The Sims: Hot Date
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Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
| Result |
Code |
| 1000 Simoleons | rosebud
|
| Add new family history stat to the current family
| hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found
| write_destlist |
| Architecture tools automatically set the level as needed
| auto_level |
| Automatically import and load indicated FAM file
| import <FAM file> |
| Automatically load indicated house, no questions asked
| house <house number> |
| Check and fix required lot objects | prepare_lot
|
| Completely flush app to VM file when running Windows NT
| flush |
| Crash game | crash |
| Create moat or streams | water_tool
|
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text>
|
| Create-a-character mode | edit_char
|
| Display personality and interests | interests
|
| Draw all animation frames disabled | draw_all_frames off
|
| Draw all animation frames enabled | draw_all_frames on
|
| Draw colored dots at each person's origin |
draw_origins |
| Dump entire memory to core_dump_[date:time].txt
| core_dump |
| Dump selected person's most recent list of scored interactions to a file
| dump_happy |
| Dump selected person's motive contribution curve to a file
| dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions
| debug_social |
| End sim logging | sim_log end
|
| Execute "file.cht" file as a list of cheats
| cht <filename> |
| Floorable grid disabled | draw_floorable off
|
| Floorable grid enabled | draw_floorable on
|
| Force an assert for testing | assert
|
| Log animations in the event log window |
log_animations |
| Map editor disabled | map_edit off
|
| Map editor enabled | map_edit on
|
| Move any object | move_objects on
|
| No tutorial object generation when tutorial house is loaded
| tutorial off |
| Prevent web browser crashes | browser_failsafe
|
| Preview animations disabled | preview_anims off
|
| Preview animations enabled | preview_anims on
|
| Programmer stats | tile_info
|
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt
| #import |
| Rebuilds entire control panel/UCP from scratch
| rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable
| refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters
| refresh_textures |
| Restore tutorial | restore_tut
|
| Rotate camera | rotation <0-3>
|
| Routing debug balloons disabled | route_balloons off
|
| Routing debug balloons enabled | route_balloons on
|
| Invisible objects | genable_objects off
|
| Run series of random operations on unhoused families
| fam_test <opcount> |
| Save currently loaded house | save
|
| Save family history file | history
|
| Say "plugh" | plugh
|
| Say "porntipsguzzardo" | porntipsguzzardo
|
| Say "xyzzy" | xyzzy
|
| Selected person's path displayed | draw_routes on
|
| Selected person's path hidden | draw_routes off
|
| Set event logging mask | log_mask
|
| Set free thinking level | autonomy <1-100>
|
| Set game speed | sim_speed <-1000-1000>
|
| Set grass change value | edit_grass <number>:
|
| Set grass growth | grow_grass <0-150>
|
| Set lot size | lot_size <number>
|
| Set maximum milliseconds to allow simulator
| sim_limit <milliseconds>
|
| Set time of day (unpatched game version) |
set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value>
|
| Sets the neighborhood directory to the path
| <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation
| lot_border <tl> <tr> <bl> <br>
|
| Sets whether menu items appear for in use objects
| allow_inuse |
| Show memory view window in debug builds of the game
| memview |
| Start sim logging | sim_log begin
|
| Swap the two house files and updates families
| swap_houses <house number> <house number>
|
| Ticks disabled | sweep off
|
| Ticks enabled | sweep on
|
| Tile information displayed | tile_info on
|
| Tile information hidden | tile_info off
|
| Toggle allowing visitors to be controlled using the keyboard
| visitor_control |
| Toggle assets report | report_assets
|
| Toggle automatic object reset feature |
auto_reset |
| Toggle calls to PeekMessage within sim loop
| sim_peek |
| Toggle camera mode | cam_mode
|
| Toggle display of unavailable interactions in person control menus
| all_menus |
| Toggle music | music
|
| Toggle object compression in save file |
obj_comp |
| Toggle quaternion transformations | quats
|
| Toggle sound log window | sound_log
|
| Toggle sounds | sound
|
| Toggle web page creation | html
|
| Total reload of people skeletons, animations, suits and skins
| reload_people |
| Trigger sound event | soundevent
|
| Write out an RTE file every time a route is found
| write_routes |
| Write out behavior tuning constants to Tuning.txt
| #export |
Hint: Quick money:
Enable cheat mode and enter rosebud;: as a code.
