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The Sims 2: Pets

Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Some codes may be case-sensitive. Note: For more information about the cheat codes, open the "readme.txt" file in the game directory and look towards the bottom.

Effect Code
List most cheat codeshelp
Display information about indicated cheat help <cheat command>
Close console windowexit
Expand or contract console windowexpand
Activate tool to change the roof slopes of individual roofs IndividualRoofSlopeAngle <15-75>
Activate labels in the detail view of each Buy mode and Build mode objects to show which product they came from (EP or SP) boolprop ShowCatalogePFlags <true|false>
Deletes all indicated object on lot DeleteAllObjects <doors|windows|stairs>
Deletes all fences on lot DeleteAllFences
Deletes all half walls on lot DeleteAllHalfWalls
Deletes all walls on lot DeleteAllWalls
Pets fully controllable, but cannot cancel actions from their queue boolprop ControlPets <on|off>
Actions in a pet's queue accessible boolprop PetActionCancel <true|false>
Disable aging for kittens and puppies boolprop DisablePuppyKittenAging <true|false>
Disable pet free willboolprop PetsFreeWill <true|false>
1,000 more SimoleonsKaching
50,000 more Simoleonsmotherlode
Have twins when baby is borntwinzr2cute or twinsr2cute
Remove all Sims; use in neighborhood view deleteAllCharacters
Toggle terrain types; use in neighborhood view TerrainType <desert or temperate>
Objects can be placed anywhere in buy and build modes; hand tool can move any object moveObjects <on or off>
Make Sims larger or smaller; 1.0 is normal StretchSkeleton <number>
Turn off facial DNA blending in Create A Sim faceBlendLimits <on or off>
Prevent Sims from agingaging <on or off>
Toggle automatic game updatesautoPatch <on or off>
Slow motion; 0 is normal, 8 is slowest slowMotion <0-8>
No censor; set to 8 to return to normal intprop censorgridsize 0
Increase game performance with some graphics glitches Vsync <on or off>
Use in neighborhood screen to invite more guests with a party intProp maxNumOfVisitingSims <number>
Set to false to place objects out of grid boolProp snapObjectsToGrid <true or false>
Enable postprocessing cheats; requires video card that supports pixel shaders boolProp enablePostProcessing <true or false>
Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps <true or false>
Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads <true or false>
Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora <true or false>
Set to false to remove water from neighborhood boolprop displayNeighborhoodWater <true or false>
Set to false to removes house graphics from neighborhood boolprop displayLotImposters <true or false>
Set to false to remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel <true or false>
Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting <true or false>
Set to false to remove removes water (ponds) from lots boolprop lotWater <true or false>
Set to false to remove floorpainting on lot boolprop lotTerrainPaints <true or false>
Unknownboolprop lotTerrainCanvas <true or false>
Set to true and cars will have more detail in neighborhood boolprop carsCompact <true or false>
Toggle grid in build or buy modeboolprop showFloorGrid <true or false>
Set to trueto show lot informationboolprop lotInfoAdvancedMode <true or false>
Set to false to remove removes shadows on objects outside house boolprop objectShadows <true or false>
Set to false to remove shadows on objects inside house boolProp guob <true or false>
Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel <true or false>
Set to true to see the path where the selected Sim walks to boolProp displayPaths <true or false>
Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes <true or false>
Toggle shadows for SimsboolProp simShadows <true or false>
In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename <true or false>
Set to false to place floor tiles outside lot boolprop locktiles <true or false>
Set to false to raise and lower floor even when covered with objects boolprop constrainFloorElevation <true or false>
Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn <true or false>
Allow object rotation1boolProp allow45DegreeAngleOfRotation true
Change television volume; default is 0.5 floatProp tvVolume <0.0-1.0>
After typing expand, will you see the game version in the cheat box gameVersion
Assign money value to a family from the neighborhood level familyfunds <family name> <number>
Adjust angle of all roofs on the lotroofslopeangle <15-75>
Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible showHeadlines <on or off>
Currently selected Sim gains access to all career reward objects in the catalog unlockCareerRewards
Maximum motive bars of all Sims on lot maxMotives
Stops or starts motive decay for all Sims on lot motiveDecay <on or off>
Set aspiration level for currently selected Sim aspirationPoints <number>
Stops aspiration decay or gain for all Sims on lot lockAspiration <on or off>
Give aspiration reward points to currently selected Sim aspirationLevel <0-5>
Enables aging cheat when shift clicking on other Sims agesimscheat on
Create a new lighting file with specific lot lighting values setLotLightingFile <filename>
Clear console windowclear

