The web's largest cheats, codes, and game help site  
HOME | CHEATS | NEWS | REVIEWS | FORUMS

CHANNELS
· ARCADE
· DS
· DVD
· GAME BOY ADV
· GAMECUBE
· PC
· PLAYSTATION2
· PLAYSTATION3
· PSP
· WII
· XBOX
· XBOX 360
· MORE...

THIS PAGE
· EMAIL THIS
· PRINTER VIEW
· SUBMIT CODE

THIS SYSTEM
· OTHER GAMES
· REVIEWS
· MESSAGES
· NEW RELEASES
· COMING SOON
· TOP SELLERS

GAMING
· NEWS
· BOOKS/GUIDES
· SALES
· SEARCH

The Sims: House Party

Click here for more help   Get more help and discuss this game in the Sims forum.

Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

Result Code
1000 Simoleons rosebud
Add new family history stat to the current family hist_add
Appends the route destination list to AllRoutes.txt every time a route is found write_destlist
Architecture tools automatically set the level as needed auto_level
Automatically import and load indicated FAM file import <FAM file>
Automatically load indicated house, no questions asked house <house number>
Check and fix required lot objectsprepare_lot
Completely flush app to VM file when running Windows NT flush
Crash gamecrash
Create moat or streamswater_tool
Create shrunk_text_#.bmp filesshrink_text <font_size> <text>
Create-a-character modeedit_char
Display personality and interestsinterests
Draw all animation frames disableddraw_all_frames off
Draw all animation frames enableddraw_all_frames on
Draw colored dots at each person's origin draw_origins
Dump entire memory to core_dump_[date:time].txt core_dump
Dump selected person's most recent list of scored interactions to a file dump_happy
Dump selected person's motive contribution curve to a file dump_mc
Enable debug flag to show outcome choice dialogs for social interactions debug_social
End sim loggingsim_log end
Execute "file.cht" file as a list of cheats cht <filename>
Floorable grid disableddraw_floorable off
Floorable grid enableddraw_floorable on
Force an assert for testingassert
Log animations in the event log window log_animations
Map editor disabledmap_edit off
Map editor enabledmap_edit on
Move any objectmove_objects on
No tutorial object generation when tutorial house is loaded tutorial off
Prevent web browser crashesbrowser_failsafe
Preview animations disabledpreview_anims off
Preview animations enabledpreview_anims on
Programmer statstile_info
Quit gamequit
Read in behavior tuning constants from Tuning.txt #import
Rebuilds entire control panel/UCP from scratch rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters refresh_textures
Restore tutorialrestore_tut
Rotate camerarotation <0-3>
Routing debug balloons disabledroute_balloons off
Routing debug balloons enabledroute_balloons on
Run series of random operations on unhoused families fam_test <opcount>
Save currently loaded housesave
Save family history filehistory
Say "plugh"plugh
Say "porntipsguzzardo"porntipsguzzardo
Say "xyzzy"xyzzy
Selected person's path displayeddraw_routes on
Selected person's path hiddendraw_routes off
Set event logging masklog_mask
Set free thinking levelautonomy <1-100>
Set game speedsim_speed <-1000-1000>
Set grass change valueedit_grass <number>:
Set grass growthgrow_grass <0-150>
Set lot sizelot_size <number>
Set maximum milliseconds to allow simulator sim_limit <milliseconds>
Set time of day (unpatched game version) set_hour <1-24>
Set z offset for thought bubblesbubble_tweak <z offset value>
Sets the neighborhood directory to the path <directory path>
Sets up the borders of the lot with non-editable flag. Requires rotation lot_border <tl> <tr> <bl> <br>
Sets whether menu items appear for in use objects allow_inuse
Show memory view window in debug builds of the game memview
Start sim loggingsim_log begin
Swap the two house files and updates families swap_houses <house number> <house number>
Ticks disabledsweep off
Ticks enabledsweep on
Tile information displayedtile_info on
Tile information hiddentile_info off
Toggle allowing visitors to be controlled using the keyboard visitor_control
Toggle assets reportreport_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim loop sim_peek
Toggle camera modecam_mode
Toggle display of unavailable interactions in person control menus all_menus
Toggle musicmusic
Toggle object compression in save file obj_comp
Toggle quaternion transformationsquats
Toggle sound log windowsound_log
Toggle soundssound
Toggle web page creationhtml
Total reload of people skeletons, animations, suits and skins reload_people
Trigger sound eventsoundevent
Write out an RTE file every time a route is found write_routes
Write out behavior tuning constants to Tuning.txt #export


