| Effect |
Code |
| List most cheat codes | help
|
| Display information about indicated cheat |
help <cheat command> |
| Close console window | exit
|
| Expand or contract console window | expand
|
| Activate tool to change the roof slopes of individual roofs
| IndividualRoofSlopeAngle <15-75>
|
| Activate labels in the detail view of each Buy mode and Build mode objects to show which product they came from (EP or SP)
| boolprop ShowCatalogePFlags <true|false>
|
| Deletes all indicated object on lot | DeleteAllObjects <doors|windows|stairs>
|
| Deletes all fences on lot | DeleteAllFences
|
| Deletes all half walls on lot | DeleteAllHalfWalls
|
| Deletes all walls on lot | DeleteAllWalls
|
| Pets fully controllable, but cannot cancel actions from their queue
| boolprop ControlPets <on|off>
|
| Actions in a pet's queue accessible | boolprop PetActionCancel <true|false>
|
| Disable aging for kittens and puppies |
boolprop DisablePuppyKittenAging <true|false>
|
| Disable pet free will | boolprop PetsFreeWill <true|false>
|
| 1,000 more Simoleons | Kaching
|
| 50,000 more Simoleons | motherlode
|
| Have twins when baby is born | twinzr2cute or twinsr2cute
|
| Remove all Sims; use in neighborhood view |
deleteAllCharacters |
| Toggle terrain types; use in neighborhood view
| TerrainType <desert or temperate>
|
| Objects can be placed anywhere in buy and build modes; hand tool can move any object
| moveObjects <on or off>
|
| Make Sims larger or smaller; 1.0 is normal |
StretchSkeleton <number> |
| Turn off facial DNA blending in Create A Sim
| faceBlendLimits <on or off>
|
| Prevent Sims from aging | aging <on or off>
|
| Toggle automatic game updates | autoPatch <on or off>
|
| Slow motion; 0 is normal, 8 is slowest |
slowMotion <0-8> |
| No censor; set to 8 to return to normal |
intprop censorgridsize 0 |
| Increase game performance with some graphics glitches
| Vsync <on or off> |
| Use in neighborhood screen to invite more guests with a party
| intProp maxNumOfVisitingSims <number>
|
| Set to false to place objects out of grid
| boolProp snapObjectsToGrid <true or false>
|
| Enable postprocessing cheats; requires video card that supports pixel shaders
| boolProp enablePostProcessing <true or false>
|
| Set to false to remove props like rocks and towers from neighborhood
| boolprop displayNeighborhoodProps <true or false>
|
| Set to false to remove roads from neighborhood
| boolprop displayNeighborhoodRoads <true or false>
|
| Set to false to removes trees/plants from neighborhood
| boolprop displayNeighborhoodFlora <true or false>
|
| Set to false to remove water from neighborhood
| boolprop displayNeighborhoodWater <true or false>
|
| Set to false to removes house graphics from neighborhood
| boolprop displayLotImposters <true or false>
|
| Set to false to remove bridges from neighborhood.
| boolprop displayNeighborhoodRoadsWithModel <true or false>
|
| Set to false and lots will not light up when highlighted in neighborhood
| boolprop lotTerrainLighting <true or false>
|
| Set to false to remove removes water (ponds) from lots
| boolprop lotWater <true or false>
|
| Set to false to remove floorpainting on lot
| boolprop lotTerrainPaints <true or false>
|
| Unknown | boolprop lotTerrainCanvas <true or false>
|
| Set to true and cars will have more detail in neighborhood
| boolprop carsCompact <true or false>
|
| Toggle grid in build or buy mode | boolprop showFloorGrid <true or false>
|
| Set to trueto show lot information | boolprop lotInfoAdvancedMode <true or false>
|
| Set to false to remove removes shadows on objects outside house
| boolprop objectShadows <true or false>
|
| Set to false to remove shadows on objects inside house
| boolProp guob <true or false>
|
| Set to true and walls will no longer cut away from selected Sim