Then hold [Enter] so that "No such cheat" begins
to flash. Keep the key held to gain up to 99 million simolians.
Enable cheat mode and enter rosebud as a code, then enter
!;!;!;!; and so on. Every "!" results in another
1,000 simolians.
AMASGATO.
Enable cheat mode and enter rosebud as a code, then enter
!;!;!;!;! and so on. After your last exclamation point,
type a semi colon then a colon. The end of your entry should look
like !;!;!;!;: Then, hold [Enter]. The "No
such cheat" message will flash. Hold [Enter] to quickly
get up to 9,999,999 simoleons.
brownhead424.
Hint: Easy money:
Sometimes flies will appear in your house. Enable the
move_objects on code. Enter buy mode and delete them before
the flies have been there more than a day to get 460 Simoleans.
Note: This does not work with cockroaches.
Jarod Fischer.
Buy a Super Bubble Machine and enable the move_objects on
code. When your Sims blow bubbles, enter buy mode and sell the
bubble for one Simolean. You need 819 bubbles to be blown. This
is easy, but slow.
joona.hytonen.
Never pay bills:
Use the following trick to pay your bills, but cost
you nothing. Tell your Sim to pay the bill as soon as he or she
walks into the same room as the bill. Pause and save the game,
then enable the move_objects on code. Delete your Sim,
then revive him while the game is still paused. Resume the game
and tell your Sim to pay the bill. The bill should be reduced
to 0 Simoleons.
actingbiz1.
Hint: Never miss work:
Enable the move_objects on code and put your
garbage can in front of the vehicle.
Enable the move_objects on code and move the car to a different
location where an inanimate object is in its way.
Origamian2000.
Hint: Santa appearance:
Place a fireplace, Christmas tree, and cookies in the
same room and make sure your Sims are sleeping by midnight. Santa
will appear at midnight and give you a random present for each
member of your family.
Hint: Easy highest ranking job:
Use the following trick to get the highest ranking
job but not see your friends every waking minute. Build all your
skill levels up (cooking, body, logic, etc.) and make at least
fifteen friends. Once you have made them and got your job, delete
your friends' houses so they will no longer appear in your neighborhood.
Your friends will disappear under the "Relations" category
and you will get to keep your job.
ProBaseball96.
Hint: Full need meters:
If your Sim is very depressed or has another low attribute,
enable the move_objects_on code and pause game play. Click
on the Sim in buy/sell mode and click the bottom of the screen
to delete him/her. Once deleted go to the live mode and double
clock the person's head icon to go to where that Sim is located.
Everything should be close to full. Note: Wave the game immediately
before performing this cheat, or you will lose any career changes
or points you have earned.
And1NikeBBall.
Hint: Exceed family member limit:
Use the following trick to add other members to your
family, after you already have eight members. Enable the move_objects
on code. If you have a family that consists of eight members
and you want to add another, delete six of your family members.
Those members are not gone forever. If you want another kid, keep
the parents active and try to get a baby. If you want another
pet, keep one adult active and buy a pet. You will not be able
to control what this new member does.
JoyKaiba.
Hint: Second story:
Instead of placing a number of pillars to make a second
story, just build a normal first floor with nothing in it, then
build a second floor and delete the walls on the first floor.
Alx89.
Hint: Zombie Sim:
Kill your Sim, and before the Grim Reaper takes him
or her away, get your husband or wife to plead with him. He will
say " I'm generous today, so I will spare your Sim",
then bring him or her back to life. That Sim will now be green
but will live a normal life. Note: If you do not want them to
be a zombie, enable the move_objects on code and delete
him or her. Then, click on their head and they will return without
turning green.
Fury1964.