1. Use the [Comma] or [Period] keys to rotate the object. Some large (for example, multi-tile) objects may not visually appear correct at 45 degree angles. This should not be used on windows or doors, as they will already snap to diagonal walls. There is no guarantee that Sims can interact with all objects that are at this orientation, but most should work. Use this with the boolProp snapObjectsToGrid code.

eliza herring.


Postprocessing cheats:
Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code. Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.

Effect Code
Blur effect; red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0 bloom <r g b x>
Centered blur effect; centerX and centerY are screen coordinates; x (vignette) must be between 0.0 and 1.0 vignette <centerX centerY x>
Grainy screen effectfilmGrain <0.0-1.0>
Letterbox screen effectletterBox <0.0-0.4>


Testing cheats mode:
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter boolProp testingCheatsEnabled true to activate testing cheats mode. This is a very powerful cheat that enables many new things. In Create A Sim, after enabling this code, go into debugmode by pressing [Shift] + N before making a Sim. You now have the following new things in Create A Sim: skin tones, clothing, and some other options such as viewing the skinfilenames. In the game itself, after enabling this code, hold [Shift] and left click on a Sim to have lots of options, such as changing clothes, make your Sim fat or thin, set their aspiration level, etc. This code also can spawn some interesting items, such as the tombstone of L(ife) and D(eath), and family members.
.

Enable the boolProp testingCheatsEnabled true code then go onto a different family. A strange code will appear at the top right hand corner. If you go onto the Sims' needs, you can click on each one and drag it up or down, whichever desired. You can also increase the skill points of your Sims in the same way. This is useful if you want a promotion, if your Sim is depressed, if you are teaching a toddler to walk, etc. You can also hold [Shift] and click on a Sim. Click on "More", then "Spawn" and create the Tombstone of L and D. You can click on this, then "More" then "Make everyone here friends with me", which helps if you need friends to get promoted, or to complete an aspiration task.

Enable the boolProp testingCheatsEnabled true code then hold [Shift] and click on a mailbox. You will have new options, such as forcing a burglar to rob, know all Sims in the neighborhood (including NPCs and special Sims), force everyone you know to be friends, force pregnancy relations, invite all neighbors over, and more.

Be careful when using the "Testing cheats mode". Many glitches can occur, such as blocky/scattered picture, being unable to save, return to neighborhood, or quit. In rare cases if you use the code too much, you can lose the ability to travel to community lots. The car/taxi will drive offscreen, then immediately drive back.
susan4444.


Cheat mode (command line):
Start the game with one of the following command line parameters to activate the corresponding cheat function.

Effect Command line parameter
Disable sound-nosound
Full screen -f
Set screen resolution-r<width>x<height>
Windowed screen-w


Display frame rate:
Press [Ctrl] + [Shift] + S during game play to toggle the display of the current frame rate.

Hint: Terrain types:
The following terrain types can be used in Neighborhood creation with the terraintype and nhdregiontype codes.

terraintype desert
terraintype concrete
nhdregiontype desert
nhdregiontype concrete

Bonuses:
Enter a neighborhood, click the "Families" button, then click "Create A New Family". Click the "Options" icon ("…"), then click the "Game Options" icon (blue cogs). Click the blue key icon which opens the unlocked Sims Gift Code dialog box. Click the "Enter A Code Key" icon then enter of the following codes and click the "Checkmark" icon.