Quick money:
Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.
Trish.

Enable cheat mode and enter rosebud as a code, then enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians.

Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your last exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold [Enter]. The "No such cheat" message will flash. Hold [Enter] to quickly get up to 9,999,999 simoleons.

Once your money status is at 9,999,999 simoleons, anything that you buy or spend (such as like bills), will not deduct from your total.
Avanette Lillard

Restore health:
You can use this trick if your Sim is tired, weak, needs food, and needs to go to work at the same time, or for any other occasion. When your Sim is very low on health, then tell him or her to take a nap on a couch. When the Sim is napping on the couch, activate the move_objects on code. Select the couch that the Sim is napping on and sell it. Purchase the same couch or love seat and place it in the exact location that the previous couch or love seat was at. Do not replace a couch with a love seat or vice versa. Your Sim will be standing in the doorway or somewhere else in the house and his/her health meter will full.
Lizzald.

Full need meters:
Sit your Sim on a couch and enable the move_objects on code. Go to build mode and delete the couch when your Sim is still on it. Return to live mode and time will go into fast forward as if you were sleeping (if there are no other Sims currently in the family). Then, click on the Sim's face at the bottom of the screen and everything but your bladder will go up all the way. Note: At times one skill point for body may be lost.
Tomre3.

If your Sim is very depressed or has another low attribute, enable the move_objects_on code and pause game play. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted go to the live mode and double clock the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Wave the game immediately before performing this cheat, or you will lose any career changes or points you have earned.
Dan O'Rourke and DavisMite.

Keeping need meters full:
If you are having troubling making sure your Sims bars do not drop too low, pause game play, then tell your Sims what they need to do. When you resume the game you will not have to worry about trying to get your Sims bars full.
Tyler Diminick.

Drew Carey:
If you throw a big enough party, Drew Carey will show up to entertain and hang out until it ends.
Woody Widrick.

You can get a large party at your just by calling people repeatedly. Put a birthday cake in your Sim's house and make one of your Sims blow out the candles. If the party is big enough, Drew Carey will appear in a limo.
Tmarieg1.

Campfire ghost:
Have a Sim that has a Charisma/Creativity over 6. Light a fire and tell a story. Once in a great while, a campfire ghost will appear and haunt your Sims until the fire goes out.
PSX7466.

Surprise cake dancers:
Buy two cake dancing cakes. Then, hire a male cake dancer. Then, try to hire another male dancer with the other cake. The message "You've already hired that cake dancer!" will appear. Ignore this, and click "OK". Keep trying to hire another male cake dancer, and sooner or later you will either get the Tragic Clown or Elvis. The same can be done with hiring two females, but you will get someone in a pink gorilla suit.
Coolgamer167.

Kids wearing formal wear:
Buy the Porto-Parody Trunk, click on it with the kid, then click "Formal Wear".
Anikanskywalker0.

Perfect personality:
At the Create A Family screen, when you are choosing your Sim's body, head, etc., give your it no personality. When you are living in a house, tell your Sim to make a potion. Once he/she has made a yellow potion, tell him/her to drink it. Their personality will be permanently full.
Avanette Lillard.

