trainer: +4 by PiZZA
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