Collars:

Black Dot CatsZZZ11ZZZ9Q11Q91ZB1A or EEGJ2YRZQQ1IQ9QHA64
Black Dot DogsZZZ11ZZQHZ11Q91ZB1A or EEGJ2YRQZZ1IQ9QHA64
Black Smiley CatsZZZ11ZZQ9Z1AQ91ZB1A or EEGJ2YRQQZ1RQ9QHA64
Black Smiley DogsZZZ11ZZZ9QAAQ91ZB1A or EEGJ2YRZQQARQ9QHA64
Blue Bones CatsZZZ11ZZQHZAAQ91ZB1A or EEGJ2YRQZZARQ9QHA64
Blue Bones DogsZZZ11ZZZHZ11Z91ZB1A or EEGJ2YRZZZ1IZ9QHA64
Blue Camouflage CatsZZZ11ZZZHQ11Q91ZB1A or EEGJ2YRZZQ1IQ9QHA64
Blue Camouflage DogsZZZ11ZZZHZ1AQ91ZB1A or EEGJ2YRZZZ1RQ9QHA64
Blue Star CatsZZZ11ZZQ9Z11Z91ZB1A or EEGJ2YRQQZ1IZ9QHA64
Blue Star DogsZZZ11ZZQHQ11Q91ZB1A or EEGJ2YRQZQ1IQ9QHA64
Green Flower CatsZZZ11ZZZ9ZA1Q91ZB1A or EEGJ2YRZQZAIQ9QHA64
Green Flower DogsZZZ11ZZQHZ1AQ91ZB1A or EEGJ2YRQZZ1RQ9QHA64
Navy Hearts CatsZZZ11ZZZ9Z11Q91ZB1A or EEGJ2YRZQZ1IQ9QHA64
Navy Hearts DogsZZZ11ZZQ9Z11Q91ZB1A or EEGJ2YRQQZ1IQ9QHA64
Orange Diagonal CatsZZZ11ZZQ9ZA1Q91ZB1A or EEGJ2YRQQZAIQ9QHA64
Orange Diagonal DogsZZZ11ZZZ9Z11Z91ZB1A or EEGJ2YRZQZ1IZ9QHA64
Pink Vertical Strip CatsZZZ11ZZQ9QAAQ91ZB1A or EEGJ2YRQQQARQ9QHA6
Pink Vertical Strip DogsZZZ11ZZZHZA1Q91ZB1A or EEGJ2YRZZZAIQ9QHA64
White Paws CatsZZZ11ZZQ9Q1AQ91ZB1A or EEGJ2YRQQQ1RQ9QHA64
White Paws DogsZZZ11ZZZ9Q11Z91ZB1A or EEGJ2YRZQQ1IZ9QHA64
White Zebra Stripe CatsZZZ11ZZZHQ11Z91ZB1A or EEGJ2YRZZQ1IZ9QHA6
White Zebra Stripe DogsZZZ11ZZZHZ11Q91ZB1A or EEGJ2YRZZZ1IQ9QHA64


Fur color:

Blue CatsZZZ11ZZQHZA1Q91ZB1A or EEGJ2YRQZZAIQ9QHA64
Blue DogsZZZ11ZZQ9Q11Z91ZB1A or EEGJ2YRQQQ1IZ9QHA64
Deep Red CatsZZZ11ZZQ9QA1Q91ZB1A or EEGJ2YRQQQAIQ9QHA64 °
Deep Red DogsZZZ11ZZQHQ1AQ91ZB1A or EEGJ2YRQZQ1RQ9QHA64
Goofy CatsZZZ11ZZQHQ11Z91ZB1A or EEGJ2YRQZQ1IZ9QHA64
Goofy DogsZZZ11ZZZHZAAQ91ZB1A or EEGJ2YRZZZARQ9QHA64
Green CatsZZZ11ZZZ9QA1Z91ZB1A or EEGJ2YRZQQAIZ9QHA64
Green DogsZZZ11ZZQHQA1Q91ZB1A or EEGJ2YRQZQAIQ9QHA64
Light Green CatsZZZ11ZZZHQ1AQ91ZB1A or EEGJ2YRZZQ1RQ9QHA64
Light Green DogsZZZ11ZZZ9Q1AQ91ZB1A or EEGJ2YRZQQ1RQ9QHA64
Neon Green CatsZZZ11ZZZHQA1Q91ZB1A or EEGJ2YRZZQAIQ9QHA64
Neon Green DogsZZZ11ZZZ9QA1Q91ZB1A or EEGJ2YRZQQAIQ9QHA64
Neon Yellow CatsZZZ11ZZZHQAAQ91ZB1A or EEGJ2YRZZQARQ9QHA64
Neon Yellow DogsZZZ11ZZQ9QA1Z91ZB1A or EEGJ2YRQQQAIZ9QHA64
Pink CatsZZZ11ZZQHZ11Z91ZB1A or EEGJ2YRQZZ1IZ9QHA64
Pink DogsZZZ11ZZZ9Z1AQ91ZB1A or EEGJ2YRZQZ1RQ9QHA64
Purple CatsZZZ11ZZQ9ZAAQ91ZB1A or EEGJ2YRQQZARQ9QHA64
Purple DogsZZZ11ZZQ9ZA1Z91ZB1A or EEGJ2YRQQZAIZ9QHA64