When you create a Sim, make his or her personality opposite what you would like it to be. For example, if you want to have all of the fields completely full, leave them completely empty. After you buy a lot, buy a chemistry set and start working on your logic skills. Drink any potions that will help aid your discomfort, hunger, energy, etc. Get rid of others that would do something unpleasant and buy a new chemistry set. Once you make a yellow potion, drink it and it will change your personality to what you portray as a perfect Sim.
Josh.

Potion effects:
Avanette Lillard.

Yellow: Switches your Sim's traits around. For example, if at 10 nice, after drinking it will be 0 nice.
Red: Love potion, works randomly on anyone of the opposite gender.
Blue: Refreshes almost all feelings, hunger, comfort, etc.
Purple: Turns the Sim into a monster that walks around your house breaking everything. Turns back when there is nothing to break.
Green: Does the opposite of Blue (makes you sad, weak, hungry, etc.)
Orange: Makes your Sim invisible; becomes see-through and half of his or her legs disappear.
Dark Green: Creates a evil clone.

Easy money:
Enable the move_objects on code. Buy a Bubble Making Machine and have a Sim blow some bubbles. Then, after a few Bubble Groups appear, go into buy mode and click in the bubbles. You can sell them for 1 Simolean.

Enable the rosebud code and get 15,000 Simoleons. Buy a Servo Robot and have your Sim turn it on. Wait for it to come out and leave the room. Enter build mode, then enable the move_objects on code. Go down to the hand tool, click on its case, and press [Delete]. You should get 15,000 Simoleons. Find the Servo Robot, then do the same thing to get another 15,000 Simoleons. This allows you to make a net gain of 15,000 Simoleons, and have enough to repeat the trick.
cbrink.

Fixing missing mailbox and trash can glitch:
Note: This procedure involves overwriting a game file; create a backup copy of the file before proceeding. Find the lot in a neighborhood that is missing the mailbox and outside trash can (for example, Lot 1 of Neighborhood 2) and another lot that has a mailbox and trash can in another neighborhood with the same lot number (for example, Lot 1 of Neighborhood 3). Open the "userdata" folder of the Neighborhood that contains the good lot (for example, "userdata3"). Open the "houses" folder and right click on the housefile of the good house (for exmaple, "house01.iff") and select "Copy". Then, go into the house folder of the bad lot (for example, "userdata2"), right click, and select "Paste". Answer "Yes" if asked if you want to copy over the old file. Start the game and the mailbox and trashcan should be replaced. Note: This will copy over any House on the problem lot.
Roy Kinney.

No bills or newspapers:
Enable the move_objects on code and move the mailbox to the back of the lot, then build a swimming pool around it. The mailman will try to deliver bills, but they will disappear without having the overdue notice appear. Also, the paperboy will just stand in front of the ladder or diving board and not drop a paper.
Lead Bulletz.

Never pay bills:
Use the following trick to pay your bills, but cost you nothing. Tell your Sim to pay the bill as soon as he or she walks into the same room as the bill. Pause and save the game, then enable the move_objects on code. Delete your Sim, then revive him while the game is still paused. Resume the game and tell your Sim to pay the bill. The bill should be reduced to 0 Simoleons.
actingbiz1.

Hint: Never miss work:
Enable the move_objects on code and put your garbage can in front of the vehicle.

Enable the move_objects on code and move the car to a different location where an inanimate object is in its way.
Origamian2000.

Avoid losing job while raising a baby:
Save the game before trying this trick. Continually skip work, and the game will say that you are fired. Once the baby is raised, Use the move_objects on code to delete your Sim, When you delete your Sim, it brings their status back to where you last saved the game. For example, if you had a top of the line job in the Military, your Sim would go back to that point. This will not erase your other Sims points or anything else. Note: If you do not save the game before you delete your Sim, it will not keep most of your promotions and skill points.
Zachary Taylor.

