| Effect |
Code |
| God mode | Application:SetGodMode(1)
|
| Cast heroes faster | Application:FastHeroCast(1)
|
| Unlimited Mana | Application:SetNoManaUsage(1)
|
| 99999 of all resources | Application:GiveMeGoods(99999)
|
| Unlimited resources | Application:GiveMeGoods(-1)
|
| Fast construction | Application:SetBuildingFastBuildMode(1)
|
| Can build advance warriors | Application:SetFigureTechTreeMode(1)
|
| Can build any building | Application:SetBuildingTechTreeMode(1)
|
| Freeze current time of day | Atmosphere:TimeLock(1)
|
| Set hour of day | Atmosphere:SetHour (<0-24>)
|
| Set sun cycle; 1 to 177 is day, 178 to 351 is night.; activate "Freeze current time of day" code beforehand.
| Atmosphere:SetAngle (<1-351>)
|
| Load configuration | DebugInfo:LoadConfig (<number>)
|
| Save configuration | DebugInfo:SaveConfig (<number>)
|
| Enable World Block Debuger | GameView:Mode_ShowDebugOn ()
|
| Disable World Block Debuger | GameView:Mode_ShowDebugOff ()
|
| View entire map | UnExplored:Enable (0)
|
| Unknown | Camera:ScriptAddLookAt (#,#,#,#,#,#)
|
| Unknown | Camera:ScriptAddLookAtRelative (#,#,#,#,#,#,#)
|
| Unknown | Camera:ScriptAddMoveTo (#,#,#,#,#,#)
|
| Unknown | Camera:ScriptAddMoveToRelative (#,#,#,#,#,#,#)
|
| Unknown | Camera:ScriptAddSpline (<number>)
|
| Unknown | Camera:ScriptAddDeploy (#,#,#,#,#,#,#,#)
|
| Delete Camera Scripts | Camera:ScriptReset ()
|
| Start Camera Scripts | Camera:ScriptStart ()
|
| Unknown | Camera:MotionSpline_Reset ()
|
| Unknown | Camera:MotionSpline_SetBehaviour (<number>)
|
| Unknown | Camera:MotionSpline_AddSplinePoint (#,#,#)
|
| Unknown | Camera:MotionSpline_SetMovementLength (<number>)
|
| Unknown | Camera:MotionSpline_SetCorrection (<number>)
|
| Unknown | Camera:MotionSpline_SetSlowDown (<number>)
|
| Unknown | Camera:ScriptSplineLookAtPosition (#,#,#)
|
| Unknown | Camera:ScriptSplineLookAtApproachingModifier (<number>)
|
| Unknown | Camera:ScriptSplineModifyCursorSpeed (<number>)
|
| Unknown | Camera:ScriptSplineModifyCursorSpeedModifier (<number>)
|
| Unknown | Camera:ScriptSplineLookAtNpc (<number>)
|
| Camera:ScriptSplineAddTargetLookAtOffset (x,x,x) x=Number
|
| Unknown | GdsMainGump ()
|
| Unknown | GdsMainGumpQuestBook ()
|
| Unknown | GdsMain:WatchNpc (<number>)
|
| Unknown | GdsMain:UnwatchNpc (<number>)
|
| Unknown | GdsMain:WatchVar (#,#)
|
| Unknown | GdsMain:UnwatchVar (#,#)
|
| Unknown | GdsMain:SetVariableInt (#,#,#)
|
| Unknown | GdsMain:SetQuestState (#,#)
|
| Unknown | ObjectLibrary:AddNewEquipment (<number>)
|
| Unknown | ObjectLibrary:AddNewEquipment (#,#)
|
| Unknown | ObjectLibrary:CreateNewFigure (#,#)
|
| Unknown | ObjectLibrary:AddObject(#,#)
|
| Unknown | ObjectLibrary:CreateNewEffect ()
|
| Unknown | ObjectLibrary:AddNewMonument (<number>)
|
| Unknown | ObjectLibrary:GetObject ()
|
| Unknown | ObjectLibrary:CreateNewObject (<object category>)
|
| Unknown | ObjectLibrary:GetBlendingLibrary ()
|
| Unknown | Ocean:SetFog (1,1)
|
| Unknown | Render:EnableFog (1)
|
| Unknown | Render:SetFogColor (<red #,green #, blue #>)
|
| Render:SetFogDensity (#,#,#,#,#)
|
| Set to "0" to render textures; set to "1" to render without textures
| Render:Textures (0) |
| Set to "2" for no models, "1" for models
| Render:EnableFog (2) |