Hint: Remove censor:
Put your Sim in the love tub. They must have an Outgoing
level of 7 or higher. Then, have them climb out. As they are about
two thirds of the way out, enable the move_objects on code,
enter buy mode, and delete the tub. If done correctly, the Sim
will be standing near where the tub was, completely naked.
tess tickle.
Hint: Playing in bed:
Enable the move_objects on code and move the
bed while your Sims are busy in bed.
princessteen1027.
Hint: Keep burglars out:
If you want to keep burglars out and have a female
Sim go into buy mode and buy a Female Powder Room Door as your
front door. The burglar will wonder where the door is and simply
walk away. Female Sims can enter with no trouble. The only drawback
is you have to have all female Sims as friends. The advantage
is that it is better than buying a security alarm and a door,
as it serves both purposes.
MulesXLA.
Hint: Catch burglars faster:
To catch burglars faster, buy two burglar alarms and
put them facing out toward the street, mailbox, or trash can.
If you want to be slightly safer, you can put more inside. When
a burglar appears, the alarms will sound when he is on the street.
By the time he gets to the door, the police will probably be there.
Jesse Ferraro.
Hint: Recommended tactics:
First, create a 9x9 wall square. This is the size the
house should be for one person. On the center of the wall facing
the road, create the door of your choice. Do not put in any floors
or wall paper. In one corner, create a 2x3 room. In this room,
make a door on the two-square end. Then next to the door, place
the cheapest toilet. Across from the door should be a shower,
and across from the toilet should be a sink and white mirror.
Next, make a 4x4 room somewhere on the opposite side of the bathroom.
In here, put a silver refrigerator, a white oven, a silver garbage
disposal, and a single, cheap counter. On the counter put a food
processor. On the opposite side of the room, make a 1x2 desk.
Place a computer and two chairs here, so you can use the computer
and eat at the same desk. On the square next to the door, put
a phone that connects to the wall. In the largest room, place
the following objects: a cheap bookshelf, a work-out machine,
a chess board with one chair, a gnome making desk, a preserve
making desk, and a TV with a black lounge chair. If you want more
money to spend on floors and wallpaper, then get a black-and-white
mini TV. Otherwise, get a black 24" TV. The first thing to
do in Live Mode is get to a job. Only take jobs that have a daily
pay of $200 or more. If none of the jobs pay this high, check
the newspaper. Most of the time the newspaper will have the same
jobs as the computer, but they may be different sometimes. If
you still cannot find a job with that pay, then go to the gnome
making desk. Make gnomes until your Sim cannot work any longer.
Go into buy mode and sell all the gnomes. This will make up for
some of the money you have lost. If you get a job that has the
right amount of pay (over $200) then you should make gnomes until
your carpool arrives. When the day is over and your Sim is worn,
then replenish his/her's stats. Continue to make gnomes and preserves
and always sell them. Do whatever is necessary to gain job promotions.
If your job needs creativity, always paint (because you can sell
your paintings). If you need friends, take every other day off
to make friends downtown or at your home. When your relationship
with someone goes below 75 (top bar, 20 lower bar) then repair
your relationships to ensure promotions. Keep getting promotions
and build onto your house until your Sim's house's net worth is
over $95,000. When it is, buy any lot, create your dream house,
and finally get married.
LaxManDavis389.
Glitch: Stool labeled as Doll House:
Have a child in your family. Get them to use the sink
and they will get on top of a stool. Pause game play and enable
the move_objects on code. Pick up the stool, and it will
read "Doll House".
cookies.
Glitch: Swim in a puddle:
If you have a puddle on your lot, make one of your
Sims start swimming in the swimming pool. Then, enable the move_objects
on code. Pick up your Sim and put them in the puddle. It
will appear as if your Sim is swimming in a puddle.
cookies.
Strategy: NPCs: by AC Chua
Strategy guides
from GameFAQs
Published strategy guides
Trainer: +5 v1.0 by TekZ
Trainer: +5 v1.0 by Wolverine
Trainer: +5 v2.0 by Wolverine
Reviews
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