Fur patterns:

Effect Code
Bandit Mask CatsZZZ11ZZQHZA1Z91ZB1A, TB6IPB1IAFDMRIQT6DG or EEGJ2YRQZZAIZ9QHA64
Bandit Mask DogsZZZ11ZZQHQAAQ91ZB1A or EEGJ2YRQZQARQ9QHA64
Panda CatsZZZ11ZZQHQA1Z91ZB1A or EEGJ2YRQZQAIZ9QHA6
Star CatsZZZ11ZZZ9ZAAQ91ZB1A or EEGJ2YRZQZARQ9QHA6
Star DogsZZZ11ZZZ9ZA1Z91ZB1A or EEGJ2YRZQZAIZ9QHA64
Zebra Stripes DogsZZZ11ZZZHQA1Z91ZB1A or EEGJ2YRZZQAIZ9QHA64

DoggiDew4U.


Hint: Easy way to attract "The Leader Of The Pack":
If you add lots of trees on your lot, you will have a better chance of getting the black wolf at your lot. He should be there sometime between 12 a.m. to 6 a.m.
Cameron Erno.

Hint: Becoming a werewolf:
Sometimes in the middle of the night a black wolf-looking dog with glowing yellow eyes will come to your house and bark at the front door. If your Sim builds up a good relationship with it the dog will nibble on your Sim's hand. In a bright orange flash, your Sim will turn into a werewolf. Every morning at 6 your Sim will turn back into a person and at night at 8 your Sim will turn back into a werewolf. To cure the werewolf curse call the pet trainer, or the fortune teller if you have The Sims 2: Nightlife.
CowsEatSoap91.

Hint: Becoming a vampire:
Get a coffin as a bed. Once they wake up, they should be vampires. If you hug or kiss someone, they will also become vampires. The only way to cure the vampire is to find a potion lady somewhere in every town. Note: It may take a long time to cure because the lady is rarely in the same place.
chris cross.

Hint: Delete homework:
Use the sledgehammer tool in Build or Buy mode and delete the Sim's homework.
Al3895.

Hint: Make all Sims happy in your house:
Enable the boolProp testingCheatsEnabled true code then hold [Shift] and click on the mailbox. Click on "Home", then click on "Make All Happy". All Sims on the lot should have all needs filled except for "Environment".
Dead_man644.

Glitch: Floating house:
To make your house appear to be floating, make a closed-in shape of plain walls. Do not add wallpaper, windows doors or anything else. Then, add a staircase and make an upstairs. Decorate it then delete the first floor walls. This will make your house look like it is floating.
chaos2226.

Glitch: Misshapen pets:
Create a new pet. Choose whatever desired for steps 1 through 3. When you get to step 4, set all the sliders to the minimum or maximum setting, except for the ones in the "ears" section. Do not click the boxes at the top that change the pet's appearance to a default setting. When you have set all the sliders, go to the "ears" section. Click on one of the boxes at the top that change the ears to a default setting. Go back to step 3, then go to step 4 again. All the sliders will be reset to the normal position, but the changes you made will still be there. By doing this numerous times, pets can become extremely large or extremely thin, and they can also obtain strange features. [Screenshot]


Strategy guides from GameFAQs
Trainer: +1 by PiZZA
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