Raising babies easily:
When you have a baby, it is very long and boring process to make them change into a child. Use the following trick and will not have to touch your baby. Pause game play and look to make sure that none of your Sims has a cradle icon in their list of actions. If any do, let the game run until none of them do. Enter buy or build mode and enable the move_objects on code. Click on your Sims and press [Delete]. Delete every Sim living in your house. Return to live mode and resume the game. Do not click on any face icons, as this would bring your Sims back. After a few Sim-hours a message will appear telling you that you have to take care of the baby or the authorities will be called. Click OK -- the authorities will not appear. Let the game run for just under three Sim days, and at most 71 hours 30 minutes after your baby was born, it will become a child. The side effects are minimal, being that the child will have only 20 relation points with his parents to start instead of 50, and they may loose personality points if they have a sibling.
Zachary Taylor.

Exceed family member limit:
Use the following trick to add other members to your family, after you already have eight members. Enable the move_objects on code. If you have a family that consists of eight members and you want to add another, delete six of your family members. Those members are not gone forever. If you want another kid, keep the parents active and try to get a baby. If you want another pet, keep one adult active and buy a pet. You will not be able to control what this new member does.
JoyKaiba.

Larger lot:
Enable the map_edit on code. You can now use your pointer to take over the entire lot. Then, enable the map_edit off code and you make the land go as low as the game will allow in the lot. Enable the move_object on code and delete your family. You can now build your house. Note: Even if you have kids, the bus will go right through your house.
gandrews45.

Second story:
Instead of placing a number of pillars to make a second story, just build a normal first floor with nothing in it, then build a second floor and delete the walls on the first floor.
Alx89.

Zombie Sim:
Kill your Sim, and before the Grim Reaper takes him or her away, get your husband or wife to plead with him. He will say " I'm generous today, so I will spare your Sim", then bring him or her back to life. That Sim will now be green but will live a normal life. Note: If you do not want them to be a zombie, enable the move_objects on code and delete him or her. Then, click on their head and they will return without turning green.
Fury1964.

Glitch: Floating Sim:
Enable the move_objects on code and get your Sim to "sleep". Just when he or she is about to get in bed, move the bed away from him/her. The bed will have a dent in the pillow as if the Sim were sleeping on it, however the Sim is floating in air.
Young791.

Enable the move_objects on code. Buy a ToroTec Mechanical Bull. Let your Sim ride it. Go to build/buy mode and select your Sim. Move your Sim somewhere on the air. Your Sim will now be floating in mid-air.
jacob simmons.

Glitch: Sim without a last name:
After you create your Sim, type in a last name, such as "y" or something similar. Move the pointer over the "Okay". Press [Backspace], then quickly select "Okay". If done correctly, you should have a Sim with no last name.
G-Thang.

Glitch: Teleporter on roof:
Build a one-story house. Put a teleporter in one room, but do not build a second story with the floor or wall tools. Save the game and go to the neighborhood screen. It appear as if the teleporter is on top of the roof itself.
Coolgamer167.

Glitch: Strange meat:
If you have a grill, command a Sim to grill. As soon as your Sim takes out the meat, enter buy or build mode. Enable the move_objects on code. Have your Sim work-out. In the process, put the meat on top of your Sim. He or she will start to work out one-handed. Then, tell your Sim to sit. When he or she does, they should still be holding the meat.
Ken Franklin.

Glitch: Wrong object name:
Enable the move_objects on code and do not clean your bathroom. Flies will eventually appear. Pick them up and a box with "Click here to dispose of SSRI virtual Reality set" will appear.
Rheasha.

Have a child in your family. Get them to use the sink and they will get on top of a stool. Pause game play and enable the move_objects on code. Pick up the stool, and it will read "Doll House".
cookies.

Glitch: Swim in a puddle:
If you have a puddle on your lot, make one of your Sims start swimming in the swimming pool. Then, enable the move_objects on code. Pick up your Sim and put them in the puddle. It will appear as if your Sim is swimming in a puddle.
cookies.


Strategy: NPCs: by AC Chua
Strategy: Nitpicks: by Coolgamer167
Strategy guides from GameFAQs
Published strategy guides
Trainer
Copyright © 1995-2008 GameWinners.com. All rights reserved.