| boolprop renderSelectedSimLevel <true or false>
|
| Set to true to see the path where the selected Sim walks to
| boolProp displayPaths <true or false>
|
| Set to true and blocks appear on Sims faces and on parts where Sims look at
| boolprop displayLookAtBoxes <true or false>
|
| Toggle shadows for Sims | boolProp simShadows <true or false>
|
| In neighborhood, shows filename of house when lot is highlighted
| boolprop ShowLotPackageFilename <true or false>
|
| Set to false to place floor tiles outside lot
| boolprop locktiles <true or false>
|
| Set to false to raise and lower floor even when covered with objects
| boolprop constrainFloorElevation <true or false>
|
| Set to true to light up objects continuously instead of only when used
| boolprop allObjectLightsOn <true or false>
|
| Allow object rotation1 | boolProp allow45DegreeAngleOfRotation true
|
| Change television volume; default is 0.5 |
floatProp tvVolume <0.0-1.0>
|
| After typing expand, will you see the game version in the cheat box
| gameVersion |
| Assign money value to a family from the neighborhood level
| familyfunds <family name> <number>
|
| Adjust angle of all roofs on the lot | roofslopeangle <15-75>
|
| Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible
| showHeadlines <on or off>
|
| Currently selected Sim gains access to all career reward objects in the catalog
| unlockCareerRewards |
| Maximum motive bars of all Sims on lot |
maxMotives |
| Stops or starts motive decay for all Sims on lot
| motiveDecay <on or off>
|
| Set aspiration level for currently selected Sim
| aspirationPoints <number>
|
| Stops aspiration decay or gain for all Sims on lot
| lockAspiration <on or off>
|
| Give aspiration reward points to currently selected Sim
| aspirationLevel <0-5> |
| Enables aging cheat when shift clicking on other Sims
| agesimscheat on |
| Create a new lighting file with specific lot lighting values
| setLotLightingFile <filename>
|
| Clear console window | clear
|
Be careful when using the "Testing cheats mode". Many
glitches can occur, such as blocky/scattered picture, being unable
to save, return to neighborhood, or quit. In rare cases if you
use the code too much, you can lose the ability to travel to community
lots. The car/taxi will drive offscreen, then immediately drive
back.
susan4444.
| Black Dot Cats | ZZZ11ZZZ9Q11Q91ZB1A or EEGJ2YRZQQ1IQ9QHA64
|
| Black Dot Dogs | ZZZ11ZZQHZ11Q91ZB1A or EEGJ2YRQZZ1IQ9QHA64
|
| Black Smiley Cats | ZZZ11ZZQ9Z1AQ91ZB1A or EEGJ2YRQQZ1RQ9QHA64
|
| Black Smiley Dogs | ZZZ11ZZZ9QAAQ91ZB1A or EEGJ2YRZQQARQ9QHA64
|
| Blue Bones Cats | ZZZ11ZZQHZAAQ91ZB1A or EEGJ2YRQZZARQ9QHA64
|
| Blue Bones Dogs | ZZZ11ZZZHZ11Z91ZB1A or EEGJ2YRZZZ1IZ9QHA64
|
| Blue Camouflage Cats | ZZZ11ZZZHQ11Q91ZB1A or EEGJ2YRZZQ1IQ9QHA64
|
| Blue Camouflage Dogs | ZZZ11ZZZHZ1AQ91ZB1A or EEGJ2YRZZZ1RQ9QHA64
|
| Blue Star Cats | ZZZ11ZZQ9Z11Z91ZB1A or EEGJ2YRQQZ1IZ9QHA64
|
| Blue Star Dogs | ZZZ11ZZQHQ11Q91ZB1A or EEGJ2YRQZQ1IQ9QHA64
|
| Green Flower Cats | ZZZ11ZZZ9ZA1Q91ZB1A or EEGJ2YRZQZAIQ9QHA64
|
| Green Flower Dogs | ZZZ11ZZQHZ1AQ91ZB1A or EEGJ2YRQZZ1RQ9QHA64
|
| Navy Hearts Cats | ZZZ11ZZZ9Z11Q91ZB1A or EEGJ2YRZQZ1IQ9QHA64
|
| Navy Hearts Dogs | ZZZ11ZZQ9Z11Q91ZB1A or EEGJ2YRQQZ1IQ9QHA64
|
| Orange Diagonal Cats | ZZZ11ZZQ9ZA1Q91ZB1A or EEGJ2YRQQZAIQ9QHA64
|
| Orange Diagonal Dogs | ZZZ11ZZZ9Z11Z91ZB1A or EEGJ2YRZQZ1IZ9QHA64
|
| Pink Vertical Strip Cats | ZZZ11ZZQ9QAAQ91ZB1A or EEGJ2YRQQQARQ9QHA6
|
| Pink Vertical Strip Dogs | ZZZ11ZZZHZA1Q91ZB1A or EEGJ2YRZZZAIQ9QHA64
|
| White Paws Cats | ZZZ11ZZQ9Q1AQ91ZB1A or EEGJ2YRQQQ1RQ9QHA64
|
| White Paws Dogs | ZZZ11ZZZ9Q11Z91ZB1A or EEGJ2YRZQQ1IZ9QHA64
|
| White Zebra Stripe Cats | ZZZ11ZZZHQ11Z91ZB1A or EEGJ2YRZZQ1IZ9QHA6
|
| White Zebra Stripe Dogs | ZZZ11ZZZHZ11Q91ZB1A or EEGJ2YRZZZ1IQ9QHA64
|